kelticheart
April 1st, 2009, 07:05
Hi, everybody!
Everytime I can, I take a free flight to enjoy the new outstanding world/CFS2 mesh files posted by Rhumba and I love what I see!
Check the attached screenshot:
stock strip I took off from: Babelthuap
readable coords: N7 16.15' E134 24.08; Altitude 3,198.15'; Heading 55.55; Speed 154.45 knots
landclass and water textures: Stiz's converted FS9 Pacific texture set v.2
Installed mesh:
Rhumba's LOD5 world mesh;
Rhumba's LOD7 world mesh;
Rhumba's LOD8 watermasks;
Rhumba's LOD8 CFS2 mesh;
stock LOD9 mesh (all minus two PNG)
Installed stock shorelines, streams and roads (i.e.: pac*.bgl).
Clouds: 8-bit textures for FS2002 from old website: www.fswsimflight.com (http://www.fswsimflight.com)
My framerate: variable, I've seen in this scenery peaks of 85 fps. When I took the shot: 55.6 fps on a 5-year-old AMD Sempron 2800+ 1.99Ghz, 1Gb RAM, ATI Radeon 9250 with 128Mb of video RAM. More than acceptable, by all means.
My CFS2 settings:
all display settings maxed out with the exclusion of Detailed VC;
Top visibility level= 20mi
Target LOD speed= 40 fps
Scenery Density= MAX
My PTO scenery.cfg settings:
[General]
Title=CFS2 World
Description=CFS 2 Scenery data
Cache_Size=30M
Clean_on_Exit=TRUE
[Area.001]
Title=Terrain
Local=Scenedb\world
Active=TRUE
Texture_ID=1
Layer=1
Required=TRUE
Remote=
[Area.002]
Title=RL LOD8 Watermasks
Local=..\CFS2_Scenery\RLudowise\RL_World_Watermask s
Remote=
Active=TRUE
Required=FALSE
Layer=2
[Area.003]
Title=RL LOD7 Global Mesh
Local=..\CFS2_Scenery\RLudowise\RL_World_LOD7_mesh
Remote=
Active=TRUE
Required=FALSE
Layer=3
[Area.004]
Title=RL LOD8 CFS2 Mesh
Local=..\CFS2_Scenery\RLudowise\RL_World_LOD8_mesh
Remote=
Active=TRUE
Required=FALSE
Layer=4
[Area.005]
Title=French Polinesia Mesh
Local=..\CFS2_Scenery\PACIFIC THEATRE\French Polynesia\Fr_Polyn
Remote=
Active=TRUE
Required=FALSE
Layer=5
[Area.006]
Title=City of Rabaul Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=6
Flatten.0=0,S4 11.86,E152 9.67,S4 12.97,E152 9.57,S4 12.28,E152 9.14,S4 11.80,E152 9.30
Flatten.1=0,S4 11.86,E152 9.67,S4 11.80,E152 9.94,S4 11.85,E152 10.31,S4 12.97,E152 9.57
Flatten.2=0,S4 11.85,E152 10.31,S4 12.89,E152 11.02,S4 13.44,E152 10.95,S4 12.97,E152 9.57
Flatten.3=0,S4 11.85,E152 10.31,S4 11.79,E152 10.48,S4 12.29,E152 11.00,S4 12.89,E152 11.02
Flatten.4=0,S4 11.79,E152 10.48,S4 11.81,E152 10.86,S4 11.98,E152 11.04,S4 12.29,E152 11.00
[Area.007]
Title=Rapopo Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=7
Flatten.0=0,S4 21.41,E152 19.02,S4 21.60,E152 18.41,S4 21.47,E152 18.11,S4 21.21,E152 18.11
Flatten.1=0,S4 21.41,E152 19.02,S4 21.21,E152 18.11,S4 21.22,E152 18.24,S4 21.09,E152 18.23
