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Rezabrya
June 26th, 2010, 10:37
Is there a place where I can download cars for FSX? I want to find a fast car I can explore airports with.

Tako_Kichi
June 26th, 2010, 10:50
There are quite a few vehicles available for FSX from the usual sources (AVSIM, FS.com files area etc.). Try searching the FSX databases for 'vehicle'. I know there are BMW's, Jeeps, fire trucks, 'follow me' vehicles and at least one military Mog as I have had all those installed at some point in my various iterations of FSX.

There are also 'driveable' boats if you want to explore the waterways too.

jetstreamsky
June 26th, 2010, 10:51
This NSX for FS2004 works in FSX

http://www.flightsim.com/kdl.php?fid=117834

Ferry_vO
June 26th, 2010, 10:56
'Hama' has done a lot of vehicles for Fs9 and most worked well in FsX, but I don't know how they work if you have SP2. You can find his site here: http://f1.aaa.livedoor.jp/~rjnnhama/ But most of his older work can be found at Flightsim.com, search for 'Hamaguchi'.

BTW you are better off with a slow flyer or helicopter as vehicle dynamics aren't great in Flightsim.. ;)

vora
June 26th, 2010, 11:45
'Hama' has done a lot of vehicles for Fs9 and most worked well in FsX, but I don't know how they work if you have SP2.
Hama has a lot of his craft ported to FSX, so SP2 yes, DX10 no. But some are real native FSX.
E.g. BMW and Pajero work in DX10, Lexus and Hanomag do not...

For exploring waterways I highly recommend Hama's Riva Aquarama.

dswo
June 26th, 2010, 12:02
With Orbx "Bob," you can also explorer airports and towns on foot: http://fullterrain.com/freeware.html.

For water, try the "Gator Bait" air boat: http://fsnorthwest.net/index.php?option=com_jdownloads&Itemid=53&task=viewcategory&catid=4

kilo delta
June 26th, 2010, 14:04
Dirk Stuck has a bunch on his site ---> click (http://www.flight-team-bremerhaven.de/modules.php?op=modload&name=Downloads&file=index&req=viewsdownload&sid=24) <---

wantok
June 26th, 2010, 19:17
Thanks for the hu guys. Went looking for the BMW and found it at flightsim. Still looking for the boat though..:jeep0a:


http://i282.photobucket.com/albums/kk279/gmarxs/ptsa_bmw.jpg

Rezabrya
June 26th, 2010, 19:32
Thank you kilo Delta. The Viper and Porsche on that site are perfect for what I wanted.

vora
June 27th, 2010, 03:47
Thanks for the hu guys. Went looking for the BMW and found it at flightsim. Still looking for the boat though.

If by boat you mean Hama's Riva it can be found on simviation:

http://www.simviation.com/cgi-bin/syb2.cgi?section=misc&file=FSX_Riva_Aquarama.zip

wantok
June 27th, 2010, 11:25
Got it... thanks indeed, Vora. :salute: Now to explore the islands.....

http://i282.photobucket.com/albums/kk279/gmarxs/ptsa_boat.jpg

vonstroheim
March 23rd, 2011, 09:47
Anybody tried a different sound set for the Riva Aquarama by Mitsuya Hamaguchi ? The default one sounds more like a turbine... I believe they managed to shoe-horn two Chrysler V8s in those italian boats... or two big blocks from Cadillac... Any 502 or Hemi sound files available somewhere?

Sedr37
March 25th, 2011, 12:08
Thanks for links guys!

Milton Shupe
March 26th, 2011, 11:47
I will have this stock car available *soon* for both FS9 and FSX. You want to see large airports quickly, this will get it done.

But, if you want to run the roads in FSX, the dirt tracks around the world, or explore rough terrain, the available speed, the great suspension, the handling, the sounds, and basic racing gauges will give you something you have not experienced in a flightsim, I am certain. :wiggle:

This package is light weight and should run on any computer that can handle FSX.

Milton Shupe
March 26th, 2011, 12:08
This Top Fuel Dragster will also be part of the package if it's straight-line performance you want. She will do 340 MPH in the 1/4 mile, in about 4.5 seconds. :)

Cag40Navy
March 26th, 2011, 12:21
Wow Milton!! I look forward to those! They look like alot of fun :P

Meshman
March 26th, 2011, 13:37
But, if you want to run the roads in FSX, the dirt tracks around the world, or explore rough terrain, the available speed, the great suspension, the handling, the sounds, and basic racing gauges will give you something you have not experienced in a flightsim, I am certain. :wiggle:


Veering a bit OT here, I ran some mesh source through the compiler a few days back and it came out at 60cm native resolution. I thought "There's no real purpose for that level!". You might have created such a "need", Milton. Any thoughts for a jacked-up pickem-up truck, with big ole mud tires on it? Crashing through some back country dirt roads would be a good stress buster! :ernae:

Lionheart
March 26th, 2011, 17:47
Those are wild Milton! Love that red beast with the wide tires. Now we need a dirt track! And a drag strip, but I guess any runway will do for that...

Will it have a drag chute?

Milton Shupe
March 26th, 2011, 19:02
Those are wild Milton! Love that red beast with the wide tires. Now we need a dirt track! And a drag strip, but I guess any runway will do for that...

Will it have a drag chute?

Actually Crashaz is building a drag strip and oval track for these cars. :)

http://www.sim-outhouse.com/sohforums/showthread.php?49260-Drag-Strp-Scenery

arrowmaker
March 27th, 2011, 07:15
I used to drive Hama's BMW in FSX. However, ever since I added Wilco's Piaggio P180 Avanti to my hangar I drive one car and one car, only, in FSX. Ladies and gentlemen, the Ferrari 559GTB.

3402034021

napamule
May 15th, 2011, 09:54
Milton,
Came in here to suggest you use the 'SPOILER' for braking. Works simple and has lots of range (adjustment). With 'drag= -1.000000' you stop on a dime (literally). For dragster perhaps 'drag=8000.000' should work (depending on weight). You can still have chute as visual candy. Flaps work ok for track as it simulates down/up shifting, but can be a hand full sometimes. The good part about flaps is that they DO offer lots of drag AND can be tied in with rpm sounds ('gear shift'). Just my 2 cents.

Where do I get off? Well, I've been doing high speed vehicles since 2007. Here are 2 videos (YouTube). '421' was made in 2007. The other is showing 'Delivery Guy' Salt Flats scenery for FSX. For a race track you can use Dirk Stuck's 'F1HO' (Hockenheimring) intended for FS9 but works in FSX if you remove all autogen to get rid of trees on track. Of course KEDW is good for strip. Keep On Tweaking (hehe).
Link: http://www.youtube.com/watch?v=VeL9yG7aJkI
Link: http://www.youtube.com/watch?v=tfS2G2blUVo
Chuck B
Napamule

warchild
May 15th, 2011, 11:19
Several months ago, smoothie and I played with the idea of creating the current land speed record holder for fsx ( Thrush?). not being very good in 3D my version never got too far, but its awesome to see other people doing very similar things :)...
Now if only we could lay rail and put trains on them too :) ..
Pam

napamule
May 18th, 2011, 03:13
Well there have been vehicles in all Sims. Only the dynamics were 'missing'. I made a short 'demo' showing it doing 535 Kts and 3.8 Sec in 1/4 mile, and it racing around airport to show how it looks going FAST. This model of F1 Ferrari is by Dirk Stuck. The dynamics took me 3 years to 'perfect'. The 'Trush' was made by 'Delivery Guy' several years ago and it went payware. The model may take 3 to 6 months to make but the dynamics (from scratch) will take longer to 'fit' to model. They are all different. Sorry about plug/bump, but I figure a few modelers/simmers might enjoy watching a vehicle doing 'the imposssible'. Link: http://www.youtube.com/watch?v=2OAnmk4GMVQ . Enjoy.
Chuck B
Napamule

Francois
May 23rd, 2011, 01:47
FAST it is ! :-)