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Foute Man
July 12th, 2018, 21:07
hi james

promised to reply several messages at once, best place to do so is here on this forum. i'll try to avoid writing a novel..... so i will deal with various subjects in different post in this thread

what's in the zipfiles?

you've sent me two zipfiles with files you've backed up once, probably from your aircraft folder and from your ftp server. let's focus on the files from the ftp server, the foldername is "ah_bf109" it's in main folder of the eto_bf109e zipfile

the files are organized by time period (w40 and bob) and then by unit.



nr
period
type
geschwader
gruppe
staffel
staffel colour
id number
werknummer
texture size
foldername


2
w40
3
26
ii
6
brown
4
1943
1024
w40_bf109e002


3
w40
3
26
ii
6
brown
5
1944
1024
w40_bf109e003


4
bob
3
26
iii
9
yellow
9

1024
eto_bf109e004


5
w40
3
26
ii
6
brown
8

1024
w40_bf109e005


6
bob
3
26
iii
9
yellow
10
1184
1024
eto_bf109e096


7
w40
1
26
i
1
white
1

2048
w40_bf109e007


8
w40
1
52
i
2
red
8

2048
w40_bf109e008


9
w40
1
51
ii
4
white
12

1024
w40_bf109e009


11
w40
3
26
ii
6
brown
7
1932
1024
w40_bf109e011


12
w40
1
52
ii
6
yellow
3

2048
w40_bf109e012


13
w40
1
26
i
2
red
16

1024
w40_bf109e013


14
w40
1
27
i
2
red
1

2048
w40_bf109e014


18
bob
4
26
iii
9
yellow
1

1024
eto_bf109e018


19
w40
3
26
ii
6
brown
9
1937
1024
w40_bf109e019


20
bob
1
26
iii
9
yellow
11

1024
eto_bf109e020


21
bob
3
26
iii
7
white
7
1195
1024
eto_bf109e021


23
w40
3
26
geschwader
stab
black/white
winkel-streich
1024
w40_bf109e023


24
bob
3
27
i
3
yellow
12
3771
2048
eto_bf109e024


25
bob
3
27
i
3
yellow
11

2048
eto_bf109e025


27
bob
3
26
iii
7
white
6

1024
eto_bf109e027


28
bob
1
52
i
2
black
14

2048
eto_bf109e028


30
bob
1
27
iii
7
white


2048
eto_bf109e030


31
w40
3
26
ii
4
white
4

2048
w40_bf109e031


32
bob
3
26
iii
7
white
2
6294
1024
eto_bf109e032


33
bob
1
2
iii
9
yellow
8

1024
eto_bf109e033


34
bob
3
2
iii
9
yellow
5

1024
eto_bf109e034


38
bob
4
3
iii
stab
black/white
-<

1024
eto_bf109e038


41
bob
4
2
i
3
yellow
14

1024
eto_bf109e041


42
bob
4
3
i
2
red
3

1024
eto_bf109e042


43
bob
4
3
i
3
black
8

1024
eto_bf109e043


44
bob
4
3
iii
stab
green
1

1024
eto_bf109e044


45
bob
4
3
i
2
black
13

1024
eto_bf109e045


47
bob
4
2
iii
9
yellow
7

1024
eto_bf109e047


48
bob
4
3
i
3
yellow
2

1024
eto_bf109e048


49
bob
4
3
i
3
yellow
9

1024
eto_bf109e049


50
bob
4
54
iii
9
yellow
14

2048
eto_bf109e050


51
w40
1
51
ii
4
white
8
6053
1024
w40_bf109e051


52
w40
1
51
ii
4
white
1

1024
w40_bf109e052


54
bob
3
27
i
3
yellow
3

2048
eto_bf109e055


60
w40
1
26
ii
5
black
4

1024
w40_bf109e060


61
w40
1
26
ii
5
black
5
3413
1024
w40_bf109e061


63
bob
4
26
iii
9
yellow
2

1024
eto_bf109e063


65
w40
3
2
i
1
white
1

1024
w40_bf109e065


66
w40
3
2
i
1
white
7

1024
w40_bf109e066


67
w40
3
2
i
1
white
13

2048
w40_bf109e067


68
w40
1
26
iii
9
yellow
3
6303
1024
w40_bf109e068


72
bob
4
26
iii
9
yellow
4