Flatten.2=0,S4 21.41,E152 19.02,S4 21.09,E152 18.23,S4 21.03,E152 18.41,S4 20.76,E152 18.48
Flatten.3=0,S4 21.41,E152 19.02,S4 20.76,E152 18.48,S4 20.68,E152 18.48,S4 21.22,E152 19.31
Flatten.4=0,S4 20.68,E152 18.48,S4 20.66,E152 18.28,S4 20.36,E152 18.27,S4 20.32,E152 18.45
Flatten.5=0,S4 20.68,E152 18.48,S4 20.32,E152 18.45,S4 19.77,E152 18.53,S4 20.14,E152 19.15
Flatten.6=0,S4 20.68,E152 18.48,S4 20.14,E152 19.15,S4 20.40,E152 19.38,S4 20.64,E152 19.29
Flatten.7=0,S4 20.68,E152 18.48,S4 20.64,E152 19.29,S4 20.95,E152 19.63,S4 21.04,E152 19.57
Flatten.8=0,S4 20.68,E152 18.48,S4 21.04,E152 19.57,S4 21.05,E152 19.36,S4 21.22,E152 19.31
Flatten.9=0,S4 21.03,E152 18.41,S4 20.97,E152 18.23,S4 20.75,E152 18.23,S4 20.76,E152 18.48
[Area.008]
Title=Lakunai Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=8
Flatten.0=0,S4 14.06,E152* 10.60,S4 13.39,E152* 10.64,S4 13.38,E152* 10.91,S4 13.40,E152* 11.06
Flatten.1=0,S4 14.06,E152* 10.60,S4 13.40,E152* 11.06,S4 13.56,E152* 11.12,S4 13.62,E152* 11.44
Flatten.2=0,S4 14.06,E152* 10.60,S4 13.62,E152* 11.44,S4 13.94,E152* 11.56,S4 14.21,E152* 11.04
[Area.009]
Title=Vunakanau Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=9
Flatten.0=1167,S4 18.64,E152 9.15,S4 19.39,E152 9.27,S4 19.50,E152 9.09,S4 19.35,E152 8.50
Flatten.1=1167,S4 18.66,E152 9.19,S4 19.35,E152 8.50,S4 19.43,E152 8.31,S4 19.36,E152 8.20
Flatten.2=1167,S4 18.66,E152 9.19,S4 19.36,E152 8.20,S4 19.18,E152 8.21,S4 19.17,E152 8.01
Flatten.3=1167,S4 18.66,E152 9.19,S4 19.17,E152 8.01,S4 18.78,E152 8.00,S4 18.68,E152 7.73
Flatten.4=1167,S4 18.66,E152 9.19,S4 18.68,E152 7.73,S4 18.30,E152 7.62,S4 18.16,E152 7.68
Flatten.5=1167,S4 18.66,E152 9.19,S4 18.16,E152 7.68,S4 18.14,E152 7.88,S4 17.87,E152 8.25
[Area.010]
Title=SdC Mount Fuji snowcap
Local=..\CFS2_Scenery\PACIFIC THEATRE\MtFuji
Remote=
Active=TRUE
Required=FALSE
Layer=10
[Area.011]
Title=Bora Bora runway
Local=..\CFS2_Scenery\PACIFIC THEATRE\French Polynesia\BoraBora
Remote=
Active=TRUE
Required=FALSE
Layer=11
[Area.012]
Title=Xavierb2 Japan
Local=..\CFS2_Scenery\PACIFIC THEATRE\XBP_Japan
Remote=
Active=TRUE
Required=FALSE
Layer=12
[Area.013]
Title=MR Japan No1
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Japan No1
Remote=
Active=TRUE
Required=FALSE
Layer=13
[Area.014]
Title=Mount Fuji runways
Local=..\CFS2_Scenery\PACIFIC THEATRE\MtFuji_rways
Remote=
Active=TRUE
Required=FALSE
Layer=14
[Area.015]
Title=MR Formosa
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Formosa
Remote=
Active=TRUE
Required=FALSE
Layer=15
[Area.016]
Title=Xavierb2 Far East
Local=..\CFS2_Scenery\PACIFIC THEATRE\XBP_Asia
Remote=
Active=TRUE
Required=FALSE
Layer=16
[Area.017]
Title=Yoshi Chishima
Local=..\CFS2_Scenery\PACIFIC THEATRE\Chishima
Remote=
Active=TRUE
Required=FALSE
Layer=17
[Area.018]
Title=Oahu PHP 2
Local=..\CFS2_Scenery\PACIFIC THEATRE\Oahu_PHP_2
Remote=
Active=TRUE
Required=FALSE
Layer=18
[Area.019]
Title=MWHawaii Runways
Local=..\CFS2_Scenery\PACIFIC THEATRE\MWHawaii\Hawaii Runways
Remote=
Active=TRUE
Required=FALSE
Layer=19
[Area.020]
Title=MR Philippines No2
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Philippines No2
Remote=
Active=TRUE
Required=FALSE
Layer=20
[Area.021]
Title=MR Philippines No1
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Philippines No1
Remote=
Active=TRUE
Required=FALSE
Layer=21
[Area.022]
Title=MR Micronesia
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Micronesia
Remote=
Active=TRUE
Required=FALSE
Layer=22
[Area.023]
Title=MR Australia
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Australia
Remote=
Active=TRUE
Required=FALSE
Layer=23
[Area.024]
Title=MR Kokoda Track
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Kokoda Track
Remote=
Active=TRUE
Required=FALSE
Layer=24
[Area.025]
Title=In Defence of Australia2
Local=..\CFS2_Scenery\PACIFIC THEATRE\DoA2
Remote=
Active=TRUE
Required=FALSE
Layer=25
[Area.026]
Title=MR Dutch East Indies
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Dutch East Indies
Remote=
Active=TRUE
Required=FALSE
Layer=26
[Area.027]
Title=Arndt Aru Islands GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\Aru_Islands
Remote=
Active=TRUE
Required=FALSE
Layer=27
[Area.028]
Title=MR Papua New Guinea
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Papua New Guinea
Remote=
Active=TRUE
Required=FALSE
Layer=28
[Area.029]
Title=MR Old Solomons Lingatu PT base
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Lingatu PT base
Remote=
Active=TRUE
Required=FALSE
Layer=29
[Area.030]
Title=Jean Bomber Truk Atoll
Local=..\CFS2_Scenery\PACIFIC THEATRE\Truk\Truk_Atoll
Remote=
Active=TRUE
Required=FALSE
Layer=30
[Area.031]
Title=Jean Bomber Truk Islands
Local=..\CFS2_Scenery\PACIFIC THEATRE\Truk\Truk_Islands
Remote=
Active=TRUE
Required=FALSE
Layer=31
[Area.032]
Title=Pen32Win Rabaul GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\AF_Rabaul
Remote=
Active=TRUE
Required=FALSE
Layer=32
[Area.033]
Title=Pen32Win Papua New Guinea GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\AF_Papua_NewGuinea_GSL
Remote=
Active=TRUE
Required=FALSE
Layer=33
[Area.034]
Title=MR Papua New Guinea GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Papua New Guinea GSL
Remote=
Active=TRUE
Required=FALSE
Layer=34
[Area.035]
Title=MR Milne Bay Early
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR MilneBay Early
