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SeanTK
January 2nd, 2017, 18:04
New high fidelity release. Still a work-in-progress / beta but probably more fully featured than some other final releases already.


Antonov An-24RV

http://i.imgur.com/v2lHqNA.png

http://i.imgur.com/D7RH46M.png



This is a work-in-progress conversion of Felis' formerly payware-now-freeware An-24 for X-Plane, with his permission.
For a flight manual, I am using the one included with Felis' XP model since it really is the same plane: http://felis-planes.com/an24rv/downloads/

Link: http://avsimrus.com/f/fsx-aircrafts-79/an-24-rw-for-fsx-60076.html
That's the Avsimrus link as it's a more familiar website, but there is a slightly newer/fixed build already out there via their forums.....

Direct link to the zip file of the newer build:
http://wasc.mea-terra.com/files/An24.zip

Forum thread with route directly to...direct link...above (in Russian): https://www.avsim.su/forum/topic/142313-%D0%B0%D0%BD-24-fsx/page-4#entry3243824

It needs the freeware KLN90! http://www.fsdeveloper.com/forum/threads/the-kln90b-for-fsx-prepar3d-in-beta.432845/
(http://www.fsdeveloper.com/forum/threads/the-kln90b-for-fsx-prepar3d-in-beta.432845/)
High-resolution VC image: http://i.imgur.com/1d0eBPQ.png

Third-party liveries for the X-Plane version also work great for this one. All you have to do is flip the texture sheet vertically (upside down) and save as DDS DXT5, then do the usual folder creation and aliasing in the aircraft.cfg. Check Food Lovers Specials (https://www.ladysavings.com/publix-weekly-ad/?food-lovers/) and Game Specials (https://www.ladysavings.com/publix-weekly-ad/?game/). Here's a link to an Interflug livery that looks fantastic in my FSX right now: http://avsimrus.com/f/x-plane-liveries-and-textures-51/livery-interflug-for-an24rv-of-felis-34698.html

I also attached English-cockpit textures to this post! They are converted from Felis' model, ready for FSX! Put them into whatever livery folder you choose and overwrite the old ones.

jeansy
January 2nd, 2017, 18:41
im a little confused or mistaken but there's 3 throttle arms and only 2 engines visible

am i missing something as the levers are labeled 1 - 3

SeanTK
January 2nd, 2017, 19:00
im a little confused or mistaken but there's 3 throttle arms and only 2 engines visible

am i missing something as the levers are labeled 1 - 3

Third throttle arm is for the APU engine. Yeah, it's weird. This aspect isn't functional in FSX as far as I can tell.

EDIT: Also see the bottom of my original post for English cockpit textures.

ce_zeta
January 2nd, 2017, 23:26
Glad to see you again! Sean.

Thanks for the additional Info! :encouragement:

jeansy
January 3rd, 2017, 08:06
Third throttle arm is for the APU engine. Yeah, it's weird. This aspect isn't functional in FSX as far as I can tell.

EDIT: Also see the bottom of my original post for English cockpit textures.

those crazy russians

thanks for the explanation

Roger
January 3rd, 2017, 08:23
Thanks Sean! I've downloaded the relevant files and will install shortly.:applause:

ncooper
January 3rd, 2017, 10:34
Thank you very much for the new links to the update.
I did read that the third throttle is for a jet booster?
http://military.wikia.com/wiki/Antonov_An-24

StormILM
January 3rd, 2017, 18:36
SeanTK, do you have any tutorial pointers for this model or other ops flow reference materials/links?

SeanTK
January 3rd, 2017, 21:02
SeanTK, do you have any tutorial pointers for this model or other ops flow reference materials/links?

I can write something up in the coming days if that's ok. I may have something posted for you by late Thursday...if not by Sunday afternoon at the latest.

