expat
February 9th, 2009, 02:30
Truly outstanding freeware native FSX model. Thanks Tim for making and sharing this great work.
However, I am having very great difficulty starting the engines manually. They start using Ctrl + E but it's nowhere nearly as fun IMHO or immersive to do it this way and if I can't start a plane manually it puts me in a bad mood!
You can hear the engine sound spooling up but they fail to light and then you hear them spool down again, and it then keeps repeating this cycle over and over again. I also am pressing Ctrl + Shfit + F4 to be sure the engines are getting fuel. I have tried toggling back and forth the start switches (on other boards similar problems with propjet starting recommend this) but they remain stuck in the on position. I added the BE350 fuel quadrant to see that the fuel/condition levers were in the right place, but not luck.
I have very carefully and repeatedly reset my default flight to a cold/dark C172 which I know is correct because it allows correct cold/dark starts with other aircraft. I then tried doing A - B tests with other aircraft. Switched to the King Air B350 default. I had the same issues but then it started fine when I advanced the condition levers off of cut off and the engines lighted correctly. Ditto with the default Baron doing a proper cold start.
This is not just a problem for me with the Bronco. I have few complaints about FSX but one of my biggest disappointments is how difficult I find it to start aircraft manually, particularly add on aircraft, including some true native models. People even have problems with starting some default a/c, e.g. the Maule, in this same respect. Other posters at other boards mention the need to toggle back and forth the starter switches. I found with the latest HU-16 (Pepper/Verlin) done for FSX - which will start manually for me - will only start by "flicking" at the starter swithces with your mouse - in fact, the start switches won't stay in the up position and immediately flick back down again. Also have read that starter switches in generaral do not often port over from FS9 as well as other gauges do. One person - to get the Convair 440 started - found that changing the "torque on startup" in the air.cflg to 2.0000 did the trick. Think that entry is only for piston powered planes.
Is this just FSX? Do others find manually engine starting more difficult than in FS9? Do most people just not care because Ctrl + E gets them going? Or is there maybe something with my config or settings or technique that I am missing something?
Any suggestions appreciated!
Expat
However, I am having very great difficulty starting the engines manually. They start using Ctrl + E but it's nowhere nearly as fun IMHO or immersive to do it this way and if I can't start a plane manually it puts me in a bad mood!
You can hear the engine sound spooling up but they fail to light and then you hear them spool down again, and it then keeps repeating this cycle over and over again. I also am pressing Ctrl + Shfit + F4 to be sure the engines are getting fuel. I have tried toggling back and forth the start switches (on other boards similar problems with propjet starting recommend this) but they remain stuck in the on position. I added the BE350 fuel quadrant to see that the fuel/condition levers were in the right place, but not luck.
I have very carefully and repeatedly reset my default flight to a cold/dark C172 which I know is correct because it allows correct cold/dark starts with other aircraft. I then tried doing A - B tests with other aircraft. Switched to the King Air B350 default. I had the same issues but then it started fine when I advanced the condition levers off of cut off and the engines lighted correctly. Ditto with the default Baron doing a proper cold start.
This is not just a problem for me with the Bronco. I have few complaints about FSX but one of my biggest disappointments is how difficult I find it to start aircraft manually, particularly add on aircraft, including some true native models. People even have problems with starting some default a/c, e.g. the Maule, in this same respect. Other posters at other boards mention the need to toggle back and forth the starter switches. I found with the latest HU-16 (Pepper/Verlin) done for FSX - which will start manually for me - will only start by "flicking" at the starter swithces with your mouse - in fact, the start switches won't stay in the up position and immediately flick back down again. Also have read that starter switches in generaral do not often port over from FS9 as well as other gauges do. One person - to get the Convair 440 started - found that changing the "torque on startup" in the air.cflg to 2.0000 did the trick. Think that entry is only for piston powered planes.
Is this just FSX? Do others find manually engine starting more difficult than in FS9? Do most people just not care because Ctrl + E gets them going? Or is there maybe something with my config or settings or technique that I am missing something?
Any suggestions appreciated!
Expat