Remote=
Active=TRUE
Required=FALSE
Layer=35
[Area.036]
Title=Stock runways fueladf
Local=..\CFS2_Scenery\PACIFIC THEATRE\Stock_runways_fueladf
Remote=
Active=TRUE
Required=FALSE
Layer=36
[Area.037]
Title=Default Scenery
Local=scenery
Active=TRUE
Layer=37
Required=TRUE
Remote=
[Area.038]
Title=CFS1 Library
Local=Scenedb\library
Active=TRUE
Layer=38
Remote=
Required=FALSE
[Area.039]
Title=Airport Facilities Data
Local=Scenedb\AFDFiles
Active=TRUE
Layer=39
Required=TRUE
Remote=
[Area.040]
Title=Scenery Ships
Local=Scenedb\Ships
Active=TRUE
Layer=40
Remote=
Required=FALSE
[Area.041]
Title=Aircraft Weapons
Local=Scenedb\weapons
Active=TRUE
Layer=41
Required=TRUE
Remote=
[Area.042]
Title=Vehicles
Local=Scenedb\veh
Active=TRUE
Layer=42
Required=TRUE
Remote=
[Area.043]
Title=Effects
Local=Scenedb\fx
Active=TRUE
Layer=43
Required=TRUE
Remote=
[Area.044]
Title=Runways
Local=Scenedb\runways
Active=TRUE
Layer=44
Required=TRUE
Remote=
[Area.045]
Title=Buildings
Local=Scenedb\inf
Active=TRUE
Layer=45
Required=TRUE
Remote=
[Area.046]
Title=FS2000_props
Local=Scenedb\fs2kprop
Active=TRUE
Layer=46
Required=TRUE
Remote=
; LWD scenery type, required above all else
[Area.047]
Title=MR Solomons GSL 2008
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Solomons GSL
Remote=
Active=TRUE
Required=FALSE
Layer=47
My scenery library is installed externally to CFS2 root folder. The path is the following: C:\Simulators\CFS2_Scenery\PACIFIC THEATRE\, while CFS2 is installed in C:\Simulators\Combat Flight Simulator 2.
The above scenery.cfg layout is courtesy of Bearcat241 "Il Magnifico". He sent me a scenery.cfg template for keeping multi-theatre CFS2 installs under control, while switching from a theater to the next one.
....next
Everytime I can, I take a free flight to enjoy the new outstanding world/CFS2 mesh files posted by Rhumba and I love what I see!
Check the attached screenshot:
stock strip I took off from: Babelthuap
readable coords: N7 16.15' E134 24.08; Altitude 3,198.15'; Heading 55.55; Speed 154.45 knots
landclass and water textures: Stiz's converted FS9 Pacific texture set v.2
Installed mesh:
Rhumba's LOD5 world mesh;
Rhumba's LOD7 world mesh;
Rhumba's LOD8 watermasks;
Rhumba's LOD8 CFS2 mesh;
stock LOD9 mesh (all minus two PNG)
Installed stock shorelines, streams and roads (i.e.: pac*.bgl).
Clouds: 8-bit textures for FS2002 from old website: www.fswsimflight.com (http://www.fswsimflight.com)
My framerate: variable, I've seen in this scenery peaks of 85 fps. When I took the shot: 55.6 fps on a 5-year-old AMD Sempron 2800+ 1.99Ghz, 1Gb RAM, ATI Radeon 9250 with 128Mb of video RAM. More than acceptable, by all means.