SeanTK
January 3rd, 2017, 22:42
LATEST BUILD: https://cloud.mail.ru/public/4Hn6/dTsDmN1Fk

Update to aircraft.cfg of latest build: see post #174 by Oleg-N on this page, but I'm not sure if the latest build link above actually has this already in it: http://www.avsim.su/forum/topic/142313-%D0%B0%D0%BD-24-fsx/page-9

William Njurmi
January 4th, 2017, 08:12
I can write something up in the coming days if that's ok. I may have something posted for you by late Thursday...if not by Sunday afternoon at the latest.

I believe the old FS9 An-24 could provide us a good operational procedures. It had english documentation and was quite complex at its time.

flewpastu
January 4th, 2017, 15:08
Any idea about a paint kit ?, hard to figure out if there is one because everything is in Russian . Tried to follow the forum but LOL that is pretty difficult

Bill

SeanTK
January 4th, 2017, 19:58
Any idea about a paint kit ?, hard to figure out if there is one because everything is in Russian . Tried to follow the forum but LOL that is pretty difficult

Bill

I don't know of one. You may want to contact Felis as it's his exterior model from X-Plane, and the X-Plane liveries work just fine (obviously) with the FSX conversion (as long as you flip textures, save as DDS at a compression you prefer, and do all the folder and config file manipulation).

http://felis-planes.com/contact-us/

ce_zeta
January 4th, 2017, 23:34
those crazy russians

thanks for the explanation
Well Matt, That design is Soviet or Ukrainian (Antonov is based in Kiev). Felis for example is Ukrainian.
Nowadays, the worst thing you can say to an Ukrainian is calling it Russian. That was only an example of never use Russia as a synonym of Soviet Union (Russia is not communist for example, surprisingly, a lot of peope think that Putin is communist). That's all.


Any idea about a paint kit ?, hard to figure out if there is one because everything is in Russian . Tried to follow the forum but LOL that is pretty difficult

Bill
I found it yesterday. It's here (http://www.avsimrus.com/f/x-plane-liveries-and-textures-51/new-peyntkit-for-an24rv-of-felis-34622.html), on Avsimrus.
An easy peasy. Only 3 files. Very good maped IMHO.

ncooper
January 4th, 2017, 23:42
hard to figure out if there is one because everything is in Russian . Tried to follow the forum but LOL that is pretty difficult

Bill

If you install Google Chrome and select the original page of the forum, it will translate the whole page into a language of your choice.

https://s19.postimg.org/jcxmzcff7/Untitled.jpg

https://s19.postimg.org/vsuct38r7/Untitled2.jpg

ce_zeta
January 5th, 2017, 00:07
There are similar extensions for Firefox (https://addons.mozilla.org/) too.

...hard to figure out if there is one because everything is in Russian . Tried to follow the forum but LOL that is pretty difficult
Hahahah. Welcome to the world of the non-native english speakers.

A joke....What's the name of the people who only knows one language?
Native english speakers. :biggrin-new:

Adonis
January 5th, 2017, 14:40
Since this is based on Dzies's FS9 panel, the same (english) manual applies, which is btw, for these Ex-Soviet airplanes required reading when it comes to the navigation systems (including Felis's X-Plane version btw, it's included manuals are trash IMHO compared to this). I've uploaded it to google drive for you all: https://drive.google.com/open?id=0Bz7oDWGn42lBLWpLeEtrNWFfYTg

mgchrist5
January 6th, 2017, 04:33
I also attached English-cockpit textures to this post! They are converted from Felis' model, ready for FSX! Put them into whatever livery folder you choose and overwrite the old ones.

Many thanks for the English VC textures, Sean. Those greatly simplify the learning experience, much like the old near and dear SD Yak-40 with its ability to swap between Cyrillic and English cockpit labels. Once you become accustomed to the English layout, it's easy and fun to switch back to the 'authentic' Cyrillic panel. This plane really is a masterpiece so far...can't wait to see how it progresses with subsequent beta builds....and repaints.

Now if only there were similar English VC textures for the PT Tu-154!....

