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xavierb
December 3rd, 2008, 03:08
Something I have found when surfing the web - a project for creating FS2004 scenery at the Japanese SourceForge:

http://sourceforge.jp/projects/autocoast/ (http://sourceforge.jp/projects/autocoast/)

Look at the following URL into that project:

http://cvs.sourceforge.jp/cgi-bin/vi....2&view=markup (http://cvs.sourceforge.jp/cgi-bin/viewcvs.cgi/autocoast/src/macros/TDFMacros.inc?rev=1.2&view=markup)

It seems the guy has in fact made a tool that could be useful for CFS2 as at least the macros seem to manage VTP1 polylines. It seems that, alas, everything is built with C++, a programming language which I am not familiar with. Also, for compiling it is necessary a Borland C++ compiler which I do not have. Anyway, a real programmer should be able to do something with the code.
Also it is interesting a link on a polygon management tool (free for non-commercial purposes) made by the University of Manchester. Perhaps it could have been of help to Sander when he was doing his cfs2autocoast project.

rhumbaflappy
December 4th, 2008, 18:24
Hi Xavier.

The TDFMacros are my invention, for use with BGLC. They are being used with his tool for making FS2004 scenery using the GSHHS vector data... a not very accurate source.

Dick

xavierb
December 5th, 2008, 00:56
What a pitty. I had the hope of having found something useful. By the way, what about this other source of coastline data?

http://www.ngdc.noaa.gov/mgg/shorelines/shorelines.html



Hi Xavier.

The TDFMacros are my invention, for use with BGLC. They are being used with his tool for making FS2004 scenery using the GSHHS vector data... a not very accurate source.

Dick

rhumbaflappy
December 5th, 2008, 04:59
Hi Xavier.

That coastline data is pretty rough.

What we'd want is the SRTM WaterBody masks, or the GADM data.

ftp://e0srp01u.ecs.nasa.gov/srtm/version2/SWBD/

http://biogeo.berkeley.edu/gadm/

Both are derived from digitized Landsat7 Satellite pictures. There are some errors, and even with SRTM mesh, you'll need flattens in some areas.

Dick