gary20
January 27th, 2006, 17:05
Couple of stoopid questions
I'm making a couple of Spitfires in FSDS - A MK1a and a MKVb. Paul has done a terrific FM for these birds as AI.
I'm getting close to a model that could be used as AI - I will of course continue and attemp a VC etc, but I was wondering the following for AI:
1. Do AI use flaps and cowls etc. Obviously they need animated gear, I've seen those retract and extend on AI, but do AI use flaps, cowls etc ??
Do those have to be animated aswell for AI planes.
2. Is it possible to have the pilot display when the engines start and disappear when the engines are off and the plane is static ??
Would that be done through XML coding ???
Thanks in advance
Gary
I'm making a couple of Spitfires in FSDS - A MK1a and a MKVb. Paul has done a terrific FM for these birds as AI.
I'm getting close to a model that could be used as AI - I will of course continue and attemp a VC etc, but I was wondering the following for AI:
1. Do AI use flaps and cowls etc. Obviously they need animated gear, I've seen those retract and extend on AI, but do AI use flaps, cowls etc ??
Do those have to be animated aswell for AI planes.
2. Is it possible to have the pilot display when the engines start and disappear when the engines are off and the plane is static ??
Would that be done through XML coding ???
Thanks in advance
Gary