PDA

View Full Version : 3rd Party Developer News



Bomber_12th
August 5th, 2020, 10:44
The NDA was partially lifted to 3rd party developers so that they can begin to promote the content they are currently working on developing for Microsoft Flight Simulator.

These are some of the addons previewed by developers I've seen thus-far, being developed for MSFS:

Indiafoxtecho (Dino Cattaneo) Rutan Long-EZ: https://www.facebook.com/594476197232512/posts/3686452388034862

Big Tire Productions Kitfox: https://forums.x-plane.org/index.php?%2Fforums%2Ftopic%2F223756-big-tire-productions-kitfox-for-microsoft-flight-simulator-available-free-of-charge-for-existing-customers-on-august-18th%2F

(Developer Steven Pearce is also working on a Phenom 300E for MSFS.)

PMDG 737 NG3: https://www.thresholdx.net/news/pmdg73

Gaya Simulations "Zell am See" Airport, Austria: https://www.facebook.com/GayaSimulations/posts/1409832762520708

DC Designs F-14: https://www.facebook.com/2156295428024778/posts/2729292234058425/

FlyTampa has put out a tease of just the control towers at the airports they're currently working on for MSFS: https://www.facebook.com/Flytampaairports/photos/a.882747195087259/3684684058226878

IRIS Simulations three aircraft in development - PC-21, Grob G103, and J-170 Jabiru: https://www.facebook.com/irissimulations

Milviz three aircraft - T-50 Bobcat, 737-200, and Cessna 310R (though looking like straight port-overs right now): https://fselite.net/previews/military-visualizations-previews-aircraft-in-microsoft-flight-simulator/

FSDreamteam O'Hare and Basel Airports: https://www.facebook.com/virtualisagl

Drzewiecki Design: https://www.facebook.com/1439500179596522/posts/2760740740805786/

(https://www.facebook.com/1439500179596522/posts/2760740740805786/)Flightbeam Studios Denver International Airport: https://www.facebook.com/356811707712461/posts/3306072052786397/

Bomber_12th
August 7th, 2020, 10:18
FLYT Simulations C16 Frasca Field: https://www.facebook.com/flytsimulations

This is the same airport where the Frasca family bases/flies their warbirds from.

Dave43H
August 7th, 2020, 11:00
is that Kitfox based on,or meant to be Trent Palmers?...looks like it in the shot of it.hes a great guy,i enjoy his videos on youtube alot.id love to see Mike Pateys new "Scrappy" added to flight simulator(s)..i even sent him a message asking him if he would be willing to have one made for it.havent heard back from him though.he and his brother are very into encouraging new pilots,so i had asked if he would be willing to have it done as of the fact he and mark are so encouraging to new pilots.

id love to see if the Flying Cowboys as a group would allow all of their planes to be included,would be fun for multi-player mode to have a STOL drag competition.

Bomber_12th
August 7th, 2020, 13:18
It would be fun to have some planned multiplayer events for STOL challenges. There are already three aircraft included in the full package that are fantastic for short landings/takeoffs, and then the addon Kitfox besides.

It's neat seeing X-Plane developers crossing over into the new MSFS, and quite easily it seems. It was posted somewhere recently that you can export directly from Blender for this new MSFS.

TuFun
August 7th, 2020, 15:17
Great to see MS supporting Blender!



Microsoft is now a Corporate Gold Member of the Blender Foundation's Development Fund.
Blender is an open source creation suite used for modeling, animation, rendering, and more.
Microsoft's membership began on July 1, 2020.


https://www.windowscentral.com/microsoft-opens-its-wallet-open-source-software-blender

Sundog
August 7th, 2020, 18:27
Well, I was going to start learning to use Blender, it looks like it's a given now. Has anyone seen any good tutorials for lofting in Blender?

TuFun
August 7th, 2020, 19:12
Well, I was going to start learning to use Blender, it looks like it's a given now. Has anyone seen any good tutorials for lofting in Blender?

Something like this?


https://www.youtube.com/watch?v=M4F6Q6h2-ao

Sundog
August 7th, 2020, 19:31
Thanks, that's exactly what I was looking for. Just learning all of those shortcuts is going to take me some time. Maybe I should just do my modeling in Solidworks (My work software) and export it. ;)

I'm sure Blender will be fine once I use it enough.

