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pointy31
May 25th, 2009, 07:09
Up at Flightsim.com...:ernae:




<CENTER>FSX - FSX Other Aircraft </CENTER><CENTER>FSX SP-2 Acceleration Boeing 7072 Orion
</CENTER><CENTER>[ Download (http://www.flightsim.com/kdl.php?fid=135581) | View (http://www.flightsim.com/zview.php?cm=list&fid=135581) ] </CENTER>
Name: b7072.zip (http://www.flightsim.com/kdl.php?fid=135581) Size: 21,167,775 Date: 05-25-2009
http://www.flightsim.com/o/B7072.GIF http://www.flightsim.com/wbicons/fcq1.gif http://www.flightsim.com/wbicons/fbq1.gif FSX SP-2 Acceleration Boeing 7072 Orion supersonic transport. A take of the Orion craft from "2001, A Space Odyssey". Models contain VC and cabin views, and multiple paint schemes. By Tim Conrad.

BananaBob
May 25th, 2009, 07:11
:running: And I'm off! :running:

olaf1924
May 25th, 2009, 07:13
I seen it this morning and will give it a try later today.:running:

Daube
May 25th, 2009, 07:13
Downloading RIGHT NOW !! Thanks Tim ! And thanks Pointy for the link :)

Roger
May 25th, 2009, 07:45
Great stuff Tim!:ernae:

http://i6.photobucket.com/albums/y203/rogera/2001-5.jpg

http://i6.photobucket.com/albums/y203/rogera/2001-4.jpg

http://i6.photobucket.com/albums/y203/rogera/2001-3.jpg

http://i6.photobucket.com/albums/y203/rogera/2001-2.jpg

http://i6.photobucket.com/albums/y203/rogera/2001-1.jpg

Roger
May 25th, 2009, 09:39
Sticky?:jump:

Mithrin
May 25th, 2009, 09:42
LOL punch through that gravity barrier, you can do it! That looks great!:jump:

CG_1976
May 25th, 2009, 09:55
Just left Alice Springs AU heading for 125,000ft. I Need a Piglet sky carrier up there some were to land.

limjack
May 25th, 2009, 09:59
ALLRIGHT!!! Let's see some Barn storming with that aircraft!!!!:icon_lol:

Jim

txnetcop
May 25th, 2009, 10:04
Absolutely fantastic Piglet as usual...WOW doesn't even begin to describe it
Ted

Lionheart
May 25th, 2009, 10:25
Bill, stairing at rogers screenshots.. in a state of total captivation.. loses cohesive awareness and begins tilting over to the left.. slowly.. slowly.. Bang...! on the ground he falls....


MY GOODNESS MAN! Even a passenger compartment in full detail with in flight screens and everything???????????


Awesome awesome awesome......!


AWESOME!


:FAINT:



Bill

Lionheart
May 25th, 2009, 10:49
Two quick questions.

* Do I need FSX Accelleration for the gauges (they look like airliner gauges, so I am guessing not, but asking).

* Can we make this thread a sticky and rename it appropriately, something like 2001 A Space Odyssee 'Orion' launched for FSX.


Awesome work Tim...

bushpilot
May 25th, 2009, 11:10
Thanks for the heads up. It's beautiful. Something really special....

Roger
May 25th, 2009, 11:11
I couldn't find the Balinese Air Hostess though:mixedsmi:

Piglet
May 25th, 2009, 11:19
Wow! It uploaded in one try. Flightsim usually takes two tries for me.
Gonna upload here in a few hours...
Glad you all like it!:wavey:
You will need Accell, for the HUD gauges.

warchild
May 25th, 2009, 11:39
I'm loving it.. Took it up to 57000 earlier.. She handles like a fighter.. Could definately "barnstorm" in her. I'd love to put a couple atlas agena rockets on her and take her into orbit.. That would be very cool i think..

hey_moe
May 25th, 2009, 11:40
What a outstanding job Tim :ernae:. I downloaded and installed and I have had a great time flying her...thanks again, Mike

hey_moe
May 25th, 2009, 11:41
II also made it a sticky so we can all enjoy your work....Mike

Seaking055
May 25th, 2009, 11:44
Great work, my only problem is the gauges don't show, anyone have the same prob.

I've had her up to 50K can't seem to get any higher as I just lose speed.........what's the secret on getting up over 100K please.

Thanks

warchild
May 25th, 2009, 12:17
Great work, my only problem is the gauges don't show, anyone have the same prob.

I've had her up to 50K can't seem to get any higher as I just lose speed.........what's the secret on getting up over 100K please.

Thanks

Copy the .cab file to thewindows gaugesdirectory and you'll see the gauges without a problem :) ..

Seaking055
May 25th, 2009, 12:31
I already had that cab file in the gauges directory in FSX, still no show. There is something about this in his readme though.

Roger
May 25th, 2009, 12:42
I already had that cab file in the gauges directory in FSX, still no show. There is something about this in his readme though.
You have Acceleration?

deathfromafar
May 25th, 2009, 13:03
Beauty Tim, thanks!!!!

