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MCDesigns
November 13th, 2008, 10:00
I have seen a couple of other posts at other places about this and know it has something to do with masking, but I am hoping someone has more info ...AND A FIX!

This just started happening 4 days ago as I re-started work on my Nam scenery and it's driving me batty, I haven't changed any settings or installed any files other than a couple of aircraft manually, any ideas guys?

gera
November 13th, 2008, 12:18
it looks like an oversize texture......what program you use for setting textures on objects?

Daube
November 13th, 2008, 12:48
Oversized ? I dont' know, maybe it's the contrary... I mean, look at the size of those white pixels ! It looks like one of your ground textures has been severly reduced, doesn't it ?

MCDesigns
November 13th, 2008, 13:21
Actually they are default textures placed as custom landclass from SBuilderX, so the sizing is the same as elsewhere.

I see it at other areas outside my scenery as well, but not everywhere which is throwing me off.

Daube
November 13th, 2008, 13:38
Then, you might want to have a look at your video card drivers settings.
This looks like incorrect MipMapping, or bad texture filtering quality.