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skyhawka4m
August 9th, 2010, 11:51
In the texture files, what exactly does the file with the "S" next to it do? File name looks like this...

Fuselage_1_s.DDS


Also, is there a way to get more shine in the paints?

jankees
August 9th, 2010, 12:27
that's usually a spec file, which has an effect on the color and type of reflections, so in part the shine.
Shine is also influenced by the alpha channel of the texture file (dark= shiny, white = matt)

Matt Wynn
August 9th, 2010, 12:52
and the alpha channel of the spec controls the reflected light in that map

skyhawka4m
August 9th, 2010, 17:45
Ok...so....I am working on the A2A Corsair and I want more shine than what the paint kit has in it......can someone tell me how to adjust to make it a little more shiny. Do I make the base color of the shine a different color?