Daube
May 25th, 2009, 13:21
Anybody knows how to increase ONLY the power of the afterburners ?
I would like to keep the engine power as it is, for "normal" flight, but increase dramatically the power of the afterburners in order to go above 100.000 feet altitude, to somehow simulate rocket engines or something like that...

EgoR64
May 25th, 2009, 13:25
:ernae::ernae::ernae:

http://i292.photobucket.com/albums/mm30/EgoR64/b7071.jpg

http://i292.photobucket.com/albums/mm30/EgoR64/b7075.jpg

http://i292.photobucket.com/albums/mm30/EgoR64/b7076.jpg

Cazzie
May 25th, 2009, 13:32
:ernae: Wow, thanks Pointy, you gotta be appointed the watch-all administrator for all the HUs you've done.

Even beat Piglet on the draw! :icon_lol:

Caz

Seaking055
May 25th, 2009, 13:46
You have Acceleration?

Yep, I have acceleration Roger, all very weird.

Ian Warren
May 25th, 2009, 14:43
:icon_lol:EgoR64 (http://www.sim-outhouse.com/sohforums/member.php?u=55370) , I thought same the thing , the idea of the future ... or least near future , outta this world , Sir Tim ! who needs the space shuttle ! :applause:

CG_1976
May 25th, 2009, 15:40
I got over 63,000 and as high as 125,250ft. Im still snapping pics and taking video. Here is a pic at about 63,000ft.

Warrant
May 25th, 2009, 16:32
Dl-ed it, gonna try it out tomorrow.
Already looks promising, from the pictures y'all upped.

Seems to be another great add on. Thanks Piglet! :applause::applause::applause:

Piglet
May 25th, 2009, 16:38
I like the egor64 pics. Farewell escort to the boneyard?
P.S. Anyone know the significance behind the bushbabies written on the mapcase placards?
Just wondering how many movie geeks there are!

Quixoticish
May 25th, 2009, 16:41
Yep, I have acceleration Roger, all very weird.

I'm seeing the same thing unfortunately. No gauges. At a quick glance it appears a lot of the gauges that the panel.cfg is calling aren't in the main \gauges\ directory but rather have been installed into the various aircrafts own panel directories instead.

Warrant
May 25th, 2009, 16:48
I like the egor64 pics. Farewell escort to the boneyard?
P.S. Anyone know the significance behind the bushbabies written on the mapcase placards?
Just wondering how many movie geeks there are!

Gotta picture? Haven't installed the bird yet (still flyin from KDCA to where inthemiddleofnowheretown in New England) :engel016:

Warrant
May 25th, 2009, 17:42
I like the egor64 pics. Farewell escort to the boneyard?
P.S. Anyone know the significance behind the bushbabies written on the mapcase placards?
Just wondering how many movie geeks there are!

Is that a reference to "Planet of the Apes" ?

Love the plane, it's in one word...Magnificent! :guinness:

BananaBob
May 25th, 2009, 18:04
I like how it loaded on my default flight, LOL! Fantastic work Tim! :ernae::medals::medals:

http://img37.imageshack.us/img37/1643/itfits1j.jpg

Stratocruiser
May 25th, 2009, 19:32
I like the egor64 pics. Farewell escort to the boneyard?
P.S. Anyone know the significance behind the bushbabies written on the mapcase placards?
Just wondering how many movie geeks there are!

A bushbaby is what Heywood Floyd's daughter asked her dad to bring her for her birthday, in 2001: A Space Odyssey.

Piglet
May 25th, 2009, 19:41
Correcto mundo Strat! Now that will be $1.70 phone charge...
Banana, is that gonna be a resteraunt?
Oh, almost forgot, I just uploaded the Orion here...
Glad you all like it!

BananaBob
May 25th, 2009, 20:08
Correcto mundo Strat! Now that will be $1.70 phone charge...
Banana, is that gonna be a resteraunt?
Oh, almost forgot, I just uploaded the Orion here...
Glad you all like it!

That would be a cool restaurant, I'd go there! :ernae:

DennyA
May 25th, 2009, 22:52
You know, it seemed like it was about time for another Piglet creation. :)

Wow, Tim, this is fantastic. Absolutely beautiful recreation of the ship.

I remember building a model of this when I was a kid -- the tail was removable to expose the rocket engines.

Really fun to fly! Did a takeoff at the Shuttle Landing Facility, failed the engines at 65K feet, and had to abort to the takeoff runway. Just made it back as somehow my speedbrakes got stuck on. <oops>\

Thanks once again, Tim, for your efforts!

Lionheart
May 26th, 2009, 00:15
Thanks Tim,

Great ship! Just took it up and flew her at high atmosphere. (Is there atmosphere at 150,000'? ).

Fun, wild, very well done VC. Awesome work man...