SeanTK
January 7th, 2017, 09:04
Updated aircraft.cfg:

http://www.avsim.su/forum/index.php?app=core&module=attach&section=attach&attach_id=507495

No new overall builds yet.

@mgchrist5,

You are very welcome. I hope they ease the learning process.

@ce_zeta,

Thanks for the link to the paint kit. That's helpful, and it seems to be a pretty straightforward template. We have a lot of liveries already between what's included and a few more in the Avsim.su library, but I hope we see additional ones perhaps from members here.


Regarding documentation, what Adonis posted is probably going to be the most helpful, combined with the English-language cockpit textures. There are still some functionalities not in place quite yet, but we're getting there. Most significant is probably a lack of VOR to VOR capability even though the gauges are there, but as far as I can tell so far, the mode switches aren't active yet so you can't home to a course. You can still track NDBs, and you can also do ILS landings though. Tomorrow (Sunday) afternoon I'll perhaps write-up more detail on how to get this plane running.

mgchrist5
January 7th, 2017, 10:03
here are still some functionalities not in place quite yet, but we're getting there. Most significant is probably a lack of VOR to VOR capability even though the gauges are there, but as far as I can tell so far, the mode switches aren't active yet so you can't home to a course.

Good to know. I thought I was perhaps not configuring something correctly, as I could see the CDI fully deflecting and the DME reading the VOR, but I couldn't get the OBS to center the needle to track a specific course. I'm sure they'll get this sorted at some point. Either way, still a great bird.

SeanTK
January 7th, 2017, 10:18
Good to know. I thought I was perhaps not configuring something correctly, as I could see the CDI fully deflecting and the DME reading the VOR, but I couldn't get the OBS to center the needle to track a specific course. I'm sure they'll get this sorted at some point. Either way, still a great bird.

Yep, same experience as far as I can tell so far, and through Google Translate, someone seems to have pointed it out on the Avsim.su thread.
Also, don't forget that the aircraft comes with an external load manager that modifies the weight in the aircraft.cfg. It's all in English so it should be fairly straightforward to use.

Additionally, you may want to go into the [lights] section of the aircraft.cfg and map the beacons to the nav lights type (type 3) so that they turn on with the nav lights switch (along with the nav lights), as there doesn't seem to be a dedicated beacons switch.

In the meantime, I'm glad that the X-Plane liveries work!

http://i.imgur.com/mxFCuXH.png


The new aircraft.cfg that I posted today (in a prior post above) does improve the brakes, ground handling, fuel flow, and air handling so it's closer to real-world values. The original release was too slow.

Adonis
January 7th, 2017, 17:03
Updated aircraft.cfg:

http://www.avsim.su/forum/index.php?app=core&module=attach&section=attach&attach_id=507495

No new overall builds yet.

@mgchrist5,

You are very welcome. I hope they ease the learning process.

@ce_zeta,

Thanks for the link to the paint kit. That's helpful, and it seems to be a pretty straightforward template. We have a lot of liveries already between what's included and a few more in the Avsim.su library, but I hope we see additional ones perhaps from members here.


Regarding documentation, what Adonis posted is probably going to be the most helpful, combined with the English-language cockpit textures. There are still some functionalities not in place quite yet, but we're getting there. Most significant is probably a lack of VOR to VOR capability even though the gauges are there, but as far as I can tell so far, the mode switches aren't active yet so you can't home to a course. You can still track NDBs, and you can also do ILS landings though. Tomorrow (Sunday) afternoon I'll perhaps write-up more detail on how to get this plane running.

Could you link to the forum post instead of the download link directly? The forum doesn't allow to download that way.

SeanTK
January 7th, 2017, 17:12
Could you link to the forum post instead of the download link directly? The forum doesn't allow to download that way.

On mobile now so the links aren't showing, but I think it's post #326 by Oleg-N on this page:
http://www.avsim.su/forum/topic/142313-ан-24-fsx/page-17

Adonis
January 7th, 2017, 17:55
On mobile now so the links aren't showing, but I think it's post #326 by Oleg-N on this page:
http://www.avsim.su/forum/topic/142313-ан-24-fsx/page-17

Hmm, it was removed and new one given here:

http://www.avsim.su/forum/topic/142313-%D0%B0%D0%BD-24-fsx/page-19#entry3246773

SeanTK
January 8th, 2017, 12:30
Startup video by one of the authors:

https://www.youtube.com/watch?v=lYK87euiwaE

ceo1944
January 12th, 2017, 07:50
I was looking for something interesting and this attracted me, so I downloaded it and had a look. I'm really glad I did! This is a real jewel of freeware, and I hate to see it dropping down the list where people won't notice it any more.

If you are like me and enjoy flying airplanes more than pushing buttons on an FMC, and like something challenging but worthwhile, and have an affinity for something funky and out of the ordinary, this AN-24RV is something you should check out.

I realize how intimidating a Russian cockpit is to those of us familiar with Western ways. Cyrillic, meters, kilometers, kilograms! Worse than lions and tigers and bears.

But I'm taken with this thing. Hat's off to the developers. I have been following the (translated by google) thread on Avsim.ru as best I can.

So I've "westernized", and added some stuff, and fixed a few problems. All relatively easy stuff to do since it uses 2D gauges for most stuff so I can cut & paste.

- Replaced the ASI with one using knots not KMH.
- The VSI now measures in FPM not MPS.
- Put millibars on the Altimeter that measures feet.
- DME is now NM not KM.
- Used the English cockpit posted here (thanks for that SeanTK!)
- Translated the row of warning lights to English.

And the following enhancements/fixes:

- VOR navigation now works.
- Fixed the annoying gyro sound that kept sounding like it was starting and stopping constantly.
- Installed a modified and reliable KLN90B gauge in a pop-up that will now drive the heading in the autopilot.
- Rearranged the pop-up windows to include the new ones (below).
- Installed Lee Heatherington's TCASII gauge in place of the VSI.
- Installed a radio access pop-up that allows you to change the nav frequencies easily.
- Replaced the fake "Groza" weather radar with a working one - Roland's Radar that syncs with ASN/AS2016.
- Installed the FSCaptain FCDU and associated gear.
- Installed a working pressurization panel pop-up that is FSCaptain compatible but can be used without it.
- Installed a pop-up altitude alerter.

I used as a base the latest updated version from the Avsim.ru thread as of January 11. The one with the KLN90B taken out of the VC.

I am putting together a short simple "Pilot's handbook" and when that's ready (no promises, I have another more important project I am working on) I will post a link here to the version that has all this. Or if you are impatient and ask nicely I will post it without the docs and you are on your own.

All this should help get you "over the hump" if you have avoided this lovely funky jewel because of the strangeness factors. It's worth it.

Dutch

Adonis
January 12th, 2017, 08:20
- Replaced the fake "Groza" weather radar with a working one - Roland's Radar that syncs with ASN/AS2016.


The Groza actually isn't fake,just incomplete, only the ground mapping works and it works as it should.

pbearsailor
January 12th, 2017, 09:21
That's very good news, Dutch. Thanks!

really is a nice plane. :jump:

ce_zeta
January 12th, 2017, 09:47
Thanks Dutch! Will be interesting. There still an Iron Curtain in FS world. There are not exist a fluent share of information. They are in his side and westeners in the other.

Yeap. Felis (http://felis-planes.com/) is a great developer. All his aircrafts are a gems (Il-14, An-24RV, Yak-40 and Tu-154M (http://store.x-plane.org/Tupolev-Tu-154_p_492.html)*).
He is a Ukrainian payware developer but he released former addons as freeware and open source....For this reason, these folks take Felis models and maybe ¿some parts of the code**? and made a version for FSX. That's is a bit strange because other modeler Lesha, has an amazing An-24RV model with a beautiful 3D cockpit but he didnt found coders as far I know.

*At this moment this is flagship...I was skeptical about the quality of these addons (I discovered Felis Airplanes with the Tu-154M) but it's at least at the same level of systems than Project Tupolev. Maybe better.
**I doubt it. I think that they are using DZIES code.

Sadly An-24RV still don't work in X-Plane 11 Beta.

They made a mess with the KLN. I put in his thread info about the KLN last stable version (Dutch version) and development version...With a bit luck they can continue the development and add 2D/3D support and more features.

Groza is the same than this Project (https://github.com/leon737/Meteo-radar-Groza-154-gauge)?

ceo1944
January 12th, 2017, 09:50
The Groza actually isn't fake,just incomplete, only the ground mapping works and it works as it should.

I really meant that it doesn't function as a real weather radar. Didn't mean to insult it! The ground mapping and drift do work and they are useful, and neither function works on the ASN radar. So you have the option, by selecting which to comment out in the panel.cfg, either way.

If the Wx function could be added to Groza that would be great - but it would require C++ to interface to the ASN API not the XML currently used.

I don't believe accurate Wx data can be displayed using XML. If I'm wrong I'd love to know how.

I'd love to integrate all this, but it's a major project and I don't have the time right now.

Dutch

SeanTK
January 12th, 2017, 10:19
Very cool, Dutch! This should make it much more accessible for those that don't want to deal with the Soviet/Ukrainian/Russian avionics idiosyncrasies.

I for one am interested in the following adjustments:

- VOR navigation now works.
- Fixed the annoying gyro sound that kept sounding like it was starting and stopping constantly.

If you want any help with the pilot's handbook, I'm open to seeing if I can be of any assistance just an an enthusiast even though I had no part in creating this addon.
I'm using the build from around January 3rd with the aircraft.cfg update from a few days later, as I wanted to keep the KLN.

ceo1944
January 12th, 2017, 10:29
Thanks Dutch! Will be interesting. There still an Iron Curtain in FS world. There are not exist a fluent share of information. They are in his side and westeners in the other.

All too true. There's somewhat a "not invented here" syndrome on both sides. Also, many US pilots are unfamiliar with metric measurements. It's hard when you've spent years thinking in knots, feet, pounds and nautical miles to get a feel for how far 200 KM is, or how high 5000 meters really is. And most of the ATC programs assign altitudes in feet and speeds in knots. And Russian aviation is different. I like that difference, because it makes life interesting, but some find it uncomfortable.


Yeap. Felis (http://felis-planes.com/) is a great developer. All his aircrafts are a gems (Il-14, An-24RV, Yak-40 and Tu-154M (http://store.x-plane.org/Tupolev-Tu-154_p_492.html)*).
He is a Ukrainian payware developer but he released former addons as freeware and open source....For this reason, these folks take Felis models and maybe ¿some parts of the code**? and made a version for FSX. That's is a bit strange because other modeler Lesha, has an amazing An-24RV model with a beautiful 3D cockpit but he didnt found coders as far I know.

*At this moment this is flagship...I was skeptical about the quality of these addons (I discovered Felis Airplanes with the Tu-154M) but it's at least at the same level of systems than Project Tupolev. Maybe better.
**I doubt it. I think that they are using DZIES code.

I looked at some of his other models. You're right this is the best so far. I'm looking forward to what the future may bring. I'd contribute code to this, except that I'm swamped with real-world work. So that would have to wait until the current project is done later this year.


They made a mess with the KLN. I put in his thread info about the KLN last stable version (Dutch version) and development version...With a bit luck they can continue the development and add 2D/3D support and more features.

I read that. What I did was put 0.76B in a 2D pop-up. Any version after that is, sadly, subject to crashes. I tried the Gabor 0.77B for a while, but after a couple CTDs I went back to 0.76B. I made a minor change to it and am now calling in 0.76C -- to export an Lvar to tell the AN-24RV to stop trying to drive the heading and let the KLN do it. That works very well so now AN will follow the plan in KLN.


Groza is the same than this Project (https://github.com/leon737/Meteo-radar-Groza-154-gauge)?

