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Daiwilletti
February 4th, 2018, 18:43
Whilst we are thinking about what can be done in the Dialogues xml files (see thread on Splash Screens), one thing has always bugged me.

The file DlgCamp2 is an important screen for running options when setting up a campaign. It refers to a number of dialogues files.

One of the files, which comes off the label "lblActiveMissions", is "Dlgcamp_missions.xml". There is NO such file in the Dialogues folder. The only thing I can think of is that it is a function which is retained within the exe or some dll?

I think the active missions show in a drop down menu of missions available when you select a frontline sector of the campaign map. Hence maybe a dialogue xml file is not necessary - but it is strange that a non-existent DLGcamp_missions.xml is referred to.