View Full Version : Clarity of repaints
FF_StepChild
May 14th, 2006, 16:32
I have done a few repaints, and quite well if I say so myself, but when I save them as extended BMP into FS9 it always comes out blurry. Not as sharp as some of the better skins I have seen. Any thoughts on how I can get mine to show up clear?
johnh_049
May 14th, 2006, 16:53
are you using dxtbmp to convert them, and saving without mipmaps? that can help.
FF_StepChild
May 15th, 2006, 18:33
I do use Mr Wrights program but I didn't know about the mipmaps. I will give it a try. Thanks
FF_StepChild
May 22nd, 2006, 18:02
Still have not achieved the desired goal, any more tips?
johnh_049
May 22nd, 2006, 22:31
Maybe a screenshot of the problem would give a better idea?
FF_StepChild
May 24th, 2006, 05:36
What I want is HERE (http://www.flying-fogies.com/FS-2004/goal.jpg)
What I get is HERE (http://www.flying-fogies.com/FS-2004/achieved.jpg)
johnh_049
May 25th, 2006, 00:03
Well, i can't say for sure, but the textures appear that you are using dxtbmp to send the textures to your graphic editor, if that's the case, try saving a copy as 24bit bmp then after editing, save it in your editor's format.. psp, psd what ever, then save a bmp to convert with dxtbmp, then you have your clean master to work on. everytime you reload and save the same image in dxtbmp, it gets a little more blurred. if that's not what's happening, then i havent a clue... good luck with it.
(Explaining isn't my strong suit.. so i probably made that about as clear as mud.)
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