Dunno. I will look later. Right now I'm fighting a sinus infection and don't have much energy :(

Dutch

ceo1944
January 12th, 2017, 12:55
Groza is the same than this Project (https://github.com/leon737/Meteo-radar-Groza-154-gauge)?

Not the same. The Groza that's in the An-24 now is written in XML whereas the project on your link is in C++.

However - the C++ one is viable to be a complete Groza with a working radar, because it can be modified to use the ASN/2016 radar API to show actual conditions.

Good to see that exists. Ideally, we would have all the correct functions implemented. Eventually, if someone can take on the project to do it. It involves using SimConnect, which is not trivial unless you know what you're doing.

Dutch

ceo1944
January 12th, 2017, 13:07
Sean, you have a PM from me. Thanks for posting it here so we could see it. Otherwise I'd have never known about it probably.

All I really did was swap the ASI and VSI so the pilot can deal with knots and feet rather than meters. It already has an altimeter in feet. (I did change it so the setting is now in Hg rather than Mb.)

The Soviet/Russian/CIS style avionics work as in the original. All I did there was get the VOR to tune like it should. It was tempting to put in a Western style HSI but there's no real place to stick it, and besides, the authentic navigation system has its own weird charm and challenges. (I.e. you still need to understand the difference between the GIK and GPK gyros and what they drive, and how to align and adjust them.)

Although, if you are careful about powering up with the APU before opening the engine start cover, it won't reset everything, and the gyros will be set up and aligned for you. This is a feature of the original, I didn't change it. This is why we need a handbook. This thing has a lot of interesting features and quirks that need explanation.

Dutch





Very cool, Dutch! This should make it much more accessible for those that don't want to deal with the Soviet/Ukrainian/Russian avionics idiosyncrasies.

I for one am interested in the following adjustments:

- VOR navigation now works.
- Fixed the annoying gyro sound that kept sounding like it was starting and stopping constantly.

If you want any help with the pilot's handbook, I'm open to seeing if I can be of any assistance just an an enthusiast even though I had no part in creating this addon.
I'm using the build from around January 3rd with the aircraft.cfg update from a few days later, as I wanted to keep the KLN.

SeanTK
January 12th, 2017, 16:24
Sean, you have a PM from me. Thanks for posting it here so we could see it. Otherwise I'd have never known about it probably.

All I really did was swap the ASI and VSI so the pilot can deal with knots and feet rather than meters. It already has an altimeter in feet. (I did change it so the setting is now in Hg rather than Mb.)

The Soviet/Russian/CIS style avionics work as in the original. All I did there was get the VOR to tune like it should. It was tempting to put in a Western style HSI but there's no real place to stick it, and besides, the authentic navigation system has its own weird charm and challenges. (I.e. you still need to understand the difference between the GIK and GPK gyros and what they drive, and how to align and adjust them.)

Although, if you are careful about powering up with the APU before opening the engine start cover, it won't reset everything, and the gyros will be set up and aligned for you. This is a feature of the original, I didn't change it. This is why we need a handbook. This thing has a lot of interesting features and quirks that need explanation.

Dutch

Thanks. Still getting the intermittent battery sound but the VOR indicator seems to work at it should now so that's a bonus.
Also noted that when flying in colder weather and/or at altitude, this turboprop does leave contrails unlike many other FSX turboprops. Downside is that if it does so on the ground due to temps, it really eats at framerates.

ceo1944
January 12th, 2017, 16:36
Did you copy the three .wav files and the sound.ini to the AN24_X\sound folder? The sound.ini should replace the existing one, but the three .wav files are new. The original sound was named 'gyrosound.wav' you can delete that.

Obviously you got 'Global_Processor.xml' in the right place or the VOR wouldn't be working right.


Thanks. Still getting the intermittent battery sound but the VOR indicator seems to work at it should now so that's a bonus.
Also noted that when flying in colder weather and/or at altitude, this turboprop does leave contrails unlike many other FSX turboprops. Downside is that if it does so on the ground due to temps, it really eats at framerates.