1024
eto_bf109e072


75
bob
3
2
iii
9
yellow
2

1024
eto_bf109e075


78
w40
3
53
iii
stab
black/white
wdb

2048
w40_bf109e078


79
w40
3
26
ii
4
white
3

2048
w40_bf109e079


86
bob
4
3
i
2
red
2

1024
eto_bf109e086


87
bob
3
3
i
2
red
4

1024
eto_bf109e087


89
w40
3
2
i
1
white
5

1024
w40_bf109e089


93
w40
3
3
i
stab
black/white
wd

2048
w40_bf109e093


95
bob
4
3
i
3
yellow
4

1024
eto_bf109e095


96
bob
1
52
iii
9
yellow
1

2048
eto_bf109e096


97
bob
1
52
iii
9
yellow
3

2048
eto_bf109e097


98
bob
1
52
iii
9
yellow
5

2048
eto_bf109e098


99
bob
1
52
iii
9
yellow
8

2048
eto_bf109e099


103
w40
1
27
i
3
yellow
7

2048
w40_bf109e103


105
bob
4
26
iii
7
white
1

1024
eto_bf109e105


106
bob
4
26
iii
7
white
9

1024
eto_bf109e106


110
w40
1
26
ii
5
black
14

1024
w40_bf109e110


111
w40
4
26
geschwader
stab
black/white
adjudant

1024
w40_bf109e111


112
w40
3
26
ii
6
brown
11

1024
w40_bf109e112


113
w40
1
51
i
3
yellow
3

1024
w40_bf109e113


116
w40
1
26
ii
6
yellow
12

1024
w40_bf109e116


117
w40
1
53
i
stab
black/white
wdb

1024
w40_bf109e117


119
w40
3
2
iii
stab
black/white
wd

2048
w40_bf109e119


120
w40
3
2
iii
9
yellow
5

1024
w40_bf109e120


121
w40
1
27
ii
5
black
2

2048
w40_bf109e121


122
w40
3
27
i
1
white
12

2048
w40_bf109e122


127
bob
3
26
ii
6
yellow
2

1024
eto_bf109e127


131
w40
3
26
ii
4
white
7

2048
w40_bf109e131


135
w40
3
3
i
stab
black/white
adjudant

2048
w40_bf109e135


136
w40
3
3
i
stab
black/white
wk

2048
w40_bf109e136



in the attached zipfile you'll find a spreadsheet i've made (told you i like to make such lists :) ) i'll probably be referring to that spreadsheet later on

Foute Man
July 12th, 2018, 23:01
hi james...


in the attached zipfile you'll find a spreadsheet i've made (told you i like to make such lists :) ) i'll probably be referring to that spreadsheet later on

ok, here it is

Foute Man
July 12th, 2018, 23:52
as noted in another thread, we're dealing with file version 2,95 or higher. the mark 2,95 stands for a certain level/standard of improvements/features of the template i made. in 2006 i stopped working on the aeroplane heaven emil, as all bob fighters i once worked on were to be replaced with either entire new models (bf109e) or improved and remapped models (hurricane and spitfire).
the last versions i released as FS aircraft (the jagdgeschwader 26 & jagdgeschwader 52 packages) were mk 2,95, based on the then latest 1% fm and damage profile......

in 2008/2009 i started to make versions to fly and/or to shoot at in eto, time period w40 and bob. these aricraft were to replace any fs version with the same number (example: w40_bf109e002 for fs_bf109e_02v2) i changed the folder names to match the time period (w40 for w40 and eto for bob so again w40_bf109e002 for fs_bf109e_02v2), i changed naming protocol for textures etc. textures are mk 2,95 or higher (as i kept on improving my template and retrofitting other aircraft to the latest standard), so these aircraft are different than the fs versions.

