racal
July 26th, 2018, 05:30
HI,
not just related to FSX but flightsim in general, and (warning!) might be a stupid question...
I use a headtracker (ED tracker) but when I have to click in the VC (like co-ordinates on a keyboard), my view does not stay stabilized enough to click where I should be clicking..
(either shakes or "wanders away") (Of course it gets worse when I have to zoom in on the VC keyboard, which is well, essential to read the text on the knobs..)
I tried implementing deadzones in FSUIPC, but then the smoothes while looking outside is gone and is too stuttery...
I wonder how you al deal with this?
cheers, Racal
not just related to FSX but flightsim in general, and (warning!) might be a stupid question...
I use a headtracker (ED tracker) but when I have to click in the VC (like co-ordinates on a keyboard), my view does not stay stabilized enough to click where I should be clicking..
(either shakes or "wanders away") (Of course it gets worse when I have to zoom in on the VC keyboard, which is well, essential to read the text on the knobs..)
I tried implementing deadzones in FSUIPC, but then the smoothes while looking outside is gone and is too stuttery...
I wonder how you al deal with this?
cheers, Racal