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italoc
August 2nd, 2010, 14:29
1436114360I need some advice
I took out of hangar the nice Fairey Flycatcher by F.Elton for FSX and found that the wheels, while sitting on the tarmac, are sinking in the concrete .....
How and which Contacts Points should I play with to correct ?????? :frown:

Italo

Milton Shupe
August 2nd, 2010, 15:44
Contact points, class 1, typically contact.point.1 and 2 (left and right main gear).

Change vertical distance to ground.

Examples:

point.0 = 1, -19.904, 0.000, -0.637, 2200, 0, 0.33, 180, 0.51, 2.0, 0.50, 3, 5, 0, 139, 175.2
point.1 = 1, 2.890, -6.417, -5.9 , 2200, 1, 0.8, 0, 0.70, 1.4, 1.0, 5, 5, 2, 139, 175.2
point.2 = 1, 2.890, 6.417, -5.9 , 2200, 2, 0.8, 0, 0.70, 1.4, 1.0, 5, 5, 3, 139, 175.2

stiz
August 2nd, 2010, 17:57
and what if doing that makes the aircraft hop skip and jump? :)

italoc
August 3rd, 2010, 06:11
Contact points, class 1, typically contact.point.1 and 2 (left and right main gear).

Change vertical distance to ground.

Examples:

point.0 = 1, -19.904, 0.000, -0.637, 2200, 0, 0.33, 180, 0.51, 2.0, 0.50, 3, 5, 0, 139, 175.2
point.1 = 1, 2.890, -6.417, -5.9 , 2200, 1, 0.8, 0, 0.70, 1.4, 1.0, 5, 5, 2, 139, 175.2
point.2 = 1, 2.890, 6.417, -5.9 , 2200, 2, 0.8, 0, 0.70, 1.4, 1.0, 5, 5, 3, 139, 175.2

Thanks Milton
Got it right, now, thank to your expertise :salute:
I knew I was going to get the good answer from some of you "SOH FS gurus"!!!:applause:
Italo