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View Full Version : A2A/Aircraft Factory F4U Corsair on sale today $12.49 (US)



dswo
April 15th, 2010, 06:17
http://www.flightsimdealoftheday.com/product.php?productid=727

roger-wilco-66
April 15th, 2010, 07:00
Got it! :-) Thanks for the head-up!


Cheers,
Mark

BOOM
April 15th, 2010, 07:21
If they would only Accusimm it!!:jump:

Bomber_12th
April 15th, 2010, 08:44
If they would only Accusimm it!!:jump:

Before any of that, it would be great if the issues with the visuals and flight dynamics could be corrected. Since it wasn't a direct A2A product, I don't see that possibility however - unless of course I could be proven wrong.

Gibbage
April 15th, 2010, 09:05
Before any of that, it would be great if the issues with the visuals and flight dynamics could be corrected. Since it wasn't a direct A2A product, I don't see that possibility however - unless of course I could be proven wrong.

What problem with the visuals? I havent seen anything about that.

DaveKDEN
April 15th, 2010, 10:24
Couldn't pass on this beauty! Quite a bargain at $12.49. Loading it up right now for a first flight.
Dave

dswo
April 15th, 2010, 11:45
I don't work for A2A. But, for the price, I think you're getting a lot of airplane (including 3D gauges).

Anneke
April 15th, 2010, 12:16
I don't work for A2A. But, for the price, I think you're getting a lot of airplane (including 3D gauges).


Still too expensive for this thing...A2A unworthy period...:salute:

MudMarine
April 15th, 2010, 12:42
I don't agree at all! It's a fine plane and well worth the money. If you don't have it what are you basing your opinion on?

Gibbage
April 15th, 2010, 12:47
I still dont understand the hate for the F4U? Nobody has said why yet.

redriver6
April 15th, 2010, 13:35
I still dont understand the hate for the F4U? Nobody has said why yet.

i don't either..but i just bought it:salute:

Skittles
April 15th, 2010, 13:51
Still too expensive for this thing...A2A unworthy period...:salute:

What a load of rubbish...

peter12213
April 15th, 2010, 13:54
Yeah its a quality aircraft!

krazycolin
April 15th, 2010, 14:01
Well... I like it.

MudMarine
April 15th, 2010, 14:19
Nothing like saying something stinks and not supporting it with facts/reasons......?!

jankees
April 15th, 2010, 14:38
nothing wrong with this corsair, I like it, and for this price, it's even better

http://i722.photobucket.com/albums/ww230/jcblom60/a6030-1.jpg

Bomber_12th
April 15th, 2010, 15:01
My comment earlier was only about a few tidbits that I had made mention of before, one being the tail gear assembly, and the other being the foot-step cutout for the F4U-1D, being on the left flap, where it should actually be on the equivalent right-side flap only. These are the only things that jump out at me visually on the exterior, while I can understand that others could simply overlook these items. On the interior, there are some very prominent handles/release mechanisms and associated parts missing from the canopy assembly, that a Corsair pilot would see and use very frequently.

I'd like to build a F4U-4 or 5 someday, and I expect all of you drill me with equal criticism when that day comes! ;)
I enjoy flying the Aircraft Factory Corsair, and especially I enjoy listening to the superb sound-set that it comes with.

PRB
April 15th, 2010, 15:27
I have to agree - there is a lot of bellyaching about this plane, and I'm not sure where it's coming from. I have it, and like it. They offered to provide the alternate flight model made by Fliger747 to anyone who wasn't happy with the one shipped. In any case, lets keep it civil, shipmates!

Gramps
April 15th, 2010, 15:29
I just bought it myself..............................an really like it.

There are a few little inaccuracies, one is the tail wheel is a tad bit to short for the -1A on. The early birdcage had the short one, it was lenghtend on the -1A on for better pilot visability.

That bein said...I am totally satisfied with it....................an I'm a complete corsair fanantic!!!!!

krazycolin
April 15th, 2010, 15:58
I have to agree - there is a lot of bellyaching about this plane, and I'm not sure where it's coming from. I have it, and like it. They offered to provide the alternate flight model made by Fliger747 to anyone who wasn't happy with the one shipped. In any case, lets keep it civil, shipmates!

