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Ajax
September 10th, 2006, 13:22
Hi all,

I wonder if there is a way to convert api files to bgl, in order to use them in cfs2 mission builder ?

leroy10
November 18th, 2006, 09:20
Hi Alax,

What you need to do is make it into a library object..

1: add the api in FSSC or whatever scenery program you use.
2: compile it FSSC, it's irrelevant where in the world you place it we’re just using FSSC to convert into a bgl.

3. Once you have it in bgl format use BGLAnalyze.exe and decompile it into a .sca file..

4. Then you need to hand edit it and copy the objects drawing code and paste it into your library..



Header( 1 N94:21:19.15 S94:21:19.18 W000:00:00.00 W000:00:00.00 )
LatRange( S94:21:19.18 N94:21:19.15 )

ObjID( XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX )
LibObj(
PWR 0
SIZE 11
SCALE 0.500
TYPE 0
NAME "XXXXXXXXXX" )

RotateToAircraft( :L000232 0 0 0
0 0 1 0000 0000 0000 )
Return
:L000232

<PASTE OBJECT DRAWING CODE HERE>

Return
EndObj


Cheers Mate
Lindsay