RobM
February 8th, 2018, 11:25
I'm sure this problem has been discussed before, but I can't find the thread.
Whenever there's a wake on the water, whether from boats or plane floats, there are extreme flickering
shadows (for lack of a better description) moving over the wakes.
I've turned off dynamic lighting, and reflections and shadows from everything, and I've deleted the P3Dv4
shader folder so P3Dv4 could rebuild it, but none of these worked.
I think this effect may has been around for awhile in my install, but I only really started noticing it when I
moved some of the Deltasim ships to P3Dv4.
I am using REX Enhanced Direct Textures, White Caps wave animations; could this be the cause? I haven't
tried changing or removing it yet
Anyone have any ideas what may be causing this or how it can be fixed? It doesn't effect performance but
it's kind of distracting.
Thanks - Rob
Whenever there's a wake on the water, whether from boats or plane floats, there are extreme flickering
shadows (for lack of a better description) moving over the wakes.
I've turned off dynamic lighting, and reflections and shadows from everything, and I've deleted the P3Dv4
shader folder so P3Dv4 could rebuild it, but none of these worked.
I think this effect may has been around for awhile in my install, but I only really started noticing it when I
moved some of the Deltasim ships to P3Dv4.
I am using REX Enhanced Direct Textures, White Caps wave animations; could this be the cause? I haven't
tried changing or removing it yet
Anyone have any ideas what may be causing this or how it can be fixed? It doesn't effect performance but
it's kind of distracting.
Thanks - Rob