fliger747
December 6th, 2010, 16:56
Contact points for the FSX Goose:
[contact_points]
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
//GEAR
point.0 = 1, -20.4, 0.00, -2.9, 1600, 0, 0.52, 90, 0.42, 4.0, 0.90, 5.0, 4.0, 0, 195, 250
point.1 = 1, -0.8, -3.75, -5.0, 1600, 1, 1.25, 0, 0.50, 2.5, 0.85, 6.0, 5.0, 2, 195, 250
point.2 = 1, -0.8, 3.75, -5.0, 1600, 2, 1.25, 0, 0.50, 2.5, 0.85, 7.0, 6.0, 3, 195, 250
//FLOATS
point.3= 4, 5.1, -1.8, -3.9, 2500, 0, 0.0, 0, 0.50, 2.5, 0.70, 0.0, 0.0, 5, 0, 0
point.4= 4, 5.1, 1.8, -3.9, 2500, 0, 0.0, 0, 0.50, 2.5, 0.70, 0.0, 0.0, 5, 0, 0
point.5= 4, -15.3, -1.8, -2.1, 2500, 0, 0.0, 0, 0.50, 2.5, 0.70, 0.0, 0.0, 5, 0, 0
point.6= 4, -15.3, 1.8, -2.1, 2500, 0, 0.0, 0, 0.50, 2.5, 0.70, 0.0, 0.0, 5, 0, 0
//Wing Floats
point.7= 4, -2.1,-20.5, -0.8, 1500, 0, 0.0, 0, 0.50, 2.5, 0.70, 12.0, 12.0, 5, 0, 0
point.8= 4, -2.1, 20.5, -0.8, 1500, 0, 0.0, 0, 0.50, 2.5, 0.70, 14.0, 14.0, 5, 0, 0
point.9= 5, -6.5, 0.0, -6.0, 0, 0, 0.0, 20, 0.00, 0.0, 1.00, 0.0, 0.0, 0, 0, 0
//Scrapes
point.10= 2, -2.0, -25.5, 4.5, 2500, 0, 0.0, 20, 0.00, 0.0, 1.00, 0.0, 0.0, 0, 0, 0
point.11= 2, -2.0, 25.5, 4.5, 2500, 0, 0.0, 20, 0.00, 0.0, 1.00, 0.0, 0.0, 0, 0, 0
point.12= 2, -25.5, 0.0, 11.4, 2500, 0, 0.0, 20, 0.00, 0.0, 1.00, 0.0, 0.0, 0, 0, 0
point.13= 2, 10.0, 0.0, 0.0, 2500, 0, 0.0, 20, 0.00, 0.0, 1.00, 0.0, 0.0, 0, 0, 0
point.14= 2, -25.0, 0.0, 1.8, 2500, 0, 0.0, 20, 0.00, 0.0, 1.00, 0.0, 0.0, 0, 0, 0
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