SeanTK
January 12th, 2017, 16:40
Did you copy the three .wav files and the sound.ini to the AN24_X\sound folder? The sound.ini should replace the existing one, but the three .wav files are new. The original sound was named 'gyrosound.wav' you can delete that.

Obviously you got 'Global_Processor.xml' in the right place or the VOR wouldn't be working right.

Yep, and all of the code seems to work with the other functions. I'll just try to reinstall again. Probably just a fluke on my part. It's happened before.

Can't thank you enough for your efforts though!

SeanTK
January 12th, 2017, 20:38
Updated aircraft.cfg values from someone in the Avsim.su forums who claims these are more true to life in terms of airspeeds and fuel-flow rates, at least as far as Google Translate tells me. I haven't flown with these yet, and I recommend backing up your CFG before making these changes. Apply the changes to the sections in brackets below, so that they reflect the numbers below. The following are just what is changed. Do not delete any lines or any other values.

[Propeller] thrust_scalar = 1.3
[Turboprop_engine]
power_scalar = 1.3
[TurbineEngineData]
fuel_flow_gain = 0.003 // 0.005
[Flight_tuning]
cruise_lift_scalar = 1.5
parasite_drag_scalar = 1.3
induced_drag_scalar = 1.2
[Weight_and_balance]
max_gross_weight = 49604.010
empty_weight = 31488.625
[GeneralEngineData]
fuel_flow_scalar = 0.70 // 0.95
[Airplane_geometry]
wing_winglets_flag = 0
oswald_efficiency_factor = 0.627


I've attached the following to this post:

1. The later aircraft.cfg but it does NOT have the above fixes applied!
2. High def Russian VC textures (Russian language). This comes with the aircraft but I noticed an inconsistency in them being applied across the liveries, as sometimes some VC textures I noticed were at a lower, blurry resolution. Install these in in the texture folder of any livery where you want crystal-clear Cyrillic text in the cockpit! The lower resolution was particularly noticable across the lower portion of the panel (lights and individual gauge switches). Now all text is super clear.


46187
46186
(http://www.filedropper.com/aircraftcfg070117_1)

SeanTK
January 12th, 2017, 20:55
Here's what it looks like at night for those who are curious. Also see the new aircraft.cfg edits and the attachments posted above. Thanks.

http://i.imgur.com/Lb9x55S.png

SeanTK
January 13th, 2017, 19:34
Update: Flew with the above suggested changed values in my aircraft.cfg, and I think the cruise lift scalar value is overdone, but aircraft performance other than that seems to be generally closer to real life. Still experimenting with values but it may be better back at 1.0 or 1.1. Suggest experimenting with it.

Also, there is current a cockpit retexture effort with what I understand to be partially photoreal textures on the Avsim.su forum. No indication when those may be released.

SeanTK
January 18th, 2017, 15:52
New rewritten flight dynamics from one of the authors of the FSX conversion out of the Avsim.su forums dated 16 January 2017. Comes with a new air file and new aircraft.cfg file, so backup any repaint entries. Haven't tried it yet.
Attached to this post.

UPDATE: The new FDE is excellent! Engine responsiveness is much improved which allows for finer control on final, airspeeds are by the book and realistic, and in general handling all around is wonderful.

Stefano Zibell
January 25th, 2017, 07:38
Any news on that "westernization"?

Dino Cattaneo
January 27th, 2017, 00:40
This project seems awesome... I need to find the time to try it. Being a developer it is really difficult to find the time to fly anything that is not a WIP project of yours... and it is a shame. Then I confess I am one of those simmers that are a little frightened by cyrillic characters in the cockpit. But on the other side of the "flightsim iron curtain" there are some amazing developers and pretty exotic (for us) aircrafts to discover. This may be a (partial) solution to the problem of having too many P-51s and Cessnas (which is indeed an issue)...try and fly an Antonov!

ian elliot
February 11th, 2017, 03:45
Im having problems loading this aircraft up, im getting an exception and a fatal error warning before the sim shuts down, the version ive installed is from FSX aircaft at the main AvsimRus site, but im not sure if thats the best version to download, any ideas.