We offered it. A2A dissed that one and used their own. (no offense)

PRB
April 15th, 2010, 16:03
We offered it. A2A dissed that one and used their own. (no offense)

Rgr that, my bad. In any case it is available...

Gibbage
April 15th, 2010, 16:47
As an artist, I can say that its almost impossible to make a 100% accurate model within budget. Errors like this need to be pointed out early. This late, its very unlikley that they would get fixed, but they seem like simple fixes (all but the canopy stuff). Rivit counters make my job more interesting :salute:

Lionheart
April 15th, 2010, 16:51
Nice screenshot Jankees!

:ernae:

Looks like one awesome deal to me.

What a wild fighter they were. Did you know they used them in Korea as well?



Bill

txnetcop
April 15th, 2010, 18:04
I am not an expert on the Corsair but I have seen many at airshows. I have had several by various developers and this Corsair is just fine. I have it and love it. I was dying for a good Corsair in FSX that wasn't a port over.

I do hope this thread can stay civil!
Ted
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MudMarine
April 15th, 2010, 18:50
Yup, Marines and navy used them in Korea. Marines loved them for close airsupport.

cbreeze
April 15th, 2010, 20:37
Greetings,

I just downloaded this aircraft for my son to play with. For the life of me I can't figure out where the manual is. With the download all I got is the link and an application file which goes right to the install. Can someone please help me out?

cbreeze

hammer353
April 15th, 2010, 20:49
Greetings,

I just downloaded this aircraft for my son to play with. For the life of me I can't figure out where the manual is. With the download all I got is the link and an application file which goes right to the install. Can someone please help me out?

cbreeze
cbreeze its pretty easy to find the manual. Open your C drive folder then go to the program file folder, once you have the program file opened, look for microsoft games, open that folder and the open the Flight Sim X folder. You should then see the Aircraft Factory folder, open it and the manual should be appear in a PDF file.
Hammer

cbreeze
April 15th, 2010, 21:01
Thanks Hammer, gonna give it a try.

cbreeze

roger-wilco-66
April 15th, 2010, 22:19
[...]
They offered to provide the alternate flight model made by Fliger747 to anyone who wasn't happy with the one shipped.
[...]


Interesting, I would like to try this. IMO this FM is much too simplified. Can this alternative FM be downloaded from somewhere?

TIA
Mark

SpaceWeevil
April 16th, 2010, 01:50
Well... I like it.
I like it too, and I suspect that at least some of the 'dislike' is coloured by politics and personalities. Whatever, it's a good model that captures this big and challenging fighter very well. I don't think it ever quite recovered from its 'budget' label which is a shame - with some crisper textures (Jankees has done some beauties) it sits very nicely alongside the Vertigo F6F in my hangar.

stansdds
April 16th, 2010, 03:09
I will just say that there are a number of errors in the modeling, but it is the only FSX native F4U at this time. I do recommend enjoying it for what it is. That is what I do and I do not feel comfortable saying anything more.

Hanimichal
April 16th, 2010, 03:12
This Aircraft-Factory was my favorite airplane for a long time and still be my pet warbird

boxcar
April 16th, 2010, 03:57
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Missed this post earlier, David, apologies for my posting of the deal again
& thanks for pointing me to this thread. Good info... just what is needed.
.

SpaceWeevil
April 16th, 2010, 04:02
I will just say that there are a number of errors in the modeling, but it is the only FSX native F4U at this time. I do recommend enjoying it for what it is. That is what I do and I do not feel comfortable saying anything more.

That's good tactics! I imagine if you feel very strongly about a certain aircraft or know it quite well then you'll look a little deeper. For me the AF Corsair looks, sounds and flies enough like one to convince this interested observer.

PRB
April 16th, 2010, 05:42
Interesting, I would like to try this. IMO this FM is much too simplified. Can this alternative FM be downloaded from somewhere?

TIA
Mark

I would recommend PM'ing krazycolin, from MILVIZ, as they were the ones who offered it.

Henry
April 16th, 2010, 05:55
I have to blame Gramps
he got me to like Corsairs
and have had this one from day one
i enjoy them a lot
H

dswo
April 17th, 2010, 04:59
Sale extended through Monday morning (0900 EST, I assume, although it's not clear from the text).

Ken Stallings
April 17th, 2010, 12:16
Still too expensive for this thing...A2A unworthy period...:salute:

You know, if you are going to throw a wet blanket on something then at least come out with some facts to back up the statement!

I really grow so tired of this!

I don't have any relationship to the company who made it. But, the screen shots looked very accurate to me and I've seen Corsairs up close in person.

And all too often, when people complain about flight dynamics, it is based on a mistaken concept for how the actual aircraft flew. For example, if you tried to go around from a low approach and applied full power, you'll flip over on your back and crash. I've heard customers call that "bad flight dynamics!" Well, there were a lot of young pilots killed in real life by that "bad flight dynamic." Unfortunately for them, it was entirely realistic and accurate!

Ken

Ken Stallings
April 17th, 2010, 12:58
For the record, I just purchased it and flew it. From my perspective, it's one of the absolute best values for FSX aircraft in many years! :engel016:

I was very positively impressed by it.

Yes, I did land it the first try. Yes, I did bounce! :icon_lol:

Ken

tigisfat
April 17th, 2010, 13:39
I would recommend PM'ing krazycolin, from MILVIZ, as they were the ones who offered it.


I may be wrong here, but I think you misunderstood him. I believe Kolin was saying that he didn't, in fact, have anything to do with this one.

boxcar
April 17th, 2010, 14:41
You know, if you are going to throw a wet blanket on something then at least come out with some facts to back up the statement!

I really grow so tired of this!

I don't have any relationship to the company who made it. But, the screen shots looked very accurate to me and I've seen Corsairs up close in person.

And all too often, when people complain about flight dynamics, it is based on a mistaken concept for how the actual aircraft flew. For example, if you tried to go around from a low approach and applied full power, you'll flip over on your back and crash. I've heard customers call that "bad flight dynamics!" Well, there were a lot of young pilots killed in real life by that "bad flight dynamic." Unfortunately for them, it was entirely realistic and accurate!

For the record, I just purchased it and flew it. From my perspective, it's one of the absolute best values for FSX aircraft in many years! :engel016:

I was very positively impressed by it.

Yes, I did land it the first try. Yes, I did bounce! :icon_lol:


Same here, from the "wet blanket" you are expressing without asserting why in a good way, being weary of the increasing throwing of rocks here lately & the purchase of this FS aircraft. She flies nice & warbirdy, a real challenge as was the real one, being a handful even with an experienced pilot at the stick. I also landed & bounced a bit on that first landing, heh, & loved every blessed minute of the flight.

Yeah, am tired of a handful of intelligent posters here that seem to know just how much that they can get away with & not get sat on. Not very helpful, imo, just trying to get a rise out of people.

gradyhappyg
April 17th, 2010, 14:52
Only question I have is it Acceleration Carrier enabled? If I can splat it on to a carrier deck I'll get it. If not I still may get it.

Bomber_12th
April 17th, 2010, 16:10
I am not trying to 'start' something here, but I'd like to state something about the landing characteristics of the F4U-1A through F4U-1D and onward. According to pilots that have had experience in these models of Corsair, it is very, very hard to bounce them on landing. When the F4U-1A was introduced, changes were made to the main gear, for a larger length of travel for the gear oleos - making it very hard to bounce the aircraft, on any landing that could be considered 'good', and would otherwise bounce another aircraft back into the air. With this series of Corsairs modeled, and onward, you should really have a good cushion to prevent a hard-landing from escalating into a fatal one - when you touch down in one of these models of Corsair, all you do is feel planted. These models of Corsair shouldn't be looked upon as those that preceded them, that were bouncy on landing.

If anyone wants to see a Corsair put through its paces, perfectly as it should, check out this amazing video:
http://www.youtube.com/watch?v=zp-YrzjdExs
I've had to do a bit of tuning to the FDE to get it so that it can do exactly as shown in the video - the major point being greater elevator authority, and slightly lighter controls (an extremely experienced Mustang pilot that I have communicated with rather frequently, recently checked out in an F4U-4, and he stated that in many areas, the Corsair is an easier aircraft to fly than the Mustang - others have commented on how light the controls are compared to a stock-wired Mustang).

