Bjoern
June 15th, 2010, 08:45
You work and work and work and at one point, namely when doing the inflight screenshots, it makes *click*, everything comes together and you're in love (must be because I finally got the cockpit glass tint right, lol).
You know that one (last image in my recent "FSX on strike" thread)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_1.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_1.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_2.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_2.jpg)
The small mapping bug on the baggage compartment door already got fixed.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_3.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_3.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_4.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_4.jpg)
Contact points also work now.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_5.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_5.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_6.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_6.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_7.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_7.jpg)
Will add some hydraulic cylinders to the spoilers to spice things up a little.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_8.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_8.jpg)
The escape hatch, rivets and numbers are decals, by the way and seperately mapped on an extra layer of polies with a heavily alpha-channeled texture. Painters only need to paint a left/right view of the fuselage texture without having to worry about any extra stuff for the top of the fuselage. I use this technique in some more places on the model.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_9.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_9.jpg)
The blue gear door actuating mechanism attachments are already grey.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_10.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_10.jpg)
Polycount till now: 102000
Draw Calls: 124 (= more performance friendly than FSX's default airliners)
Textures: 4*2048²px with room to spare
Release for the exterior: Not sure yet. Although getting the -130, -310 and APU and extra antenna versions done this week would be beneficial. Got exams coming up next tuesday...
P.S:
Bob (May - from PAD), does the offer for using your 328-1xx panel as an interim solution until I get my VC done still stand?
P.P.S: Pam, do you still want to do that FDE? :D
P.P.P.S: Thinking about getting "Do328-130" or a top-down view of the plane tattoed on my back...haha!
You know that one (last image in my recent "FSX on strike" thread)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_1.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_1.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_2.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_2.jpg)
The small mapping bug on the baggage compartment door already got fixed.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_3.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_3.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_4.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_4.jpg)
Contact points also work now.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_5.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_5.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_6.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_6.jpg)
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_7.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_7.jpg)
Will add some hydraulic cylinders to the spoilers to spice things up a little.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_8.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_8.jpg)
The escape hatch, rivets and numbers are decals, by the way and seperately mapped on an extra layer of polies with a heavily alpha-channeled texture. Painters only need to paint a left/right view of the fuselage texture without having to worry about any extra stuff for the top of the fuselage. I use this technique in some more places on the model.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_9.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_9.jpg)
The blue gear door actuating mechanism attachments are already grey.
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_Preview_328-130_10.jpg (http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/Preview_328-130_10.jpg)
Polycount till now: 102000
Draw Calls: 124 (= more performance friendly than FSX's default airliners)
Textures: 4*2048²px with room to spare
Release for the exterior: Not sure yet. Although getting the -130, -310 and APU and extra antenna versions done this week would be beneficial. Got exams coming up next tuesday...
P.S:
Bob (May - from PAD), does the offer for using your 328-1xx panel as an interim solution until I get my VC done still stand?
P.P.S: Pam, do you still want to do that FDE? :D
P.P.P.S: Thinking about getting "Do328-130" or a top-down view of the plane tattoed on my back...haha!