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StormILM
April 13th, 2017, 01:17
Heads up to everyone, the Aeroplaneheaven Helldiver is released and if you buy it from their site, you get the F3F ($19.95 value) for free! I'm downloading now, will advise on how she is later.

http://www.aeroplaneheaven.com/

Josh Patterson
April 13th, 2017, 01:33
I'm downloading now too. Looks like the C-46 is getting pretty close as well!

YoYo
April 13th, 2017, 01:34
Pity than nobody wanted to bet with me :biggrin-new: !

Proper link: http://www.aeroplaneheaven.com/product_helldiver.php :applause: .

BUT:


Error
Product is not available in Europe.

Wrrrr..... : ((((

Why no Pay Pal option for example?

StormILM
April 13th, 2017, 01:48
She's a good looking model inside and out with a lot of nice features. Some might think the stall speed/low speed handling is a bit off but according the the CAF SB2C Pilots, the stall speed is about 65kts and the low speed handling is actually pretty good. This model is not far from that in general. The sounds seem a little weak in the cockpit but that can be thought of as what it sounds like with a leather helmet on. The exterior sounds seem quite good. Anyhow, it's a good one in my book, reasonably priced and not too steep a learning curve to get used to. I still have some systems and feature learning to do but I like it already.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49112&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49113&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49114&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49115&stc=1

StormILM
April 13th, 2017, 01:50
VC Shots:
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49123&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49122&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49121&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49120&stc=1

GB
April 13th, 2017, 02:04
It seems that EU customers are not eligible for the free product offer, too bad. AH's store is only associated with selfy and selfy's page prevents purchases from the EU.

StormILM
April 13th, 2017, 02:29
The only issue I've uncovered at this point is that despite my following the manual on the use of the landing flaps, the system and sounds seem to work but the visual animation of the flaps is not moving when actuated by the proper lever sequence.

Josh Patterson
April 13th, 2017, 02:49
Okay noticed a couple glitches. When doing a mag check, my engine wants to quit when initially selecting the left mag. If I switch it rapidly to right and back to left it continues running. The external skin of the dive brakes is semi transparent when viewed from the cockpit. I don't know if AH did that to enhance the see through nature of the dive flaps with all the perforations, but when viewed through the pilot's canopy this outer layer disappears. (if you look at them with the canopy open the skin is visible on the outer portion of the flap that does not have "glass" between it and your eyeball. (This doesn't happen in the gunner's compartment though.) I did notice a dark tint on the pilot's canopy and this is probably what's causing it. One other thing I noticed is the bottom of the elevators on the tri-color birds is the same dark blue as the upper surface. I know the bottom of the outer wing panels are supposed to be intermediate blue, but I'm not sure about the elevators so maybe they're right? Other than that, flies nice. I'll have to read the manual as I think my first landing was a bit hot. I came over the fence about 125 and then it just floated down the runway till I got down to about 75 and the mains touched. It just seemed to want to fall out of the sky on my first attempt at around 100 so I upped the approach speed. I believe this one will require a little practice!

YoYo
April 13th, 2017, 07:45
Thx StormILM for screenies. It looks very well.
Must to have but I can't buy it (no EU store). Maybe when the patch will be present ;).

big-mike
April 13th, 2017, 08:05
Available at PCAviator.
Mike

YoYo
April 13th, 2017, 08:08
Available at PCAviator.
Mike

Nice! Thx for info. :wavey:
Very quick: http://www.pcaviator.com/store/product.php?productid=21205&cat=637&page=0&featured=Y .

dvj
April 13th, 2017, 08:28
I'll wait to get this from Just Flight. Already own the F3F and maybe get some points instead. Screens look nice.

d

YoYo
April 13th, 2017, 09:32
In installator (P3D) I have this info, looks like mistake and text for B-17 update :- ).


If you are upgrading from Version 1.5 to version 2.0 please read the following. If you aren't and this is a new install then keep mashing that next button !

*****
BACKUP ANY MODIFICATIONS YOU MAY HAVE MADE.
*****


Due to the nature of the upgrade most files have been updated or added to since version 1.5. The following files should be backed up only if you have made modifications to them .
1. aircraft.cfg
2. B17F.air files
3. Any user made repaints.
4. Any user made modifications of AH provided textures.


Thanks for taking the time to read this. If you need to backup please use the Exit button to exit. We'll wait, we promise.

YoYo
April 13th, 2017, 10:00
Short flight. I agree sounds could be better (and matched better).
VC is nice, but... no collimated gunsight (come on guys, we know, You can do this!) it looks a little odd in 3D cockpit in 2017 model, not from FS2004 ;- D.
3D of model very well done, crg. Few interesting animations also.

http://s5.ifotos.pl/img/Helldiver_aaraasa.jpg

http://s5.ifotos.pl/img/Helldiver_aaraaah.jpg

http://s5.ifotos.pl/img/Helldiver_aaraaar.jpg

http://s2.ifotos.pl/img/Helldiver_aaraaan.jpg

Roger
April 13th, 2017, 10:05
It's up at Jf now in new releases.

Cirrus N210MS
April 13th, 2017, 10:33
looks good

:jump:

StormILM
April 13th, 2017, 11:12
Regarding the sound, here's a good video of CAF's Helldiver flying. To me, with the 4 blade prop it sounds very similar to the F4U-4/5 Corsair's I've seen. So I decided to use the freeware F7F's sound pack which may not be completely accurate but it will suffice to give the VC and exterior environment a fuller sound.

YoYo
April 13th, 2017, 11:51
http://s5.ifotos.pl/img/Helldiver_aarqrwq.jpg

http://s2.ifotos.pl/img/Helldiver_aarqrwn.jpg

http://s2.ifotos.pl/img/Helldiver_aarqrww.jpg

YoYo
April 13th, 2017, 11:59
Regarding the sound, here's a good video of CAF's Helldiver flying. To me, with the 4 blade prop it sounds very similar to the F4U-4/5 Corsair's I've seen. So I decided to use the freeware F7F's sound pack which may not be completely accurate but it will suffice to give the VC and exterior environment a fuller sound.

Good idea but maybe Bazzar will do something with this?

StormILM
April 13th, 2017, 12:17
Anyone else having trouble getting the flaps to lower (visually) via the proper procedure? I can't no matter what but I can get the split dive flaps to deploy via the Spoiler (/) key. or am I missing something? Also, with the model Cold and Dark, I am seeing flames coming from the exhaust on both sides when I turn on the battery.

BUDSCH
April 13th, 2017, 12:37
I too am having the same problem. Can't see if it's effecting the flying but I can't see them coming down in any screen view.
BUD

WarHorse47
April 13th, 2017, 13:00
It's interesting to see how we all have slightly different perspectives on the same aircraft.

I can confirm the lack of animated landing flaps. I also noted aircraft.cfg entries for the leading flaps and was wondering if these were somehow animated as well?

What caught my attention is the flight dynamics. For such a large aircraft it is quite docile. On takeoff I was airborne in a short distance. Whenever the manifold pressure is about 40, it feels like a JATO rocket is pushing me along. When I try to cruise with reduced MP and Prop pitch, my speed drops to almost stall speed. Best way to keep level flight with the autopilot is an MP of 30 or greater. Quite a handful.

Textures inside and out are great. And on my system the sounds are great, too.

Only thing I have yet to figure out is the purpose of the Nav1/Vor1 frequency setting. There is no ILS gauge, but according to the manual it does link with the autopilot. Not sure how that comes together, so its back to the manual.

Lots of fun. No complaints. Just a general commentary. Thanks Baz and crew. :very_drunk:

bazzar
April 13th, 2017, 13:22
Hi everyone, glad you're enjoying the Beast. I will take a look at the flaps but they were all working perfectly on last test. be sure to use the correct procedure and select with the right lever first while the flap control is in neutral - this is very important. Then use the flap control, pushing it back into neutral once you have the angle required showing on the indicator. The flaps will then stop at wherever it was you returned the lever. Glass is tricky. Because we use a special alpha for perforated flaps, it can interfere with glass materials. We are working on it. Sounds I am not sure we would do a lot with as with different settings on sound systems, equalisers and just good old volume controls there are so many results. Also, it depends on where the sliders are in the sim. Anyway, as usual, all irritations will be scratched in due course.:engel016:

StormILM
April 13th, 2017, 13:36
Regarding the flaps procedure, I followed them right off the bat but no luck in multiple attempts. As mentioned before, I can hear the flap/hydraulic sounds and it seems that the aerodynamic effect is working but no visual movement. Question, are these animations (both the landing flaps and dive flaps) assigned to a particular FSX key control (other than the normal Flaps and Spoiler assignments?).

bazzar
April 13th, 2017, 14:03
Hmm interesting. I've got the prob now. I'll be back with more after this short break....:engel016:

bazzar
April 13th, 2017, 14:13
It's interesting to see how we all have slightly different perspectives on the same aircraft.

I can confirm the lack of animated landing flaps. I also noted aircraft.cfg entries for the leading flaps and was wondering if these were somehow animated as well?

What caught my attention is the flight dynamics. For such a large aircraft it is quite docile. On takeoff I was airborne in a short distance. Whenever the manifold pressure is about 40, it feels like a JATO rocket is pushing me along. When I try to cruise with reduced MP and Prop pitch, my speed drops to almost stall speed. Best way to keep level flight with the autopilot is an MP of 30 or greater. Quite a handful.

Textures inside and out are great. And on my system the sounds are great, too.

Only thing I have yet to figure out is the purpose of the Nav1/Vor1 frequency setting. There is no ILS gauge, but according to the manual it does link with the autopilot. Not sure how that comes together, so its back to the manual.

Lots of fun. No complaints. Just a general commentary. Thanks Baz and crew. :very_drunk:

Hi WH,

The "Beast" was indeed a handful for a pilot. At 40-43 inches she'll take off pretty quickly, the lift off that enormous wing is considerable but then for unassisted carrier takeoffs she needed it with a full ordnance load.

Here's an interesting video you may find useful if you can stand the hammy acting!

https://www.youtube.com/watch?v=33LJWjfCPX4

dvj
April 13th, 2017, 14:48
Short flight. I agree sounds could be better (and matched better).
VC is nice, but... no collimated gunsight (come on guys, we know, You can do this!) it looks a little odd in 3D cockpit in 2017 model, not from FS2004 ;- D.
3D of model very well done, crg. Few interesting animations also.

http://s5.ifotos.pl/img/Helldiver_aaraasa.jpg





The sounds seem like they are right from the F3F product.

Roger
April 13th, 2017, 15:26
Love the aircraft:applause:. No problem with the sounds and when the landing flap issue is solved all will be good. The dive brakes do show in spot view.

https://i.imgbox.com/4p7QdWm0.jpg (http://imgbox.com/4p7QdWm0)

WarHorse47
April 13th, 2017, 17:01
Hi WH,

The "Beast" was indeed a handful for a pilot. At 40-43 inches she'll take off pretty quickly, the lift off that enormous wing is considerable but then for unassisted carrier takeoffs she needed it with a full ordnance load.

Here's an interesting video you may find useful if you can stand the hammy acting!

https://www.youtube.com/watch?v=33LJWjfCPX4Thanks for the video, Baz. :encouragement:

Josh Patterson
April 13th, 2017, 18:03
Hey Baz. I saw your reply on the glass/dive flap texture issue. What is different between the pilot's canopy and gunner's canopy glass textures? The flaps looks A-OK from the gunner's viewpoint. (I like the separate animations for the gunner turning and gun deployment BTW!) I'll have to look into how to use my flaps. I just figured it didn't have any! Great bird, thanks!

Lee Mumbower
April 13th, 2017, 20:00
Thank you, I have waited for this plane so long, all I can say is it is GREAT!! Thanks again for your work and time, for all of us to enjoy this great masterpiece. Lee

bazzar
April 13th, 2017, 20:52
A hotfix for the flaps issue is now available. Do not contact your vendor, just visit our website or use this link:

http://www.aeroplaneheaven.com/free/helldiver/AH_SB2C_helldiver_hotfix.zip

Do not delete any files, the hotfix installer will install the necessary files to your current installation.

All future upgrades will contain this hotix.:engel016:

dvj
April 13th, 2017, 21:03
http://fsfiles.org/flightsimshotsv2/images/2017/04/14/Untitled-1.jpg

jeansy
April 13th, 2017, 21:22
looking at the paintkit

is it me or are there no panel lines on the main fus "AH_hellfuseA_T.psd" in the paintkit??????

http://www.fsfiles.org/flightsimshotsv2/images/2017/04/14/Image7.png



all 3 other .psds have panel lines but the main fuse doesnt

the pic above my post confirms there are panel lines in the release textures but not the paint kit

Baz are you going to update the paintkit?

bazzar
April 13th, 2017, 21:36
Very pretty shot DVJ.

