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falcon409
July 8th, 2010, 04:59
I have been updating the main texture for the RNZAF CT-4 Red Checkers aircraft and have come across a problem I'm not sure how to fix.

There seems to be an overriding alpha channel that I can't seem to get rid of. I have noticed while flying the plane that everything has a sheen to it, even the tires. So I decided, while I was redoing the textures, that I would make a new alpha and knock out the areas that shouldn't be shiny. It hasn't worked though, even after replacing the alpha with my new one, the shine remains. Is it possible that somewhere in the mdl file is where this shine is coming from?