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gius
March 30th, 2011, 13:54
34224342253422634227

Jagdflieger
March 30th, 2011, 19:27
Back in the CFS 1 days I had a nice Berlin package installed. It had all the landmarks, but it didn't look as nice as this upcoming effort.

There are a few CFS 1 Berlin landmarks available in the CFS 2 library. They are:

"Ber_1"=*Brandenburg Gate
"Ber_2"=*Reichstag
"Ber_3"=*Opera House
"Ber_4"=*Marienkirch

Unfortunately, they pop up a close range, but then seem to remain visable for quite a ways. I understand that if they are recompiled in a different format they act more like CFS 2 objects, but it's all beyond me. Perhaps one of our scenery experts could comment? They also need DP files in order to be used in the GSL layer.

bearcat241
March 30th, 2011, 20:30
Nice job Gius. I'm really looking forward to this one. :medals:

As a hardcore Pacific flyer, lately i've been working diligently to catch up to all of you ETO guys in updating my Euro and Med installs with the latest scenery candy, missions and aircraft. I'm embarrassed to admit i just installed Sander's package for the first time with Achim's bases (thanks SDC and Achim, with special note of appreciation to Rami for his helpful tips, guidance and campaign work).

Jagd, i too have been wrestling with the option of activating the old CFS1-to-CFS2 landmarks and also using the old apartments and houses to populate the Berlin and Paris locations, or just delete them from the Objects_dp folder if they can't be used with any satisfaction. This development settles that debate for Berlin at least...:ernae:

Seagull V
March 31st, 2011, 01:30
Excellent work Gius, trust there are some locations ear-marked for Pen32Win's additions. :ernae:

Captain Kurt
March 31st, 2011, 07:22
This will be a great addition. Looking forward to seeing it when it's finished!

gius
March 31st, 2011, 12:32
Excellent work Gius, trust there are some locations ear-marked for Pen32Win's additions. :ernae:

Surely Seagull, my Berlin will be plenty of Flak and searching lights. Thank you.

gius
March 31st, 2011, 12:35
Back in the CFS 1 days I had a nice Berlin package installed. It had all the landmarks, but it didn't look as nice as this upcoming effort.

There are a few CFS 1 Berlin landmarks available in the CFS 2 library. They are:

"Ber_1"=*Brandenburg Gate
"Ber_2"=*Reichstag
"Ber_3"=*Opera House
"Ber_4"=*Marienkirch

Unfortunately, they pop up a close range, but then seem to remain visable for quite a ways. I understand that if they are recompiled in a different format they act more like CFS 2 objects, but it's all beyond me. Perhaps one of our scenery experts could comment? They also need DP files in order to be used in the GSL layer.

Jagd, i must admit that such work is also beyond my abilities, perhaps Robert John...
Bye

Robert John
April 8th, 2011, 14:03
I have become busy over the last two weeks with to much work and no play.
I will do these four buildings. I am busy at the moment so info on how they looked when they were damaged during the war would be nice so I can do the damage models. Someone will have to do better dps than I can do though.
Robert John

gius
April 9th, 2011, 06:00
I have become busy over the last two weeks with to much work and no play.
I will do these four buildings. I am busy at the moment so info on how they looked when they were damaged during the war would be nice so I can do the damage models. Someone will have to do better dps than I can do though.
Robert John

Many thanks Robert, your works are always excellent!!!:jump::jump::jump:

miamieagle
April 9th, 2011, 06:01
Looking forward to its release!



Thank you Gius!

Robert John
April 9th, 2011, 13:08
34841Here is a screenshot of a new Reichstag
model made with gmax and is lod,and has a damage model (damage texture only)
Hi gius
Please pm me your email address so I can send models.
They will need dps and damage a damage texture made from ber_2 and called ber2-d
Robert John

Robert John
April 10th, 2011, 12:43
3489334892Hi all
Redone the textures. The undamage model is lighter and made the roof texture a little better,that made making the damage texture easier.Hope you will like it.
Robert John

Discus
April 10th, 2011, 15:51
Gius, Robert John

The ETO scenery enrichment seems to go faster each day. Thanks for this new additions. They will upgrade even more my ETO´s installs.

Discus

gius
April 11th, 2011, 03:31
3489334892Hi all
Redone the textures. The undamage model is lighter and made the roof texture a little better,that made making the damage texture easier.Hope you will like it.
Robert John

WOOOWWWW Robert, many thanks for the help!!!!!!!
Best Regards,
Gius

Pen32Win
April 11th, 2011, 12:58
Lookin' Good G!

In my "Distant Future" list of projects are the "Flaktürme", three generations of "G-Tower" and two generations of "L-Tower". The G-Towers will require me to do the 128mm FlaK 40 in a twin mount config. The rest of the Weapons used on them are already done. Because of the size and the sheer number of guns used on them I'll probably have to use the lower LOD models, the First Generation G-Tower alone had 4 Twin 128mm FlaK 40's, several (still looking for the exact number) 37mm FlaK 36/37's and 8 20mm Flakvierlings. that's a lot of polys in pretty compact area.