Yes, I will be updating the kit when I get a minute.:engel016:

dmaloof
April 13th, 2017, 21:40
a must have :applause:

dvj
April 13th, 2017, 21:45
http://fsfiles.org/flightsimshotsv2/images/2017/04/14/Untitled-2.jpg

YoYo
April 13th, 2017, 22:21
I like on skins at this model all (maintenance) stencils - good job with this:

http://s6.ifotos.pl/img/Nowy-1JPG_aarqaae.jpg




http://www.aeroplaneheaven.com/free/helldiver/AH_SB2C_helldiver_hotfix.zip

Do not delete any files, the hotfix installer will install the necessary files to your current installation.

All future upgrades will contain this hotix.:engel016:

Thx!

StormILM
April 13th, 2017, 23:22
Bazzar, thanks for getting the Flap Hotfix to us so quickly! It works perfectly now.

StormILM
April 13th, 2017, 23:48
Carrier Work screens. BTW, one thing I would advise to users who intend to fly the Helldiver from AI Carriers, edit the landing gear contact points vertical speed damage setting to a significantly higher number (several times higher). The mains are fairly solid when trapping but as the model stops the nose tends to pitch down and when the tailwheel settles, it will usually fail and the model will fall backwards through the deck resulting in an crash. Minor detail to fix on otherwise flawless operations from AI Carriers.

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49148&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49149&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49150&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49151&stc=1

StormILM
April 13th, 2017, 23:49
Some more:
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49152&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49153&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49154&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49155&stc=1

StormILM
April 13th, 2017, 23:50
Last ones:
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49156&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49157&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49158&stc=1http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49159&stc=1

YoYo
April 14th, 2017, 00:00
BTW.
any advices for good FSX (P3D especially) WWII US Carrier?
I remember CV-6 from Vertigo studios (payware), but his website is down from a long time.


http://youtu.be/3McqVG88aRY

scotth6
April 14th, 2017, 00:06
Here are some alternatives:

https://flyawaysimulation.com/downloads/files/3025/fsx-cv-6-uss-enterprise/

http://www.fs-shipyards.org/index.php?ind=downloads&op=entry_view&iden=46

http://www.fs-shipyards.org/index.php?ind=downloads&op=section_view&idev=1

http://www.fsxcarrierops.com/boats.htm

Cheers,

jankees
April 14th, 2017, 00:43
Nice model!

http://i722.photobucket.com/albums/ww230/jcblom60/Belgie/jk1263.jpg (http://s722.photobucket.com/user/jcblom60/media/Belgie/jk1263.jpg.html)

bazzar
April 14th, 2017, 01:00
Nice paint!:engel016:

jeansy
April 14th, 2017, 01:20
Nice model!

http://i722.photobucket.com/albums/ww230/jcblom60/Belgie/jk1263.jpg (http://s722.photobucket.com/user/jcblom60/media/Belgie/jk1263.jpg.html)

nice did you use multiplying or overlaying the bump mapping as a new layer for the missing panel lines in the paint kit ?

I have some blue schemes which that method works fine however for the lighter or the RAAF Shrike green scheme, the bump mapping doesnt work and its alpha falls short again..........:banghead:

Paul K
April 14th, 2017, 01:24
A lovely French repaint there, Jankees - very well done. Would you consider doing a fictional British Pacific Fleet one too ?

bazzar
April 14th, 2017, 01:49
nice did you use multiplying or overlaying the bump mapping as a new layer for the missing panel lines in the paint kit ?

I have some blue schemes which that method works fine however for the lighter and green schemes, the bump mapping doesnt work and its alpha falls short again..........:banghead:

I would have thought that surely as a "re-painter" you could make bump maps to your own taste. Also, for that matter, . specular tiles, panel lines and other details. In my day, we started with the original bmp texture supplied with the add-on and painted over everything. An artist starts with a blank canvas do they not?:engel016:

Mike71
April 14th, 2017, 02:09
Regarding these on the model - seem to work correctly. On the real "Beast", the "SLATS" came down and up with the landing gear, not flap selection. To the best of my knowledge, they had no function with the gear up i.e., they did not modulate with angle of attack like an A-4, etc.

Josh Patterson
April 14th, 2017, 02:15
Is there a way to paint the tail hook to render it invisible? A repaint for an A-25 Shrike is a possibility! (I suppose it cold be done with a visible tail hook though.) Thanks for the flap fix!

bazzar
April 14th, 2017, 02:29
Not really Josh, a Shrike has quite a few other differences too. So I'd do an A25 scheme for the -4 with the big spinner just for fun.:engel016:

jeansy
April 14th, 2017, 02:36
I would have thought that surely as a "re-painter" you could make bump maps to your own taste. Also, for that matter, . specular tiles, panel lines and other details. In my day, we started with the original bmp texture supplied with the add-on and painted over everything. An artist starts with a blank canvas do they not?:engel016:

before getting your back up baz!

if you re read my post I was asking jankees if he used the bumpmap bmp as a layer to supplement the missing panel lines you didnt include in "fuseA.psd"

2 wrongs dont make a right however

BUT I would have thought that surely as a developer of your broad experience & know how.

know how his own nations roundels face(viscount) have matching alpha properties (dove) correct aircraft names to serials (meteor) and complete paintkits that all the parts marked (most of them so far) and release a completed paint kit (helldiver and some others)

im sorry Im just still a little jaded from not able to get a refund for your outstanding Zero fighter, I was away when the 30 days was up.

on a positive note, its great to see your consistent, I'll give you that :applause:

Now you can get your back up Baz :wavey:

Josh Patterson
April 14th, 2017, 02:51
Yeah. I know. It was based on the -1. I know one other area of difference is the exhaust stacks and the fact it didn't have those wicked dive flaps. (Kudos for the awesome job you guys did on them.) It would be cool to see one in USAAF colors, even if not totally correct. Kinda like the guy who did the texture for Cutter's F-100F on Milviz's 100D. Not correct, but still very pretty! BTW, I did notice the hot fix for the flaps also solved the texture bug on the flaps! Can't wait to see the C-46!! Oh, one other thing. The Beast looks absolutely fantastic when I have it on tower view on my second screen doing fly bys at KOSH! It catches the light just right when in close and it almost seems like it greys out at a distance as if you were watching it on a hot hazy day at EAA!

jankees
April 14th, 2017, 03:26
Guys, I drew the lines myself, still a few to do..

bazzar
April 14th, 2017, 03:40
all this fuss over a free paintkit? sorry Matt, I don't have the time or the energy to get my back up. Party on mate. :engel016:

jeansy
April 14th, 2017, 03:41
Guys, I drew the lines myself, still a few to do..

Thought so and hoping you werent

I started doing the same, Im using the bumpmap as a overlay and I really dont have the time waste to do all of the rivets for one particular paint scheme that I want to do

jeansy
April 14th, 2017, 03:44
all this fuss over a free paintkit? sorry Matt, I don't have the time or the energy to get my back up. Party on mate. :engel016:

:biggrin-new: didnt realize that your doing us such a favour by making an incomplete paintkit for free, but thank you non the less

Cees Donker
April 14th, 2017, 04:01
Took her out for a spin and put her down on the Lexington. I did this with the original settings, btw. Perfect! Thanks Barry! What a wonderful plane again! I wish Bob Folsom (Helldiver) could see this one.

:applause::applause::applause:

Cees

bazzar
April 14th, 2017, 04:24
Thanks Cees, yes it would have been good to have Bob see it but as I get older, I begin appreciate that there are more important things in life. I rather suspect his focus is elsewhere these days.:engel016:

jankees
April 14th, 2017, 05:41
more work in progress:
http://i722.photobucket.com/albums/ww230/jcblom60/Belgie/jk1272_1.jpg (http://s722.photobucket.com/user/jcblom60/media/Belgie/jk1272_1.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Belgie/jk1271.jpg (http://s722.photobucket.com/user/jcblom60/media/Belgie/jk1271.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Belgie/jk1275_1.jpg (http://s722.photobucket.com/user/jcblom60/media/Belgie/jk1275_1.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Belgie/jk1264.jpg (http://s722.photobucket.com/user/jcblom60/media/Belgie/jk1264.jpg.html)

Paul K
April 14th, 2017, 07:36
My first Aeroplane Heaven purchase, and I'm pleased with it. The SB2C has been overlooked for far too long in MSFS / P3D.

A.H. - as a refinement, would it be possible to separate the two canopies opening ? Currently Shift+E operates them both simultaneously. And if anyone has a suggestion for replacement engine sounds, I would be grateful.

Overall initial impressions ? Very good - well done, A.H.

http://i.imgur.com/NbKLB4gh.jpg

big-mike
April 14th, 2017, 07:46
Regarding the sound, here's a good video of CAF's Helldiver flying. To me, with the 4 blade prop it sounds very similar to the F4U-4/5 Corsair's I've seen. So I decided to use the freeware F7F's sound pack which may not be completely accurate but it will suffice to give the VC and exterior environment a fuller sound.

Cannot find this sound----do you have a link please.
Mike

jankees
April 14th, 2017, 09:13
this is fun!

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1299.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1299.jpg.html)

YoYo
April 14th, 2017, 09:23
this is fun!



Yeah!!!But pity that no TacPack! ;)

Yellow one:

http://s5.ifotos.pl/img/SB2CHelld_aaxhxxn.jpg

http://s2.ifotos.pl/img/SB2CHelld_aaxhxxw.jpg

http://s2.ifotos.pl/img/SB2CHelld_aaxhxxs.jpg

mal998
April 14th, 2017, 10:11
Nice job Baz! I would have liked to see the front and rear canopies open and close separately, but that's just my small preference. Other than that...Well done!

bazzar
April 14th, 2017, 13:01
Thanks mate. I may look at separating the canopies, there's a reason for it the way it is but I could probably do a workaround.:engel016:

Paul K
April 14th, 2017, 13:12
I may look at separating the canopies, there's a reason for it the way it is but I could probably do a workaround.:engel016:

It would be very much appreciated if you could manage it.

dvj
April 14th, 2017, 13:33
My first Aeroplane Heaven purchase, and I'm pleased with it. The SB2C has been overlooked for far too long in MSFS / P3D.

A.H. - as a refinement, would it be possible to separate the two canopies opening ? Currently Shift+E operates them both simultaneously. And if anyone has a suggestion for replacement engine sounds, I would be grateful.

Overall initial impressions ? Very good - well done, A.H.



As replacement sounds, I am using Vertigo Studios TBM Avenger sound set. I get wind noise with canopy open, wing fold, etc. Could use a few db boost however.

-d

IFlySWA
April 14th, 2017, 13:35
Took her out for a spin and put her down on the Lexington. I did this with the original settings, btw. Perfect! Thanks Barry! What a wonderful plane again! I wish Bob Folsom (Helldiver) could see this one.

:applause::applause::applause:

Cees

Thank you for posting this Cees. I never knew Helldiver's real name. Wherever you are Bob, thank you for your service sir. :US-flag:

Brian

YoYo
April 14th, 2017, 13:58
Thanks mate. I may look at separating the canopies, there's a reason for it the way it is but I could probably do a workaround.:engel016:

Baz, and think please about this:

http://s10.ifotos.pl/mini/Prepar3D-_aaxrnrn.jpg (http://ifotos.pl/z/aaxrnrn/)

front windshield hasn't "glass" textures from inside. The canopy has this effect (btw very nice) but front not.

THibben
April 14th, 2017, 15:22
Is there a way to split the pages, with two pages showing, so each page would be on an 8 x 10 page? With two pages switched across 10 inches the print is so small I can hardly read it. At least these old eyes cant...grin

Thanks in advance.

Tom

bazzar
April 14th, 2017, 17:09
Hi Tom.
Due to the complexity of the checklists, we will produce a printable version. The current manual is designed for screen viewing.:engel016:

THibben
April 14th, 2017, 18:57
Hi Tom.
Due to the complexity of the checklists, we will produce a printable version. The current manual is designed for screen viewing.:engel016:

Bazzar,

Thank you, that would be greatly appreciated. Do you have any idea as to how long that will be. Only asking so to know whether I should keep cutting and enlarging....grin

Tom

SSI01
April 14th, 2017, 19:39
Anyone else having trouble getting the flaps to lower (visually) via the proper procedure? I can't no matter what but I can get the split dive flaps to deploy via the Spoiler (/) key. or am I missing something? Also, with the model Cold and Dark, I am seeing flames coming from the exhaust on both sides when I turn on the battery.

Don't know about the battery issue, but SSI01 is also having the same problem with the landing flaps even though they are actuated in the proper manner. I get the sounds but no animation. Dive brakes working fine w/spoiler key. Since I also have the VS TBM, I will probably switch the TBM's sound pack over to the SB2C. Both Wright engines so it should work.

An EXCELLENT rendition of the SB2C, and long overdue. I noted no A-25 texture. Are you contemplating an add-on pack in the future, or are you letting the community take care of that?