Javis
August 7th, 2020, 19:48
Does this mean Hello Blender, Bye Bye 3dsMax ??...

gastonj
August 8th, 2020, 01:35
Great to see MS supporting Blender!



Microsoft is now a Corporate Gold Member of the Blender Foundation's Development Fund.
Blender is an open source creation suite used for modeling, animation, rendering, and more.
Microsoft's membership began on July 1, 2020.


https://www.windowscentral.com/microsoft-opens-its-wallet-open-source-software-blender


I'm not sure this is of any immediate interest to hobbyist developers. The SDK can only be used with 3DSmax. I don't imagine them creating this kind of blender tool, the world of professional simulation has been on 3DSmax for a long time.

JMC

robcap
August 8th, 2020, 07:25
Does this mean Hello Blender, Bye Bye 3dsMax ??...
And can we export Gmax 3D files to blender?

Dave43H
August 8th, 2020, 08:32
It would be fun to have some planned multiplayer events for STOL challenges. There are already three aircraft included in the full package that are fantastic for short landings/takeoffs, and then the addon Kitfox besides.

It's neat seeing X-Plane developers crossing over into the new MSFS, and quite easily it seems. It was posted somewhere recently that you can export directly from Blender for this new MSFS.

John (Daveroo43(Dave) here) i spoke with Cory Robin from the flying cowboys yesterday,most of them fly the kitfox and carbon cubs.but he said if we can find someone willing,he would be "delighted" to assist in creating their planes.not sure if the carbon cub is in msfs 2020,but if so,along with the kitfox,he will be happy to assist in paints of the various planes in the group,he even said he would be willing to help create the scenarios ? for some of the places they fly..like in utah and idaho,not sure if youve seen their vids on youtube (im sure you have) of when they do the group flights,,they are pre planned,or most are anyway.even theyre trips to oshkosh are planned,dont know if there is anyone out there who would want to assist in making them.give the full run down on rules and procedures for the STOL drags and so on.

Sundog
August 8th, 2020, 13:08
IndiaFoxtEcho Aermacchi MB-339 (https://www.facebook.com/permalink.php?story_fbid=3697685753578192&id=594476197232512)

Javis
August 8th, 2020, 19:14
And can we export Gmax 3D files to blender?

Particularly DC-2 Gmax files you mean ??...

Hé Rob, you simply cannot let this go, can you, i mean MSFS... :cool:

Would be great fun, huh, the Uiver in MSFS... Now she may well get stuck in the mud for real in Albury !

Anyway, good to see your here, maat. :D

proost,
Jan

Javis
August 8th, 2020, 19:28
I'm not sure this is of any immediate interest to hobbyist developers. The SDK can only be used with 3DSmax. I don't imagine them creating this kind of blender tool, the world of professional simulation has been on 3DSmax for a long time.

JMC

Wouldn't that contradict with Tufun's post here above ?...

Remember, once, Gmax came for free with FS ? (may have been FS2K possibly) I wouldn't be surprised if MS has the same plan for Blender/MSFS ?...

TuFun
August 8th, 2020, 20:23
You'all know DC Designs the P-61 guy!

His statement on Facebook.

Okay, so, the NDA on Microsoft Flight Simulator remains in place, but we learned recently that it had been lifted very slightly so that we developers could announce our plans in a little greater detail than before. With an improved Software Development Kit on the way and a new exporter for Blender, the modelling software that I use, I am now able to detail my plans for the new simulator.



Microsoft Flight Simulator ( from now on written as MSFS ) has many differences in its structure and formats, meaning that there are many changes that need to be made to aircraft and systems for them to function correctly. Fortunately, my aircraft have been built specifically to be “easy”, if that’s the word, to upgrade when new simulators are released, provided that the changes in code and structure are not too extreme. I am happy to report that as the vast majority of the code within my airplanes is stock, and that Microsoft Flight Simulator retains the animation and variables-language of the existing platforms, for the most part basic conversions will not be too difficult. That’s the good news.



