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DaveQ
May 10th, 2018, 03:31
Just finished the 'Cowtown Hustler' and tried it out in P3Dv4. Whether it's all good or got big holes in it, it still looks fabulous from the outside at least. The only issue I have found so far is that it will adopt the same stance on the runway as the previous aircraft. If that's a tail dragger you have a problem...!

59-2458 Bendix and Bleriot Trophy winner March 1962. Assigned the 43rd Bomb Wing at Carswell AFB TX. Now in the Wright-Patterson Museum, Dayton OH.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=60271&stc=1

DaveQ

Edit - Now posted here in the library.

skipph
May 10th, 2018, 05:26
Looks fabulous Dave. I have flown the bird in P3D all versions and the only problem I discovered was the air refuel did not work, which you addressed on the web page. But I have not had a chance to get the file you sent loaded properly to try out your fix. Also, not to hijack the thread, I have been flying Xplane 11 almost exclusively for a
couple of months and not get over great scenery out of the box. Would love to see your line of products go Xplane. Thanks, Skip

skipph
May 11th, 2018, 04:24
Sorry for the mix up Dave, I keep getting you confused with Dave of Glowing Heat. I will be downloading this work and thanks for the effort. Skip

DaveQ
May 11th, 2018, 08:51
No wurries - both myself and David Bushell have a keen interest in the Hustler so I take it as a complement!

DaveQ

DaveQ
May 13th, 2018, 03:55
I noticed after I'd posted that the ground crew stencils on the nose wheel doors were not properly aligned. This corrects that.

centuryseries
May 13th, 2018, 09:12
Glad to see you guys still enjoying the Hustler. Such a beautiful and innovative aircraft :ernaehrung004:

Not sure about X-Plane, I guess there must be a way of converting planes.....?

Navy Chief
September 20th, 2019, 12:58
The B-58 looks ok in P3DV4, but still wish it had a shinier exterior! NC

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71530&stc=1

vs real life

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71531&stc=1

DaveQ
September 22nd, 2019, 00:19
The B-58 looks ok in P3DV4, but still wish it had a shinier exterior! NC

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71530&stc=1

vs real life

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71531&stc=1

I've always preferred the 'worn' look of aircraft during their operational life, which is why I've never made anything pristine with airshow shine. Also I've never felt I could do this level of shine justice. It needs PBR to really make it work IMHO. I have started to convert my model to PBR and will let you know what it would look like.

DaveQ

Navy Chief
September 22nd, 2019, 04:32
I've always preferred the 'worn' look of aircraft during their operational life, which is why I've never made anything pristine with airshow shine. Also I've never felt I could do this level of shine justice. It needs PBR to really make it work IMHO. I have started to convert my model to PBR and will let you know what it would look like.

DaveQ

Thanks for the update, Dave! NC

b52bob
September 22nd, 2019, 06:19
Thanks for the update, Dave! NC
The B-58 at the Pima museum was polished up for a cover shoot for the Smithsonian aircraft mag. It has now reverted back to its weather worn finish.

fsafranek
September 22nd, 2019, 06:21
I've always preferred the 'worn' look of aircraft during their operational life, which is why I've never made anything pristine with airshow shine. Also I've never felt I could do this level of shine justice. It needs PBR to really make it work IMHO. I have started to convert my model to PBR and will let you know what it would look like.

DaveQ
I agree.

That shiny one is out in the open at a museum. To keep the forward fuselage looking pretty they coat and polish it like its the General's ride.
A real B-58 on the line looked more like the in-sim image Dave posted but not as dull as the balance of the museum bird.
:ernaehrung004:

DaveQ
September 23rd, 2019, 07:19
This is a 'first draft' experiment with PBR. Nothing like finished but gives an idea of what's possible. Now to dull it all back down...!https://www.flickr.com/photos/149664807@N03/48782467952/sizes/o/

https://www.flickr.com/photos/149664807@N03/48782467952/sizes/o/https://www.flickr.com/photos/149664807@N03/48782467952/sizes/o/http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71570&stc=1

Sundog
September 23rd, 2019, 09:36
It's looking good so far Dave.

