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View Full Version : USS Monterey gets a plane guard - WIP



X_eidos2
December 11th, 2009, 16:22
Well it looks like the folks practicing their take-off and landings in the SNJ will be able to have a plane guard while they're at it. At least an AI version anyway.

http://i17.photobucket.com/albums/b59/X_eidos2/FSX_s51.jpg

http://i17.photobucket.com/albums/b59/X_eidos2/Plane_guard.jpg

The Sikorsky S-51 model was originally built by Greg Pepper. It was recently upgraded to FS9 by some folks here at SOH. The gmax source files are available at the FFDS website. At the very least, the AI version for use with the AI version of the USS Monterey will be distributed as freeware and separate from the SkyUnlimited FSX volume 2 SNJ/LT-6G package.

So I imagine this makes it an add-on to an add-on which was built for an add-on. Maybe I should call it an add-on to the third power.

:isadizzy:

crashaz
December 11th, 2009, 16:36
Nice work!! :applause:

MCDesigns
December 11th, 2009, 16:51
:ernae::ernae::ernae::ernae:

JamesChams
December 12th, 2009, 12:55
Mr. "X_eidos2,"

:applause: Looking Great, Sir! :salute:


BTW: Could you add 4096 HD Textures to your model? (If, possible) Thanks! :wavey:

X_eidos2
December 12th, 2009, 17:09
In an effort to keep development time to a minimum, I'm just trying to take the material currently available and make it FSX compliant.

I'll see if it's possible to use 4096 HD textures. My computer is 6 years old and I've never tried a texture file that big before. If it works, I'll probably put out 3 versions of the model. 1 - AI boat version for use with AIcarriers, 2 - player controlled, normal texture (1024) and 3- player controlled, 4096 HD texture.