ian elliot
May 25th, 2018, 10:11
Ive a couple of lesser known Fleet air arm airfields out this weekend starting with Ford already uploaded
Originally an RAF airfield during the Second World War, this scenery represents the airfield in Fleet Air Arm hands from 1945 to 1958. This period saw the forming and training of Sqds with new aircraft types including jets, most notably No 800 Squadron which formed at HMS Peregrine with Supermarine Attackers in 1951 to become the first naval jet fighter unit, and the testing and evaluation of Supermarine Scimitars for future FAA use before the airfield closing in 58
you need to visit IanP's site and grab yourself his librarys---
http://www.ianpsdarkcorner.co.uk/ye-olde-all-in-one-scenerie-downloade-filess/
The General servise shed objects are by my good self
This scenery is for FSX-Acc, i dont have Orbex or any other terrain ehancments, so i dont know if they work or not, Same for PS3D, i dont have it so i dont know, some of my scenery works apparentl, so try it and see.
Ive included a very basic traffic file using Rob Richardson's Supermarine Attacker found here---
http://www.robertjamesrichardson.co.uk/page3.html
There's no flying, just 3 static 800Sq Attacker's for atmosphere, you will need to add this line to
the Attacker's cfg, "atc_parking_types=MIL_COMBAT" for the plane's to show
The Attacker is not a dedicated Ai aircraft so i dont know how it would behave flying, and 3 is about
as many i could get away using without impacting on frame's
enjoy
Originally an RAF airfield during the Second World War, this scenery represents the airfield in Fleet Air Arm hands from 1945 to 1958. This period saw the forming and training of Sqds with new aircraft types including jets, most notably No 800 Squadron which formed at HMS Peregrine with Supermarine Attackers in 1951 to become the first naval jet fighter unit, and the testing and evaluation of Supermarine Scimitars for future FAA use before the airfield closing in 58
you need to visit IanP's site and grab yourself his librarys---
http://www.ianpsdarkcorner.co.uk/ye-olde-all-in-one-scenerie-downloade-filess/
The General servise shed objects are by my good self
This scenery is for FSX-Acc, i dont have Orbex or any other terrain ehancments, so i dont know if they work or not, Same for PS3D, i dont have it so i dont know, some of my scenery works apparentl, so try it and see.
Ive included a very basic traffic file using Rob Richardson's Supermarine Attacker found here---
http://www.robertjamesrichardson.co.uk/page3.html
There's no flying, just 3 static 800Sq Attacker's for atmosphere, you will need to add this line to
the Attacker's cfg, "atc_parking_types=MIL_COMBAT" for the plane's to show
The Attacker is not a dedicated Ai aircraft so i dont know how it would behave flying, and 3 is about
as many i could get away using without impacting on frame's
enjoy