Foute Man
July 13th, 2018, 00:09
i created a new "shared files" folder called "eto_ahbf109e_shared" to distinguish them from the shared files for the fs_bf109e. included in the folder are shared textures for the exterior model, as well as textures for 3 different virtual cockpits: 2 aeroplane heaven cockpits and one by mike wholaver (back in 2006 wulfmann and me were granted permission to use the bf109f vc for the bf109e). so the original plan must have been to include a tutorial on what files to edit and how to, to get the original w40/eto emil virtual cockpit by the late gerard vd harst working as an optional 4th virtual cockpit. this required some editing of the aircraft.cfg file.

see the filelist/readme files for the various texture names. however i could not find both aeroplane heaven cockpits, or did i miss something? i have found them as well, so if required i could send them to you

Foute Man
July 13th, 2018, 00:35
the flight model was taken from the three w40 versions found in eto 1.0 and eto 1.1 (so w40_Bf109E-1 for e-1's, w40_Bf109E-3 for e-3 and w40_Bf109E-4 for e-4's). please keep in mind that these files are only beta files, so i could recommend checking every air (drone and flyable) file for stupid mistakes (or obsolete items). and i've never been an expert in making drones.......

the original aeroplane heaven emil had working leading edge slats to be used with the spoiler key. loved this feature, any possibility the leading edge slats to be brought back?????

more to come later on this weekend

mongoose
July 13th, 2018, 06:07
Wow! Thanks for all that information Ton.:applause: I really like the spread sheet; very useful.

Just to say what I am doing with your various stand alones.

All Bf109E's
If etoxxxx or w40xxxxx, I have sent them also to others to text the FM 4.xxx which they have.
I have changed all pit m3d's to Mike W's version and added a dynamic reticle as from MajorM's list for use with Ankor shaders
The xdp file has been changed to have added virtual cockpit views, added sytem/damage box, and effect lines.

If still fsxxxxv2, I am updating the FM to be the same as the eto/w40 versions and sending for testing. Other alterations as above.
The issue with these is the texture dds files which are not as good as your eto/w40 ones.

Also all texture files are 1024 not 2048. Changing the quality and size of texture.dds files isn't something I can do. Do you still have all the templates and original file layers?


All Hurricanes.

None of these have upgraded FM's. I have passed them to Rob Capt. Winters for help and then I can copy.
Pits and xdp files will be updated as above.

The spitfires and bombers I have got to yet, but basically all the same things apply. Bomber cockpits were never much developed beyond the old ones as I think the modders all moved on to other things.

Foute Man
July 13th, 2018, 10:12
Wow! Thanks for all that information Ton.:applause: I really like the spread sheet; very useful.

being a bit "neurotic" and "peculiar" about certain things somethings turns out to be quite handy :)

have some more good news for you..... found a very old backup folder with one of the early beta versions of eto (as we all had to re-install several times due to upgrades) and in that folder i found some emils with fs_prefix. some of them are marked 2,95. you'll find a list of those planes in the second tab of the spreadsheet.



nr
period
type
geschwader
gruppe
staffel
staffel colour
id number
werknummer
texture size
foldername
version
remark


36
bob
3
54
iii
9
yellow
11

1024
fs_bf109e_36v2
2,90



39
bob
4
3
i
stab
black/white
wd

1024
fs_bf109e_39v2
2,95



46
bob
4
3
i
2
black
9

1024
fs_bf109e_46v2
2,95



53
w40
3
51
iii
4
white
2

1024
fs_bf109e_53v2
2,15



83
bob
1
52
i
1
white
12

1024
fs_bf109e_83v2
2,95



90
bob
4
2
i
1
white
4

1024
fs_bf109e_90v2
2,95
flipped shadow texture


91
bob
4
2
i
1
white
8

1024
fs_bf109e_91v2
2,80



100
bob
3
52
iii
9
yellow
9

1024
fs_bf109e_100v2
2,95



101
bob
3
52
iii
9
yellow
10

1024
fs_bf109e_101v2
2,95



102
bob
3
52
iii
9
yellow
12

1024
fs_bf109e_102v2
2,95



107
bob
3
27
i
stab
black
winkel

1024
fs_bf109e_107v2
2,95



108
w40
1
27
i
2
red
3

1024
fs_bf109e_108v2
2,95



114
w40
3
26
i
3
yellow
4

1024
fs_bf109e_114v2
2,95




aircraft marked 2,95 on that list (#39, #46, #83, #90, #100, #101, #102, #107, #108 and #114) could be converted to w40/eto as well. you already have the textures for #100, #101 and @102, as these aircraft were part of the 9./JG 52 package i once released. the other aircraft of that package have already been converted to w40/eto and also have 2048 textures (#96, #97, #98 and #99)