Bill

bushpilot
May 26th, 2009, 00:43
Just did a "short" hop from LAX to JFK. Mach3+ in FL700:mixedsmi:. It handles beautifully, approaching and landing was smooth as butter:applause::applause:.

bushpilot
May 26th, 2009, 01:29
A couple of old Pan Am promos:icon_lol::

http://i335.photobucket.com/albums/m465/bush_p/orion_promo1.jpg

http://i335.photobucket.com/albums/m465/bush_p/orion_promo2.jpg

3/7charlie
May 26th, 2009, 01:54
I put the engine thrust up about 12000 lbs,nudged up the fuel flow scalar and temps.She'll get up to FL450000 flying a sanger or dynasoar skip-glide profile. Thank you ;Tim! The image of the ship from the film isa totemic one that still makes the hairs on the back of my neck stand up. She is the TAV I've been wishing for!

3/7charlie
May 26th, 2009, 01:57
Thanks Tim!

Paul K
May 26th, 2009, 03:05
I'm more a vintage propellor type of flight simmer...but I've just GOT to have this one. Lovely work Tim; a science fiction 'fantasy' model that seriously needed doing. No doubt the repaints will follow thick and fast.

Oh and while I'm here, thanks for the Kingfisher. :ernae:

Quixoticish
May 26th, 2009, 03:51
Thanks Tim!

Charlie, out of curiosity is that modern landable version of Galactica available for download anywhere?

Seaking055
May 26th, 2009, 06:59
I'm seeing the same thing unfortunately. No gauges. At a quick glance it appears a lot of the gauges that the panel.cfg is calling aren't in the main \gauges\ directory but rather have been installed into the various aircrafts own panel directories instead.

You were correct Chris, checked out the default panel folders, dragged across to the main gauges folder like it said in his readme, just didn't quite get it at first. Now have all the gauges.

Still trying to get about 65K now, she just keeps climbing but losing speed even with AB on. She sure is a lot of fun to fly.

warchild
May 26th, 2009, 11:56
I like how it loaded on my default flight, LOL! Fantastic work Tim! :ernae::medals::medals:

http://img37.imageshack.us/img37/1643/itfits1j.jpg

::LOL:: That totally reminds me of my own airport here in bend.. I went there the other day and it was like cessna here, cessna there, a piper apache' and an ag plane, then in the middle of them all is this big gulfstream 5 looking about totally alone and out of place ::lol:;..
Great pic :) :)

dhazelgrove
May 26th, 2009, 12:07
I must confess that I've had to modify the panel a small bit.
I only have SP1 on this laptop, so I don't have the Acceleration F-18 for the HUD.
I've swapped that out and also replaced the GPS gauge with its glass screen equivalent.

I hope that's alright.

Dave

3/7charlie
May 26th, 2009, 12:15
Charlie, out of curiosity is that modern landable version of Galactica available for download anywhere?
Hey Chris;
The Galactica is by Bruce Fitzgerald, over at Flightsim.com, or simaviation. Hes got some very cool 'space junk'.
check out rag tag fleet, and Piglet's ACV 15,and his BSG 2pack.Its the best toaster you'll ever fly.
3/7charlie

3/7charlie
May 26th, 2009, 12:16
Screenies!

Seaking055
May 26th, 2009, 12:42
Ok silly question time.......how are you guys getting her into space please. I can just get to 60+K but then just don't have enough power or speed as it just keeps dropping.

Having a lot of fun with this one.

3/7charlie
May 26th, 2009, 12:44
wont upload try latter

3/7charlie
May 26th, 2009, 12:49
Yes it will.

3/7charlie
May 26th, 2009, 12:50
Thanks again Tim!

crashaz
May 26th, 2009, 13:03
Wow! Awesome! Can't wait to try this baby out. Mom's in the hospital so I will have to get some time later to try it. I just wanted to acknowledge all your work and thank you Tim.:wavey:

3/7charlie
May 26th, 2009, 13:44
Ok silly question time.......how are you guys getting her into space please. I can just get to 60+K but then just don't have enough power or speed as it just keeps dropping.

Having a lot of fun with this one.


Hey Seaking!
This is the mod I cooked up in the config. file. But to get to altitude, I,ve been flying a sanger flight profile,
accelerating,climbing ballisticly, descending to build delta V, performing course changes while down at 150,000ft where you have some bite to maneouver,
and climbing ballisticly.
So, set fuel to unlimited. According to canon, its nuclear powered (direct/indirect cycle SCRAM? Gaseous tranfer fission Variable cycle? Thermofenortinized
elastopogoelectric?) so we are running engines with opperating cycles way outside of what the MSFS drivers allow.suffice to say, the A/B really dumps out the fuel now.
Normal T/O ,NO A/B.Gear up/ flaps up. keep airspeed under 500 kts untill you get her trimmed up into a +10 deg climb. A/B select. At 800 kts the elevons become
ineffective, so, like 'pard Chuck found out, controll pitch with trim. At 120,000-150,000ft, I'll levelout, make course changes, then accelerate and climb, use AOA
to maintain airspeed at 200-400 kts, and can reach 390,000+. Its twitchy, so a smooth hand on the stick, and carefull attitude controll before going ballistic, about
+10 deg , wings level, A/B out throttle to idle and air brakes for some stability. watch for the 'bump' when you get bite on the flying surfaces, things can get
a bit hairy then. It should be flown by autopilot, as the accountant gets all sweaty at the thought of pureed PAX, But The X-15, and a lot of Orbiter descents
have been flown down to the button by hand. With lots of silicon in the middle. So far, I've only died horribly once!


