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View Full Version : a FCLP toolbox for scenery designers....



sparouty
April 25th, 2010, 14:51
Hi!
I kept in my folders for a long time some 3D objects which allow scenery designer to add FCLP capability to runways of their choice: with FLOLS trailer (working meatball, but no wave off lights...) and arresting wires (using Acceleration feature).

I have uploaded this toolbox at least today, so scenery designers (ie any simmer who have Airport Design Editor for instance) who woul like to try it and enrich their airports, can find it in the FlightSim Scenery Object librairy.

Last, I would add a personnal feedback/comment on FCLP. Usually, when we try FCLP for the first time, we make (too) long patterns and we're suprised to not see the meatball or runway markings. FCLP is a very specific exercice which force you to fly lower and in a smaller area than you're used to with classic approach... so practice and again practice :bump:

Regards
Sylvain