My CFS2 settings:
all display settings maxed out with the exclusion of Detailed VC;
Top visibility level= 20mi
Target LOD speed= 40 fps
Scenery Density= MAX
My PTO scenery.cfg settings:
[General]
Title=CFS2 World
Description=CFS 2 Scenery data
Cache_Size=30M
Clean_on_Exit=TRUE
[Area.001]
Title=Terrain
Local=Scenedb\world
Active=TRUE
Texture_ID=1
Layer=1
Required=TRUE
Remote=
[Area.002]
Title=RL LOD8 Watermasks
Local=..\CFS2_Scenery\RLudowise\RL_World_Watermask s
Remote=
Active=TRUE
Required=FALSE
Layer=2
[Area.003]
Title=RL LOD7 Global Mesh
Local=..\CFS2_Scenery\RLudowise\RL_World_LOD7_mesh
Remote=
Active=TRUE
Required=FALSE
Layer=3
[Area.004]
Title=RL LOD8 CFS2 Mesh
Local=..\CFS2_Scenery\RLudowise\RL_World_LOD8_mesh
Remote=
Active=TRUE
Required=FALSE
Layer=4
[Area.005]
Title=French Polinesia Mesh
Local=..\CFS2_Scenery\PACIFIC THEATRE\French Polynesia\Fr_Polyn
Remote=
Active=TRUE
Required=FALSE
Layer=5
[Area.006]
Title=City of Rabaul Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=6
Flatten.0=0,S4 11.86,E152 9.67,S4 12.97,E152 9.57,S4 12.28,E152 9.14,S4 11.80,E152 9.30
Flatten.1=0,S4 11.86,E152 9.67,S4 11.80,E152 9.94,S4 11.85,E152 10.31,S4 12.97,E152 9.57
Flatten.2=0,S4 11.85,E152 10.31,S4 12.89,E152 11.02,S4 13.44,E152 10.95,S4 12.97,E152 9.57
Flatten.3=0,S4 11.85,E152 10.31,S4 11.79,E152 10.48,S4 12.29,E152 11.00,S4 12.89,E152 11.02
Flatten.4=0,S4 11.79,E152 10.48,S4 11.81,E152 10.86,S4 11.98,E152 11.04,S4 12.29,E152 11.00
[Area.007]
Title=Rapopo Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=7
Flatten.0=0,S4 21.41,E152 19.02,S4 21.60,E152 18.41,S4 21.47,E152 18.11,S4 21.21,E152 18.11
Flatten.1=0,S4 21.41,E152 19.02,S4 21.21,E152 18.11,S4 21.22,E152 18.24,S4 21.09,E152 18.23
Flatten.2=0,S4 21.41,E152 19.02,S4 21.09,E152 18.23,S4 21.03,E152 18.41,S4 20.76,E152 18.48
Flatten.3=0,S4 21.41,E152 19.02,S4 20.76,E152 18.48,S4 20.68,E152 18.48,S4 21.22,E152 19.31
Flatten.4=0,S4 20.68,E152 18.48,S4 20.66,E152 18.28,S4 20.36,E152 18.27,S4 20.32,E152 18.45
Flatten.5=0,S4 20.68,E152 18.48,S4 20.32,E152 18.45,S4 19.77,E152 18.53,S4 20.14,E152 19.15
Flatten.6=0,S4 20.68,E152 18.48,S4 20.14,E152 19.15,S4 20.40,E152 19.38,S4 20.64,E152 19.29
Flatten.7=0,S4 20.68,E152 18.48,S4 20.64,E152 19.29,S4 20.95,E152 19.63,S4 21.04,E152 19.57
Flatten.8=0,S4 20.68,E152 18.48,S4 21.04,E152 19.57,S4 21.05,E152 19.36,S4 21.22,E152 19.31
Flatten.9=0,S4 21.03,E152 18.41,S4 20.97,E152 18.23,S4 20.75,E152 18.23,S4 20.76,E152 18.48
[Area.008]
Title=Lakunai Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=8
Flatten.0=0,S4 14.06,E152* 10.60,S4 13.39,E152* 10.64,S4 13.38,E152* 10.91,S4 13.40,E152* 11.06
Flatten.1=0,S4 14.06,E152* 10.60,S4 13.40,E152* 11.06,S4 13.56,E152* 11.12,S4 13.62,E152* 11.44
Flatten.2=0,S4 14.06,E152* 10.60,S4 13.62,E152* 11.44,S4 13.94,E152* 11.56,S4 14.21,E152* 11.04
[Area.009]
Title=Vunakanau Flatten
Local=SCENEDB\World
Remote=
Active=TRUE
Required=FALSE
Layer=9
