pilottj
July 7th, 2010, 15:22
Hey folks
Snuffy's great technology post got me thinking about our hobby. Looking at where it has been and the rate at things develop. All the benchmarks in development we have seen from MS, Lionheart, Lotus, Realair, A2A, Aerosoft...etc have kept this hobby going and keeps us all excited about what is to come. Now for ducks, lets look ahead 20-30 years and see where we will have and what technology trends might be around then. Somthing like Accusim is a great benchmark for flightsim realisim today, in 20 years what will be the benchmark, or what would be some good technology goals by then?
Also as the internet becomes a bigger part of flightsimming, will we see FS evolve into a Secondlife/WOW type atmosphere in that we all have our own 'hangars'/accounts of our aircraft, and maybe our own 'meshes' for scenery and such, but it would be all on line and we would all fly from a central world/worlds. Maybe there could be several types of 'worlds' different time periods, ala a 1940s world for the warbird nuts, and a 1960s world for fans of early jet airliners, and a modern world, and maybe a 'future' world. Maybe you the user would be a pilot in this 3d world and could fly to an airport, get out of your plane, go to the FBO, check the weather, go to the FBO's hangar and get in another airplane. So many possiblities.
What are your thoughts on the development and future of our hobby. What types of benchmarks would you like to see set and met? A question for the developers too, where would you like to see the hobby go and goals set for designing ability? Anyway have fun with this.
Cheers
TJ
Snuffy's great technology post got me thinking about our hobby. Looking at where it has been and the rate at things develop. All the benchmarks in development we have seen from MS, Lionheart, Lotus, Realair, A2A, Aerosoft...etc have kept this hobby going and keeps us all excited about what is to come. Now for ducks, lets look ahead 20-30 years and see where we will have and what technology trends might be around then. Somthing like Accusim is a great benchmark for flightsim realisim today, in 20 years what will be the benchmark, or what would be some good technology goals by then?
Also as the internet becomes a bigger part of flightsimming, will we see FS evolve into a Secondlife/WOW type atmosphere in that we all have our own 'hangars'/accounts of our aircraft, and maybe our own 'meshes' for scenery and such, but it would be all on line and we would all fly from a central world/worlds. Maybe there could be several types of 'worlds' different time periods, ala a 1940s world for the warbird nuts, and a 1960s world for fans of early jet airliners, and a modern world, and maybe a 'future' world. Maybe you the user would be a pilot in this 3d world and could fly to an airport, get out of your plane, go to the FBO, check the weather, go to the FBO's hangar and get in another airplane. So many possiblities.
What are your thoughts on the development and future of our hobby. What types of benchmarks would you like to see set and met? A question for the developers too, where would you like to see the hobby go and goals set for designing ability? Anyway have fun with this.
Cheers
TJ