StormILM
April 14th, 2017, 19:45
SS101, go back to post 32 in this thread, Bazzar has the link posted for the Flap Hotfix.

pilto von pilto
April 14th, 2017, 20:33
ss101 : see baz's post #52 but long story short a sbc2-3 and 4 is not an A-25. Quite some differences to the point that Curtiss internally referred to the A-25 as S84 to help with the confusion in drawings and specifications. So an A-25 texture whilst nice would be wrong ... not on the level of the kardashians, but wrong all the same. :encouragement:

bazzar
April 14th, 2017, 20:51
Bazzar,

Thank you, that would be greatly appreciated. Do you have any idea as to how long that will be. Only asking so to know whether I should keep cutting and enlarging....grin

Tom




Here's a quick'n'dirty text conversion of the checklists. :engel016:

Paul K
April 14th, 2017, 23:31
As replacement sounds, I am using Vertigo Studios TBM Avenger sound set. I get wind noise with canopy open, wing fold, etc. Could use a few db boost however.

-d

Thank you, I hadn't thought of that - I'll give it a try.

YoYo
April 14th, 2017, 23:33
Up position:

https://navypilotoverseas.files.wordpress.com/2011/01/40479a32fc32ef5c_large.jpg

Down position:

https://upload.wikimedia.org/wikipedia/commons/2/2a/SB2C-4E_Helldiver_of_VB-6_in_flight_in_1945.jpg

Baz, next idea, could pilot travel up/down like in F3F-2 of AH when canopy is open?
Id like to see also next VC view for landing (as in real) on the up chair position (next after default).

Here is another example that no "glass effect texture" on the windshield (which i like it). Only on the canopy (see difference between sky, a little strange):

http://s2.ifotos.pl/mini/Nowy-1JPG_aaxrwxr.jpg (http://ifotos.pl/z/aaxrwxr/)

Regards! :wavey:

bazzar
April 14th, 2017, 23:43
We backed off the windscreen density because we have had so many requests not to have a darker windscreen as carrier landings become difficult. I'll have a think about the pilot height movement. We are right on the edge with animation numbers on this one so we need to be careful.:engel016:

Cees Donker
April 14th, 2017, 23:46
I use shift+enter to raise the point of view, works like a charm! It won't be visible from the outside though.

:wavey:

Cees

YoYo
April 14th, 2017, 23:59
I use shift+enter to raise the point of view, works like a charm! It won't be visible from the outside though.

:wavey:

Cees

Yea, but it isnt work if You are user of Track IR.
For sure I can create new view for cfg but will be nice to have this in package as orginal view.

Paul K
April 15th, 2017, 01:18
Another query regarding the Helldiver's performance; is A.H. absolutely certain about the take-off characteristics ? Admittedly I'm flying it without any weapon load, but even so, for a heavy aircraft, she seems to get airborne remarkably quickly. Any comments or clarification would be welcome.

I hasten to add that I'm very much enjoying this model - my first criterion is always 'Was it value for money ?' In this case, definitely so.

bazzar
April 15th, 2017, 01:50
Hi Paul,

The FDs are to book values. the wing area is huge which provides a large amount of lift. The motor has been built to factory specs and does develop a great deal of torque and initial thrust.With flap she'll get off at 65-70 knots. However, you need to be careful because the power does not come on that quickly and flying speed, especially in a climb needs to be monitored. On land takeoffs you should run the engine with no more than 40 inches of mercury for a realistic takeoff. You can't have a carrier aircraft under-powered- otherwise much hovering will ensue off the bow! Also carrier approaches and landing at near stall speeds needs thrust to remain stable.

We'll see how things travel and have another look later if necessary. Longitudinally she's not exactly stable. You have to have good thrust to make sense of low speeds.

Paul K
April 15th, 2017, 02:33
Bazzar, thanks for the information. Thinking a bit further, my impressions might also be influenced by her reaching take-off speed very quickly, rather than her having a particularly low take-off speed. I shall keep an eye on the dials.

bazzar
April 15th, 2017, 03:32
The design suffered from less than exciting performance early in its career. Only solved with the SB2C-3 and 4 which had the bigger, much more powerful engine.
:engel016:

YoYo
April 15th, 2017, 04:51
http://s10.ifotos.pl/img/SB2CHelld_aaxxpsn.jpg

http://s5.ifotos.pl/img/SB2CHelld_aaxxpsw.jpg

SSI01
April 15th, 2017, 04:56
SS101, go back to post 32 in this thread, Bazzar has the link posted for the Flap Hotfix.

Found & installed. Thanks.

jankees
April 15th, 2017, 05:12
I just uploaded a few paints on Ozx (http://aussiex.org/forum/index.php?/profile/750-jankees/content/&type=downloads_file), for those that are interested.

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1349.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1349.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1331.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1331.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1314.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1314.jpg.html)

SSI01
April 15th, 2017, 05:13
ss101 : see baz's post #52 but long story short a sbc2-3 and 4 is not an A-25. Quite some differences to the point that Curtiss internally referred to the A-25 as S84 to help with the confusion in drawings and specifications. So an A-25 texture whilst nice would be wrong ... not on the level of the kardashians, but wrong all the same. :encouragement:

Wouldn't want to be so gauche. Thanks.

mal998
April 15th, 2017, 05:45
For those who have Helldiver performance questions, you really need to watch the video "How to Fly the Curtiss Helldiver - SB2C"

It answers a lot of those questions.

https://www.youtube.com/watch?v=33LJWjfCPX4

THibben
April 15th, 2017, 06:00
Here's a quick'n'dirty text conversion of the checklists. :engel016:

Thank you,

Tom

newcomer
April 15th, 2017, 06:22
What a beautiful beast :applause:
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=49203&stc=1

YoYo
April 15th, 2017, 07:51
btw. nice feature, at high alt the crew wears oxygen masks and gogles.

http://s10.ifotos.pl/img/SB2CHelld_aaxxwrq.jpg

YoYo
April 15th, 2017, 11:54
Here are some alternatives:

https://flyawaysimulation.com/downloads/files/3025/fsx-cv-6-uss-enterprise/

http://www.fs-shipyards.org/index.php?ind=downloads&op=entry_view&iden=46

http://www.fs-shipyards.org/index.php?ind=downloads&op=section_view&idev=1

http://www.fsxcarrierops.com/boats.htm

Cheers,

Thanks. Time to Carrier ops :- ). I take USS Yorktown 1944 (from Pilotable-Triblepack-Midway-aircraftcarriers package from simviation), works and looks ok (P3D).

http://s5.ifotos.pl/img/SB2CHelld_aaxnpqw.jpg

http://s5.ifotos.pl/img/SB2CHelld_aaxnpqq.jpg

http://s2.ifotos.pl/img/SB2CHelld_aaxnrwa.jpg

http://s5.ifotos.pl/img/SB2CHelld_aaxnxpn.jpg

This skin "114" was used on Yorktown.

YoYo
April 15th, 2017, 13:34
http://s6.ifotos.pl/mini/Prepar3D-_aaxnrwr.jpg (http://ifotos.pl/z/aaxnrwr/) http://s2.ifotos.pl/mini/Prepar3D-_aaxnrwx.jpg (http://ifotos.pl/z/aaxnrwx/)

Default | Landing/taxi view

Ok I did additional view for landing or taxi when the pilot is on up position (btw. if You want it Baz You can use it). Use it when canopy is open.
Aircraft.cfg and change this entry (from 001-003 to 001-004, use all Camera Definitions):


[CameraDefinition.001]Title = "Pilot Landing View"
Guid = {890d5a88-201a-4e63-8107-acf97b3cf32a}
Origin = Virtual Cockpit
MomentumEffect = false
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.5
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz= 0.0, 0.097, 0
InitialPbh= 15.9, 0, 0


[CameraDefinition.002]
Title = "Engine Controls"
Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F078}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.5
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=35
HeadingPanRate=60
InitialXyz=0.0, 0, -0.1
InitialPbh=45, 0, 320


[CameraDefinition.003]
Title = "Cockpit overview"
Guid = {135267CA-3668-4bfc-BD50-48ACCAF97952}
Origin = Virtual Cockpit
MomentumEffect = false
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.3
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz= 0.15, 0.15,0
InitialPbh= 45, -0.5, 308


[CameraDefinition.004]
Title = "Rear cockpit"
Guid = {84F4F6E3-8C6E-4370-AD81-E11CA9FDD4AB}
Origin = Virtual Cockpit
MomentumEffect = false
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.3
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=60
InitialXyz= 0.00, -0.15,-2.50
InitialPbh= 0, -0.5, 308

Now is better view for approaches:

http://i921.photobucket.com/albums/ad52/rafikst/SB2C%20Helldiver/Prepar3D%202017-04-15%2022-41-06_zpsdyxyxrxq.jpg (http://s921.photobucket.com/user/rafikst/media/SB2C%20Helldiver/Prepar3D%202017-04-15%2022-41-06_zpsdyxyxrxq.jpg.html)

Mach3DS
April 15th, 2017, 14:03
Those are the best pilot figures I've seen in FS. Nice job!

bazzar
April 15th, 2017, 14:36
Thanks YoYo, I will put these in when we do an SP if people want. I personally prefer the view out to the side ( carrier approach view) as I can see the whole deck and judge the approach angle of attack and trap angle for the tailhook.

THibben
April 15th, 2017, 15:05
You have a note for special views. "In the virtual cockpit view, just cycle through using the "A" key." I can't get that to work. I am using EZdok, does that make a difference? Is there something in the keyboard assignments that I may not have assigned?

Thanks for any help.

Tom

jeansy
April 15th, 2017, 16:05
Very pretty shot DVJ.

Yes, I will be updating the kit when I get a minute.:engel016:


Hows the update for the "" Pro" quality paint kit to create your own liveries and schemes." going?

bazzar
April 15th, 2017, 21:12
Once I have attended to pressing family matters I suspect.:engel016:

bazzar
April 15th, 2017, 21:18
You have a note for special views. "In the virtual cockpit view, just cycle through using the "A" key." I can't get that to work. I am using EZdok, does that make a difference? Is there something in the keyboard assignments that I may not have assigned?

Thanks for any help.

Tom

If you go to the settings/controls/keyboard assignments dropdown in the sim Tom, you can assign your keystrokes to a whole host of functions there.:engel016:

YoYo
April 15th, 2017, 22:46
Thanks YoYo, I will put these in when we do an SP if people want. I personally prefer the view out to the side ( carrier approach view) as I can see the whole deck and judge the approach angle of attack and trap angle for the tailhook.

With Track IR it's possible easy :D. This landing/taxi VC view is the next with key "A" after the default view. Thx. :very_drunk:

jankees
April 16th, 2017, 01:06
do you have room for more paints in your hangars?

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1395.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1395.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1394.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1394.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1378.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1378.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1374.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1374.jpg.html)

bazzar
April 16th, 2017, 01:15
Good stuff Jankees, these look excellent.:engel016:

THibben
April 16th, 2017, 06:01
If you go to the settings/controls/keyboard assignments dropdown in the sim Tom, you can assign your keystrokes to a whole host of functions there.:engel016:

Thanks Bazzar,

I was thinking that was a key you had already assigned which I couldn't find. I will assign it as you have mentioned.

Thanks,

Tom

jankees
April 16th, 2017, 08:02
another one slowly taking shape:
http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1430.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1430.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1432.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1432.jpg.html)

StormILM
April 16th, 2017, 11:09
another one slowly taking shape:
http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1430.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1430.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1432.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1432.jpg.html)

Beautiful work as usual! That's very similar to the paint I had on my old Monogram models SB2C model kit when I was a kid. Brings back memories.

WarHorse47
April 16th, 2017, 13:27
Wonder if anyone is planning to do a repaint for this one..??

http://upload.wikimedia.org/wikipedia/commons/0/0e/Curtiss_SB2C_Helldiver_CAF.jpg

bazzar
April 16th, 2017, 13:39
If you remember WH we had that scheme on our original pre-release model. The problem is it has the later single piece cockpit canopy as in an SB2C-5, so we didn't release it.:engel016:

eddie
April 16th, 2017, 13:48
Great work on this project bazzar! Really enjoying it! Since you are working on the paint kit, plus with other skins being made, can I finally have the updated skin for Baders Bus (CFS2) you did like 16 years ago!?! Been waiting on that for a while,lol Also would like my updated copy of the DH Hornet for CFS2, still stuck with the beta sir!!:biggrin-new:

bazzar
April 16th, 2017, 13:53
Ah those were the days. I found the SDK for CFS2 and 3 the other day, in the bottom of a drawer. We were elated if we got a 50,000 poly model to export back then! :engel016:

WarHorse47
April 16th, 2017, 14:54
If you remember WH we had that scheme on our original pre-release model. The problem is it has the later single piece cockpit canopy as in an SB2C-5, so we didn't release it.:engel016:Is it just the canopy? Maybe there's a -5 model in the future?

bazzar
April 16th, 2017, 15:03
The -5 had quite a few more modifications so I am not sure we would do one. It depends how things go with this package.:engel016:

eddie
April 16th, 2017, 15:26
Ah those were the days. I found the SDK for CFS2 and 3 the other day, in the bottom of a drawer. We were elated if we got a 50,000 poly model to export back then! :engel016:

Yes, they sure were! I remember Ted Miller telling me when he designed his JU88C2 for CFS2, he used a program you had to type in 0's or 1's to create a model but don't remember what program it was? But I have enjoyed all the AH products you guys have made over the years, and look forward to future one's too! Hope you and your family had a Happy Easter!

