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View Full Version : Gauges on the Hillside; Hillside on the Aircraft



Milton Shupe
October 24th, 2009, 14:08
Interesting FSX render ... maybe 4GB ram and 2G video is not enough. :icon_lol:

Whatever! I like that paint scheme!

Boomer
October 24th, 2009, 14:15
Milton I gotta say you take the prize!

I have seen FSX do some weird things but that one is the best!(or worst depending on your perspective :kilroy:) :medals:

empeck
October 24th, 2009, 14:48
Love it!

Does the mountain-gauges work?

robcap
October 24th, 2009, 15:09
Amazing, what a bag of bugs FSX can be:icon_lol::icon_lol::kilroy:

R.

jdhaenens
October 24th, 2009, 15:47
Nice camo!

GaryGB
October 24th, 2009, 16:21
Cool effect ! :icon_lol:


Are you by any chance using a [BufferPools] parameter in the FSX.Cfg file :ques:

GaryGB

fsafranek
October 24th, 2009, 17:32
Very cool pixelated camo job there. Those are hard to do. Even by accident.
:ernae:

BananaBob
October 24th, 2009, 17:42
Looks like Salvador Dali threw up, LOL! So this will be for FSX? :ernae:

crashaz
October 24th, 2009, 20:31
Oh yeah I recognize that... that's Compass Hill over there. :icon_lol:

Lionheart
October 25th, 2009, 00:13
Milton,

I am not a camo expert, but I noticed you mixed in desert sand with forest on your unique new DeHavilland paint scheme.

erm.. They do not usually have desert 'in' forest areas.. Unless you are flying in FSX..

oops..


:d

limjack
October 25th, 2009, 06:44
I heard about this happening. Scientist have added gauges to the earth surface to track global warming. :icon_lol:

letsgetrowdy
October 25th, 2009, 07:13
Haha!

very surreal...

N332DW
October 25th, 2009, 08:05
directX appears to have had an overrun in the draw call stack and resequenced them the best it could to deal with the conflict.

bufferpools hmmmm ?