Then you can send it to Dave and Dave can send out an update for those of us who are PBR challenged. ;)

Navy Chief
September 23rd, 2019, 12:18
This is a 'first draft' experiment with PBR. Nothing like finished but gives an idea of what's possible. Now to dull it all back down...!https://www.flickr.com/photos/149664807@N03/48782467952/sizes/o/https://www.flickr.com/photos/149664807@N03/48782467952/sizes/o/https://www.flickr.com/photos/149664807@N03/48782467952/sizes/o/http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=71570&stc=1Beautiful! Any chance you might release two versions? One shiny, one not so shiny? I know the true coloring is not shiny, it would be cool to have it in simulation anyway! NC

DaveQ
September 23rd, 2019, 20:39
I'd love to be able to release this when finished but it is still a payware add-on and only the original author, David Bushell, can do that. I've used MCX to add PBR compatibility to several payware models and am experimenting to see what they would look like. Hopefully some developers will take up the challenge to convert their models to PBR so we painters can get the best out of our work. But if David wants my efforts when finished he would be most welcome.

DaveQ

jeansy
September 24th, 2019, 02:39
I'd love to be able to release this when finished but it is still a payware add-on and only the original author, David Bushell, can do that. I've used MCX to add PBR compatibility to several payware models and am experimenting to see what they would look like. Hopefully some developers will take up the challenge to convert their models to PBR so we painters can get the best out of our work. But if David wants my efforts when finished he would be most welcome.

DaveQ

careful there has been one developer already updating the older fsx models at simmarket to p3d at a 45eruo cost with the same very very very basic fs2004/fsx VC model with no external PBR

BTW looks that like a different model with PBR :very_drunk:

DaveQ
September 24th, 2019, 09:02
For sure, effectively charging again for a P3Dv4 conversion seems excessive. If PBR conversion is included there's more involved in the painting than modelling, so a small charge could be justified I guess. But I'm just doing this for fun atm......:ernaehrung004:

DaveQ

DaveQ
September 25th, 2019, 11:25
Much more what I was looking to achieve!

https://live.staticflickr.com/65535/48794852126_523d7cc417_b.jpg

https://live.staticflickr.com/65535/48794990992_3f3668b650_b.jpg


https://live.staticflickr.com/65535/48794852016_3111cf7fb1_b.jpg

DaveQ

centuryseries
September 25th, 2019, 12:14
Apologies, only just seen this thread.

That's amazing work you're doing there, just a week and a half ago I saw a B-58 up close for the first time at Castle Air Museum in Atwater, CA - awesome looking aircraft, might be tempted to revisit it for a third time.......curious how you got PBR to work. If i did revisit it, it would stay at the same old price, and I'd see what I could do for existing customers. It was released for FSX as I hadn't then tried P3D.

Lets talk!

Please email me support @ glowingheat.co.uk

Sundog
September 25th, 2019, 17:55
Looks great Dave. BTW CS Dave, the FSX version works fine for me in P3DV4.5. Just saying.

DaveQ
September 26th, 2019, 00:17
Apologies, only just seen this thread.

That's amazing work you're doing there, just a week and a half ago I saw a B-58 up close for the first time at Castle Air Museum in Atwater, CA - awesome looking aircraft, might be tempted to revisit it for a third time.......curious how you got PBR to work. If i did revisit it, it would stay at the same old price, and I'd see what I could do for existing customers. It was released for FSX as I hadn't then tried P3D.

Lets talk!

Please email me support @ glowingheat.co.uk

Will do.

DaveQ

jymp
September 26th, 2019, 02:30
Bought this B58 years ago for FSX, great idea for P3D v4.5. Looking a bit into the future...yes, its too early, don't know enough yet, but would love this in the coming new Microsoft Flight Simulator.

DaveQ
October 14th, 2019, 07:51
The first XB-58 'Old Grandpappy' as it was in later years, in a two-tone red and white scheme. Thanks to Glowingheat for a beautiful model and to Frank Safranak for the original texture and paint kit.

https://live.staticflickr.com/65535/48898123721_113b494947_b.jpg

https://www.flickr.com/photos/149664807@N03/48898123721/in/dateposted-public/https://live.staticflickr.com/65535/48898316367_687995c29e_b.jpg

https://live.staticflickr.com/65535/48898123411_612c012918_b.jpg

https://live.staticflickr.com/65535/48898123506_15148e2962_b.jpg
DaveQ

Wings of Gold
October 14th, 2019, 09:05
As much as many might want their favorite military aircraft (read B-58) to be shiny, it did not happen in real life. In air shows or museum displays, the aircraft are buffed and then given a protective clear coating. Squadron aircraft (and USAF normally had a maintenance squadron) would not do this because of the prohibitive amount of labor (man hours) required.In the B-58 case, they could not keep the normal paint on the fuselage (due to the speed and temperature involved) much less and protective coating.Bill