Bomber_12th
April 16th, 2017, 15:27
I have been enjoying the AH Helldiver very much!

For those interested in the CAF SB2C-5, there is actually a whole Facebook page just dedicated to it (and of course numerous photos): https://www.facebook.com/sb2chelldiver/

She has of course been the only flying SB2C for as long as she has been in operation with the CAF (but that will be changing in the next 2-3 years, with two more set to fly within that span of time). For most of her CAF flying career, it didn't have the lower landing gear doors/fairings. These, as it turns out, were commonly removed and discarded while in-service, becoming too much of a nuisance, and as a result these doors/fairings ended up becoming as rare as hens teeth (the Smithsonian doesn't even have any for their Helldiver). Fortunately, thanks to Vulture's Row Aviation, which is deep into the rebuild of an SB2C-1A (one of the two examples currently under restoration to fly), just as they had to do for their own restoration, they also made a set from the original blueprints for the CAF Helldiver, so for the last few years now it has those doors again.

One of the paint schemes included with the AH product, the one with the "U.S. Navy 5" on the tail (USS Hancock variant), is actually one of the schemes that the CAF Helldiver used to sport, many years ago.

Bomber_12th
April 16th, 2017, 15:38
Here's a little hometown connection - nearly as far from any ocean as you can get in the US, there was a fleet of Helldivers (among other Navy aircraft) stationed at the joint-services base, NAS Minneapolis (modern-day KMSP-International), as seen in this photo from 1946. The aircraft at the time this photo was taken were painted dark sea blue with yellow-orange reserve markings (same colors/scheme type as: http://www.sim-outhouse.com/sohforums/showthread.php/91819-FG-1D-Corsair-quot-NAS-Livermore-1946-quot-zip).


https://c1.staticflickr.com/3/2882/33952525241_6e5ba62b94_h.jpg

SSI01
April 16th, 2017, 18:38
Just one question so far, I've read this thread through and can't find anyone referencing this issue. Reading the manual tells me I need to have the fuel pump on when shifting fuel feed from one tank to another. I couldn't find anything in the "Flying the Helldiver" file telling me which way to turn the selector, or whether I should use the "L/R" mouse click method or the l. mouse button and "drag" method. I've been running the fuel pump as specified during tank changes but for some reason the fuel selector valve on my installation does not cycle smoothly between tanks. I've tried dragging the valve to the pertinent tank, and also using right-click/left-click on the selector handle and the selector tends to be rather random re: which tank it lands on. It will switch from "fuse" to "off" to "aux", back to "fuse" using the l/r click; dragging it will cause it to point at "off," then at "l. wing," then back to "off," then back to "fuse." Do I not have the cursor in the right spot to switch tanks?

jankees
April 16th, 2017, 23:23
two more paints now available at the OZx site:

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1446.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1446.jpg.html)

#205 off the USS Essex

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1443.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1443.jpg.html)

#12 off the USS Randolph

strykerpsg
April 17th, 2017, 01:29
two more paints now available at the OZx site:

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1446.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1446.jpg.html)

#205 off the USS Essex

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1443.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1443.jpg.html)

#12 off the USS Randolph

Jankees, you always amaze me with the detail and scope of your repaints. It's because of you and other painters that draws me to an aircraft I might not even consider buying. I too built this airframe as a plastic model a few times and seeing all of these great paints is driving me to want her again. Thank you for bringing back great memories as a young man. Also, what scenery is that? That lake and coastline look absolutely magnificent!

Baz, thanks for the painstaking efforts to reproduce a great attack aircraft. It really is amazing all the fantastic planes coming out recently and this one is truly amazing too.

jankees
April 17th, 2017, 02:18
Jankees, you always amaze me with the detail and scope of your repaints. It's because of you and other painters that draws me to an aircraft I might not even consider buying. I too built this airframe as a plastic model a few times and seeing all of these great paints is driving me to want her again. Thank you for bringing back great memories as a young man. Also, what scenery is that? That lake and coastline look absolutely magnificent!

Baz, thanks for the painstaking efforts to reproduce a great attack aircraft. It really is amazing all the fantastic planes coming out recently and this one is truly amazing too.

stryker,

thank you for your kind comments. The scenery is Aeropelican from Orbx, with Warnervale in the background.
The paints will dry up a bit for a while now, the field season is getting closer...

YoYo
April 17th, 2017, 03:40
two more paints now available at the OZx site:
#205 off the USS Essex


Thx. SB2C and USS Essex:

http://s5.ifotos.pl/img/SB2CHelld_aaxeqhn.jpg

http://s6.ifotos.pl/img/SB2CHelld_aaxeqpq.jpg

Regards!

mikewmac
April 17th, 2017, 05:51
WOW YoYo! Love that second screenshot. :encouragement::encouragement::encouragement:

YoYo
April 17th, 2017, 10:08
WOW YoYo! Love that second screenshot. :encouragement:

Thx. Will be better. Im working on better textures in Hi res for CV-9 USS Essex with camo, and totaly new deck:

http://s5.ifotos.pl/img/Nowy-3jpg_aaxweas.jpg
http://s2.ifotos.pl/img/Nowy-3jpg_aaxweaa.jpg

Its a mod.

https://www.the-blueprints.com/blueprints-depot-restricted/ships/ships-us/uss_cv_9_essex_aircraft_carrier_1944-50393.jpg

StormILM
April 17th, 2017, 11:52
Yo Yo, is that Michael Davies' Essex?

DaveB
April 17th, 2017, 12:19
Hmm.. a sucker for anything with an RN history even though the RN thought so highly of the 26 units they received under lend-lease, it never saw active service!! RN Helldivers were serial numbered JW100-125 from the information I have. The RN paint included in the pack is JW195??

Owners of Warbirsims Mustang Tales will have USS Shangri-La.. another option for a surface vessel to fly off.

Agree with comments made about the throttle response. Shove the throttle up while in outside view and you can see the model lift. With an MP of 40 set.. it will get off the deck fully loaded and land without flaps. Best advice.. don't use em unless you're in a dive:engel016:

ATB
DaveB:)

YoYo
April 17th, 2017, 12:28
Yo Yo, is that Michael Davies' Essex?

No, by Collin Glendinning for CFS :- ). Btw. I must find him to ask for publish it. I use TacPack to set up as AI but maybe someone will create working VOR (for TacPack users) in Helldiver to catch VOR of this carrier? Will be nice also.

The preview of modifications (P3D ready):

http://s2.ifotos.pl/img/Essex1jpg_aaxspes.jpg

http://s2.ifotos.pl/img/Essex3JPG_aaxspwh.jpg

http://s2.ifotos.pl/img/Essex2JPG_aaxspww.jpg

http://s10.ifotos.pl/img/Essex4JPG_aaxspsr.jpg

DaveB
April 17th, 2017, 12:41
Nice work on Essex YoYo:encouragement:

EDIT: This model is already converted to FSX by Lazarus YoYo (its in the library here) so a repaint shouldn't need any special permissions;)

EDIT#2.. the need for no flaps I mentioned earlier was probably that SOME flap was down but not visible. Found the patch posted by Baz to correct this;)

ATB
DaveB:)

YoYo
April 17th, 2017, 14:19
Nice work on Essex YoYo

EDIT: This model is already converted to FSX by Lazarus YoYo (its in the library here) so a repaint shouldn't need any special permissions

ED

Good to know but I did some of changes in sim.cfg ect.

http://s6.ifotos.pl/img/SB2CHelld_aaxshax.jpg

http://s10.ifotos.pl/img/SB2CHelld_aaxshar.jpg

It will be nice to add something on the deck also :- ).

DaveB
April 17th, 2017, 15:05
That looks great without the nav lights showing:encouragement:

I guess it depends on what the etc was. There's not a lot you can change in the sim.cfg and you'd have to change it to add the paint unless you've disregarded the original. Even if you changed the speed, accel settings, height in the water and wake.. you can add that with the repaint along with an advisory text saying what you've done and/or what needs to be done to get it to that state.. eg, backup the original sim.cfg. Most people change the speed as a matter of course so it a) matches the rest of the fleet and b) to get some decent wind over the bow;)

ATB
DaveB:)

Butcherbird17
April 17th, 2017, 16:28
That looks really good YoYo. I did a repaint pack for that Essex class carrier and it's here in the the library. It
includes the CV9, CV10, CV11, CV12, CV16, CV17 and CV18. I have them set up like they would have looked
during the war. The deck numbers would have been darker in color and there was no Island or Hull numbers.
These were added after the war and the Measure 33-3a paint would have been painted over in grey.

I look forward to adding your paint to my collection.

Joe

Pips
April 17th, 2017, 19:59
Wow! The SB2C is out!

I disappear for a very long Easter break, come back and find this beauty is available. Feels almost like Christmas. Now to plead with my better half. :)

Really like the pic's of the aircraft. Looks fantastic. And new paint jobs already! Wonderful.

Sounds like Baz et al have done a wonderful job with the flight characteristics. But how does it fly with the gunners canopy open and his gun cover dropped? I've read that that caused quite violent buffeting on the tailplane, much to the consternation of pilots.

Helldiver
April 17th, 2017, 20:37
I guess that I'm the only one that flew in SB2C's in the forum
I'm now 88 years old. I'm blind in one eye and have only 35% in the other eye. So reluctantly I had to give up FSX.
About 17 years ago, I sent everything I had on Helldivers to some guy in South America. I guess he was too busy o make the model. I never heard from him again.
Now I saw some of the pictures taken of the Airplane Heavens aircraft. I know that they were taken from my pictures I sent the guy. There is something missing. I'm the only one that can know what it is cause I removed it.
The only criticism is the armor setting on the guns. They were chucked out right away. he stenciling is pretty heavy. It looks like it just came from A&R Other than that it looks like a Helldiver to me. I'd love to see one made up aboard the USS Leyte. my old ship.
Sorry for the poor spelling. But it's the best I can do.

StormILM
April 17th, 2017, 21:09
I guess that I'm the only one that flew in SB2C's in the forum
I'm now 88 years old. I'm blind in one eye and have only 35% in the other eye. So reluctantly I had to give up FSX.
About 17 years ago, I sent everything I had on Helldivers to some guy in South America. I guess he was too busy o make the model. I never heard from him again.
Now I saw some of the pictures taken of the Airplane Heavens aircraft. I know that they were taken from my pictures I sent the guy. There is something missing. I'm the only one that can know what it is cause I removed it.
The only criticism is the armor setting on the guns. They were chucked out right away. he stenciling is pretty heavy. It looks like it just came from A&R Other than that it looks like a Helldiver to me. I'd love to see one made up aboard the USS Leyte. my old ship.
Sorry for the poor spelling. But it's the best I can do.

Helldiver, many of us here were wondering how you've been as we hadn't seen you on here in some time. I think I can speak for everyone that we're elated to see you back and giving us your first hand knowledge of this aircraft. In short, we really wanted this model to come out for you (something we've all wanted for some time). Anyhow, to my eyes it's a nice model and flying her is a lot of fun.

bazzar
April 17th, 2017, 21:32
Good to hear from you again Helldiver. I am not sure to what you are referring to re the pictures etc. Can you explain please? The only references we have are from original manuals and web stuff. I am assuming that the "guy in South America" would have something to do with Razbam? So sorry to here of your eyesight problems. Keep safe and healthy.

jankees
April 17th, 2017, 22:05
. I'd love to see one made up aboard the USS Leyte. my old ship.


will do! Hang in there

YoYo
April 17th, 2017, 22:34
No, by Collin Glendinning for CFS :- ). Btw. I must find him to ask for publish it.


Nice work on Essex YoYo:encouragement:
EDIT: This model is already converted to FSX by Lazarus YoYo (its in the library here) so a repaint shouldn't need any special permissions

Yes Dave, but I did some of modification in mdl (P3D ready) in external program, so not only the skin. I'd like to add it as whole separate model of CV-9. Btw. hmmm, will be difficult to ask him, I found this bad info :( :

http://www.sim-outhouse.com/sohforums/showthread.php/86183-Collin-quot-LongJock-quot-Glendinning-1951-2014?highlight=Collin+Glendinning I hope he would not mind (I'll add info about creator in readme).

eddie
April 17th, 2017, 23:29
Good to hear from you again Helldiver. I am not sure to what you are referring to re the pictures etc. Can you explain please? The only references we have are from original manuals and web stuff. I am assuming that the "guy in South America" would have something to do with Razbam? So sorry to here of your eyesight problems. Keep safe and healthy.

Maybe he is talking about all the markings on there that say Hand Hold, panel access, etc on the fuselage and wings?

bazzar
April 17th, 2017, 23:50
No, he comments that he thinks the placards are too heavy but I don't think that's what he is referring to. It doesn't matter as we weren't in existence 17 years ago anyway and certainly not thinking about making Helldivers!:engel016:

YoYo
April 18th, 2017, 07:48
http://s5.ifotos.pl/img/Essex1JPG_aaxawpx.jpg

http://s10.ifotos.pl/img/Essex2JPG_aaxawpe.jpg

Not alone on the deck. Essex Corsairs. In Launch and Recovery conditions. WiP (mod merger).

