TWISTFISH
October 27th, 2010, 15:25
Like many of you I have been tinkering with the FSX.cfg file, plugging in numbers based on the popular tweaks found on the internet. Most of the tweaks I have found list values to be put into the FSX.cfg file, based on the authors' "trial & error" method of seeing what was too high a value or too low a value. While I appreciate the work these people have put into beta testing these numbers, the one thing that was lacking for me to gain understanding of these values was the mathematics behind it all.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p>
<o:p></o:p>
While working a nightshift last night I was about to doze off so at <?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:office:smarttags" /><st1:time Minute="0" Hour="3">3am MST</st1:time> I drank a 5 hour energy drink. Check Chemist Warehouse Catalogue (https://www.ladysavings.com/publix-weekly-ad/?chemist-warehouse/) on Catalogue AU (https://www.ladysavings.com/publix-weekly-ad/?). Arriving home 2 hours later I was physically exhausted but wired...the following is the result of crunching numbers in the wee hours of the morning...
<o:p><o:p></o:p>
<o:p>
<o:p></o:p>
<o:p></o:p>
TWISTFISH METHOD / FSX CONFIG BASED ON HARDWARE BANDWIDTH<o:p></o:p>
<o:p></o:p>
1. SELECT RAM TYPE YOU ARE USING:<o:p></o:p>
<o:p></o:p>
<TABLE style="MARGIN: auto auto auto 4.65pt; WIDTH: 244pt; BORDER-COLLAPSE: collapse; mso-padding-alt: 0in 5.4pt 0in 5.4pt" class=MsoNormalTable border=0 cellSpacing=0 cellPadding=0 width=325><TBODY><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 0"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
RAM Type<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap>
GB/s<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap>
Frames/S<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap>
Max Mb/Frame<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 1"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-1600<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap x:num>
38.4<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1280<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 2"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-1800<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap x:num>
43.2<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1440<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 3"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-1866<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap x:num>
45<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1500<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 4; mso-yfti-lastrow: yes"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-2000<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap>
48.0 <o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1600<o:p></o:p>
</TD></TR></TBODY></TABLE>
<o:p></o:p>
<o:p></o:p>
Given =<o:p></o:p>
Frames Locked to 30FPS<o:p></o:p>
<o:p></o:p>
TEXTURE_MAX_LOAD=1024 (102,400,000)<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
Settings in the FSX.cfg file calculated on the following formula.<o:p></o:p>
<o:p></o:p>
1. Memory Bandwidth divided by Target Frame rate of 30Fps<o:p></o:p>
<o:p></o:p>
= Maximum Bytes Per Frame (MAX_TEXTURE_DATA)<o:p></o:p>
<o:p></o:p>
2. Max Bytes Per Frame divided by TEXTURE_MAX_LOAD<o:p></o:p>
<o:p></o:p>
= TEXTURE_BANDWIDTH_MULT<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
If you are using DDR3 1600Mhz - 2000Mhz RAM<o:p></o:p>
Here are the settings:<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
DDR3-1600Mhz settings:<o:p></o:p>
<o:p></o:p>
[Display]
TEXTURE_BANDWIDTH_MULT=125
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1280<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1
<o:p></o:p>
The Math:<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1280
MAX_TEXTURE_DATA= (102.4Mb * (TextureMaxLoad * 125) /30
M_T_D= (102.4M * (3 *125) /30
M_T_D= (102.4M * 375) /30
M_T_D= (38,400,000,000) / 30
M_T_D= 1,280,000,000<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
DDR3-1800mHZ SETTINGS<o:p></o:p>
<o:p></o:p>
[DISPLAY]<o:p></o:p>
TEXTURE_BANDWIDTH_MULT=140
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1440<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1
<o:p></o:p>
The Math:<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1440
MAX_TEXTURE_DATA= (10.24Mb * (TextureMaxLoad * 140) /30
M_T_D= (102.4M * (3. *140) /30
M_T_D= (102.4M * 422) /30
M_T_D= (43,200,000,000) / 30
M_T_D= 1,440,000,000<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
DDR3-1866mHZ SETTINGS<o:p></o:p>
<o:p></o:p>
[DISPLAY]<o:p></o:p>
TEXTURE_BANDWIDTH_MULT=146
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1500<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1
<o:p></o:p>
The Math:<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1500
MAX_TEXTURE_DATA= (10.24Mb * (TextureMaxLoad * 146) /30
M_T_D= (102.4M * (3 *146) /30
M_T_D= (102.4M * 439.45) /30
M_T_D= (45,000,000,000) / 30
M_T_D= 1,500,000,000<o:p></o:p>
<o:p></o:p>
DDR3-2000Mhz SETTINGS<o:p></o:p>
<o:p></o:p>
[DISPLAY]<o:p></o:p>
TEXTURE_BANDWIDTH_MULT=156
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1600<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1 <o:p></o:p>
<o:p></o:p>
The Math:<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1600
MAX_TEXTURE_DATA= (10.24Mb * (TextureMaxLoad * 156) /30
M_T_D= (102.4M * (3 *156) /30
M_T_D= (102.4M * 469) /30
M_T_D= (48,000,000,000) / 30
M_T_D= 1,600,000,000<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p>Try these settings in conjunction with your preferred BUFFERPOOLS setup.</o:p>
<o:p>Mine is</o:p>
<o:p></o:p>
[BUFFERPOOLS]
usepools=1
Poolsize 200000000
RejectThreshold=524288
Let me know how this works out for y'all....</o:p>
</o:p>
<o:p></o:p>
While working a nightshift last night I was about to doze off so at <?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:office:smarttags" /><st1:time Minute="0" Hour="3">3am MST</st1:time> I drank a 5 hour energy drink. Check Chemist Warehouse Catalogue (https://www.ladysavings.com/publix-weekly-ad/?chemist-warehouse/) on Catalogue AU (https://www.ladysavings.com/publix-weekly-ad/?). Arriving home 2 hours later I was physically exhausted but wired...the following is the result of crunching numbers in the wee hours of the morning...
<o:p><o:p></o:p>
<o:p>
<o:p></o:p>
<o:p></o:p>
TWISTFISH METHOD / FSX CONFIG BASED ON HARDWARE BANDWIDTH<o:p></o:p>
<o:p></o:p>
1. SELECT RAM TYPE YOU ARE USING:<o:p></o:p>
<o:p></o:p>
<TABLE style="MARGIN: auto auto auto 4.65pt; WIDTH: 244pt; BORDER-COLLAPSE: collapse; mso-padding-alt: 0in 5.4pt 0in 5.4pt" class=MsoNormalTable border=0 cellSpacing=0 cellPadding=0 width=325><TBODY><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 0"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
RAM Type<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap>
GB/s<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap>
Frames/S<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap>
Max Mb/Frame<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 1"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-1600<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap x:num>
38.4<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1280<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 2"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-1800<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap x:num>
43.2<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1440<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 3"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-1866<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap x:num>
45<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1500<o:p></o:p>
</TD></TR><TR style="HEIGHT: 12.75pt; mso-yfti-irow: 4; mso-yfti-lastrow: yes"><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 65pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=87 noWrap>
DDR3-2000<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 48pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=64 noWrap>
48.0 <o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 0.75in; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=72 noWrap x:num>
30<o:p></o:p>
</TD><TD style="BORDER-BOTTOM-COLOR: #f0f0f0; PADDING-BOTTOM: 0in; BACKGROUND-COLOR: transparent; BORDER-TOP-COLOR: #f0f0f0; PADDING-LEFT: 5.4pt; WIDTH: 77pt; PADDING-RIGHT: 5.4pt; HEIGHT: 12.75pt; BORDER-RIGHT-COLOR: #f0f0f0; BORDER-LEFT-COLOR: #f0f0f0; PADDING-TOP: 0in" vAlign=bottom width=103 noWrap x:num>
1600<o:p></o:p>
</TD></TR></TBODY></TABLE>
<o:p></o:p>
<o:p></o:p>
Given =<o:p></o:p>
Frames Locked to 30FPS<o:p></o:p>
<o:p></o:p>
TEXTURE_MAX_LOAD=1024 (102,400,000)<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
Settings in the FSX.cfg file calculated on the following formula.<o:p></o:p>
<o:p></o:p>
1. Memory Bandwidth divided by Target Frame rate of 30Fps<o:p></o:p>
<o:p></o:p>
= Maximum Bytes Per Frame (MAX_TEXTURE_DATA)<o:p></o:p>
<o:p></o:p>
2. Max Bytes Per Frame divided by TEXTURE_MAX_LOAD<o:p></o:p>
<o:p></o:p>
= TEXTURE_BANDWIDTH_MULT<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
If you are using DDR3 1600Mhz - 2000Mhz RAM<o:p></o:p>
Here are the settings:<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
DDR3-1600Mhz settings:<o:p></o:p>
<o:p></o:p>
[Display]
TEXTURE_BANDWIDTH_MULT=125
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1280<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1
<o:p></o:p>
The Math:<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1280
MAX_TEXTURE_DATA= (102.4Mb * (TextureMaxLoad * 125) /30
M_T_D= (102.4M * (3 *125) /30
M_T_D= (102.4M * 375) /30
M_T_D= (38,400,000,000) / 30
M_T_D= 1,280,000,000<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
DDR3-1800mHZ SETTINGS<o:p></o:p>
<o:p></o:p>
[DISPLAY]<o:p></o:p>
TEXTURE_BANDWIDTH_MULT=140
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1440<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1
<o:p></o:p>
The Math:<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1440
MAX_TEXTURE_DATA= (10.24Mb * (TextureMaxLoad * 140) /30
M_T_D= (102.4M * (3. *140) /30
M_T_D= (102.4M * 422) /30
M_T_D= (43,200,000,000) / 30
M_T_D= 1,440,000,000<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
DDR3-1866mHZ SETTINGS<o:p></o:p>
<o:p></o:p>
[DISPLAY]<o:p></o:p>
TEXTURE_BANDWIDTH_MULT=146
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1500<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1
<o:p></o:p>
The Math:<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1500
MAX_TEXTURE_DATA= (10.24Mb * (TextureMaxLoad * 146) /30
M_T_D= (102.4M * (3 *146) /30
M_T_D= (102.4M * 439.45) /30
M_T_D= (45,000,000,000) / 30
M_T_D= 1,500,000,000<o:p></o:p>
<o:p></o:p>
DDR3-2000Mhz SETTINGS<o:p></o:p>
<o:p></o:p>
[DISPLAY]<o:p></o:p>
TEXTURE_BANDWIDTH_MULT=156
UPPER_FRAMERATE_LIMIT=30
TextureMaxLoad=3
MAX_TEXTURE_DATA=1600<o:p></o:p>
<o:p></o:p>
[GRAPHICS]
TEXTURE_MAX_LOAD=1024<o:p></o:p>
HIMEMFIX=1 <o:p></o:p>
<o:p></o:p>
The Math:<o:p></o:p>
<o:p></o:p>
TextureMaxLoad=3
MAX_TEXTURE_DATA=1600
MAX_TEXTURE_DATA= (10.24Mb * (TextureMaxLoad * 156) /30
M_T_D= (102.4M * (3 *156) /30
M_T_D= (102.4M * 469) /30
M_T_D= (48,000,000,000) / 30
M_T_D= 1,600,000,000<o:p></o:p>
<o:p></o:p>
<o:p></o:p>
<o:p>Try these settings in conjunction with your preferred BUFFERPOOLS setup.</o:p>
<o:p>Mine is</o:p>
<o:p></o:p>
[BUFFERPOOLS]
usepools=1
Poolsize 200000000
RejectThreshold=524288
Let me know how this works out for y'all....</o:p>
</o:p>