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ColoKent
January 10th, 2010, 12:48
Tim,

There are a great many of us who love your T-33s...would you mind if others on the forum updated the existing FDE to enhance the performance of your model-- particularly in FSX-- and made it available to others so that we can continue to get the most out of your creation?

Thanks!

Kent

Naismith
January 10th, 2010, 15:25
gets my vote. not that I count at all, just one of my all time fav a/c and would love to see it in FSX.

falcon409
January 10th, 2010, 16:33
Been flying Tim's T-33 for a long time in FSX. . .goes to show what I know, lol. I thought it was fine just the way it was, lol.

Piglet
January 10th, 2010, 16:41
Go for it!:ernae:

DaveKDEN
January 10th, 2010, 16:42
Go for it!:ernae:

That's one of the reasons why Piglet's the coolest!:cool:

ColoKent
January 10th, 2010, 18:22
....Tim!!!!

We appreciate it!

Kent :jump:

warchild
January 10th, 2010, 18:48
ok.. i'm tightening up a p-36 at the moment.. couple more days and i'll have a little clear space and can get a start on this one.. Thanks piglet..:D

ColoKent
January 10th, 2010, 18:51
...is there any chance of updating the model to FSX standards???? (And perhaps adding a version with a travel pod???). I love the existing airplane-- an FSX version would be all the better...

Thanks,

Kent

warchild
January 10th, 2010, 19:08
afraid i only crunch numbers.. Piglet would have to pull the original model back into his 3 software and rerender it for fx changing all the animations and things. it can be a lengthy process..

falcon409
January 10th, 2010, 20:49
afraid i only crunch numbers.. Piglet would have to pull the original model back into his 3 software and rerender it for fx changing all the animations and things. it can be a lengthy process..
Yea, cause knowing Tim, it wouldn't be a half__s job. It would be a totally new project. My guess is he has plenty to work on right now. He consented to having the FDE updated. That sounds like a good plan for now.

Piglet
January 10th, 2010, 20:49
it can be a lengthy process..

Especially when it's an older FSDS model, and no longer have the files for it!

ColoKent
January 10th, 2010, 20:56
...I agree with Falcon...the FDE is good for now.

Thanks again, Tim!

Kent

Railrunner130
January 11th, 2010, 04:48
Many thanks to Tim and Kent!

:ernae:

ColoKent
January 11th, 2010, 18:06
....it's Warchild who is going to work the FDE...

K.

Lionheart
January 11th, 2010, 18:37
With ailerons and elevators and rudders, FS auto-adjusts the length of travel 'IF' (if...........) you did not animate the parts mentioned. Animating them will 'probably' cause them to fully animate through their travel in FS, via 'l_aileron_01' name tags, etc...


But with stock tagging, usually the 'config' file will ask for max extension angles for each control surface and the game engine animates them appropriately.



Bill

Railrunner130
January 12th, 2010, 16:11
....it's Warchild who is going to work the FDE...

K.

Ha ha! Thanks for the correction. Thank you Warchild!!

:ernae:

huub vink
January 13th, 2010, 04:19
Go for it!:ernae:

Euhhh, will you do it before or after you have finished the Bf109B :blind: :icon_lol:

Huub