Also all texture files are 1024 not 2048. Changing the quality and size of texture.dds files isn't something I can do. Do you still have all the templates and original file layers?
i would leave the 1024 textures for what they are right now, as simply enlarging the files will not enhance them (you'll probably enlarge any visible flaws in the texture, compare it with that small piece of dust on a slide, that turns out to be a major spot once projected on a screen)
i had to make new base templates for all 2048 textures for any aircraft i repainted. the good news is i still have a lot of templates, 1024 and 2048, not all, and i found some notes describing the different steps from merging all layers untill exporting a bmp file, ready for conversing to dds.
26 of these 76 aircraft already have 2048 textures, those aircraft have not been provided with optional 1024 textures. you'll notice the difference when you check the filesizes (683 kb for 1024, 2731 kb for 2048)...
so i think i probably should be able to update/upgrade all bf109e textures (one day) if desired...... i'll work on a list of templates to add to the spreadsheet (yes, another list!!!!!!)


All Hurricanes. None of these have upgraded FM's. I have passed them to Rob Capt. Winters for help and then I can copy.
Pits and xdp files will be updated as above.

The spitfires and bombers I have got to yet, but basically all the same things apply. Bomber cockpits were never much developed beyond the old ones as I think the modders all moved on to other things.

spotted some hurricanes and spitfires in that backed up eto folder, will check the fileversion later on and will let you know. all hurricanes officially released by me were pre-eto......

regarding other aircraft...... having found my notes and having found a number of templates i should be able to do some work on other aircraft as well (i don't know if the 3d models for the do17z, bf110c, he111-h and ju87b have changed).....
however, i have good hopes you've also backed up all other aircraft i uploaded to your fileserver.....

mongoose
July 13th, 2018, 10:47
Hi Ton

"would leave the 1024 textures for what they are right now, as simply enlarging the files will not enhance them (you'll probably enlarge any visible flaws in the texture, compare it with that small piece of dust on a slide, that turns out to be a major spot once projected on a screen)
i had to make new base templates for all 2048 textures for any aircraft i repainted. the good news is i still have a lot of templates, 1024 and 2048, not all, and i found some notes describing the different steps from merging all layers untill exporting a bmp file, ready for conversing to dds.
26 of these 76 aircraft already have 2048 textures, those aircraft have not been provided with optional 1024 textures. you'll notice the difference when you check the filesizes (683 kb for 1024, 2731 kb for 2048)...
so i think i probably should be able to update/upgrade all bf109e textures (one day) if desired...... i'll work on a list of templates to add to the spreadsheet (yes, another list!!!!!!)"

AFAIK no 2048 et0_bf's and only 2048 from w40_bf109e078 on.

BTW have you been following the thread on bump maps?

EDIT I am also changing all the short names to eto_bf109e004 etc so they fit in with fs numbers in QC somewhat.

Foute Man
July 13th, 2018, 12:46
guns, bombs and effects

the xdp file is based on the last 1% files before the release of eto (version V2.83.58). unfortunately the ah 3d model has less hardpoints than the w40/eto emil. damage profiles and effects have never been my cup of tea, but i did make some changes.

most likely i've replaced old 1% guns and cannons with w40/eto versions. i probably did the same with the effects and their values, however i can't tell you if these changes i made were improvements or not, as the aircraft still needed to be tested....

there is a major difference between the w40 emils and their bob counterparts: in the w40 period the bf109e was not used as "fighter-bomber", but as a pure fighter. bob was well underway before bombs were fitted to the bf109e. so w40 emils should not be able to carry bombs/external fuel tanks.
during w40 the bf109e-1 was fitted with machineguns in the wings. it was only during bob that these wing machineguns were being replaced by wing cannons (actually upgrading the bf109e-1 to bf109e-3 standards), so the w40 bf109e-1's should have wing machineguns, the bob bf109e-1's will have wing cannons