On a final note, I bought this package the day it was released, and I have forever thought that it was worth the money I paid for it. For this sale price, it is a downright steal in my opinion.

boxcar
April 17th, 2010, 16:31
.
Good facts, Bomber_12th. Loving the video as well... that whistling howl she makes diving still haises the hair on the back of my neck. :)

Here's another good one: http://www.youtube.com/watch?v=D6tKDL4KXjE (http://www.youtube.com/watch?v=D6tKDL4KXjE)
As well as a bad one: http://www.youtube.com/watch?v=tLLNQUpzL-k (http://www.youtube.com/watch?v=tLLNQUpzL-k)
An excellent landing (at about 2:30): http://www.youtube.com/watch?v=DjRDZPS1X6I (http://www.youtube.com/watch?v=DjRDZPS1X6I)
Some Corsair replicas are beyond squirrely to land: http://www.youtube.com/watch?v=7Eo0XKyQzVU (http://www.youtube.com/watch?v=7Eo0XKyQzVU)
.

Ken Stallings
April 17th, 2010, 16:33
I am not trying to 'start' something here, but I'd like to state something about the landing characteristics of the F4U-1A through F4U-1D and onward. According to pilots that have had experience in these models of Corsair, it is very, very hard to bounce them on landing. When the F4U-1A was introduced, changes were made to the main gear, for a larger length of travel for the gear oleos - making it very hard to bounce the aircraft, on any landing that could be considered 'good', and would otherwise bounce another aircraft back into the air. With this series of Corsairs modeled, and onward, you should really have a good cushion to prevent a hard-landing from escalating into a fatal one - when you touch down in one of these models of Corsair, all you do is feel planted. These models of Corsair shouldn't be looked upon as those that preceded them, that were bouncy on landing.

If anyone wants to see a Corsair put through its paces, perfectly as it should, check out this amazing video:
http://www.youtube.com/watch?v=zp-YrzjdExs
I've had to do a bit of tuning to the FDE to get it so that it can do exactly as shown in the video - the major point being greater elevator authority, and slightly lighter controls (an extremely experienced Mustang pilot that I have communicated with rather frequently, recently checked out in an F4U-4, and he stated that in many areas, the Corsair is an easier aircraft to fly than the Mustang - others have commented on how light the controls are compared to a stock-wired Mustang).

On a final note, I bought this package the day it was released, and I have forever thought that it was worth the money I paid for it. For this sale price, it is a downright steal in my opinion.

You are correct in what you say. My personal bounce was because on the first approach I misjudged my sink rate and I was also about 10 knots above stall speed when I planted it. Consequently, it went back into the air. I understand what you say about the improvement between the -1 versus the -1A and beyond variants. Indeed, after VF-17 had such a hard time during their carrier trials, there was several improvements made.

What I encountered I would chalk up to pure pilot error and the aircraft didn't do anything unsafe other than go airborne a few feet and then settle back down. After that goof, I improved my approach speed after I went up and established what speed it would stall and then endeavored to touch down around that value.

At that point, it landed pretty well.

I could have had the same success had I read the manual, and while I do that each time for a real plane, what's the fun in the virtual world except to go out and fly her! :icon_lol:

Now, I think you are right about the controls. If you don't mind, I would very much appreciate your tweaked values.

The other thing I noticed is that the effect of torque seems toned down and I suspect that was a conscious decision by A2A to avoid too many complaints. For example, many a novice pilot would apply full power on the runway for takeoff while standing still and the aircraft would rotate around like a top spinning on the table! The trick was to apply power more gradually until you got enough rudder authority to counter the torque and p-effect. When I spoke earlier about jamming in full throttle for a balked landing and having the plane flip over, I wasn't exaggerating. It happened! But I can only imagine the angry email a design group would receive if they modeled such a difficult, but realistic, feature.

