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Daycab
November 4th, 2009, 18:52
On the advice of several more knowledgable members of these forums, I decided to undertake making a Re-painter friendly texture template for my WR-1 project. So I took most of this week and did nothing but welding vertices together and came up with this. So, can some give me some input as to where I might improve and what I have done wrong here?

Thanks,

Kevin

Tako_Kichi
November 4th, 2009, 19:19
If this is for FS2004 or FSX then the SDK recommends that the panel lines on the fuselage and wings should run either vertically or horizontally on the sheet. This helps to keep the lines crisp and straight when the texture is applied to the model.

You layout would tend to give 'staggered' lines rather than crisp straight ones.

There is a good image showing this in the FSX SDK located in the 'Environment Kit\Modeling SDK\Texturing Aircraft Models' section.