The ( not really ) bad news is that the new simulator represents a tremendous leap in capability in terms of models and textures. The current standard of my models, and those of many other developers, has been surpassed, and so true native conversions into the new simulator will require significant re-modeling and re-texturing to bring the airplanes up to the new standard. This is something that all developers are facing, and we will have a long journey ahead to bring our best work in the new simulator at the detail levels customers will likely expect.



https://www.facebook.com/permalink.php?story_fbid=2717295431924772&id=2156295428024778&

Sundog
August 8th, 2020, 20:41
Hi Mods, please move all of the modeling comments to a thread on FS2020 Modeling. I didn't mean to get this thread off track. Then delete this post when you're done.

Thanks,
Ken

Ganter
August 9th, 2020, 00:22
Hi Mods, please move all of the modeling comments to a thread on FS2020 Modeling. I didn't mean to get this thread off track. Then delete this post when you're done.

Thanks,
Ken

Ken, I don't think there is a thread of that title yet. It would be a great idea to create one.

zswobbie1
August 9th, 2020, 03:26
As Microsoft is now using MSFS, can we also do that, & drop 2020?

stansdds
August 9th, 2020, 04:01
There is a motion to change the name of this forum from "Flight Simulator 2020" to MicroSoft's title "MSFS". I second the motion. :wavey:

TuFun
August 9th, 2020, 05:16
To support the new platform, we will be releasing several products available at, or shortly after, launch. During the launch window, new products will be available for purchase at competitive pricing levels, ranging from US$7.99 to US$19.99 through both OrbxDirect (https://orbxdirect.com) and the Microsoft FlightSim Marketplace.


We are also happy to confirm that current owners of Orbx products running on FSX, Prepar3D, X-Plane and Aerofly FS 2 that are launched for Microsoft Flight Simulator will receive a 40% discount. As ownership needs to be validated, this discount can only be applied via purchases from OrbxDirect.

Check out the screenshots...


https://orbxsystems.com/forum/topic/198113-first-products-announced-for-microsoft-flight-simulator/?tab=comments#comment-1697215

Bomber_12th
August 9th, 2020, 05:24
I'm glad ORBX has come down on their prices and it would be nice to see it remain that way. It has seemed that Microsoft left ORBX to fill-out default London (as one of the Youtube videos has shown), and the "Landmarks London City Pack" will be a nice addon to complete that city. I do hope that a company like ORBX will invest time in reproducing many more "points of interest" landmarks across the globe, like historic & cultural sites, lighthouses, unique architectural buildings, amusement parks, etc.

kaigun
August 9th, 2020, 07:00
That’s something why I am falling in doubts about completeness of MSFS2020 - if ORBX announces London landmarks does it mean that cities and places over the world will be so simplified or not real looking that we will have to buy additional scenery for them again for better accuracy / resembling real ones ? I really hoped that the only addons to be purchased would be only extra aircraft and airports if I want them to be super-detailed... :confusion:

gastonj
August 9th, 2020, 08:56
Wouldn't that contradict with Tufun's post here above ?...

Remember, once, Gmax came for free with FS ? (may have been FS2K possibly) I wouldn't be surprised if MS has the same plan for Blender/MSFS ?...

It would be really amazing and unexpected! Wait and see!
JMC

Priller
August 9th, 2020, 10:42
You mean like simplified as in all other sims available to us now?

Priller

Ganter
August 9th, 2020, 12:32
Come on me old boys - what do you reckon? - A Glass Menagerie or a Tower Of Babel?

Some say there's no .dll just .xml - others say other. Folks say you can take the FSX C172 for a ride with no modification other than to tell MSFS not to read 3000 surface feedbacks off the wings and just fly it on rails. . .

SOH is HQ for what's new and what's worth flying. . .

What say The Elders. . .? - who have made such beautiful aircraft that we pilots have flown in joy. . .

What do you reckon?

kaigun
August 9th, 2020, 13:36
Yes Priller, something like that - mostly just generic buildings in the cities, maybe few main landmarks, but all the rest will have to be upgraded by extra addons...