period

w40 emils entered service around 10-01-1939 (october 1st 1939) and left service around 06-30-1940 (june 30th 1940)
bob emils entered service around 06-30-1940 (june 30th 1940) and left service 06-30-1941 (june 30th 1941)

category and picktypes

the category is "fighter_bomber". i added several picktypes, this was in 2008/2009 a feature i wanted to explore.
it originally started with some experiments i did with a ship convoy facility file. the original file called for "destroyers" as escorts. i added picktype "de" (destroyer escort) to the facility. i did the same with the xdp file from some of the standalones i had made from the groundcrew flower class corvette. i made a test mission with the old and the new file. the game spawned tribal class destroyers for the old file and flower class corvettes for the new file.
so my theory was that it should be possible to spawn aircraft in missions based on picktypes: example, i gave #4 (Bf109E-3 9./JG 26 9) the following values:

Category fighter_bomber
PickType jg26,iiijg26,9jg26,yellow9,bf109e

let's say you make a bob raf recon mission above the calais area and you want your aircraft to be intercepted by jagdgeschwader 26 emils. you could make trigger points and spawnfiles with picktype jg26. running that mission any aircraft with jg26 should be spawned as interceptor, no matter what particular jagdgeschwader 26 emils you have installed. and so it should be easier to share missions with others (you don't need to have the same aircraft installed to fly the mission, as long as you have any jg26 emil installed with picktype jg26.......
but again this was the theory in 2008/2009. afaik it's never been tested in spawnfiles, but worked in facility files......

missing link(s)

the link to the help file and the checklist is obviously not working as they are not included


i could recommend comparig the xdp file with the last fs versions from 2006 if you want to know the difference

Foute Man
July 13th, 2018, 13:20
Hi Ton.....
AFAIK no 2048 et0_bf's and only 2048 from w40_bf109e078 on.

you should look for the folder called ah_bf109e. this is the folder that was backed up from your fileserver and it's in the main folder of the eto_bf109e rar file. this folder contains all aircraft that are contained in the w40_bf109e.rar file you've sent me. this folder also contains all aircraft in the eto_bf109e.rar main folder, and some more.
you'll find rar files and extracted folders. rar files with emils with 2048 textures are about 5,2 mb in size, rar files with emils with 1024 textures are about 3,2 mb in size


BTW have you been following the thread on bump maps?

no sorry, i don't think i can be of any assistance with the new vc features :)


EDIT I am also changing all the short names to eto_bf109e004 etc so they fit in with fs numbers in QC somewhat.

feel free to do so

mongoose
July 13th, 2018, 13:53
"you should look for the folder called ah_bf109e. this is the folder that was backed up from your fileserver and it's in the main folder of the eto_bf109e rar file. this folder contains all aircraft that are contained in the w40_bf109e.rar file you've sent me. this folder also contains all aircraft in the eto_bf109e.rar main folder, and some more.
you'll find rar files and extracted folders. rar files with emils with 2048 textures are about 5,2 mb in size, rar files with emils with 1024 textures are about 3,2 mb in size"

I do have that but I'm not sure I'll find more 2048 textures. I'll check all again though.

Foute Man
July 13th, 2018, 14:35
"you should look for the folder called ah_bf109e. this is the folder that was backed up from your fileserver and it's in the main folder of the eto_bf109e rar file. this folder contains all aircraft that are contained in the w40_bf109e.rar file you've sent me. this folder also contains all aircraft in the eto_bf109e.rar main folder, and some more.
you'll find rar files and extracted folders. rar files with emils with 2048 textures are about 5,2 mb in size, rar files with emils with 1024 textures are about 3,2 mb in size"

I do have that but I'm not sure I'll find more 2048 textures. I'll check all again though.

that should not be a problem, now i have them anyway and btw so do you (just download the eto_bf109e rar file you uploaded to wetransfer :P )


found some more aircraft that are post 2006 (so mk 2,95), will update the spreadsheet tomorrow and upload them to wetransfer as well

ps:



nr
period
type
geschwader
gruppe
staffel
staffel colour
id number
werknummer
texture size
foldername
version
remark


