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Blue Devil
December 22nd, 2009, 13:12
Hey SC,

Liked your PB&J skin for the PBJ-1C so much...

...I made a PBJ-1J out of TR's wonderful B25J.mdl for the PTO '44-'45 install.

(imagine my surprise...)

Any help would be appreciated.


Thanks SC (and TR)

Best Re: and Merry Christmas,
Blue Devil

PS.
I'll trade ya for my ACM .dp file...

Sopwith Chameleon
December 22nd, 2009, 14:12
Hey SC,

Liked your PB&J skin for the PBJ-1C so much...

...I made a PBJ-1J out of TR's wonderful B25J.mdl for the PTO '44-'45 install.

(imagine my surprise...)

Any help would be appreciated.


Thanks SC (and TR)

Best Re: and Merry Christmas,

PS.
I'll trade ya for my ACM .dp file..

Blue Devil.

Hmmmm - the model texturing for the PBJ & B25J are different - there isn't a quick fix for this I'm afraid :pop4: - the model is looking in the wrong place for the texturing for the gun Sponsons & the Canopy framing - I'm afraid you need to make a whole new skin for the 25J to have a passable PBJ-1J

Thanks for your Good Wishes - My Best to you for the Holidays & New Year

Jim :santahat::snowman:

Blue Devil
December 22nd, 2009, 15:33
Thanks SC.

I'll see what I can throw together. (Cut'N'paste)

(If the project sparks your fancy, ...you already have one(1) taker.)

PS. Here is a .dp corrected for the "skip bombs", ...that require then to be included in the torp count.

Enjoy.

Blue Devil
December 23rd, 2009, 00:03
Well...

Cut'N'Pasted the waist-gun blisters in and filled a little texture to cover the package-gun blisters.

Cockpit frames and spinners are mapped to the under side of the wing on the "Abd-B25-WL.bmp", ...so all you can do is clean it up to a monolithic belly color.

PBJ-1J.mdl re-map...?


Until then, ...looks ok from the outside, ...and fights like hell from the inside.

Thanks TR/SC.

Re:
Blue Devil

Blue Devil
December 29th, 2009, 13:48
Had a miss-number on the rocket load-out selections...

Corrected.

Also revised the rocket/skip-bomb load-out to pickle singles instead of doubles.

Also added a skip-bomb dp with a 2X damage profile, ...to reflect side contact at the water-line.

Enjoy.

Nole
December 30th, 2009, 09:25
With regard to the texture mapping issue on your repaint, you might just ask the author to remap a MDL file for you.

Blue Devil
December 30th, 2009, 14:56
With regard to the texture mapping issue on your repaint, you might just ask the author to remap a MDL file for you.

That would be TR et. al.

...and as of yet he has not offered to do so.