IFlySWA
April 18th, 2017, 08:28
Fantastic, YoYo!! :applause::applause:

Brian

WarHorse47
April 18th, 2017, 08:57
Just lovely with the VS Enterprise.

http://i11.photobucket.com/albums/a185/WarHorse47/2017-4-17_20-47-56-301_zps0c5iavxk.jpg

http://i11.photobucket.com/albums/a185/WarHorse47/2017-4-17_20-49-25-705_zps8z9v6jsv.jpg

http://i11.photobucket.com/albums/a185/WarHorse47/2017-4-17_20-52-27-327_zpsooj7wcau.jpg

A little tricky w/o their LSO.

WarHorse47
April 18th, 2017, 11:25
http://s5.ifotos.pl/img/Essex1JPG_aaxawpx.jpg

http://s10.ifotos.pl/img/Essex2JPG_aaxawpe.jpg

Not alone on the deck. Essex Corsairs. In Launch and Recovery conditions. WiP (mod merger).Looks fantastic. How do you control the visibility of the deck aircraft from fore, aft or none? Or is that possible?

jankees
April 18th, 2017, 12:30
my first attempt at a USS Leyte based Helldiver for Helldiver:

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1452.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1452.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1457.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1457.jpg.html)

I think the registration on the fuselage needs to be a bit bigger...tomorrow..

gray eagle
April 18th, 2017, 14:32
I did not see any thing in the manual on how to get the gunner to fire his guns. Only Bombs drop and and wing guns are working.

WarHorse47
April 18th, 2017, 14:43
I did not see any thing in the manual on how to get the gunner to fire his guns. Only Bombs drop and and wing guns are working.Follow the options on page 5 to get the gunner in position, then use the "I" key.

bazzar
April 18th, 2017, 14:45
The rear guns fire with the wing guns. You need mount the guns to see them. :engel016:

gray eagle
April 18th, 2017, 15:35
The rear guns fire with the wing guns. You need mount the guns to see them. :engel016:

As you can see the wing guns are firing but not the gunners. The rear guns are raised and I would think they would engage with the "I" key and fire also.
I looked at page 5 and followed and pressed all the keys mentioned. When you say "mount the guns", are they not mounted in the picture? So, what am I not doing or what is wrong here? Thanks


BTW, is the gunner supposed to pivot in his seat with the guns or...is he in a fixed position? The rear view, I see the gun barrels aimed at the tail, don't wanna shoot the tail off :biggrin-new:
The armament switch box switches don't move, are they supposed to be functional?
https://s3.postimg.org/9bcia574j/noguns.jpg

bazzar
April 18th, 2017, 15:52
Not sure why you're not getting the rear guns to flash.

gray eagle
April 18th, 2017, 16:16
Not sure why you're not getting the rear guns to flash.

Nice to see the picture of your shows the gunners flashing guns. I loaded it on P3D V3.4 now I also installed it to a dummy folder and copied all the effects to the effects folder and like wise for
the texture folder. Launched P3d and no difference. It's not working for me as advertised. Now, is there a plan B?
In my picture I am sure it is all set up so that the rear guns fire, no workee. Hummmmm.......

gray eagle
April 18th, 2017, 16:49
I installed this SB2C on P3D V3.4; is anyone else experiencing the rear guns not firing/flashing?

I also cannot get the rear guns to swivel around either. Seems to be stationary in the rear position and guns aimed at the upper section of the tail.



EDIT: I just applied AH_SB2C_P3D_hotfix.exe and that did not fix the issue either. sigh......:dizzy:

pilto von pilto
April 18th, 2017, 17:00
Nice to see the picture of your shows the gunners flashing guns. I loaded it on P3D V3.4 now I also installed it to a dummy folder and copied all the effects to the effects folder and like wise for
the texture folder. Launched P3d and no difference. It's not working for me as advertised. Now, is there a plan B?
In my picture I am sure it is all set up so that the rear guns fire, no workee. Hummmmm.......

Happy to help still awaiting an email to help@aeroplaneheaven.com . Have checked my spam and junk folders but no email. Have you sent one yet ? Also posting in the P3d subforum might garner some extra help as the users there are more knowledgeable about that simulator, than fellows on an fsx subforum.

bazzar
April 18th, 2017, 17:08
The HotFix was for the flaps and glass issue. The guns fire perfectly in P3DV3.4 as this pic shows. This is the same model that you have. A note to the help desk always helps that is what we are here for. The guns are not currently designed to swivel. However they do in the forthcoming SP. :engel016:

gray eagle
April 18th, 2017, 17:19
The HotFix was for the flaps and glass issue. The guns fire perfectly in P3DV3.4 as this pic shows. This is the same model that you have. A note to the help desk always helps that is what we are here for. The guns are not currently designed to swivel. However they do in the forthcoming SP. :engel016:

I see flashes in the rear gun, was the wing guns firing also at the same time?

gray eagle
April 18th, 2017, 17:23
[QUOTE=bazzar;1078397 A note to the help desk always helps that is what we are here for. :engel016:[/QUOTE]

I just went to your site and the contact/questions links don't work for me either, Think I will just call it a day and play this "game" tomorrow. :dizzy:

bazzar
April 18th, 2017, 17:47
I see flashes in the rear gun, was the wing guns firing also at the same time?

I just used the pause key. Sometimes when you use pause you don't get all the effects at the same time.

Panther_99FS
April 18th, 2017, 17:49
Bazz...YOU GUYS ROCK!!!!!! :redfire:

bazzar
April 18th, 2017, 18:11
Good afternoon Panther, I trust you are well?:engel016:

Panther_99FS
April 18th, 2017, 19:12
Good afternoon Panther, I trust you are well?:engel016:

Of course!
Always good to hear from you!!

gray eagle
April 19th, 2017, 04:09
Happy to help still awaiting an email to help@aeroplaneheaven.com . Have checked my spam and junk folders but no email. Have you sent one yet ? Also posting in the P3d subforum might garner some extra help as the users there are more knowledgeable about that simulator, than fellows on an fsx subforum.

I've sent you a PM and an Email.

jankees
April 19th, 2017, 10:27
I just uploaded my last paint for now, aircraft 18-B-14 of VB-18, based on USS Leyte in 1946, for our friend Helldiver.
I wasn't sure when he served on USS Leyte exactly, but the only pics I could find were of the first paintscheme they carried on Leyte ( they changed to 300 numbers in 1947), so I went for this one, I hope that's OK? I kept her cleaner than the previous ones, I seem to remember Helldiver mentioning clean aircraft during his days.

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1490.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1490.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1486.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1486.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1474.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1474.jpg.html)

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1480.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1486.jpg.html)

Cees Donker
April 19th, 2017, 11:34
Just put her down on the USS Leyte. Thank you Jan Kees!

Cees

WarHorse47
April 19th, 2017, 13:38
Uh, oh. Got a problem. Not sure if my install got corrupted or something else is going on.

I've been flying and enjoying the Helldiver since its release. I just now decided to display the rockets. Nothing happened. No rockets are displayed.

I can display the bombs or the external tanks. However, when I decide to "un-display" or turn them off, they will not disappear.

Anyone having similar issues? Should I reinstall?

Josh Patterson
April 19th, 2017, 14:13
To get the rockets to show you need to have the -4 as the -3 didn't have rocket stubs. I did have the same problem with the bombs hiding after being displayed on the -3 though. (Maybe you have to manually drop them and then reload?) BTW, for anyone who is less than happy with the sound, I recommend swapping the sound from Uncle Milty's Harpoon. It seems to do the trick! We'll see what the C-46 sounds like, maybe its sounds will migrate to the Helldiver. (I'm always tweaking sounds! The FSX Native F-80 get VS F9F soundset and such!)

WarHorse47
April 19th, 2017, 14:44
To get the rockets to show you need to have the -4 as the -3 didn't have rocket stubs. I did have the same problem with the bombs hiding after being displayed on the -3 though. (Maybe you have to manually drop them and then reload?) BTW, for anyone who is less than happy with the sound, I recommend swapping the sound from Uncle Milty's Harpoon. It seems to do the trick! We'll see what the C-46 sounds like, maybe it's sounds will migrate to the Helldiver. (I'm always tweaking sounds! The FSX Native F-80 get VS F9F soundset and such!)Ah. I think I see what happened. I loaded Jankees latest repaint. It's listed as a -4, but the model is a -3.

bazzar
April 19th, 2017, 17:52
Service Pack is now uploaded, owners will be notified when their vendor has it ready for download. Features of the SP are:

1) Rear canopy opens with Shift/E+2
2) Turtledeck and guns operate using a keystroke combination of your choice for "WaterBallast"
3) The rear gunner will swivel and man the guns using Shift/E+3
4) The Autopilot is now fitted with Altitude, Heading and NAV hold switches using existing knobs
5) The Fuel selector has improved logic.
6) Rear guns swivel to the right of the fin and rudder.
7) Extra incidental sounds have been added to the soundpack
8) The gunsight is now collimated.


Various bug fixes and amendments have also been made, namely:


Various mapping adjustments for textures
Texture amendments
Panel lines added to main fuselage tile in the Paintkit
Missing wing root replaced in VC view
Various erroneous switch labels removed or corrected.
Numerous detail fixes in and around the cockpits.


As a result of the above, a complete re-install will be necessary to take advantage of all the changes.


**** PLEASE NOTE ****
If you have made changes to any of the files, back up those changes before running the installer.

Also, HotFix is incorporated so you don't need to download that.

New purchasers will have the above incorporated in their package anyway.
And yes, the paintkit now has panel lines for the forward fuselage areas.:engel016:

jankees
April 19th, 2017, 19:13
Ah. I think I see what happened. I loaded Jankees latest repaint. It's listed as a -4, but the model is a -3.
Sorry about that, the -4 has a prop spinner, and the -3 has not, and since the last paint was meant to be -5 without spinner...

WarHorse47
April 19th, 2017, 20:03
Sorry about that, the -4 has a prop spinner, and the -3 has not, and since the last paint was meant to be -5 without spinner...Ah, ha. One more reason to ask Baz for a -5 down the road. :biggrin-new:

Paul K
April 19th, 2017, 20:32
Service Pack is now uploaded, owners will be notified when their vendor has it ready for download. Features of the SP are:

1) Rear canopy opens with Shift/E+2


Thanks for doing that. And the rest of it, of course, but the separate canopy opening particularly.

bazzar
April 19th, 2017, 21:19
You are welcome Paul.:engel016:

pilto von pilto
April 19th, 2017, 21:55
Ok boys... I run the help desk. Some of the people on this forum and others are having trouble with online purchases. In particular updates and upgrades. ( and yes I will add this post to the FAQ's ). If you are interested if an upgrade/update is free or if you're going to receive a notification of the upgrade then please read on. If not then I am sure it is beer o'clock somewhere in the world :encouragement: :very_drunk:

For those that dont like reading look at the TL;DR.

- If you buy from a store ( AH or others ) then your order is processed and you are in the database as a customer .
- If you used a legitimate or real email address then this email address is used along with your name to recognise you as a purchaser.
- When/if we (AH) release an update/upgrade or discount for previous purchasers then we upload the files to our vendors and our store.
- The vendors are notified at THE SAME TIME as the customers of AH. Which is immediately the file is safely stored and tested for corruption.
- For you to receive notifications of your free update ( emails from AH have a big fat green download button in the actual email !! ) you need to allow the stores (AH or others ) emails to get through any anti-spam/junk filters.
- If you hear about an upgrade through facebook or other means and think you havent been notified ( especially those AH customers who are notified immediately ) please check your junk email folders.

You wont ever be required to pay for updates/patches or service packs from AH ( see the b17 G for example ). Please dont buy another product then ask for a refund afterwards. It actually costs us to refund a product. Not a lot but it can be significant if it happens enough times.

TL;DR
Dont rebuy a product and ask for a refund afterwards to get an upgrade. Your information can be resent and actually was sent. Check your email spam/junk folders. Our FAq has most of this info and it will be added to in a moment. Drink beer.

I've noticed a bug on the front page of AH. So that is what I am fixing ( hopefully ).

DaveB
April 20th, 2017, 07:44
Thanks for the reg change on the FAA paint Baz:encouragement:

Oops.. one thing though. The trim tab on the RH elevator is the underside colour on top and the top side colour underneath. Were you expecting no one to fly the FAA paint??:engel016:

ATB
DaveB:)

YoYo
April 20th, 2017, 09:48
8) The gunsight is now collimated.

Wow Baz, BIG Thank You for this!
I appreciate it very much. Thank You! :applause:
Im waiting to see this update in PCAviator now.

DaveB
April 20th, 2017, 10:45
Err.. is it just me or is there no glass in the SP version?

Running FSXA DX9

ATB
DaveB:)

Roger
April 20th, 2017, 11:09
Err.. is it just me or is there no glass in the SP version?

Running FSXA DX9

ATB
DaveB:)Hi Dave,

I've got glass. Did you uninstall the previous version?

Roger
April 20th, 2017, 11:15
Baz,

I don't have a "water ballast" event to assign the turtle deck to?

DaveB
April 20th, 2017, 11:30
Hi Dave,

I've got glass. Did you uninstall the previous version?

Yes mate.. uninstalled and deleted. I've checked add/remove programs in case I installed the wrong version but it says FSX v1.1. Had a look at one of JK's repaints (Essex) and thought I couldn't see any glass reflection so tried a default paint and there's definitely no glass. D/L from JF

ATB
DaveB:)

dvj
April 20th, 2017, 11:33
Baz,

I don't have a "water ballast" event to assign the turtle deck to?

Try "Ballast valve" (open/close)

DaveB
April 20th, 2017, 11:41
Here ya go Rog..

http://daveb.cbfsim.org/public/hdglass1.jpg

http://daveb.cbfsim.org/public/hdglass2.jpg

Doesn't look like there's any glass there to me. The second shot also shows another phenomena.. blue flames coming from the exhausts with the engine off (just loaded). It goes out when the engine starts. Saw this with v1 too.
ATB
DaveB:)

Roger
April 20th, 2017, 12:10
Here ya go Rog..


http://daveb.cbfsim.org/public/hdglass1.jpg

http://daveb.cbfsim.org/public/hdglass2.jpg

Doesn't look like there's any glass there to me. The second shot also shows another phenomena.. blue flames coming from the exhausts with the engine off (just loaded). It goes out when the engine starts. Saw this with v1 too.
ATB
DaveB:)

Oh dear! I run Dx10 and in Dx10 the glass looks fine.

Roger
April 20th, 2017, 12:12
Try "Ballast valve" (open/close)

Thanks dvj:ernaehrung004:

Limekiller
April 20th, 2017, 12:48
Yes mate.. uninstalled and deleted. I've checked add/remove programs in case I installed the wrong version but it says FSX v1.1. Had a look at one of JK's repaints (Essex) and thought I couldn't see any glass reflection so tried a default paint and there's definitely no glass. D/L from JF

ATB
DaveB:)

No glass here either in v1.1. FSX-A DX9.
Uninstalled both versions from Windows Control Panel.
Reinstalled v1.0 for fun and no glass there either- embarrassed to say I don't remember if it had glass from the original download/install from AH...

DaveB
April 20th, 2017, 13:01
Yup.. I thought I'd deleted v1 but I still had the extracted copy so I uninstalled v1.1 via add/remove programs and tried v1 again.. still no glass. I thought I'd seen glass in it before but looking at a screenshot I took of v1, I can't really see glass on that one either. Odd.. very odd. There must be a simple answer.

ATB
DaveB:)

bazzar
April 20th, 2017, 13:19
The glass is configured to work with alpha effects elsewhere on the model. You'll need to run with DX10 preview turned on. The flames are probably a result of saving a previous flight or after using cntrl/e.:engel016:

WarHorse47
April 20th, 2017, 13:25
What about glass effects for FSXA DX9?

bazzar
April 20th, 2017, 13:37
To get the other effects would probably need another set of models. We have chosen to build for DX10 and P3D as we believe most people, with the advanced add-ons, especially in scenery, are using DX10. All that is required is to turn on the preview before flying.:engel016:

WarHorse47
April 20th, 2017, 13:44
To get the other effects would probably need another set of models. We have chosen to build for DX10 and P3D as we believe most people, with the advanced add-ons, especially in scenery, are using DX10. All that is required is to turn on the preview before flying.:engel016:This is not a deal killer and I likely would not have noticed without someone mentioning it. I tried DX10 once, and decided to stick with DX9. Nothing was said on the website or in the manual of this feature. Personally, I have difficulty accepting having to change FSX parameters just for one aircraft, but that is my opinion. I do like the Helldiver and will try DX10 at your recommendation, so we'll see....

bazzar
April 20th, 2017, 13:53
Well, it's been the same since we launched version 1. A note to our help desk often is a good idea.:engel016:

Cees Donker
April 20th, 2017, 14:18
I have DX10 fixer, but I don't use it. Idon't like the flickering it causes on some scenery and some models. Apart from that: I think that most people stil use DX9.

:wavey:

Cees

Daveroo
April 20th, 2017, 14:54
Ok boys... I run the help desk. Some of the people on this forum and others are having trouble with online purchases. In particular updates and upgrades. ( and yes I will add this post to the FAQ's ). If you are interested if an upgrade/update is free or if you're going to receive a notification of the upgrade then please read on. If not then I am sure it is beer o'clock somewhere in the world :encouragement: :very_drunk:

For those that dont like reading look at the TL;DR.

- If you buy from a store ( AH or others ) then your order is processed and you are in the database as a customer .
- If you used a legitimate or real email address then this email address is used along with your name to recognise you as a purchaser.
- When/if we (AH) release an update/upgrade or discount for previous purchasers then we upload the files to our vendors and our store.
- The vendors are notified at THE SAME TIME as the customers of AH. Which is immediately the file is safely stored and tested for corruption.
- For you to receive notifications of your free update ( emails from AH have a big fat green download button in the actual email !! ) you need to allow the stores (AH or others ) emails to get through any anti-spam/junk filters.
- If you hear about an upgrade through facebook or other means and think you havent been notified ( especially those AH customers who are notified immediately ) please check your junk email folders.

You wont ever be required to pay for updates/patches or service packs from AH ( see the b17 G for example ). Please dont buy another product then ask for a refund afterwards. It actually costs us to refund a product. Not a lot but it can be significant if it happens enough times.


TL;DR
Dont rebuy a product and ask for a refund afterwards to get an upgrade. Your information can be resent and actually was sent. Check your email spam/junk folders. Our FAq has most of this info and it will be added to in a moment. Drink beer.

I've noticed a bug on the front page of AH. So that is what I am fixing ( hopefully ).

i bought right off your page.ive still not seen an update email,shall i just remain patient? or what?..and yes its now in my email spam/junk folder....just asking

WarHorse47
April 20th, 2017, 15:02
I have DX10 fixer, but I don't use it. Idon't like the flickering it causes on some scenery and some models. Apart from that: I think that most people stil use DX9.

:wavey:

CeesI can't find DX10 fixer anywhere. Apparently its been withdrawn from sale? Anyways, I gave it a try (DX10) and the scenery looked horrible. Too many parameters to change, and that's without the recommended DX10 fixer. Got glass for the Helldiver, however. Sheesh. I'm ready for a brew. :very_drunk:

pilto von pilto
April 20th, 2017, 15:20
i bought right off your page.ive still not seen an update email,shall i just remain patient? or what?..and yes its now in my email spam/junk folder....just asking

So are you saying that you have received the email but it is in your email spam folder ? I mean "and yes its now in my email spam/junk folder" makes it sound like " yes the email is in my spam/junk folder " . In which case you have the email.

Either way email me at help@aeroplaneheaven.com and we can resend the email. In fact for product support or support with payments... an email is your best bet. Posting on a forum wont necessarily be seen and we ( and probably you as well ) dont want your personal details sent over a public forum?

Roger
April 20th, 2017, 15:20
I can't find DX10 fixer anywhere. Apparently its been withdrawn from sale? Anyways, I gave it a try (DX10) and the scenery looked horrible. Too many parameters to change, and that's without the recommended DX10 fixer. Got glass for the Helldiver, however. Sheesh. I'm ready for a brew. :very_drunk:

If you want to go Dx10 (I've been there for several years) don't consider turning it on without Steve's Dx10 Fixer. Purchase here: http://sites.fastspring.com/stevesfsxanalysis/product/dx10sceneryfixer
And if you like the idea of cloud shadows too: http://sites.fastspring.com/stevesfsxanalysis/product/dx10cloudshadows

For me it's the only way to go, especially as I've just moved from a GTX770 t0 a GTX1070 with 8 gig of ram and in Dx10 more graphic data is piped to the gpu, releaving the cpu of some of it's load.

THibben
April 20th, 2017, 15:42
If you want to go Dx10 (I've been there for several years) don't consider turning it on without Steve's Dx10 Fixer. Purchase here: http://sites.fastspring.com/stevesfsxanalysis/product/dx10sceneryfixer
And if you like the idea of cloud shadows too: http://sites.fastspring.com/stevesfsxanalysis/product/dx10cloudshadows

For me it's the only way to go, especially as I've just moved from a GTX770 t0 a GTX1070 with 8 gig of ram and in Dx10 more graphic data is piped to the gpu, releaving the cpu of some of it's load.

Hey Roger,

Are your updates all at no cost?.....grin I guess that is why I am stuck with FSX 9 and the video card I have.

Tom

Roger
April 20th, 2017, 16:04
Hey Roger,

Are your updates all at no cost?.....grin I guess that is why I am stuck with FSX 9 and the video card I have.

Tom
I've run Dx10 on the 770 for four years and the upgrade to the 1070 just allowed me to move some sliders more to the right:engel016: The Fixer is £20 and cloud shadows £10...easy choice:santahat:

Cees Donker
April 20th, 2017, 22:22
Hmm. My point is that I didn't read anywhere in this:

System Requirements:




Flight Simulator X (with SP2/Acceleration), FSX: Steam Edition & P3D v2/v3 (compatible)
2GB RAM minimum
512MB graphics card
Windows 10 / 8 / 7 / Vista / XP SP3
488MB hard drive space


that I'd need DX10!

:bee:

Cees

YoYo
April 21st, 2017, 02:47
Service Pack is now uploaded, owners will be notified when their vendor has it ready for download. Features of the SP are:

1) Rear canopy opens with Shift/E+2
2) Turtledeck and guns operate using a keystroke combination of your choice for "WaterBallast"
3) The rear gunner will swivel and man the guns using Shift/E+3
4) The Autopilot is now fitted with Altitude, Heading and NAV hold switches using existing knobs
5) The Fuel selector has improved logic.
6) Rear guns swivel to the right of the fin and rudder.
7) Extra incidental sounds have been added to the soundpack
8) The gunsight is now collimated.


Various bug fixes and amendments have also been made, namely:


Various mapping adjustments for textures
Texture amendments
Panel lines added to main fuselage tile in the Paintkit
Missing wing root replaced in VC view
Various erroneous switch labels removed or corrected.
Numerous detail fixes in and around the cockpits.


In Pc Aviator is the 1.1 version. This is it?

bazzar
April 21st, 2017, 03:22
Yes PC Aviator has it.:engel016:

ZsoltB
April 21st, 2017, 04:08
How to display the pilots?

YoYo
April 21st, 2017, 04:11
How to display the pilots?

Zsolt, You can turn on/off by switch on right part in the cockpit, check the end of low right panel.

YoYo
April 21st, 2017, 04:25
two more paints now available at the OZx site:

http://i722.photobucket.com/albums/ww230/jcblom60/Helldiver/jk1446.jpg (http://s722.photobucket.com/user/jcblom60/media/Helldiver/jk1446.jpg.html)

#205 off the USS Essex



Jankees, maybe second repaint for Essex in old kind style (bu.n. 207)? :wavey:
SB2C-4.

http://previewcf.turbosquid.com/Preview/2016/04/25__21_46_11/SB201.jpga77953ce-125a-4e16-a3fd-78059f2828f7Original.jpg
http://www.hobbymaster.com.hk/images/info_pict_ha2207.gif
More:
http://www.asisbiz.com/ships/CV-9-USS-Essex/images/SB2C-4-Helldiver-VB-83-white-207-getting-ready-for-flight-March-1945-01.jpg
http://www.aircraftresourcecenter.com/Rev3/2201-2300/rev2252-VPD48009/00.shtm
https://pl.pinterest.com/pin/329677635195917340/
http://www.hobbysta.pl/curtiss-sb2c-helldiver-172-p-55044.html

ZsoltB
April 21st, 2017, 04:35
Zsolt, You can turn on/off by switch on right part in the cockpit, check the end of low right panel.

:jump::wavey:

ZsoltB
April 21st, 2017, 04:50
http://www.kephost.com/images/2017/04/21/2017-4-21_14-46-52-49.jpg

Cees Donker
April 21st, 2017, 04:59
I checked: no other airplane from Aeroplane Heaven has missing glass in DX9. This is a first, and in my opinion a misplaced first one! Either be clear about the DX10 thing, or leave it out. And it wasn't clear.

:wavey:

Cees

DaveB
April 21st, 2017, 05:28
Agree Cees. I've just come in from work and read this and I feel like swearing. 'Just turn on DX10 to get it back' is complete rubbish. I don't want DX10.. I don't like DX10 and I'm certainly not going to buy Steve's fixer just to get glass to display in the Helldiver.

If something is going to be made DX10/P2D only, then it should say so. Time for an email to Just Flight me thinks.
ATB
DaveB:)

WarHorse47
April 21st, 2017, 05:29
I checked: no other airplane from Aeroplane Heaven has missing glass in DX9. This is a first, and in my opinion a misplaced first one! Either be clear about the DX10 thing, or leave it out. And it wasn't clear.

:wavey:

CeesI'm with you 1000% Cees. :encouragement:

Did you send your comments in to their "Help Desk" as suggested?

Cees Donker
April 21st, 2017, 05:35
I'm with you 1000% Cees. :encouragement:

Did you send your comments in to their "Help Desk" as suggested?