Cheers,

Ken

Bomber_12th
April 17th, 2010, 17:01
I actually found it kind-of weird the first time I saw a Corsair land, in-study, as the oleos collapse all the way, meeting the bottom section of the gear leg to the top section, by the time the aircraft has settled in. When you walk out to a Mustang, you always want to make sure that the oleos are at least present by 3-inches or more in height.

Just some shots to show that I do fly it, and I do get a good kick out of it (the scheme shown is of course a Jan Kees repaint, and one of my favorites)...

http://i7.photobucket.com/albums/y282/Bomber_12th/corsair1.jpg

http://i7.photobucket.com/albums/y282/Bomber_12th/corsair2.jpg

boxcar
April 17th, 2010, 18:29
.

Cool shots, John! http://www.clicksmilies.com/s1106/cool/cool-smiley-015.gif Been messing around with her myself today...

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http://i217.photobucket.com/albums/cc161/ddublu/fb1.jpg
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http://i217.photobucket.com/albums/cc161/ddublu/fb2.jpg
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http://i217.photobucket.com/albums/cc161/ddublu/fb4.jpg
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http://i217.photobucket.com/albums/cc161/ddublu/fb5.jpg
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http://i217.photobucket.com/albums/cc161/ddublu/fb7.jpg
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Got her stopped too. Am thinking that mostly headwind of 36 knots had a lot to do with it. http://www.clicksmilies.com/s1106/lachen/laughing-smiley-016.gif


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She flies pretty well for me with the following settings in "Realism":

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http://i217.photobucket.com/albums/cc161/ddublu/F4U_settings.jpg

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Naki
April 17th, 2010, 18:53
.

If anyone wants to see a Corsair put through its paces, perfectly as it should, check out this amazing video:
http://www.youtube.com/watch?v=zp-YrzjdExs



That would be Keith Skilling - his Corsair displays are awesome and I am lucky enough to see them about once a year.

ega
April 18th, 2010, 01:24
Does this Corsair has hook for carrier operations? From the screenshot in the previous post it doesn´t look it has ...

Thanks


Ega

gradyhappyg
April 18th, 2010, 01:31
Yes it does have a hook for carrier opps. Now if I can just figure out how to take back off. Can't seem to get enough speed even with the carrier moving to do anything but a huge kerplunk.

dswo
April 18th, 2010, 03:22
I bought this in the fall and thought the eyepoint was set too close ot the instrument panel. If you think so too -- and maybe this is something that only matters if you fly with TrackIR -- copy your three aircraft.cfg files (in case something goes wrong), name the copies original.aircraft.cfg or similar, and edit aircraft.cfg with Notepad as follows:

[Views]
eyepoint= -6.5, 0, 3.19 // was -5.995, 0, 3.19

This moves the eyepoint back in the seat half a meter.

txnetcop
April 18th, 2010, 04:28
I bought this in the fall and thought the eyepoint was set too close ot the instrument panel. If you think so too -- and maybe this is something that only matters if you fly with TrackIR -- copy your three aircraft.cfg files (in case something goes wrong), name the copies original.aircraft.cfg or similar, and edit aircraft.cfg with Notepad as follows:

[Views]
eyepoint= -6.5, 0, 3.19 // was -5.995, 0, 3.19

This moves the eyepoint back in the seat half a meter.

Hey David thanks for the eyepoint...I couldn't seem to find the right arrangement. This is perfect!
Ted
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crazysundog
April 18th, 2010, 05:56
Thanks for the eyepoint edit! Much better.

I bought this on day one, I think for $20, and there is much value to be had in this model.

jdhaenens
April 18th, 2010, 09:14
Yup.

http://img638.imageshack.us/img638/1549/corsair1.jpg (http://img638.imageshack.us/i/corsair1.jpg/)

txnetcop
April 18th, 2010, 09:43
Great pic Jim! I'm loving this Corsair
Ted
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Hanimichal
April 18th, 2010, 11:34
Yes it does have a hook for carrier opps. Now if I can just figure out how to take back off. Can't seem to get enough speed even with the carrier moving to do anything but a huge kerplunk.