[flight_tuning]
cruise_lift_scalar =1.00000
parasite_drag_scalar =1.00000
induced_drag_scalar =1.00000
elevator_effectiveness =1.00000
aileron_effectiveness =1.00000
rudder_effectiveness =1.00000
pitch_stability =1.95000
roll_stability =1.00000
yaw_stability =1.00000
elevator_trim_effectiveness =1.00000
aileron_trim_effectiveness =1.00000
rudder_trim_effectiveness =1.00000
hi_alpha_on_roll=1.00000
hi_alpha_on_yaw=1.00000
p_factor_on_yaw=0.00000
torque_on_roll=0.00000
gyro_precession_on_roll=0.00000
gyro_precession_on_yaw=0.00000
[GeneralEngineData]
engine_type =1
Engine.0 =-31.430, -2.000, 0.000
Engine.1 =-31.430, 2.000, 0.000
fuel_flow_scalar =0.90000
min_throttle_limit =-0.45000
max_contrail_temperature = -30 //Temperature (deg C) below which contrails may appear
[TurbineEngineData]
fuel_flow_gain =0.00200
inlet_area =8.38090
rated_N2_rpm =29920.00000
static_thrust =68761.70000
afterburner_available =1
reverser_available =1
ThrustSpecificFuelConsumption =0.60000
AfterBurnThrustSpecificFuelConsumption =1.00000
afterburner_throttle_threshold=0.80000
[jet_engine]
thrust_scalar =1.00000
Hope you dont mind me monkeying under the hood, Tim!
3/7charlie

Seaking055
May 26th, 2009, 14:01
Phew......ok Charlie, quite a lot of info there but I'm game. I'll make the mods and get cracking.

Many thanks for the help

3/7charlie
May 26th, 2009, 15:10
Dead easy Seaking. back up the config. file, open the one you want to modify, copy and paste the sections right off the post.It has made a big performance boost on my laptop. I dont know how it runs on the desktop yet. The flight profile is really critical here.I should fly a few test cards tonight and make some carefull observations. The piloting methods were worked out by Eugene Sanger back in '39-'44 for an intercontenental sub-orbital bomber project called Silbervogel, and refined through the '50's and '60's for a number of programs like NAA's X-20 DYNASOAR (DYNAmic SOARing) and the soviet era MiG SPIRAL combat spaceplanes.Lots of material on google, and all kinds of research papers on line. google 'Transitioning from Air to Space' a NASA summary of X-15 lessons.good reading. I'd wanted to fly a spaceplane since I saw 2001 in '68?69?

3/7charlie
May 26th, 2009, 21:33
Some notes on sub-orbital flight.
I wrote up and flew a test card for a one bounce sub-orbital from malta to interlaken.


Well, here's the flight profile from piglet carrier malta to piglet carrier interlaken.
100% fuel, 6000 lbs payload. Normal take off, climbout and come to heading 336, A/B select in at 20000ft, 60 deg climb 800kts, push over at 111000 ft,108 kts. adjust heading, adjust
attitude to 20-25 deg pos pitch as A/C accelerates through 280 kts. climb peak altitude 411,349 ft. air speed quits indicating at 370,000 or so. use gps ground speed, if your curious.
At 411'000 ft,over rome, pitch 10 deg down. A/B select out,throttle at flight idle. NOTE. pitch is controlled with trim, and the A/C is mushy and twitchy, so pole her about like a gentleman.
I use return of airspeed as indication as enough air to fly in.At 211,000ft/276 kts IAS level flight, throttle up, select A/B, 20-25 deg pos climb. This is the only skip needed to reach Interlaken.
Im sure it could be done as a ballistic profile,As I have had her up to 711,000ft and back, but I was looking at climb/speed performance, and I like the practice. 352.704 ft/129 kts in the climb.422.219ft peak altitude
with descent starting overthe italian alps, At 200,000 ft, A/B deselect, throttle at idle,air brake out,272 kts, start gentle S turns to unload altitude and manage airspeed down to 148,000ft/249 kts, then
execute normal descent and landing aboard interlaken ACV. fuel remaining at shutdown-19%. Flight time 1 hour 20 minutes, with flight planning and other ditherering.
If any one trys out the mods and flight profile, let me know ifit works for you.
3/7charlie

3/7charlie
May 27th, 2009, 10:21
A few more

3/7charlie
May 27th, 2009, 10:59
Just one more. I couldn't resist thinking about the future that wasn't.

cheezyflier
May 27th, 2009, 11:46
pretty cool screenshots :applause:

cool model also. i just went from klax to kphl in about 2 1/2 hrs.

EgoR64
May 27th, 2009, 16:33
Sweet shots 3/7 charlie - I like your floatilla..........

