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Wing_Z
March 12th, 2010, 13:13
Anyone have any experience with improving the "stock" textures used by AFCAD?
You know...the Billiard Table Green posing as grass, etc
I'm keen to find out what else you'd mess up if you fiddled with them.

ian elliot
March 13th, 2010, 16:11
I dont know myself what "grass" texture Afcad use's but its probably an old r8 texture that probably go's back to FS98 days found in the FS9/ texture folder, im guessing you could pic a grass texture you like'd , rename it the same as the one Afcad use's and overwrite it ( saving the original just in case). ive done that myself when getting older sim scenery to work.
cheers ian

Wing_Z
March 14th, 2010, 19:04
Yes it's what I've done.
I was wondering if those textures were somehow shared by other, important stock scenery items.
If you changed the texture something might turn up a little strange...furry buildings perhaps.