Use flaps + brake + Emergency Power = then release brakes

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roger-wilco-66
April 18th, 2010, 13:44
Could not resist :-)
I also enjoy the AF F4U very much. Wish I had more time to fly it...

Ken Stallings
April 18th, 2010, 15:33
I bought this in the fall and thought the eyepoint was set too close ot the instrument panel. If you think so too -- and maybe this is something that only matters if you fly with TrackIR -- copy your three aircraft.cfg files (in case something goes wrong), name the copies original.aircraft.cfg or similar, and edit aircraft.cfg with Notepad as follows:

[Views]
eyepoint= -6.5, 0, 3.19 // was -5.995, 0, 3.19

This moves the eyepoint back in the seat half a meter.

Excellent tweak! I thought the exact same thing -- a bit too close to the instrument panel and a bit too low. And since I have Track IR 4, I was going to tweak this the same way, but now you've done it for me! :engel016:

Thanks!

Ken

Rezabrya
April 18th, 2010, 16:15
There was an alternate Flight model suggested in this thread. Is that available anywhere?

deathfromafar
April 18th, 2010, 16:51
've had to do a bit of tuning to the FDE to get it so that it can do exactly as shown in the video - the major point being greater elevator authority, and slightly lighter controls (an extremely experienced Mustang pilot that I have communicated with rather frequently, recently checked out in an F4U-4, and he stated that in many areas, the Corsair is an easier aircraft to fly than the Mustang - others have commented on how light the controls are compared to a stock-wired Mustang).

There was once a video on Youtube of Steve Hinton doing a walkaround and flight of an F4U-1A. He stated that the Aileron authority and feel on the stick inputs were very light but that the Elevator authority/stick feel began to get rather heavy above 270 indicated(If I recall correctly, that was the speed he mentioned). He stated that above that speed it took both hands to move the stick/aircraft in the pitch axis.

Bomber_12th
April 18th, 2010, 17:19
-DeathFromAFar, that is true, however the product's flight dynamics leave little elevator control under that speed, to a point, and going a typical 130-120 over the top of a maneuver, leaves you with no elevator control left, by the time you need to start pulling into the downward.

For a quite possibly more accurate flight experience, this is what I have found which works quite well:

First, download Fliger's original Aircraft Factory F4U-1A flight dynamics here:
http://www.sim-outhouse.com/sohforums/page.php?lloc=downloads&loc=downloads&page=info&FileID=15645

These however won't work perfectly with the AF release (likely because they were made for an earlier version of it), so follow the next steps:

Take the following data in your AF F4U-1A, C, or D, aircraft.cfg file, and replace these areas in the new aircraft.cfg - the variations, the camera-definitions, the contact points, the viewpoint, the effects, and the fuel section (for the C and D variants, which is different than the A configuration supplied).

Then, you can simply replace the airfile with the example contained, and you're on your way.

As far as I can tell, it feels and reacts as I would expect it to - but be sure to back up your original files just in case you don't agree.


For an aerobatic display, I use 42-inches of MP, with 2550 RPM, with about 85 gallons in the main 'center' tank only. Real crisp ailerons (if you treat them that way), and it is easy to control through a loop or Cuban-Eight, as long as you stay on the rudder, like any high-performance piston-engine aircraft.

A peculiar sensation when flying the Corsair, which I have read mentioned, and if you can imagine it when flying in the sim, is that because you are seated behind the wing, when you pull up, your body actually goes down.

deathfromafar
April 18th, 2010, 18:18
-DeathFromAFar, that is true, however the product's flight dynamics leave little elevator control under that speed, to a point, and going a typical 130-120 over the top of a maneuver, leaves you with no elevator control left, by the time you need to start pulling into the downward.

Sorry, I was thinking the opposite end of the envelope in pitch/elevator. Yeah, there should be fairly good amount of elevator control even at low airspeed & moderate/high AoA with all that big prop blowing down the fuse to the tail over the horizontal stabs and elevators. I think a number of FS FDE's may be lacking in these areas simulated/effect wise while others nail it pretty well.

gradyhappyg
April 18th, 2010, 18:48
[QUOTE=Hanimichal;397449]Use flaps + brake + Emergency Power = then release brakes

Thanks I'll give that a shot! Even with the carrier going full speed ahead before I was kerplunking a short distance away.</EMBED>

roger-wilco-66
April 18th, 2010, 22:51
[...]

For a quite possibly more accurate flight experience, this is what I have found which works quite well:

First, download Fliger's original Aircraft Factory F4U-1A flight dynamics here:
http://www.sim-outhouse.com/sohforums/page.php?lloc=downloads&loc=downloads&page=info&FileID=15645

These however won't work perfectly with the AF release (likely because they were made for an earlier version of it), so follow the next steps:

[...]


Thanks, John ! :ernae:

Best,
Mark

Zoren
April 19th, 2010, 07:34
-For a quite possibly more accurate flight experience, this is what I have found which works quite well:

First, download Fliger's original Aircraft Factory F4U-1A flight dynamics here:
http://www.sim-outhouse.com/sohforums/page.php?lloc=downloads&loc=downloads&page=info&FileID=15645


Thanks for that info...

Zoren

fliger747
April 19th, 2010, 16:06
Note that the original file I did, mentioned above was developed in FSX Acceleration. Other versions, particularly SP2 may do some wierd things, such as prop rotation with the engine shut down, contact point vibration etc. Surprising that the different versions o FSX can be so different.

The aircraft was especially optimized for proper carrier approach behavior (misbehavior?). Several hundered arrested landings were done on the CV6 Enterprise. I am a 20,000 hr aviator and fly with lots of Naval aviators and have a pretty good idea of their skill set. I can fly the thing relaibly to an arrested landing, but it does require an active stick, right on parameters etc. I think the difficulty level is pretty realistic. Use of proper trim settings and airspeeds is essential.

I once met Rear Admiral Richerd E (Chick) Harmer who led the Corsair F4U-2 night fighter squadron aboard Enterprise. His thoughts were that in experienced hands the F4U was much more efaceous as a night fighter than the F6F. Eventually as pilot training became up to speed and the parts inventory got into the fleet system the U bird did supplant the F6F on late war carrier decks.

Cheers: T

Bomber_12th
April 19th, 2010, 16:12
Thank you Tom for all of your time you spent on these flight dynamics, and of course for making them available to us! I've been greatly enjoying the Corsair since I incorporated your FDE work.

Hanimichal
April 20th, 2010, 02:32
http://img97.imageshack.us/img97/818/56170156.jpg (http://img97.imageshack.us/i/56170156.jpg/)

http://img22.imageshack.us/img22/3117/16377230.jpg (http://img22.imageshack.us/i/16377230.jpg/)

http://img210.imageshack.us/img210/2982/33744496.jpg (http://img210.imageshack.us/i/33744496.jpg/)

warchild
April 20th, 2010, 16:58
i dont have this model and havent flown it, but i'm confused.. are yoy losing elevator control at lower speeds or high speeds??
At low speeds, the air coming off the propeller, twists around the aircraft lke a barber pole stripe. This causes the air at the elevators to be dirty and buffeted. At high speeds or high angles of attack, the air spreads out in a cone from the apex of the main wing and doesont touch the elevator.. This is called compressibility.. Low speed loss of yaw control is easily taken care of, but high speed compressibility would be a dream if someone could explain to me how they succeeded in modeling it in fsx..

Skittles
April 20th, 2010, 17:08
i dont have this model and havent flown it, but i'm confused.. are yoy losing elevator control at lower speeds or high speeds??
At low speeds, the air coming off the propeller, twists around the aircraft lke a barber pole stripe. This causes the air at the elevators to be dirty and buffeted. At high speeds or high angles of attack, the air spreads out in a cone from the apex of the main wing and doesont touch the elevator.. This is called compressibility.. Low speed loss of yaw control is easily taken care of, but high speed compressibility would be a dream if someone could explain to me how they succeeded in modeling it in fsx..

Surely you just introduce a condition in the CFG? You could induce an elevator fault after a certain speed has been reached, and stop the fault when the speed lowers.

warchild
April 20th, 2010, 17:21
Surely you just introduce a condition in the CFG? You could induce an elevator fault after a certain speed has been reached, and stop the fault when the speed lowers.