Cheezy, what was your Alititude, I have not tried a cross US flight, that sounds like fun...

:ernae:

cheezyflier
May 27th, 2009, 20:08
i stayed low, 40,000 asl. :icon_lol:
next i want to try the mods posted in this thread and fly to narita.

upon reaching honolulu, i cut the throttles back to idle and alowed the craft to slow naturally. it seemed to take a loooonnggg time. descending to the runway without using engine power the entire time, i still had to drag the brakes and come in real flat at the end in order to slow enough to touch down "safely". it was alot of fun, and a change of pace for me, considering my 3 main rides are the kodiak, the 182, and the aa-5b. :applause:

3/7charlie
May 27th, 2009, 21:51
Hey,all. just another test card.

Just flew a simulated millitary profile: Launch LAX, 100% fuel, 4000lbs payload simulating 2/2000 lbs
'special' devices, target box 549 NM NE of Hawaii,Naval Task Group, 5 surface combatants. Normal T/O,
359 deg. climb at M=1.4 to 69000 ft, throttle up to half throttle, 20 deg climb. Set up trim to hold climb
M=3.99-M=4.4, 20-25 deg climb Hands OFF. The Aircraft skipped gently between 279000 ft to 450000,
speed between M=3.99-4.5. a nice, smooth ride all the way to the target box hands off, no auto pilot. She just
flew herself along. Descended over the target box at M=3.9-M=4.0 to 160,000ft for simulated target acquisition
and deployment of 2 simulated special devices, with brake away turn towards Kaneohe MCAS at 106,000 ft, M=3.99.
Arrived over head Kaneohe MCAS, mission time from brakes off in LAX, 82 minutes.
Who says there's no case for an aerospace plane. Instrument screen shots below. note stop watch, and TAS and GS.
No SLEW,really!
This is with the mod'ed config file. Piglet does impeccable work on his air and config.files, all I did was add
12000 lbs thrust, dialed up the afterburner fuel flow scalar,and bumped up the pitch stability.
With the default payload of 40000 pounds, its tough to get above 200,000/ M=3.
Thank you,Tim.
3/7charlie

BananaBob
May 28th, 2009, 01:20
A few more

Man that's awesome!! :applause::applause::applause:

peter12213
May 28th, 2009, 15:46
I don't like it, Tim is soo talented why carn't he make real life aircraft again, he's the best freeware designer available and these aircraft are so specialised it leaves us, real on earth as it were, pilots left out .... TIM I beg of you plz return to earth with at least a turbo prop or a turbofan lol I miss your designs and I hate spaceships lmfao!! Best wishes Peter UK!

cheezyflier
May 28th, 2009, 19:26
i'm not normally a spaceship guy either, but this was fun to play with for a change of pace.

3/7charlie
May 28th, 2009, 23:53
Some tinkering. when complete ,with Mr.Conrads permission,I'll pass em along.
Still tinkering with coordinates. -XML controlled AB flame , shock wave lights.
still messing with the taxi/landing lights. glad you're enjoying the screenies.
I'm having a blast getting them. The ship is getting easier to fly through out
its envelope as proceedures are refined. How can you not like a Piglet Atomic
powered rocketplane that can reach 450K/M=4.5, is a hand flier, and can land
aboard ship or 3500 ft of dirt at 103 kts? Between the XA-38 and the 7072, I've had to cut back
on sleep. Now; I see a plane I gotta go wring out. Hey Riddley! Y'all got a stick of Beeman's.
I'll pay ya back latter...

3/7charlie
May 29th, 2009, 07:27
I don't like it, Tim is soo talented why carn't he make real life aircraft again, he's the best freeware designer available and these aircraft are so specialised it leaves us, real on earth as it were, pilots left out .... TIM I beg of you plz return to earth with at least a turbo prop or a turbofan lol I miss your designs and I hate spaceships lmfao!! Best wishes Peter UK!



Wow. missed that beutifully crafted post. Hard to imagine that kind of eloquence from a 46 year old. Thats the sort of thinking that made the species miss that fork in the road in '72. Dont Whinge! It you want more long tubular extrusions with wings, They've a sausage grinder in toulose that poops em out by the meter. Learn the developement tools and make an airplane. I am glad that there are developers out there who have some vision and humor! Does the world need another 1900D? no. How many aerospaceplanes are there for flight sim? Let alone freeware that is 100% better that 98% of the payware out there. lol? lmfao?

_____ ______. god I miss non-E -English. 3/7 charlie.
used. r8ed.

Never stop doing what you like, Tim. It like Christmas when ever you release a new model. I wont complane!

VFR Alexander
May 29th, 2009, 12:18
My gauges refuse to show up in this thing :(...

The GPS & AOA indicator show up, but nothing else.

Edit: Nevermind, I'm just an idiot.

Piglet
May 30th, 2009, 19:52
Easy now, I think Peter was being a bit humorous in his post. If not...well, I got more Sci-Fi, make believe stuff coming... but don't dispare, next release is a real world affair. WITH MY OWN MADE UP PAINTS, AHAHAHAHAHAHA....!!!!!