Flatten.0=1167,S4 18.64,E152 9.15,S4 19.39,E152 9.27,S4 19.50,E152 9.09,S4 19.35,E152 8.50
Flatten.1=1167,S4 18.66,E152 9.19,S4 19.35,E152 8.50,S4 19.43,E152 8.31,S4 19.36,E152 8.20
Flatten.2=1167,S4 18.66,E152 9.19,S4 19.36,E152 8.20,S4 19.18,E152 8.21,S4 19.17,E152 8.01
Flatten.3=1167,S4 18.66,E152 9.19,S4 19.17,E152 8.01,S4 18.78,E152 8.00,S4 18.68,E152 7.73
Flatten.4=1167,S4 18.66,E152 9.19,S4 18.68,E152 7.73,S4 18.30,E152 7.62,S4 18.16,E152 7.68
Flatten.5=1167,S4 18.66,E152 9.19,S4 18.16,E152 7.68,S4 18.14,E152 7.88,S4 17.87,E152 8.25
[Area.010]
Title=SdC Mount Fuji snowcap
Local=..\CFS2_Scenery\PACIFIC THEATRE\MtFuji
Remote=
Active=TRUE
Required=FALSE
Layer=10
[Area.011]
Title=Bora Bora runway
Local=..\CFS2_Scenery\PACIFIC THEATRE\French Polynesia\BoraBora
Remote=
Active=TRUE
Required=FALSE
Layer=11
[Area.012]
Title=Xavierb2 Japan
Local=..\CFS2_Scenery\PACIFIC THEATRE\XBP_Japan
Remote=
Active=TRUE
Required=FALSE
Layer=12
[Area.013]
Title=MR Japan No1
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Japan No1
Remote=
Active=TRUE
Required=FALSE
Layer=13
[Area.014]
Title=Mount Fuji runways
Local=..\CFS2_Scenery\PACIFIC THEATRE\MtFuji_rways
Remote=
Active=TRUE
Required=FALSE
Layer=14
[Area.015]
Title=MR Formosa
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Formosa
Remote=
Active=TRUE
Required=FALSE
Layer=15
[Area.016]
Title=Xavierb2 Far East
Local=..\CFS2_Scenery\PACIFIC THEATRE\XBP_Asia
Remote=
Active=TRUE
Required=FALSE
Layer=16
[Area.017]
Title=Yoshi Chishima
Local=..\CFS2_Scenery\PACIFIC THEATRE\Chishima
Remote=
Active=TRUE
Required=FALSE
Layer=17
[Area.018]
Title=Oahu PHP 2
Local=..\CFS2_Scenery\PACIFIC THEATRE\Oahu_PHP_2
Remote=
Active=TRUE
Required=FALSE
Layer=18
[Area.019]
Title=MWHawaii Runways
Local=..\CFS2_Scenery\PACIFIC THEATRE\MWHawaii\Hawaii Runways
Remote=
Active=TRUE
Required=FALSE
Layer=19
[Area.020]
Title=MR Philippines No2
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Philippines No2
Remote=
Active=TRUE
Required=FALSE
Layer=20
[Area.021]
Title=MR Philippines No1
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Philippines No1
Remote=
Active=TRUE
Required=FALSE
Layer=21
[Area.022]
Title=MR Micronesia
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Micronesia
Remote=
Active=TRUE
Required=FALSE
Layer=22
[Area.023]
Title=MR Australia
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Australia
Remote=
Active=TRUE
Required=FALSE
Layer=23
[Area.024]
Title=MR Kokoda Track
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Kokoda Track
Remote=
Active=TRUE
Required=FALSE
Layer=24
[Area.025]
Title=In Defence of Australia2
Local=..\CFS2_Scenery\PACIFIC THEATRE\DoA2
Remote=
Active=TRUE
Required=FALSE
Layer=25
[Area.026]
Title=MR Dutch East Indies
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Dutch East Indies
Remote=
Active=TRUE
Required=FALSE
Layer=26
[Area.027]
Title=Arndt Aru Islands GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\Aru_Islands
Remote=
Active=TRUE
