PDA

View Full Version : [Released] SBuilderX V 3.15



roger-wilco-66
November 14th, 2017, 22:07
To all scenery designers here:

SBX 315 has been released.


http://www.ptsim.com/downloads/SBX315.zip


It is also a Github project now, source code is here:

https://github.com/LuisVSa



Cheers,
Mark

Dimus
November 14th, 2017, 23:30
Great news Mark! And very nice of him to share the code. This way at least there could be more developers involved in this great tool and keep it alive and updated.

roger-wilco-66
November 14th, 2017, 23:32
Yes, I think making SBX a public Github project is a tremendous step forward. There is huge potential in this application.




Cheers,
Mark

gman5250
November 15th, 2017, 03:35
Thanks Mark, got it and installed.

I'll spend some time with it today and post up any bits that may be of interest. I've got a bunch of work that needs to be done in SBX, I'm looking forward to the improvements. Very, very much appreciated!:encouragement:

falcon409
November 15th, 2017, 03:41
Installed, replaced the various pointers in the cfg file to show current folder name change and I get this:

http://i54.photobucket.com/albums/g84/ejwells409/SBX_error.jpg

sidoti
November 15th, 2017, 04:44
Installed, replaced the various pointers in the cfg file to show current folder name change and I get this:

http://i54.photobucket.com/albums/g84/ejwells409/SBX_error.jpg

Hi!
You have to move all the server "dll" 's from the folder "Tiles" to the main folder where the main program is located.

Giorgio.

roger-wilco-66
November 15th, 2017, 04:53
Did you copy the new version over the old one?
I did not have this effect on my system.

Cheers,
Mark

falcon409
November 15th, 2017, 05:06
Hi!
You have to move all the server "dll" 's from the folder "Tiles" to the main folder where the main program is located.
Giorgio.
Why? Nothing about that in the readme and the "Tiles" folder was included in this download. . . .that's where they belong.

falcon409
November 15th, 2017, 05:17
Did you copy the new version over the old one?
I did not have this effect on my system.
Cheers,
Mark
Yes I did. I also changed the folder name, which meant I had to make those changes in the various cfg files as well as the "SBX" and "SBP" files for the one scenery I'm trying to build.

roger-wilco-66
November 15th, 2017, 05:28
The tile server dlls should stay in their designated directory. What makes me wonder is that the error references to the Nokia Map Service, which is not used in this SBX build.

Ahh, and you should delete the old sbuilderx.ini file prior to the start of the new sbuilderx.exe!



Cheers,
Mark

falcon409
November 15th, 2017, 05:47
The tile server dlls should stay in their designated directory. What makes me wonder is that the error references to the Nokia Map Service, which is not used in this SBX build.
Ahh, and you should delete the old sbuilderx.ini file prior to the start of the new sbuilderx.exe!
Cheers,
Mark
If you're referring to the configuration file, I did that already.

roger-wilco-66
November 15th, 2017, 05:54
Do you still have the old nokia dll in the tile server directory?

If so, can you delete it and start sbx again?




Best,
Mark

falcon409
November 15th, 2017, 06:15
Yep, deleted the Nokia references, corrected one mistake "I" made in the "SBX" file information and imported the sbx file with no problems then saved it as a project in order to build a new/correct "SBP" file. All is well. Thanks!

Dimus
November 15th, 2017, 06:49
So now we may hope to see more scenery from you Ed?

roger-wilco-66
November 15th, 2017, 07:15
Yep, deleted the Nokia references, corrected one mistake "I" made in the "SBX" file information and imported the sbx file with no problems then saved it as a project in order to build a new/correct "SBP" file. All is well. Thanks!

Glad it worked, Ed. We'll update the readme.txt with these instructions.


Cheers,
Mark