Here are the locations in Berlin;

3.1 Flakturm I - Berliner Zoo, Berlin (http://en.wikipedia.org/wiki/Flak_tower#Flakturm_I_-_Berliner_Zoo.2C_Berlin)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°30′33″N 13°20′12″E / 52.509122°N 13.336726°E (http://toolserver.org/~geohack/geohack.php?pagename=Flak_tower&params=52.509122_N_13.336726_E_)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°30′37″N 13°20′12″E / 52.510251°N 13.336583°E (http://toolserver.org/~geohack/geohack.php?pagename=Flak_tower&params=52.510251_N_13.336583_E_)

3.2 Flakturm II - Friedrichshain, Berlin (http://en.wikipedia.org/wiki/Flak_tower#Flakturm_II_-_Friedrichshain.2C_Berlin)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°31′35″N 13°25′55″E / 52.526522°N 13.431886°E (http://toolserver.org/~geohack/geohack.php?pagename=Flak_tower&params=52.526522_N_13.431886_E_)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°31′40″N 13°26′19″E / 52.527884°N 13.438582°E (http://toolserver.org/~geohack/geohack.php?pagename=Flak_tower&params=52.527884_N_13.438582_E_)

3.3 Flakturm III - Humboldthain, Berlin (http://en.wikipedia.org/wiki/Flak_tower#Flakturm_III_-_Humboldthain.2C_Berlin)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°32′50″N 13°23′06″E / 52.547238°N 13.384961°E (http://toolserver.org/~geohack/geohack.php?pagename=Flak_tower&params=52.547238_N_13.384961_E_)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°32′39″N 13°23′14″E / 52.544092°N 13.387326°E (http://toolserver.org/~geohack/geohack.php?pagename=Flak_tower&params=52.544092_N_13.387326_E_)

It's going to be quite some time until I get to these so don't worry about it now, GSL can always be updated. Keep up the great work.....

gius
April 11th, 2011, 13:20
Lookin' Good G!

In my "Distant Future" list of projects are the "Flaktürme", three generations of "G-Tower" and two generations of "L-Tower". The G-Towers will require me to do the 128mm FlaK 40 in a twin mount config. The rest of the Weapons used on them are already done. Because of the size and the sheer number of guns used on them I'll probably have to use the lower LOD models, the First Generation G-Tower alone had 4 Twin 128mm FlaK 40's, several (still looking for the exact number) 37mm FlaK 36/37's and 8 20mm Flakvierlings. that's a lot of polys in pretty compact area.

Here are the locations in Berlin;

3.1 Flakturm I - Berliner Zoo, Berlin (http://en.wikipedia.org/wiki/Flak_tower#Flakturm_I_-_Berliner_Zoo.2C_Berlin)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°30′33″N 13°20′12″E / 52.509122°N 13.336726°E (http://toolserver.org/%7Egeohack/geohack.php?pagename=Flak_tower&params=52.509122_N_13.336726_E_)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°30′37″N 13°20′12″E / 52.510251°N 13.336583°E (http://toolserver.org/%7Egeohack/geohack.php?pagename=Flak_tower&params=52.510251_N_13.336583_E_)

3.2 Flakturm II - Friedrichshain, Berlin (http://en.wikipedia.org/wiki/Flak_tower#Flakturm_II_-_Friedrichshain.2C_Berlin)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°31′35″N 13°25′55″E / 52.526522°N 13.431886°E (http://toolserver.org/%7Egeohack/geohack.php?pagename=Flak_tower&params=52.526522_N_13.431886_E_)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°31′40″N 13°26′19″E / 52.527884°N 13.438582°E (http://toolserver.org/%7Egeohack/geohack.php?pagename=Flak_tower&params=52.527884_N_13.438582_E_)

3.3 Flakturm III - Humboldthain, Berlin (http://en.wikipedia.org/wiki/Flak_tower#Flakturm_III_-_Humboldthain.2C_Berlin)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°32′50″N 13°23′06″E / 52.547238°N 13.384961°E (http://toolserver.org/%7Egeohack/geohack.php?pagename=Flak_tower&params=52.547238_N_13.384961_E_)
http://commons.wikimedia.org/w/thumb.php?w=17&f=WMA_button2b.png52°32′39″N 13°23′14″E / 52.544092°N 13.387326°E (http://toolserver.org/%7Egeohack/geohack.php?pagename=Flak_tower&params=52.544092_N_13.387326_E_)

It's going to be quite some time until I get to these so don't worry about it now, GSL can always be updated. Keep up the great work.....

Excellent Pen, the Flak Towers will be a great enhancement to my scenery!!!!:jump::jump::jump:
Thanks again for your great work!!!!

Discus
April 12th, 2011, 09:43
Lookin' Good G!

In my "Distant Future" list of projects are the "Flaktürme", three generations of "G-Tower" and two generations of "L-Tower".
It's going to be quite some time until I get to these so don't worry about it now, GSL can always be updated. Keep up the great work.....

Lets hope it takes you a while. If not we´ll be walking :gameoff::running:as soon as we enter German airspace.

Cheers, Discus

Pen32Win
April 13th, 2011, 14:42
Oh come on Discus, they're not that bad.... You've just gotten too soft and casual flying about the ETO for so many years without any real challenge from from ground..LOL..:ernae:

Discus
April 14th, 2011, 02:00
You are right Pen. But enough ventilation is enough ventilation...

Well, lets not fly straight for too long, and start studying flying following mother earth contour. Hi-Lo-HI or Lo-Lo-Lo profiles from now on!

Pen32Win
April 14th, 2011, 21:04
LOL Discus.... too funny.

Being an old Typhoon nut I've read tons on how they used to conduct their early war daylight Rhubarbs and Ranger Missions into France. The flight profile looked like a Roller Coaster. Down on the deck across the Channel, pop up to 5-10K as they approached the coast, drop back down when they got inland of the "FlaK Belt", pop back up when the got to their intended target or a target of opprotunity, make their attack, back on the deck to get out of Dodge then do it in reverse going home. A good way to Not get ventilated!