I truly wish it was that simple for me.. i wanted compressibility in the P-36 so bad i spent an entire month focusing on nothing but that. however.. nothing i did would work, and its just as easy to pull out of a dive at 600 mph as it is at 300 mph..

I just downloaded a new airfile manager and its different enough that i need to relearn everything to use it, but it alows me to build airfiles that include allowances for stuff that wasnt able to be done before, and almost impossible to do with nothing but a calculator, and a severe need for a formal education..

PRB
April 20th, 2010, 17:25
I truly wish it was that simple for me.. i wanted compressibility in the P-36 so bad i spent an entire month focusing on nothing but that. however.. nothing i did would work, and its just as easy to pull out of a dive at 600 mph as it is at 300 mph..

I just downloaded a new airfile manager and its different enough that i need to relearn everything to use it, but it alows me to build airfiles that include allowances for stuff that wasnt able to be done before, and almost impossible to do with nothing but a calculator, and a severe need for a formal education..

Rumor has it that either the FSD or the Sky-Unlimited P-38 for FSX "suffers" from compressibility, so they pulled it off some how. I just forget which one, without taking each of them up for a death dive! But, I always read that compressibility was something only the "fast" fighters ever encountered (P-47, P-51, P-38). Was it even possible for the P-36 to get that fast?

Skittles
April 20th, 2010, 17:36
Rumor has it that either the FSD or the Sky-Unlimited P-38 for FSX "suffers" from compressibility, so they pulled it off some how. I just forget which one, without taking each of them up for a death dive! But, I always read that compressibility was something only the "fast" fighters ever encountered (P-47, P-51, P-38). Was it even possible for the P-36 to get that fast?

The problems associated with loss of control in WW2-era aircraft isn't neccessarily compressability issues, it could be flutter, or simply too much airflow over the control surfaces to be able to move them etc.

Edit: And all my A2A aircraft (Bf109, Spitfire, Mustang) suffer from the problem. Build up too much speed in a dive and your next words are "Oh sh......."

warchild
April 20th, 2010, 17:37
Rumor has it that either the FSD or the Sky-Unlimited P-38 for FSX "suffers" from compressibility, so they pulled it off some how. I just forget which one, without taking each of them up for a death dive! But, I always read that compressibility was something only the "fast" fighters ever encountered (P-47, P-51, P-38). Was it even possible for the P-36 to get that fast?

Structural integrity began breaking down a little over 480 mph.. Compressibility set in between 500 to 530 mph. also, the elevators on the p-36 were canvas, which hypothetically subjected them to possible shredding at those speeds.. Could the plane reach those speeds?? hypothetically in a dive, its possible.. In FS, i can get very close to it..

MudMarine
April 20th, 2010, 17:41
Rumor has it that either the FSD or the Sky-Unlimited P-38 for FSX "suffers" from compressibility, so they pulled it off some how. I just forget which one, without taking each of them up for a death dive! But, I always read that compressibility was something only the "fast" fighters ever encountered (P-47, P-51, P-38). Was it even possible for the P-36 to get that fast?


SU 38 is a handfull pulling out of a overspeed dive.

Skittles
April 20th, 2010, 17:45
SU 38 is a handfull pulling out of a overspeed dive.

Hence the cheeky dive flaps!

fliger747
April 20th, 2010, 19:08
it is possible in the airfile to create the major cause of planes augering in from high mach numbers, mach tuck. What happens in a simple way is that the center of lift moves aft as a transonic shockwave developes on an airfoil. This causes a nose down pitch moment. The elevator becomes innefective due to a similar shockwave developing on the horizontal stab. Hence the development of flying tails on transonic aircraft.

Typically a WWII plane getting into transonic conditions would enter an ever steeping dive and eventually have some airframe part fail. At lower altitudes a given airspeed will have a lower mach number due to the higher temperatures. Sometimes pullout was then feasable.

Increasing mach drag in the airfile is also a part of getting the behavior right.

I did a FM for Milton's XP-47J that replicated this fairly well.

Cheers: T