View Full Version : CFS3 Terrain SDK tools

April 20th, 2009, 06:58
Does anybody know which tools, included in the CFS3 Terrain SDK, actually work?

Right now, trying the mksm, and get nothing.

May 19th, 2009, 19:33
phew.. have not had those tools in years.. sorry buddy. Best bet is to check over in the CFS3 forum... lots of the designers hang out there.

May 19th, 2009, 19:34
Did find this:


May 20th, 2009, 20:24
There was information at Korean Skies...


but that website seems to have disappeared.


May 20th, 2009, 23:13
I might be wrong here, but I think Korean Skies was on the SOH server, so should be back up in some time. Martin Wright's site had a little information on it afaik:- http://www.mnwright.btinternet.co.uk/cfs3/cfs3sdk.htm (http://www.mnwright.btinternet.co.uk/cfs3/cfs3sdk.htm)

crossram, you might ask NachtPiloten about the terrain sdk tools, but he'll likely take a little time to crack that nut: he now has Ed Wilson's source files for PTO Solomons to rediscover how 'tis done...

May 21st, 2009, 05:05
Many thanks for the replys, hairyspin!

Yes, I'll prod NachtPiloten, and see if he can point me in some right directions. Hopefully he might have some of Ed's notes.

I have everything I could get my hands on regarding the Terrain SDK, and the 'so-called' tools...that very few actually work. Of course, that's where the (my) problem rests. Even with a tool that works, there's some unknowns to get the needed results. (Lol! That's what I get for trying to do oddball stuff.)