I bought this one from JF, as always.

Cees

Cees Donker
April 21st, 2017, 05:42
Hmm. My point is that I didn't read anywhere in this:

System Requirements:




Flight Simulator X (with SP2/Acceleration), FSX: Steam Edition & P3D v2/v3 (compatible)
2GB RAM minimum
512MB graphics card
Windows 10 / 8 / 7 / Vista / XP SP3
488MB hard drive space


that I'd need DX10!

:bee:

Cees

This post was COMPLETELY IGNORED, so I'll post it again.


Cees

DaveB
April 21st, 2017, 05:48
Wasn't ignored by me Cees:encouragement:

I've emailed JF drawing the system requirements to their attention asking for my money back should AH have no intention of making DX9 compatible versions. I'm sure they'll be thrilled!!

ATB
DaveB:)

WarHorse47
April 21st, 2017, 06:17
I bought this one from JF, as always.

CeesStill, you can send them your comments directly. Either use the comment form on the Aeroplane Heaven site or the e-mail address at the bottom of the page.

Cees Donker
April 21st, 2017, 06:40
Done.

Dear sir, madam,
I bought this plane recently and found out that DX10 is required for the plane to appear properly in FSX. This is not mentioned in the system requirements, and this plane is thus not a product that I would have bought, knowing this. Unless AH corrects this issue, I would like to have my money back. A plane without glass is not what I'd expect from payware.

Kind regards,


Cees Donker

Duckie
April 21st, 2017, 07:14
Yeah, kinda disappointing. I was really looking forward to this one. If AH expects to update to DX9 I'll keep it. Would like to hear from them on it.

DaveB
April 21st, 2017, 08:40
JF have been uber rapid. They have no idea if a DX9 version will ever happen so have issued an immediate refund saying I can always buy it again should this occur:encouragement:

ATB
DaveB:)

bazzar
April 21st, 2017, 13:46
I am deeply disappointed that after knowing each other for so many years, you all feel unable to talk to me directly. Only one person, who will remain nameless has done so and we are resolving the issue. All you had to do was contact us at our help desk or email me personally. A fix will be available this coming week after working on the effect issue.

As a result, I am withdrawing from this forum permanently and will not be available. If you wish to contact me directly, please email me or use the contact form or use the help desk address which is at the bottom of the page. Mike has already left and will also not be available.

A sad and disappointing end. Thankyou all.:engel016:

THibben
April 21st, 2017, 14:15
I am deeply disappointed that after knowing each other for so many years, you all feel unable to talk to me directly. Only one person, who will remain nameless has done so and we are resolving the issue. All you had to do was contact us at our help desk or email me personally. A fix will be available this coming week after working on the effect issue.

As a result, I am withdrawing from this forum permanently and will not be available. If you wish to contact me directly, please email me or use the contact form or use the help desk address which is at the bottom of the page. Mike has already left and will also not be available.

A sad and disappointing end. Thankyou all.:engel016:

Hi Bazzar,

I have always enjoyed your comments. Life is to short to have something like this, cause you to leave the forum. A lot of people in this day and age just don't understand common courtesy. I also expect a lot of others didn't want to cause you to have to be continually answering questions.

Please stay with us.

Tom

Roger
April 21st, 2017, 15:44
Baz, what you have to understand is that to many people this is their second home (after their real home that is:biggrin-new:) and consequently state their gripes and their plaudits here. It has also been your second home too (after AH) and I'm sure that our members appreciate your presence here. However the Dx9 guys do have a point and the better course of action would be just to come up with the fix and let it go. I feel sure that after a cooling off period you and Mike will return here and bask in the glory of satisfied customers:engel016: which is how it should be.

jeansy
April 21st, 2017, 16:42
http://www.kephost.com/images/2017/04/21/2017-4-21_14-46-52-49.jpg

Zolt, the green for the Australian ones were painted in the US olive drab as we only took the first 10 of the original order, they where shipped here already painted green as they were ex USAAF, then we slapped the thick band 2 tone ww2 roundel on (which you have)

not long after arriving in Australia, we canceled the order for the shrikes

the one you painted A69-29 left the factory new and it was requested after it was completed it was to be photographed with RAAF roundels for Australian reference and then it was handed back, it never left the country

A late family friend who a was aircrew with the initial shrikes is the source of this info

YoYo
April 21st, 2017, 22:35
I am deeply disappointed ...

Oh no. Baz please stay here. Maybe some of people too much confused this forum as direct support of AH and it was too much pressure in some of kind sentences and You don't feel right with this.
AH always has and had very good support and the choice of models was always good and interesting. Please PM to him. Its a bad news :\.

btw. from AH's FB:

DX9 and the Helldiver.
It has come to our notice that customers are having problems witth seeing the glass properly if running DX9. We have a fix which will be available this coming week. In the meantime, if you use DX10 preview the glass will show perfectly. Thanks for your patience everyone.
-----------------------------

8) The gunsight is now collimated.

Thank You for this! Downloaded new version from PCAviator: is ok now for me (P3D):

http://s2.ifotos.pl/img/Nowy-1JPG_aanswep.jpg

:applause:

mal998
April 22nd, 2017, 05:12
Hi Baz,
No need to allow actions of others to dictate your own decisions. There are many here including me, who do not want to see anyone leave the Forums for whatever the reason (perceived injustice not withstanding). Having direct access to the folks like yourself who do the building enhances the SOH experience and makes this site different from all the others. That being the case, I'm simply suggesting you shrug it off and stick around. Your leaving will leave an "unfillable" hole. Not trying to tell anyone what they should do, just throwing it out there for your consideration. Perhaps you just need to let this one "slide on by".

mal

mikewmac
April 22nd, 2017, 05:26
Hi Baz,
No need to allow actions of others to dictate your own decisions. There are many here including me, who do not want to see anyone leave the Forums for whatever the reason (perceived injustice not withstanding). Having direct access to the folks like yourself who do the building enhances the SOH experience and makes this site different from all the others. That being the case, I'm simply suggesting you shrug it off and stick around. Your leaving will leave an "unfillable" hole. Not trying to tell anyone what they should do, just throwing it out there for your consideration. Perhaps you just need to let this one "slide on by".

mal

+1

Baz is a very important and valuable asset here at SOH and we should all do everything that we can to keep him active here. However, I respect his right to do whatever he feels is best for him in this situation.

Personally I have been buying AH products since their early days in FS9 and have always been treated very professionally and enjoyed flying any and all of my purchases.

jankees
April 22nd, 2017, 05:52
oh dear, what's this? Baz, you're letting the good guys suffer over the actions of a few that don't understand how things work, that can't be right surely?

And what do I do now with this paintjob?
http://aussiex.org/forum/uploads/monthly_2017_04/large.jk1499.jpg.04e03b338e15b1d203b7a9997dba9901. jpg

Tell you what, it will be my last

YoYo
April 22nd, 2017, 06:56
And what do I do now with this paintjob?


:applause: Thank You very mutch, oustanding work as usual!

WarHorse47
April 22nd, 2017, 07:02
oh dear, what's this? Baz, you're letting the good guys suffer over the actions of a few that don't understand how things work, that can't be right surely?

And what do I do now with this paintjob?
http://aussiex.org/forum/uploads/monthly_2017_04/large.jk1499.jpg.04e03b338e15b1d203b7a9997dba9901. jpg

Tell you what, it will be my lastAhh, why? I love your paints. I don't understand.

Cees Donker
April 22nd, 2017, 07:47
It seems two of my posts were deleted?

txnetcop
April 22nd, 2017, 08:03
Baz I truly hope you will reconsider your decision to leave. All of us realize that our gripes belong on your email not a public forum but we tend to forget because this is home to us and to you developers. Please reconsider. You and all the developers, repainters, etc are our family and it would be tragic to lose you over this misunderstanding.
Ted

big-mike
April 22nd, 2017, 08:07
Baz I truly hope you will reconsider your decision to leave. All of us realize that our gripes belong on your email not a public forum but we tend to forget because this is home to us and to you developers. Please reconsider. You and all the developers, repainters, etc are our family and it would be tragic to lose you over this misunderstanding.
Ted

+1!
Don`t leave us alone here,Bazz!
We all appreciate your work.
Mike

hairyspin
April 22nd, 2017, 08:23
...you're letting the good guys suffer over the actions of a few that don't understand how things work, that can't be right surely?


I am deeply disappointed that after knowing each other for so many years, you all feel unable to talk to me directly. Only one person, who will remain nameless has done so and we are resolving the issue. All you had to do was contact us at our help desk or email me personally. A fix will be available this coming week after working on the effect issue.

As a result...


Baz makes an important point which has not been answered: those who have problems or complaints with the Helldiver have apparently been unwilling to contact him in person. This is Sim-Outhouse and we welcome users and developers alike who wish to talk about our hobby, but this is not anyone's official support forum, especially for developers who already provide a way to contact them and raise support issues directly.

We're not a bunch of noobs who arrived last week, and I include those who have issues with this model. Please continue to treat users and developers with courtesy and respect. At least Baz was prepared to discuss his model here: other developers deliberately ignore all complaints in these pages and only deal with those which come through their own support channel (whatever that might be). Or ignore them entirely. Their decisions are outwith this site's control.

The answer is in your hands, gentlemen: treat people with courtesy so they'll stay part of our hobby, or give 'em hell and watch them walk.

Duckie
April 22nd, 2017, 10:48
First, let me point out that I rarely comment on issues such as these and I probably should abstain here, but... I (and possible others) have been placed into (in my opinion) an undeserving category of "...a few that don't understand how things work," and "...a bunch of noobs who arrived last week." Furthermore, there is no intent in the following to insult, run down, disrespect or otherwise inflame any individual, group, company, or product.

I truly do not understand the dust up here. Members of this forum were discussing an issue concerning a bit of the hobby, even though a recently released commercial bit, nonetheless a bit. I visit this forum several times a day for information and relaxation. I don't know how many of you have actually visited a commercial support forum/facebook or e-mail, out of necessity, only to have to wait days, if not weeks, for a response, if one comes at all. I have. I do not visit commercial vendor web sites regularly, and when I do it is usually to review or purchase one of their products.

Hence, this forum is my "GO TO" place to, among other things, see if there are any issues being experienced by others that I may also have. For me, my first thought is that I, that's ME, MYSELF and I, may have done something wrong (installed incorrectly or incompletely, omitted or committed an operational error, etc). Members here are very generous with their help, with a wide range of topics and experience, and I almost always can count on at least being pointed in the right direction if not given an out right FIX on the spot. And, to be sure, sometimes the answer from an SOH member is to contact the product support forum! It beats the heck out of waiting days for a support forum answer, that may or may not come, for what I could have received in hours, oft times in minutes, from an experienced and knowledgeable fellow forum member.

Originally posted by bazzar 4/20/2017, 17:19

To get the other effects would probably need another set of models. We have chosen to build for DX10 and P3D as we believe most people, with the advanced add-ons, especially in scenery, are using DX10. All that is required is to turn on the preview before flying.

Originally posted by bazzar 4/20/2017, 17:53

Well, it's been the same since we launched version 1. A note to our help desk often is a good idea.

Now to me, and only me, it is my perception that bazzar's comments after these statements are contradictory, although he does suggest in his second comment to drop a note to support. These comments say to me that that's the way we built the model. It is intentional and meant to meet their perception of what our state of technology should be. I personally do not have a problem at all with the developer's choice or right to do this, other than to say I wish my system would run it but it won't, so why would I buy it? This would not be the first product, or the last, that fit that description for me and my system.

Also, I'm not sure I would have reacted in the exact manner as a couple members did, but I saw nothing disrespectful to bazzar or the product in their responses. If anything, it demonstrated their disappointment in not being able to use the product with their system. They already demonstrated their acceptance of the subject with their wallets. It was only after they shelled out for the product did they find out, via THIS FORUM, that the product was not produced for their setup.

I would also respectfully disagree (if that's OK?) with Tom that anyone was treating anyone else disrespectfully or giving anyone else HELL in this instance. If we are not adult enough to be able to respectfully discuss, share an opinion, disagree or be disagreed with, and if we can't come to this place to get information and assistance from like minded folks who enjoy the same hobby, then what's the point to any of this. Are we to become one large mutual admiration society who gather once a day to sing KUMBAYA at the appointed time?

A sad state of affairs is all of this. I'm sorry bazzar felt he had to leave, I hope he rejoins us. I'm sorry that at least one member has decided to withhold his talent on this subject, I hope he will reconsider. They will be missed. However, I don't think SOH or the hobby will fold without them. It maybe poorer, for their absence of their experience, but only for a while.

With all due respect, I think it's time we put on our "Big Boy" pants and got on with enjoying our HOBBY!

Personally, with the announcement that a DX9 update to be forth coming for the product at hand, I plan on keeping the Aeroplane Heaven model, and I will not withhold any of my repaints. I will be repainting it for my own personal enjoyment and sharing them with anyone else who would like a copy of whatever I decide to paint.