FlyingsCool
August 9th, 2020, 15:54
Once again, reply with quote didn't work. I hate that.

anyway, Kaigun, Yes,

There isn't much of the world that is photogramettrized. Which means that most of the world is going to rely on Azure to "paint" the landscape. In those areas where satellite imagery is good it will be... ok... Bridges are going to be an issue. Your house will not likely look like your house.

So, after a few months of flying, people are very likely going to want hand crafted scenery of areas they know.

Don't get me wrong, it's going to be lifetimes better than FSX. The weather I believe looks great. But I'm pretty sure there's going to be lots of room for improvement, that people are going to want to expand the scenery, more planes and more accurate planes. To me, that's a good thing. A thriving marketplace will keep this product growing for a long time.

Just remember, this is the whole freakin world we are talking about. As good as the tools Asabo and others have created are, it's not going to be perfect... at least for a few years :wink:

FlyingsCool
August 9th, 2020, 15:59
Yes Priller, something like that - mostly just generic buildings in the cities, maybe few main landmarks, but all the rest will have to be upgraded by extra addons...

I'm pretty sure that this is going to be quite a leap beyond what we have to day. While not much of the world is photogrammetrized, Azure is going to take generic buildings to the next level. Where it can, the buildings will be similar and placed "properly" using satellite imagery. It won't be exact, windows will be "wrong", but it'll look damn good.

But, yes, given the fact that even Asabo is releasing handcrafted scenery, there will be room for more of that.

Javis
August 9th, 2020, 20:06
As good as the tools Asabo and others have created are, it's not going to be perfect...



But, yes, given the fact that even Asabo is releasing handcrafted scenery, there will be room for more of that.

It's Asobo, FC..

You wouldn't want us to call you ClyingsFool or CoolingsFly now would you ? Asabo is something to do with beards and sixpacks and that sort of thing. https://www.facebook.com/ASABO-941666945891365/photos/

Get your facts straight. :playful:

kaigun
August 10th, 2020, 04:05
Thanks for making me more aware what to expect :untroubled: Uff, at least for now I can imagine next thousands of USD invested info new platform again, often for the same addons, in the coming few years :dizzy:

FlyingsCool
August 10th, 2020, 10:12
It's Asobo, FC..

You wouldn't want us to call you ClyingsFool or CoolingsFly now would you ? Asabo is something to do with beards and sixpacks and that sort of thing. https://www.facebook.com/ASABO-941666945891365/photos/

Get your facts straight. :playful:

:biggrin-new::biggrin-new::biggrin-new:

So sorry! :)

hmm, CoolFlyings... Not bad :cool:

FlyingsCool
August 10th, 2020, 10:15
Thanks for making me more aware what to expect :untroubled: Uff, at least for now I can imagine next thousands of USD invested info new platform again, often for the same addons, in the coming few years :dizzy:

:)

My pleasure :)

Yep... I'm with you... heck, I'm still spending money on FSX, haha

sigh

Javis
August 10th, 2020, 10:42
hmm, CoolFlyings... Not bad :cool:

Indeed not ! :cool:

I remember CoolRunnings... Charming movie.

collensr
August 10th, 2020, 11:09
I do hope we will see some high quality Military airfields come to the new world....

CybrSlydr
August 11th, 2020, 08:08
I didn't see one browsing this thread, but anyone know of any warbirds in development?

Not much of a CivAv guy, love my Spits, Stangs, Cats, and Bombers. :)

wombat666
August 11th, 2020, 08:21
It might be something of a disappointment Cyber, quite a number of devs are looking into MSFS including the Militants but apparently 'Cost' will be the big hit.
PMDG will probably be leading the charge..................but quite a few projects in hand are taking a different approach (read: less bells and whistles) so we wait and see.
:encouragement:

CybrSlydr
August 11th, 2020, 09:17
It might be something of a disappointment Cyber, quite a number of devs are looking into MSFS including the Militants but apparently 'Cost' will be the big hit.
PMDG will probably be leading the charge..................but quite a few projects in hand are taking a different approach (read: less bells and whistles) so we wait and see.
:encouragement:

I think I saw rumor that the PMDG 7-series is going to be like $120 USD. Woof!

But, devs have costs, and as the sim improves, the development gets more and more expensive. Hard to run a business when you can't recoup and make a profit to pay your people.