67
w40
3
2
i
1
white
13

2048
w40_bf109e067




119
w40
3
2
iii
stab
black/white
wd

2048
w40_bf109e119




93
w40
3
3
i
stab
black/white
wd

2048
w40_bf109e093




135
w40
3
3
i
stab
black/white
adjudant

2048
w40_bf109e135




136
w40
3
3
i
stab
black/white
wk

2048
w40_bf109e136




7
w40
1
26
i
1
white
1

2048
w40_bf109e007




31
w40
3
26
ii
4
white
4

2048
w40_bf109e031




79
w40
3
26
ii
4
white
3

2048
w40_bf109e079




131
w40
3
26
ii
4
white
7

2048
w40_bf109e131




14
w40
1
27
i
2
red
1

2048
w40_bf109e014




24
bob
3
27
i
3
yellow
12
3771
2048
eto_bf109e024




25
bob
3
27
i
3
yellow
11

2048
eto_bf109e025




30
bob
1
27
iii
7
white


2048
eto_bf109e030




54
bob
3
27
i
3
yellow
3

2048
eto_bf109e055




103
w40
1
27
i
3
yellow
7

2048
w40_bf109e103




121
w40
1
27
ii
5
black
2

2048
w40_bf109e121




122
w40
3
27
i
1
white
12

2048
w40_bf109e122




8
w40
1
52
i
2
red
8

2048
w40_bf109e008




12
w40
1
52
ii
6
yellow
3

2048
w40_bf109e012




28
bob
1
52
i
2
black
14

2048
eto_bf109e028




96
bob
1
52
iii
9
yellow
1

2048
eto_bf109e096




97
bob
1
52
iii
9
yellow
3

2048
eto_bf109e097




98
bob
1
52
iii
9
yellow
5

2048
eto_bf109e098




99
bob
1
52
iii
9
yellow
8

2048
eto_bf109e099




78
w40
3
53
iii
stab
black/white
wdb

2048
w40_bf109e078




50
bob
4
54
iii
9
yellow
14

2048
eto_bf109e050

mongoose
July 13th, 2018, 15:07
I have all those. Did I not send them to you in a zip recently?

Foute Man
July 13th, 2018, 15:40
I have all those. Did I not send them to you in a zip recently?

yes, those files have the 2018 textures

these files have the mark 2,95, found them in the depths of my digital backups :)



nr
period
type
geschwader
gruppe
staffel
staffel colour
id number
werknummer
texture size
foldername
version
remark


39
bob
4
3
i
stab
black/white
wd

1024
fs_bf109e_39v2
2,95



46
bob
4
3
i
2
black
9

1024
fs_bf109e_46v2
2,95



83
bob
1
52
i
1
white
12

1024
fs_bf109e_83v2
2,95



90
bob
4
2
i
1
white
4

1024
fs_bf109e_90v2
2,95
flipped shadow texture


100
bob
3
52
iii
9
yellow
9

1024
fs_bf109e_100v2
2,95



101
bob
3
52
iii
9
yellow
10

1024
fs_bf109e_101v2
2,95



102
bob
3
52
iii
9
yellow
12

1024
fs_bf109e_102v2
2,95



107
bob
3
27
i
stab
black
winkel

1024
fs_bf109e_107v2
2,95



108
w40
1
27
i
2
red
3

1024
fs_bf109e_108v2
2,95



114
w40
3
26
i
3
yellow
4

1024
fs_bf109e_114v2
2,95



123
w40
1
2
i
2
red
9
4859
1024
fs_bf109e_123v2
2,95



124
bob
1
26
iii
stab
black/white
<|

1024
fs_bf109e_124v2
2,95



125
bob
3
26
iii
7
white
10

1024
fs_bf109e_125v2
2,95



126
bob
3
26
iii
7
white
13

1024
fs_bf109e_126v2
2,95

mongoose
July 13th, 2018, 16:04
I think I am missing some of those and not in eto or w40 versions

Foute Man
July 13th, 2018, 23:10
running a full scale inventory. apparantly i've lost several installs and their backups. found some templates from a more recent date than the compiled textures, found some templates from aircraft, but not the aircraft itself and i found some aircraft i needed to start working on.....and some are completely missing
it will take some days before i have a complete list of aircraft, textues and templates, so will come back to you, hopefully this weekend, if not beginning next week

Foute Man
July 17th, 2018, 07:48
here's an updated version of the spreadsheet.