They've a sausage grinder in toulose that poops em out by the meter
As A Piglet, I most definately have my own sausage machine...:ernae:
And one more thing. You guys are doing a bang up job expanding the flight model. I just wanted to have a decent flying Orion, so never pushed far past M1.5 and 50,000ft. You may also release these updates as you wish!:ernae::ernae:

Lazerbrainz2k3
May 30th, 2009, 20:04
About the IAS dropping off issue... is it possible to program a gauge to switch between indicated airspeed and GPS groundspeed? Orbiter has that capability in one of its default displays, and with this development it would be neat to now have it here, too!

BananaBob
May 31st, 2009, 01:50
Simulated reentry. :ernae:

http://img34.imageshack.us/img34/2918/reentry1.jpg

bushpilot
May 31st, 2009, 01:58
Great shot! If that effect was possible in FSX it would be really cool...

I really like this bird. I've had such a fun with it.

N332DW
May 31st, 2009, 10:33
she's glorious Tim.... i love it

Lionheart
May 31st, 2009, 10:51
Great shot! If that effect was possible in FSX it would be really cool...

I really like this bird. I've had such a fun with it.


I would think it is...

* Create an effect that looks like flames, adjust its area for along the fuselage and wings zones
* Create a gauge to turn on effect
* Create parameters for flames to appear, such as
-speed
-altitude
-angle of attack


Thus, when you start to descend at such and such a rate, and your speed is 'blank' much, and you are above say 120,000 feet, then your flames kick in and you have re-entry.

:d

Lazerbrainz2k3
May 31st, 2009, 11:19
According to canon, its nuclear powered (direct/indirect cycle SCRAM? Gaseous tranfer fission Variable cycle? Thermofenortinized
elastopogoelectric?) so we are running engines with opperating cycles way outside of what the MSFS drivers allow.suffice to say, the A/B really dumps out the fuel now.

If you want a nuke reactor, couldn't you just set the fuel flow scalar to be incredibly low and limit amount of fuel to some small amount you'd need years to use up?

EgoR64
May 31st, 2009, 17:41
Nice view at 200,000 +, Ozx Death Valley Still looky good !!

691692

Super Fun to Fly at High Altitudes, Need a Mother Ship Up There !!

:ernae::ernae:

CG_1976
May 31st, 2009, 18:03
You could locate Piglets carrier up there. I have his located in two areas at 210,00ft above Roosevelt Roads and MUGM NAS.

bushpilot
May 31st, 2009, 23:24
I would think it is...

* Create an effect that looks like flames, adjust its area for along the fuselage and wings zones
* Create a gauge to turn on effect
* Create parameters for flames to appear, such as
-speed
-altitude
-angle of attack


Thus, when you start to descend at such and such a rate, and your speed is 'blank' much, and you are above say 120,000 feet, then your flames kick in and you have re-entry.

:d


I'm really lousy when it comes to programming anything. I once tried to create sort of heat blur effect for jet engine, but the result was something like snow coming out of the engineshttp://www.sim-outhouse.com/sohforums/images/icons/icon10.gif.

Seaking055
June 4th, 2009, 15:49
Guys I need a little help on this one. I've tried everything I know to get this bird into space. I see posts on reaching M 4.0. when I take off in level flight at full throttle with AB lit, the max speed I can reach is 1571kias........how are you guys getting these amazing speeds ?

On a slow 5deg climb on max power I can get to about 70k, the higher I go the more the speed drops off........at 70K I'm at about 190kts.........nothing I do with the throttle seems to help.

Could this be an OS issue, I'm running WinXP SP3......don't see how but thought I would ask anyway.

I've tried 3/7 Charlie's tweak on the cfg file, made no diff.......I would appreciate any input on why I can't get this bird up as high as you guys.

Thanks

Lazerbrainz2k3
June 4th, 2009, 16:43
Same here. I just can't do it, not better than what you describe, even folllowing any of 3/7charlie's profiles.

Seaking055
June 4th, 2009, 16:45
Nice to know I'm not the only one then lol..........hopefully one of the gurus can set this one straight.

Daube
June 5th, 2009, 01:23
People, keep in mind that the flight models for jets are not the same in SP2 or in Acceleration.
Also, think about your fuel load when trying to climb.
Finally, some users here have modified the power of the engines in the aircraft.Cfg.

Cerberus
June 5th, 2009, 01:45
This is really cool. I think I will go watch 2001 now.

EgoR64
June 5th, 2009, 16:49
Nice to know I'm not the only one then lol..........hopefully one of the gurus can set this one straight.

Interesting, to be truthful I pressed the 'Y' key and then hit me Up Button, Climbed to 200,000 G, as soon as I ended slew she was uncontrollable and fell straight back down to mother Earth !!

Never been that High before !!

I was going to place a Mother ship up there, but not sure If I could even Land on it ??

Was a fun ride comin down !! :icon29:

Cheers !!

Lazerbrainz2k3
June 5th, 2009, 18:19
People, keep in mind that the flight models for jets are not the same in SP2 or in Acceleration.
Also, think about your fuel load when trying to climb.
Finally, some users here have modified the power of the engines in the aircraft.Cfg.

I have Acceleration, the engine modifications, and with fuel set to unlimited my fuel set to 1%. I still can't get much above 90,000 ft., though. Maybe 110,000 ft. in a zoom climb until i stall, but no better.

N332DW
June 6th, 2009, 06:14
3/7 Charlie:: ??

are you using SP1 , or SP2/Acceleration - i noticed a significant loss of suborbital performance when i upgraded above SP1. I have been working on new sub-orbital cfg and airfiles for use in SP2/Accel but still haven't regained all the performance i used to have under SP1

and FSX atmosphere ends at 400,00 ft for the curious...

perhaps i should release this -->
1041

Seaking055
June 6th, 2009, 09:41
Now this is interesting, maybe it's because I have acceleration that I can't get above 70K ft. If you can do some magic in the cfg file that changes this I for one would be happy if you posted it up.



3/7 Charlie:: ??

are you using SP1 , or SP2/Acceleration - i noticed a significant loss of suborbital performance when i upgraded above SP1. I have been working on new sub-orbital cfg and airfiles for use in SP2/Accel but still haven't regained all the performance i used to have under SP1

and FSX atmosphere ends at 400,00 ft for the curious...

perhaps i should release this -->
1041

N332DW
June 6th, 2009, 13:06
here it is , tested with Acceleration installed at full realism

http://fitzgeba.home.comcast.net/~fitzgeba/B-7072mod.zip

- stalls around 92kts w/ flaps up
- full throttle speed 1400kts at sealevel ; no afterburner
- Vne Mach 4.5 w/ afterburners
- bleeds off speed nicely and will sit still with brakes off at idle
- cruises nicely at 275,000 ft but a full power climb at 45 degrees ,
yeilds a nice sub-orbital parabolic trajectory just above 500,000ft
- a vertical zoom climb tops out at around 684,000ft
- full control authority thru entire speed envelope with high stability
- but remember ; NO atmosphere above 400,000 = loss of control surfaces

- you will need to program the Concorde ReHeat Key
- afterburners are manually ignited and not tied to throttles

3/7charlie
June 7th, 2009, 10:42
3/7 Charlie:: ??

are you using SP1 , or SP2/Acceleration - i noticed a significant loss of suborbital performance when i upgraded above SP1. I have been working on new sub-orbital cfg and airfiles for use in SP2/Accel but still haven't regained all the performance i used to have under SP1

and FSX atmosphere ends at 400,00 ft for the curious...

perhaps i should release this -->
1041


Hey 32delta whiskey, Yep, I,m only running SP1 on this 'pooter. I think SP2 is where the trouble lies. In Sp1 the aircraft blasts along at 250K-550+K. Best altitude was 717+K, dry(no reheat) I get similar performance out of Xtreme prototypes X-15, and most of the other freeware space junk with some tweeking, usually the fuel flow scalars, to try to simulate mass flow, as a rocket engine of any sort depends on tossing mass out the back end. Probably not an accurate way to simulate it, but it does seem to work. Now I'm longing for an X-20, or a Spiral, or how about the MBB Sanger from the Mid '80's. Or HOTOL. How bout it Tim? Sigh. I guess I'll have to follow my own somewhat rancid advice and learn how to use the @%&!?&$%#* modeling tools. Man! I Dont know all of you developers manage it, but I thank you all, from the bottom of my black,shriveled heart!

" The arching sky is calling
Spacemen to their trade.
ALL HANDS! STAND BY! FREE FALLING!
And the lights below us fade.

Out ride the sons of Terra,
Far drives the thundering jet.
Up leaps the race of Earthmen,
Out, far, and onward yet-

We've tried each spinning space mote
And reckoned its true worth:
Take us back again to the homes of men
On the cool green hills of Earth.

We pray for one last landing
On the globe that gave us birth,
Let us rest our eyes on the fleecy skies,
And the cool green hills of Earth!"

- Robert Anson Heinlein

Seaking055
June 7th, 2009, 14:19
Whoaho, many thanks DW, I"m off to install this and give her a try, will advise how it goes.




here it is , tested with Acceleration installed at full realism

http://fitzgeba.home.comcast.net/~fitzgeba/B-7072mod.zip (http://fitzgeba.home.comcast.net/%7Efitzgeba/B-7072mod.zip)

- stalls around 92kts w/ flaps up
- full throttle speed 1400kts at sealevel ; no afterburner
- Vne Mach 4.5 w/ afterburners
- bleeds off speed nicely and will sit still with brakes off at idle
- cruises nicely at 275,000 ft but a full power climb at 45 degrees ,
yeilds a nice sub-orbital parabolic trajectory just above 500,000ft
- a vertical zoom climb tops out at around 684,000ft
- full control authority thru entire speed envelope with high stability
- but remember ; NO atmosphere above 400,000 = loss of control surfaces

- you will need to program the Concorde ReHeat Key
- afterburners are manually ignited and not tied to throttles

Seaking055
June 7th, 2009, 14:56
Nice one DW, finally I got over 1500 kts on level flight, got up to 350K ft @190kts. Next I'll try a more gently climb to keep good airspeed and get higher.
Many thanks for your work on cfg and fde.