Required=FALSE
Layer=27
[Area.028]
Title=MR Papua New Guinea
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Papua New Guinea
Remote=
Active=TRUE
Required=FALSE
Layer=28
[Area.029]
Title=MR Old Solomons Lingatu PT base
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Lingatu PT base
Remote=
Active=TRUE
Required=FALSE
Layer=29
[Area.030]
Title=Jean Bomber Truk Atoll
Local=..\CFS2_Scenery\PACIFIC THEATRE\Truk\Truk_Atoll
Remote=
Active=TRUE
Required=FALSE
Layer=30
[Area.031]
Title=Jean Bomber Truk Islands
Local=..\CFS2_Scenery\PACIFIC THEATRE\Truk\Truk_Islands
Remote=
Active=TRUE
Required=FALSE
Layer=31
[Area.032]
Title=Pen32Win Rabaul GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\AF_Rabaul
Remote=
Active=TRUE
Required=FALSE
Layer=32
[Area.033]
Title=Pen32Win Papua New Guinea GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\AF_Papua_NewGuinea_GSL
Remote=
Active=TRUE
Required=FALSE
Layer=33
[Area.034]
Title=MR Papua New Guinea GSL
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Papua New Guinea GSL
Remote=
Active=TRUE
Required=FALSE
Layer=34
[Area.035]
Title=MR Milne Bay Early
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR MilneBay Early
Remote=
Active=TRUE
Required=FALSE
Layer=35
[Area.036]
Title=Stock runways fueladf
Local=..\CFS2_Scenery\PACIFIC THEATRE\Stock_runways_fueladf
Remote=
Active=TRUE
Required=FALSE
Layer=36
[Area.037]
Title=Default Scenery
Local=scenery
Active=TRUE
Layer=37
Required=TRUE
Remote=
[Area.038]
Title=CFS1 Library
Local=Scenedb\library
Active=TRUE
Layer=38
Remote=
Required=FALSE
[Area.039]
Title=Airport Facilities Data
Local=Scenedb\AFDFiles
Active=TRUE
Layer=39
Required=TRUE
Remote=
[Area.040]
Title=Scenery Ships
Local=Scenedb\Ships
Active=TRUE
Layer=40
Remote=
Required=FALSE
[Area.041]
Title=Aircraft Weapons
Local=Scenedb\weapons
Active=TRUE
Layer=41
Required=TRUE
Remote=
[Area.042]
Title=Vehicles
Local=Scenedb\veh
Active=TRUE
Layer=42
Required=TRUE
Remote=
[Area.043]
Title=Effects
Local=Scenedb\fx
Active=TRUE
Layer=43
Required=TRUE
Remote=
[Area.044]
Title=Runways
Local=Scenedb\runways
Active=TRUE
Layer=44
Required=TRUE
Remote=
[Area.045]
Title=Buildings
Local=Scenedb\inf
Active=TRUE
Layer=45
Required=TRUE
Remote=
[Area.046]
Title=FS2000_props
Local=Scenedb\fs2kprop
Active=TRUE
Layer=46
Required=TRUE
Remote=
; LWD scenery type, required above all else
[Area.047]
Title=MR Solomons GSL 2008
Local=..\CFS2_Scenery\PACIFIC THEATRE\MR Solomons GSL
Remote=
Active=TRUE
Required=FALSE
Layer=47
My scenery library is installed externally to CFS2 root folder. The path is the following: C:\Simulators\CFS2_Scenery\PACIFIC THEATRE\, while CFS2 is installed in C:\Simulators\Combat Flight Simulator 2.
The above scenery.cfg layout is courtesy of Bearcat241 "Il Magnifico". He sent me a scenery.cfg template for keeping multi-theatre CFS2 installs under control, while switching from a theater to the next one.
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