Navy Chief
October 14th, 2019, 10:05
As much as many might want their favorite military aircraft (read B-58) to be shiny, it did not happen in real life. In air shows or museum displays, the aircraft are buffed and then given a protective clear coating. Squadron aircraft (and USAF normally had a maintenance squadron) would not do this because of the prohibitive amount of labor (man hours) required.In the B-58 case, they could not keep the normal paint on the fuselage (due to the speed and temperature involved) much less and protective coating.Bill

Oh, I completely understand the facts! I just like the shiny, buffed look! Just as a lot of simmers prefer other military aircraft, i.e. the Phantom, to be spotless, clean textures; but in reality, those aircraft were anything but splotchy looking, except for Change of Command ceremonies, or when coming straight from rework. Most of us never saw a Hustler when they were still in active inventory. NC

DaveQ
October 15th, 2019, 02:10
Yes I agree. Nothing was ever polished in service. This was meant to be 'straight out of the box' clean. I'm trying to learn how to get various effects with PBR. Figuring out how to get the correct level of shine is not as straightforward as it was with alpha and spec. PBR allows the shader to more accurately reflect light from an object. So for metal for instance, as the object moves relative to the light source, the metal changes colour as well as reflectivity and shine (pics 3 & 4 show this on the wings). First lesson with metal is that the diffuse (albedo) colour needs to be the actual colour of the metal; for aluminium this is nearly white (245,246,246). Putting less shine by darkening the smoothness channel actually shows as lighter (see wing panels) in some lights. Which makes detailing panel lines, rivets and scratches more challenging....

Next one will be duller.

DaveQ

b52bob
October 15th, 2019, 06:14
One of the few aircraft I bought long ago that I still enjoy flying. Cockpit could use a little updating but overall just smashing. Works fine in P3D also.

i just visited Pima air museum and the B-58 is beginning to look a little weather worn. Completely polished a few years ago for a “Air and Space” magazine article it now has some major water stains (in Arizona?) but mostly a dull aluminum look.

I so wish there was a Good B-58 in XP-11.

Bob

DaveQ
November 20th, 2019, 08:07
After a summer spent tinkering with PBR I (foolishly) decided to look back at what FSX did with the B-58. And liked it.....!

https://live.staticflickr.com/65535/49095737901_4d170c0a6f_c.jpg

https://live.staticflickr.com/65535/49095737956_0fa564daef_c.jpg

PBR certainly offers more opportunities for depicting realistic surface texture than non-PBR but there are difficulties. For one thing the light engine/shaders in P3Dv4.5 don't seem able to bring out the best in PBR, at least IMHO. Detailing lines and rivets to get just the right amount of texturing is a challenge, especially when you've no access to the real thing and only got a limited number of images to go on. Oddly this I think is why alpha/spec in FSX can work; PBR requires (again it seems to this old git) a far greater knowledge of how the real thing reacted to light to get it looking right. Here's Super Sue in PBR; there are minor upgrades to the texture but nothing really significant. See what you think....

https://live.staticflickr.com/65535/49095739201_a5397e0b5c_c.jpg

https://live.staticflickr.com/65535/49095738141_068f25d86f_c.jpg

https://live.staticflickr.com/65535/49095223263_2d5f045f80_c.jpg

https://live.staticflickr.com/65535/49095223263_2d5f045f80_c.jpg

DaveQ

Mach3DS
November 20th, 2019, 08:13
Looks great Dave!!

Sundog
November 20th, 2019, 09:22
Nice work on the PBR. BTW, check out the updated shots of the Blackbird on Facebook (@Glowing Heat). It is looking super realistic with the PBR added as well.

centuryseries
November 23rd, 2019, 01:37
Nice work on the PBR. BTW, check out the updated shots of the Blackbird on Facebook (@Glowing Heat). It is looking super realistic with the PBR added as well.Please note that this is a brand new mesh based on the A-12 mesh, not the 2008 model!

Sundog
November 23rd, 2019, 09:51
Please note that this is a brand new mesh based on the A-12 mesh, not the 2008 model!

Oh cool, I didn't know that. The images you have been showing looked very realistic, none the less. :very_drunk:

centuryseries
November 24th, 2019, 09:18
http://www.glowingheat.co.uk/screenshots/sr-71\sr-71b

http://www.glowingheat.co.uk/screenshots/sr-71/sr-71b.jpg


http://www.glowingheat.co.uk/screenshots/sr-71/sr-71l.jpg


http://www.glowingheat.co.uk/screenshots/sr-71/sr-71g.jpg

Sundog
November 24th, 2019, 10:26
I feel some rapid transcontinental crossings coming on in those images. :encouragement: