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View Full Version : Aces Studio members form new Sim Company !!!



gigabyte
October 13th, 2009, 14:41
Just got a message in my eMail check this out, possibilities are promising!!

http://flightsimulator.ning.com/group/flightsimulatornews/forum/topics/breaking-news-aces-studio

:ernae: :applause:

Trans_23
October 13th, 2009, 14:55
:applause::applause::applause:

Cratermaker
October 13th, 2009, 15:16
IF they do a flight sim, it will have to be from the ground up. They obviously can't take stuff from MSFS.

FengZ
October 13th, 2009, 19:35
IF they do a flight sim, it will have to be from the ground up. They obviously can't take stuff from MSFS.

You never know. The press release didn't mention who their publisher (if any) or investors are. MS might have closed the Ace's studio, but it doesn't mean that they are not funding this new one :) The business/investor world is full of interesting twists...

-feng

gigabyte
October 13th, 2009, 19:44
Good point, and if they create a successful Sim M$ might buy them up... kind of full circle...lol

Lionheart
October 13th, 2009, 19:52
Good point, and if they create a successful Sim M$ might buy them up... kind of full circle...lol

That would be a nightmare..

arrghh..


lets hope not.

FengZ
October 13th, 2009, 20:03
That would be a nightmare..

arrghh..


lets hope not.

don't worry, sometimes it's a good thing.

Big studios does this all the time. They "close" studios to get rid of debts, paperwork, make the shareholders happy, etc. But then they immediately fund a "new" studio composed of the entire original team. There are many advantages to this:

- selectively get rid of people they don't want without fear of lawsuit

- re-adjust old company policies

- sell technology to themselves. I know, sounds weird, but on the shareholder side, it looks good. For example, MS can "sell" the Flightsim engine to this new studio; even though they could be funding it. So essentially they are buying their own product. But on the paperwork side, it shows a profit made on the engine. It's the same deal when Google "bought" Youtube. Both Google and Youtube are invested by the same company - Sequoia National. :) However, by doing a "buy," shares for both companies go up....and Sequoia makes money!

- retain talent which can otherwise land in other publisher's hands which can be a competition years down the road

- use a different budget. Internal studios draw money from one source, and external studios from another. So if you need to balance the internal budget, close some studios then use the external money to fund the new one.

This happend recently with another MS owned studio called Ensemble Studios (they made the successful Age of Empires series). MS closed this studio in Jan 2009, and as a result, 1 "new" studio was formed (Robot Entertainment). However, MS is backing this studio financially and this studio is making games for the Xbox 360 :)

-feng

Chacha
October 13th, 2009, 21:23
don't worry, sometimes it's a good thing.

Big studios does this all the time. They "close" studios to get rid of debts, paperwork, make the shareholders happy, etc. But then they immediately fund a "new" studio composed of the entire original team. There are many advantages to this:

- selectively get rid of people they don't want without fear of lawsuit

- re-adjust old company policies

- sell technology to themselves. I know, sounds weird, but on the shareholder side, it looks good. For example, MS can "sell" the Flightsim engine to this new studio; even though they could be funding it. So essentially they are buying their own product. But on the paperwork side, it shows a profit made on the engine. It's the same deal when Google "bought" Youtube. Both Google and Youtube are invested by the same company - Sequoia National. :) However, by doing a "buy," shares for both companies go up....and Sequoia makes money!

- retain talent which can otherwise land in other publisher's hands which can be a competition years down the road

- use a different budget. Internal studios draw money from one source, and external studios from another. So if you need to balance the internal budget, close some studios then use the external money to fund the new one.

This happend recently with another MS owned studio called Ensemble Studios (they made the successful Age of Empires series). MS closed this studio in Jan 2009, and as a result, 1 "new" studio was formed (Robot Entertainment). However, MS is backing this studio financially and this studio is making games for the Xbox 360 :)

-feng


:isadizzy: ... Business world... so complicated.... they sell, they buy, they merge, they file chapter 11... so they will still be in business.... :isadizzy:

But, good to know ACES are back in circulation!!!! :applause: :applause:

I wish them all the BEST :ernae:

Allen
October 13th, 2009, 21:31
I hope they could maybe could get M$ to let go of the the engine.

Panther_99FS
October 14th, 2009, 03:36
If they (former Aces team) can do what THEY want instead of what MARKETING wants, they'll be an instant success!

Snuffy
October 14th, 2009, 03:36
Here is a site to bookmark ...

http://www.cascadegamefoundry.com/


This is great news ... mebbe we get a whole world simulation ... one sim, evey concievable concept of travel in one package .... Air sim, Train sim, Ship sim, and Car/truck sim.

Wouldn't that be cool.

jmig
October 14th, 2009, 04:07
Here is a site to bookmark ...

http://www.cascadegamefoundry.com/


This is great news ... mebbe we get a whole world simulation ... one sim, evey concievable concept of travel in one package .... Air sim, Train sim, Ship sim, and Car/truck sim.

Wouldn't that be cool.

Wouldn't a modular sim be cool. You could start with one and add other modules as you go along.

Start with flight. Then if you want to see trains chugging along add the train sim. Get to your destination and maybe go SCUBA diving or race a car.

mike_cyul
October 14th, 2009, 04:18
Great news, and something to look forward to. :applause:

Mike

cheezyflier
October 14th, 2009, 05:35
Wouldn't a modular sim be cool. You could start with one and add other modules as you go along.

Start with flight. Then if you want to see trains chugging along add the train sim. Get to your destination and maybe go SCUBA diving or race a car.

that does sound like a cool idea.:applause:

Lionheart
October 14th, 2009, 10:25
Awesome awesome.....


Bill