Respectfully,

Steve

Roger
April 22nd, 2017, 11:11
Steve, a thoughtful and interesting read and I thank you for your post. I am hopeful that normal service will be resumed as soon as possible. In the meanwhile please post as soon as the Dx9 models are available and let's see some screenshots:engel016:

edakridge
April 22nd, 2017, 11:27
Duckie, Wow that is about as long winded as I have ever seen you get. LOL But, I agree with your sentiments wholeheartedly! We all need to remember that this Hobby and that developers need to continuously "Push the Envelope" with their products or nothing improves. We have all (Me,Myself,I) become spoiled by the excellent quality of Flight Sim addons available. I do agree with one post that it would have been proper to announce in the "System Requirement" that the product was incompatible with DX9. This forum has for me always been a place to come for information or news and possibly to pass some on. Maybe Baz was a little defensive or flippant with his posts, but we all must realize that developers are proud of their work and are bound to be defensive when criticized. The most important thing is that they will produce a patch or hotfix for those customers who are running "Stock" FSX.

Roger
April 22nd, 2017, 11:32
Ok let's let this lie now. When Baz releases the Dx9 models let's have renewed enthusiasm and plenty more screenshots and repaints. I don't want to close the thread but I will if we keep scratching the itch. Tempers and ill feeling need to subside asap.

THibben
April 22nd, 2017, 11:36
"I would also respectfully disagree (if that's OK?) with Tom that anyone was treating anyone else disrespectfully or giving anyone else HELL in this instance. If we are not adult enough to be able to respectfully discuss, share an opinion, disagree or be disagreed with, and if we can't come to this place to get information and assistance from like minded folks who enjoy the same hobby, then what's the point to any of this. Are we to become one large mutual admiration society who gather once a day to sing KUMBAYA at the appointed time?"

Steve,

I have no problem with you disagreeing. But if you are going to disagree please don't quote me as saying something that I didn't. I didn't use the word disrespectfully or HELL.

Tom

Roger
April 22nd, 2017, 11:38
"I would also respectfully disagree (if that's OK?) with Tom that anyone was treating anyone else disrespectfully or giving anyone else HELL in this instance. If we are not adult enough to be able to respectfully discuss, share an opinion, disagree or be disagreed with, and if we can't come to this place to get information and assistance from like minded folks who enjoy the same hobby, then what's the point to any of this. Are we to become one large mutual admiration society who gather once a day to sing KUMBAYA at the appointed time?"

Steve,

I have no problem with you disagreeing. But if you are going to disagree please don't quote me as saying something that I didn't. I didn't use the word disrespectfully or HELL.

Tom

Tom, let's leave it now, please.

jankees
April 22nd, 2017, 11:41
Tell you what, it will be my last

..for now, I'm leaving on a fieldtrip tomorrow with a bus full of students..

Roger
April 22nd, 2017, 11:43
..for now, I'm leaving on a fieldtrip tomorrow with a bus full of students..

Have a good trip Jan Kees and hopefully there will be more repaints when you return!

heywooood
April 22nd, 2017, 11:52
these idiotic conflicts are discouraging. There is a proper way to address issues with a developer. Let the record show that this was not it...again.

DaveB
April 22nd, 2017, 11:53
A good post Steve and one I prescribe 100% to.

With the entire content of that post to the fore.. I actually didn't 'pull the refund trigger' immediately. I got in touch with JF (my vendor) explaining the situation with the 2C asking if they could ascertain if a DX9 version was on the cards and if not.. I'd be asking for a refund. I don't see anything wrong with that. They got back sharpish saying that they didn't know so under the circumstances, gave me an immediate refund adding that should one ever appear, then I could buy it again. Fairy snuff. There was no suggestion at that time that a DX9 version 'might' be on the cards.. not even a hint. What has pee'd me off more are the remarks made on this thread since but that's something for another day;)

ATB
DaveB:)

spotlope
April 22nd, 2017, 12:13
I guess that I'm the only one that flew in SB2C's in the forum
I'm now 88 years old. I'm blind in one eye and have only 35% in the other eye. So reluctantly I had to give up FSX.
About 17 years ago, I sent everything I had on Helldivers to some guy in South America. I guess he was too busy o make the model. I never heard from him again.
Now I saw some of the pictures taken of the Airplane Heavens aircraft. I know that they were taken from my pictures I sent the guy. There is something missing. I'm the only one that can know what it is cause I removed it.
The only criticism is the armor setting on the guns. They were chucked out right away. he stenciling is pretty heavy. It looks like it just came from A&R Other than that it looks like a Helldiver to me. I'd love to see one made up aboard the USS Leyte. my old ship.
Sorry for the poor spelling. But it's the best I can do.

Great to hear you're still kicking, Bob! I was wondering how long it would take for "Helldiver" to weigh in on the Helldiver. I have nothing of any substance to add, other than howdy!

-Bill Womack

SSI01
April 22nd, 2017, 12:27
First, let me point out that I rarely comment on issues such as these and I probably should abstain here, but... I (and possible others) have been placed into (in my opinion) an undeserving category of "...a few that don't understand how things work," and "...a bunch of noobs who arrived last week." Furthermore, there is no intent in the following to insult, run down, disrespect or otherwise inflame any individual, group, company, or product.

I truly do not understand the dust up here. Members of this forum were discussing an issue concerning a bit of the hobby, even though a recently released commercial bit, nonetheless a bit. I visit this forum several times a day for information and relaxation. I don't know how many of you have actually visited a commercial support forum/facebook or e-mail, out of necessity, only to have to wait days, if not weeks, for a response, if one comes at all. I have. I do not visit commercial vendor web sites regularly, and when I do it is usually to review or purchase one of their products.

Hence, this forum is my "GO TO" place to, among other things, see if there are any issues being experienced by others that I may also have. For me, my first thought is that I, that's ME, MYSELF and I, may have done something wrong (installed incorrectly or incompletely, omitted or committed an operational error, etc). Members here are very generous with their help, with a wide range of topics and experience, and I almost always can count on at least being pointed in the right direction if not given an out right FIX on the spot. And, to be sure, sometimes the answer from an SOH member is to contact the product support forum! It beats the heck out of waiting days for a support forum answer, that may or may not come, for what I could have received in hours, oft times in minutes, from an experienced and knowledgeable fellow forum member.

Originally posted by bazzar 4/20/2017, 17:19

To get the other effects would probably need another set of models. We have chosen to build for DX10 and P3D as we believe most people, with the advanced add-ons, especially in scenery, are using DX10. All that is required is to turn on the preview before flying.

Originally posted by bazzar 4/20/2017, 17:53

Well, it's been the same since we launched version 1. A note to our help desk often is a good idea.

Now to me, and only me, it is my perception that bazzar's comments after these statements are contradictory, although he does suggest in his second comment to drop a note to support. These comments say to me that that's the way we built the model. It is intentional and meant to meet their perception of what our state of technology should be. I personally do not have a problem at all with the developer's choice or right to do this, other than to say I wish my system would run it but it won't, so why would I buy it? This would not be the first product, or the last, that fit that description for me and my system.

Also, I'm not sure I would have reacted in the exact manner as a couple members did, but I saw nothing disrespectful to bazzar or the product in their responses. If anything, it demonstrated their disappointment in not being able to use the product with their system. They already demonstrated their acceptance of the subject with their wallets. It was only after they shelled out for the product did they find out, via THIS FORUM, that the product was not produced for their setup.

I would also respectfully disagree (if that's OK?) with Tom that anyone was treating anyone else disrespectfully or giving anyone else HELL in this instance. If we are not adult enough to be able to respectfully discuss, share an opinion, disagree or be disagreed with, and if we can't come to this place to get information and assistance from like minded folks who enjoy the same hobby, then what's the point to any of this. Are we to become one large mutual admiration society who gather once a day to sing KUMBAYA at the appointed time?

A sad state of affairs is all of this. I'm sorry bazzar felt he had to leave, I hope he rejoins us. I'm sorry that at least one member has decided to withhold his talent on this subject, I hope he will reconsider. They will be missed. However, I don't think SOH or the hobby will fold without them. It maybe poorer, for their absence of their experience, but only for a while.

With all due respect, I think it's time we put on our "Big Boy" pants and got on with enjoying our HOBBY!

Personally, with the announcement that a DX9 update to be forth coming for the product at hand, I plan on keeping the Aeroplane Heaven model, and I will not withhold any of my repaints. I will be repainting it for my own personal enjoyment and sharing them with anyone else who would like a copy of whatever I decide to paint.

Respectfully,

Steve

Whew! Never seen you post so many words all at once!!

Just letting you know I for one will be watching for the repaints when you're ready to release. Developers, painters, all of you - I am in awe of your efforts, I can't draw a straight line - essential tremor makes me a great drink mixer but a lousy painter. Thanks for your efforts, Duckie!

Duckie
April 22nd, 2017, 13:01
Whew! Never seen you post so many words all at once!!

Just letting you know I for one will be watching for the repaints when you're ready to release. Developers, painters, all of you - I am in awe of your efforts, I can't draw a straight line - essential tremor makes me a great drink mixer but a lousy painter. Thanks for your efforts, Duckie!

LOL! I've now retreated back to my cave. Thanks for your kind words, SSI01. Already back to having fun with my HOBBY!

Cheers,

Steve

roger-wilco-66
April 22nd, 2017, 14:01
[...]

Developers, painters, all of you - I am in awe of your efforts, I can't draw a straight line - essential tremor makes me a great drink mixer but a lousy painter.

[...]




Cheers to that. I had the urge to chime in on the ongoings here and then. At the end - let's move on. And to Baz: please stay. I think your presence here is highly welcomed.



Cheers,
Mark

TuFun
April 22nd, 2017, 14:57
Wow! And here I had a great day at the aircraft and car show today! And look what I see back there.

http://i92.photobucket.com/albums/l40/TwFun/Car%20Show%202017/IMG_0083_zpsfcoqttbx.jpg~original

http://i92.photobucket.com/albums/l40/TwFun/Car%20Show%202017/IMG_0091_zpsevcc1xws.jpg~original

Duckie
April 22nd, 2017, 15:31
Wow! And here I had a great day at the aircraft and car show today! And look what I see back there.



Now that's the way to host a car show! :encouragement: :encouragement:

AussieMan
April 22nd, 2017, 16:59
A lot of the complaining and acrimony could have been avoided if people had gone into their FSX settings and turned on the DX10 Preview. Yes I know it only works for native FSX aircraft but isn't that what the Helldiver is?

TuFun
April 22nd, 2017, 17:00
Now that's the way to host a car show! :encouragement: :encouragement:

Yep, and saw the C-46 thinking about AH's model.

Paul K
April 22nd, 2017, 21:49
A lot of the complaining and acrimony could have been avoided if people had gone into their FSX settings and turned on the DX10 Preview. Yes I know it only works for native FSX aircraft but isn't that what the Helldiver is?

Do you not think that 'a lot of complaining and acrimony could have been avoided' if A.H. had mentioned DX10 in the system requirements at the point of sale, as is customary ? DX10 preview can cause severe flickering in some scenery add-ons, as mentioned earlier in this thread. From personal experience, one example is VFR London, which suffers the problem around the Millennium Dome in Greenwich.

To others reading this thread - Just for the record, I really like the Helldiver, but I'm flying it in P3D v3 and so no glass problem. I hope A.H. fix the DX9 issue soon, because this is a fine model of a very interesting aircraft, and deserves to be a success for them.

YoYo
April 22nd, 2017, 21:49
FYI:

https://scontent-ams3-1.xx.fbcdn.net/v/t31.0-8/17917678_924404061031301_8307388250423976583_o.jpg ?oh=7ffd76040ea9b265c29042c7aa551180&oe=59769E0D


For those having problems with DX9, Rescue is on the way!A free livery comes with the SPV1.2 which we will uploading tomorrow. This is an SB2C-4 out of the NAS Kaneohe Rescue Unit in Hawaii.
The SP contains the fix for DX9 glass issues, revised textures for RN4L and NAMU schemes and this new livery. It is a full build and will require a re-install. There will be a separate installer for DX9 models which those users will need to overwrite the relevant models once the base FSX installer has done its job. Full instructions will come with the installers.

Paul K
April 22nd, 2017, 22:29
Well, the real Helldiver got off to a difficult start in life, so A.H. are to be congratulated for adding that aspect into their model. Call it immersion.

Nice to see the problem fixed so quickly - which is not something you can say of every payware developer.

jeansy
April 22nd, 2017, 22:44
A lot of the complaining and acrimony could have been avoided if people had gone into their FSX settings and turned on the DX10 Preview. Yes I know it only works for native FSX aircraft but isn't that what the Helldiver is?

Its not that easy for some

Pat it all depends on the GPU, not all GPUs support DX10, however some cant afford the upgrades

its a double edge sword, I still recall the the numbers of upset developers regarding the lack of backwards ability when FSX started, its a bit ironic some developers are doing the same now

anyway I do feel for the DX9 guys, it took me a long time to upgrade my PC to support greater than DX9

however developers pick and choose what they want to do, however they should stand by their convictions if it back fires, some do some dont, some stay and learn while some run away

at the end of the consumers have a great memory