going to cook now, will come back to see if you have any questions.....

some screenshots i found

mongoose
July 17th, 2018, 13:17
I am missing all the following

fs_bf109e_53v2
fs_bf109e_57v2
fs_bf109e_58v2
fs_bf109e_71v2
fs_bf109e_76v2
fs_bf109e_77v2
fs_bf109e_80v2
fs_bf109e_81v2
fs_bf109e_83v2
fs_bf109e_84v2
fs_bf109e_90v2
fs_bf109e_91v2
fs_bf109e_100v2
fs_bf109e_102v2
fs_bf109e_104v2
fs_bf109e_107v2
fs_bf109e_108v2
fs_bf109e_114v2
fs_bf109e_123v2
fs_bf109e_124v2
fs_bf109e_125v2
fs_bf109e_126v2

Foute Man
July 17th, 2018, 18:24
hi james

some aircraft have never been released, that's why you're missing them. check your email for some conversions from mk 2,95 to mk 3 (w40/eto standards). (#100, #101, #102, #125, #126)
go to my bed now, will come back tomorrow with info etc :)
changed some foldernames, so attached final version of the spreadsheet for today :)

ps: is there a way to get the moseditor working in windows 10, and how about the m3d viewer. found a backup "vanilla folder", but could not make the shortcut to run cfs 3 in m3d view mode

mongoose
July 17th, 2018, 18:46
I'll have a look tomorrow but I know m3d viewer works. mos editor I haven't used.

Foute Man
July 18th, 2018, 05:01
browsed the backed up installed eto 1.0/1.1 folders. noticed a lot of the included standalones (like the ai spitfires) use a common generic shadow textures.
you probably might have noticed, but every aircraft i worked on since 2006 has it's own individual shadow texture. i did this to enhance visibily of aircraft's individual and unit markings and imho it worked, so my advice is to use the individual shadow textures rather than a generic one.

- moseditor is not that important, was only using this to view the mos file, did all changes by hexediting, and it was only bfexxx_t.dds and bfexxx_t_damage.dds to change, wasn't it??????

- getting the m3d viewer to work, without having to (re)install everything, would be great.

- how about replacing the pics and docs folder for every single plane by one big pdf file for all aircraft with screenshots, source pictures and short histories???

mongoose
July 18th, 2018, 06:38
So you remember how to make a m3d viewer. Make a shortcut of the exe and under "target" put

"C:\CFS3 ETO Expansion\cfs3.exe" -m3dview-1280

or whatever place your CFS3 is. I'm not sure where the -1280 came from and some of mine don't have it while 2 do. I.m on Win10 Prof.

If you have the time for a giant pdf that would be good for working out aircraft to use in missions. However there are still a lot more of your other aircraft which need tidying up! :)

Cheers

James

italflyer
July 18th, 2018, 10:45
-1280 defines the window size. If I remember correctly, default is 800*600, -1024 makes it 1024*800 and -1280 makes it...., yes you're right: 1280*1024!
Cheers

mongoose
July 20th, 2018, 14:38
Ton, Unless you have other additions, I am going to do virtual pits, dynamic reticles and xdp additions to all the eto/w40 Bf109s for uploading. I will then wait for your final pdf(s) on these plus any overall readme you want to do before actually uploading here. I can do the remaining fs Bf109s later.

Daiwilletti
July 21st, 2018, 18:29
Just my tuppence worth - with my nice new WQHD monitor I find the skin size for a small fighter like the 109 does not need to be huge. Even some of the the ETO t.dds at about 683Kb look great, with the right specular settings. Sure 2048 on everything would be a bonus, but some of the crisp smaller skins look fine. The work on cockpits, gunsights and flight dynamics is more important IMHO.

Granted some of the early skins are a bit blurred and not up to scratch.

mongoose
July 21st, 2018, 18:34
Yeah the eto/w40 Bf109 textures are good enough at 1024; only some of the older fs_bf109.v2 are a bit blurry.

I have already modified all the eto versions and working on the w40 now. Waiting for Ton to do some pdf stuff he might want to add for the whole group before I upload all here. I might leave the fs v.2 for al while as have to upgrade all the FMs as well.