Piglet
June 7th, 2009, 17:04
3/7
X-20 Dynasoar is on my "list" somewhere. I did make a X-24A back in FS9 days. Maybe will work in FSX?

EgoR64
June 7th, 2009, 17:35
:ernae: Sweet :ernae:

Thanks DW, Cruised up nice to well above 300,000, Very cool, I could have kept going, but did not bring any Dizzy Bags with me !! Burp !!

:icon29::icon29:

3/7charlie
June 7th, 2009, 18:58
32 Delta Whiskeys config gives nearly identical numbers in SP1, accelerates a bit faster, holds altitude at 350K quite nicely, though it could use a yaw damper. Well done. Glad to hear there is an X-20 in the pipe, Tim. Looking forward to that some day!Fractional Orbital Bombardment! BUWAAHAHAHA! I have not tried the X-24 yet, one of my faves from '02/04. I'll have to revisit that one! BTW, heres the preliminary mod for A/B effects and shockwave lights. still needs a little tweek or two,and the co-ordinates get messed up above 200K
entry below for an XML control. I am useing the effect and gauge from my IRIS F-4, but most any effect/XML controller can be substituted.



//--------------------------------------------------------
[Vcockpit01]
Background_color=0,0,0
size_mm=512,512
visible=0
pixel_size=1024,1024
texture=$b7072_01
gauge00=SimIcons1024!ATC Icon, 478,285,19,19
gauge01=SimIcons1024!GPS Icon, 479,308,19,19
gauge02=SimIcons1024!Map Icon, 479,332,19,19
gauge03=B737_800!attitude_backup, 14,7,93,93
gauge04=B737_800!adf_vor_backup, 110,7,93,93
gauge05=B737_800!alti_and_asi_backup, 206,7,93,93
gauge06=B737_800!annunciator_panel_gear, 403,8,78,84
gauge07=B737_800!annunciator_anti_skid_inop, 470,476,37,26
gauge08=B737_800!clock, 301,7,93,93
gauge09=B737_800!flap_indicator, 375,433,67,67
gauge10=B737_800!eicas, 172,106,164,164
gauge11=B737_800!pfd, 8,106,164,164
gauge12=B737_800!mfd, 336,106,164,164
gauge13=B737_800!annunciator_speed_brake_armed, 451,421,51,28
gauge14=B737_800!autopilot, 8, 288 ,463,90
gauge15=B737_800!annunciator_below_glideslope, 450,384,52,27
gauge16=AirCreation_582SL!compass, 292,386,77,78
gauge17=B737_800!annunciator_auto_brake_disarm, 385,390,55,31
gauge18=Lear_45_XML!popup_electrical, 15,402,262,87
gauge19=iPhantom!RN Effect Controller, 1,1,20,20


[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 =3, -1.400000, -42.320000, -3.630000, fx_shockwave_navred ,
light.1 =3, -1.400000, 42.320000, -3.630000, fx_shockwave_navgre ,
light.2 =2, -1.600000, -42.320000, -3.640000,fx_shockwave_strobe_l_nl ,
light.3 =2, -1.600000, 42.320000, -3.640000, fx_shockwave_strobe_l_2 ,
light.4 =1, -31.980000, 0.000000, 12.057000, fx_shockwave_beaconb ,
light.5 =3, -59.600000, 0.000000, -0.383000, fx_fx_shockwave_navwhi_l_nl ,
light.6 = 5, 59.6, 7.65, -3.86, fx_Shockwave_landing_light_narrow // Shockwave light
light.7 = 5, 59.6, -7.65, -3.86, fx_Shockwave_landing_light_narrow // Shockwave light
light.8 = 5, 69.89, 0.04, -6.9, fx_Shockwave_landing_light // Shockwave light
light.9 = 5, 69.89, -0.04, -6.9, fx_shockwave_landing_light_light,


light.10 = 9, -34.430, 2.190, 9.300, fx_phantom_aniburner
light.11 = 9, -37.430, 2.190, 9.300, fx_phantom_aniburner
light.12 = 9, -45.430, 2.190, 8.100, fx_phantflame

light.13 = 9, -34.430, -2.190, 9.300, fx_phantom_aniburner
light.14 = 9, -37.430, -2.190, 9.300, fx_phantom_aniburner
light.15 = 9, -45.430, -2.190, 8.100, fx_phantflame

Cheers
3/7charlie




"...With roaring jets our soaring rockets fly! Beyond the Earth! Beyond the sky!"

Peter SWE
June 13th, 2009, 14:01
Thanks Tim for yet another exelent addon!


Since i dont read config, what "numbers" are you guys using when flying and plannign flights in this thing, fuelconsumtion, best rate of climb, approachspeeds, and stuff like that?

I have had a lot of fun flying this one a couple of days but would likte to be able to plan my flights a little more "real".