View Full Version : FSDS v 2.24 textures..
stiz
July 1st, 2005, 09:41
..is there any way of using 16 million colours instead of 256 colours? or do i just change the textures in the aircraft folder once i've converted it??
thanks
Stiz
gramps
July 1st, 2005, 13:03
Stiz,
I'd just change em afterwards in the plane folder.
That's what i do for mine. Gmax likes 8 or 24 bit
Most of the time I'll make a temp folder on my desktop with the texs I use for gmax.
That way I can keep the 16 bit ones in the plane folder, can check it out in game that way without convertin all the time.
FelixFFDS
July 2nd, 2005, 13:42
While you can view the textures in 16M colors in FSDS, you still have to convert them to a format FS can read - just about anything except 16M colors!
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