Just means they'll have to be truly amazing to be worth the price.

collensr
August 11th, 2020, 12:53
This what VRS have said on their Forum :

"Honestly we are so far away from FS2020 at this point, I can’t even speculate on it. For example all the avionics need to be rewritten in probably HTML5. If MS gets near a release of 2020 this year, and we were to switch gears and move that way rather than focusing on P3D, we’d add a year to the Rhino release easily. We just can’t afford to do that. Long term, yes, it would be nice to be able to focus on the superior platform that 2020 will no doubt be, but practically speaking the P3D market can’t just be replaced due to things like commercial sales, which are a big piece of the pie. AFAIK, MS licensing still precludes the use of 2020 for commercial ops, meaning all of our existing and future commercial sales will still require support for P3D. This is primarily why P3D exists and why we’ll continue to support it for the foreseeable future.

As to why we need to sell products on a per platform basis, the answer is simply that it’s a ridiculous amount of work to do to keep up with all the differences, and you can’t stay in business unless you can cover those expenses. If you’re willing to wait a couple of years for FS2020 support then we’ll be happy to refund you (or anyone else) on your P3D preorder, but please understand that these releases won’t be anywhere near close to each other. P3D Rhino will be out way before an FS2020 version no matter what."

pilto von pilto
August 11th, 2020, 14:31
It's purely economies of scale.

Legal stuff
1. This is my opinion.
2. I am not singling out one person or product or company. ( Crikey it's getting bad when you need to start every post like that ).

Mil topics dont sell as well ( numbers wise ) as GA/Tubeliners, This is a fact. In the current simulator space it's almost 3 : 1 .
However.

Xbox is coming. Some rumours are it's about 3 -4 months on from the pc release. the reason why this is a good thing from a Military aficionado is most console users I know ( I am one ) are "I have a spare hour and I want to take up a spitfire and fly around like a lunatic for a while ". Now for the hardcore this is sacrilege. This is the sweet cherry on top though.

As more of these type of users come on board the scale of the market increases. This then means that it becomes financially viable to make a military subject. Further to this as the scale of the market increases the price actually goes down. Look at the price of a harley davidson/indian in America as compared to Oz. purely a function of population.

I know of a number of devs that would have no issue in selling a product for under 10 dollars to 1500+ people worldwide.

So sounds odd but if you're into "interesting" or military addons then you actually need to pin your hopes on the xbox release doing well.

CybrSlydr
August 11th, 2020, 15:22
It's purely economies of scale.

Legal stuff
1. This is my opinion.
2. I am not singling out one person or product or company. ( Crikey it's getting bad when you need to start every post like that ).

Mil topics dont sell as well ( numbers wise ) as GA/Tubeliners, This is a fact. In the current simulator space it's almost 3 : 1 .
However.

Xbox is coming. Some rumours are it's about 3 -4 months on from the pc release. the reason why this is a good thing from a Military aficionado is most console users I know ( I am one ) are "I have a spare hour and I want to take up a spitfire and fly around like a lunatic for a while ". Now for the hardcore this is sacrilege. This is the sweet cherry on top though.

As more of these type of users come on board the scale of the market increases. This then means that it becomes financially viable to make a military subject. Further to this as the scale of the market increases the price actually goes down. Look at the price of a harley davidson/indian in America as compared to Oz. purely a function of population.

I know of a number of devs that would have no issue in selling a product for under 10 dollars to 1500+ people worldwide.

So sounds odd but if you're into "interesting" or military addons then you actually need to pin your hopes on the xbox release doing well.

Didn't realize how much more popular the tubeliners and GA stuff were compared to military hardware - thanks for your insight!

mike_cyul
August 11th, 2020, 16:19
I didn't see one browsing this thread, but anyone know of any warbirds in development?

Not much of a CivAv guy, love my Spits, Stangs, Cats, and Bombers. :)

I think they'll be there. Most are waiting for a complete SDK to fully understand what it's going to be like. It's very different than FSX/P3D.

Javis
August 11th, 2020, 18:32
Didn't realize how much more popular the tubeliners and GA stuff were compared to military hardware

MSFS department sofar here at SOH (military aviation) : 2 pages, 1045 posts.

MSFS department sofar at AVSIM (Tubeliners and GA) : 68 pages, 64643 posts.

That boils down to about 1 Spitfire in 60 7X7's,Airbuses, Cessna's and Pipers. :)

Btw, i can't wait to see a more or less battered steam gauge cockpit in MSFS as opposed to all of these spic & span, supercleandreammachine uninspiring glass cockpits.. Blèhhh... :ambivalence:

FlyingsCool
August 11th, 2020, 19:32
It might be something of a disappointment Cyber, quite a number of devs are looking into MSFS including the Militants but apparently 'Cost' will be the big hit.
PMDG will probably be leading the charge..................but quite a few projects in hand are taking a different approach (read: less bells and whistles) so we wait and see.
:encouragement:

"Cost" is in the eye of the beholder.... I'll pay for that which I value...

Thomas J Wood
August 11th, 2020, 19:54
Does this mean Hello Blender, Bye Bye 3dsMax ??...

wow....3DSMAX IS the premier building tool of the entire industry of games, movie production and more. It is a prerequisite to even getting into a interview for a job with a gaming company. If your not fluent with 3DSMAX you are out the door.

No...Blender is free... for now, 3DSMAX is big money. MSFS will support many cad programs and of course it will support Blender and 3ds max as well as a TON of other cad programs as long as they can save the file in a format acceptable for the MSFS compiler.

spatialpro
August 12th, 2020, 02:33
There is a motion to change the name of this forum from "Flight Simulator 2020" to MicroSoft's title "MSFS". I second the motion. :wavey:

+1

Now the name is official can we start using it please? :encouragement:

keithb77
August 12th, 2020, 02:54
Btw, i can't wait to see a more or less battered steam gauge cockpit in MSFS as opposed to all of these spic & span, supercleandreammachine uninspiring glass cockpits.. Blèhhh

The Robin is well-worn...but I agree, the more steam gauges the better :)
MilViz Beaver looks the best hope for now, plus any FSX-XML models we can manage to import...

spatialpro
August 12th, 2020, 03:10
MilViz Beaver looks the best hope for now

Agreed. I'm particularly looking forward to this one... but hoping it'll have 1) more flexibility with the textures and therefore paint kit (I did a lot of :banghead: with the FSX/P3D version until I finally gave up with my repaints); and 2) even more options which can be toggled on/off so each individual can have the Beaver they want (e.g. option for floats, different wing tips, 2- vs 3-blade prop, pointed vs rounded vs no spinner, round vs rectangular cabin windows, regular vs tundra wheels/tyres, old vs modern gauges). My personal preference would be to have sufficient options to "backdate" a Beaver to those flown by the US Army, USAF and British Army. The more one looks the more one realises there is a LOT of variability between Beavers, ancient and modern, given all the options.

sonicsolutions
August 12th, 2020, 03:20
I'm happy to announce that I'll be producing new sound packs for the new Microsoft Flight Simulator. I will be offering sound packs via my own site as well as other sites and market places yet to be announced. I will also be partnering up with third party developers who are creating aircraft and other content for the simulation and providing them with audio.

Having spent quite a bit of time with the new audio engine in MSFS called Wwise, I'm very excited to be using this engine again. I worked on the Mass Effect Series and Star Wars: The Old Republic using Wwise and know how powerful and solid it is.

Over the next few weeks I'm sorting through the SDK that I've received and all the documentation and getting the work flow sorted out. A big thanks to the folx at Osobo and Microsoft for helping me get set up and comfy. I've also been contacted by quite few developers looking for high quality audio for their planes and I hope to make some more announcements regarding that soon. More to come in the weeks ahead. Stay Tuned.

Cheers!

fliger747
August 12th, 2020, 07:14
As to Civil vrs military types being represented in the sim, there are simply many more Gen Av and Air Transport types out there in the real world as well. A lot of aircraft out there such as the Beaver have been extensively modified over time as well. I flew three different Beavers and no two were remotely alike. Find three more Beavers and still I'd guess no two alike.

I do hope that Milviz or someone comes up with a good Corsair, the P3D Milviz FG1D was probably the most realistic with regards to operation and performance within the confines of FSX/P3D.

bazzar
August 12th, 2020, 13:25
MSFS will be a very different experience to P3D (and FSX for that matter). Airliners will rule for the immediate future with GA a close second. Why? because, like in real life, there will be basically two types of "flyer". Those that want realistic airline operations and commercial routes, airports and so on and those that want realistic sport and leisure flying. For MSFS, I suspect that warbirds, as in real life, will be a niche within a niche which is a very small market.

Given the work involved in creating add-ons for this new sim, the return on investment will drive the decision on what to build. As for portovers, I suspect people will tire very quickly of those when they start comparing with such high standards in the "stock" aircraft. For those of us who just love warbirds and accept that an ROI is not going to happen, the field for warbirds is open. It's a brave new world folks.:engel016:

pilto von pilto
August 12th, 2020, 13:57
MSFS will be a very different experience to P3D (and FSX for that matter). Airliners will rule for the immediate future with GA a close second. Why? because, like in real life, there will be basically two types of "flyer". Those that want realistic airline operations and commercial routes, airports and so on and those that want realistic sport and leisure flying. For MSFS, I suspect that warbirds, as in real life, will be a niche within a niche which is a very small market.

Given the work involved in creating add-ons for this new sim, the return on investment will drive the decision on what to build. As for portovers, I suspect people will tire very quickly of those when they start comparing with such high standards in the "stock" aircraft. For those of us who just love warbirds and accept that an ROI is not going to happen, the field for warbirds is open. It's a brave new world folks.:engel016:


...people will "tyre" very quickly... We spell tyre with a y not an I. :playful: :very_drunk:

Sundog
August 12th, 2020, 16:41
...people will "tyre" very quickly... We spell tyre with a y not an I. :playful: :very_drunk:

You guys are weird. ;) :a1310:

DC is working on getting his work into MSFS, as is Dino and I can’t imagine JT abandoning us. We warbirds flyers are going to be fine.

manfredc3
August 12th, 2020, 17:26
Okay,

the quote function did not work, so here again:

--------------------------------
JAVIS wrote:
Btw, i can't wait to see a more or less battered steam gauge cockpit in MSFS as opposed to all of these spic & span, supercleandreammachine uninspiring glass cockpits.. Blèhhh... http://www.sim-outhouse.com/sohforums/images/smilies/ambivalence.png
--------------------------------

I totally agree.

Where is my beloved DC-3????

c87
August 12th, 2020, 18:43
Obviously, to each his/her own. But the crop of aircraft in the new sim is a disappointment for me, save for the 747-400. GA aircraft are pretty much of a yawn in my log book, though I can understand their popularity.

What I long for is flying AH's C-46 and DC-3 through he Alaskan and northern Canadian reaches, as only this new sim can represent them in all their glory. Or Mike Cyul's B-24 and C-87 flying over the Hump. Or a Warbird Sim P-51, gliding in on final over a gloriously lush grass field somewhere in England.

Yes, give me steam gauges and round engines. Give me the DC-4 and the DC-6. Give me an Otter and a Beaver. And let me virtually strap into a Phantom and an F-100. What will truly make this a special sim for me are those "niche" aircraft, compliments of our talented 3rd-party developers.

mike_cyul
August 13th, 2020, 06:49
Obviously, to each his/her own. But the crop of aircraft in the new sim is a disappointment for me, save for the 747-400. GA aircraft are pretty much of a yawn in my log book, though I can understand their popularity.

What I long for is flying AH's C-46 and DC-3 through he Alaskan and northern Canadian reaches, as only this new sim can represent them in all their glory. Or Mike Cyul's B-24 and C-87 flying over the Hump. Or a Warbird Sim P-51, gliding in on final over a gloriously lush grass field somewhere in England.

Yes, give me steam gauges and round engines. Give me the DC-4 and the DC-6. Give me an Otter and a Beaver. And let me virtually strap into a Phantom and an F-100. What will truly make this a special sim for me are those "niche" aircraft, compliments of our talented 3rd-party developers.

I've been importing things into Blender, which is going really well, and brushing up on pure PBR in Max (which may likely mean saying goodbye to FSX), and so the steam gauges may not be dead yet. :)

Mike