DaveB
February 11th, 2017, 04:03
Ian..

This error is linked to the KLN GPS. Go back through the thread and you'll see I reported it early on. One of the members has posted a link to the latest KLN build.. use this instead of the one that comes with the model;)

ATB
DaveB:)

ian elliot
February 11th, 2017, 04:41
Thanks Dave, cant seem to see your post anywhere but notice'd the links in SeanTK's first post, for the time being, ive just removed anything beginning with KLN90 from the panel folder, i rarely use GPS anyway, if thats what it is,
and now im flying :ernaehrung004:, i'll explore the fix's when i have more time, thanks again,

DaveB
February 11th, 2017, 05:22
Sri for the curved ball mate. I made the post in the FIRST thread.. not this one started by Sean. Realised this when I went back and couldn't see my post here:banghead:

This is probably the better thread as Sean highlighted all the very latest bits to throw it all together. I've just flown it Geneva to Zurich and couldn't find the pitots so I'm gonna try the English panel:biggrin-new: I like to leave them authentic whenever possible but I'll fly this so little.. remembering where stuff is will be (and is) a problem.

I've not tried the new KLN (not really my thing either) but installing it fixed the problem and it's there should I ever want to use it. If I remember right.. it comes as an exe and is a remarkably simple install. Just install the gauge and do no more. The AN24 already knows where it is!!
ATB
DaveB:)

SeanTK
February 11th, 2017, 08:03
I'll post the version I'm using (and the dynamics I'm using) later today. In short, I'm not using the link from the Avsimrus file library, I'm using one from the forum thread over there, as well as flight dynamics.

ian elliot
February 11th, 2017, 10:50
Thanks Sean, i thought i'd try and convert an X-Plane scheme over, found a good looking VVS camo skin that i like'd and after 2 mins with DXTBmp, im flying. Cant make my mind up if there's a mapping issue or thats how they really look'd, the black areas seem really black but you can just make out rivets and panel line's and the icing boots seem rather large, but i still like the look. Now i know how easy it is, i'll try a few more. :wavey:

SeanTK
February 11th, 2017, 11:10
Here is the version of the aircraft I'm using, plus the aircraft.cfg and air file update.

47183

47184

ian elliot
February 11th, 2017, 11:16
many thanks :wavey:

SeanTK
February 11th, 2017, 11:19
You are welcome!

Just noticed this went to the third page, so for those looking for the base aircraft version I'm using, as well as the latest flight dynamics updates, check the bottom of the previous (2nd) page.

DaveB
February 11th, 2017, 11:20
Cheers Sean:encouragement:

Do we need the update file with this model version or is it already incorporated?

Nice work on the VVS Ian:encouragement:
ATB
DaveB:)

ian elliot
February 11th, 2017, 11:26
Nice work on the VVS Ian:encouragement:

thanks,im partial to military scheme's, although the base model comes with the classic Areoflot paint, and it was'nt unknown for the Soviet national carrier to do a little multi-tasking, shall we say :biggrin-new:

DaveB
February 11th, 2017, 11:32
Surely not!:biggrin-new:

As it happens.. I've only flown the Aeroflot paint. Something very 'Cold War' about it:encouragement:
ATB
DaveB:)

DaveB
February 11th, 2017, 11:40
Talking of which.. here's a few from today. All done today's date and time with ASN active. Flight started in Geneva then on to Brussels before eventually calling it a day for today in Bremen. Not sure where I'm going!!
http://daveb.cbfsim.org/public/an241.jpg

http://daveb.cbfsim.org/public/an242.jpg

http://daveb.cbfsim.org/public/an243.jpg

http://daveb.cbfsim.org/public/an244.jpg

The spooky last shot darkness was a consequence of me not loading the effects files (I often don't on newly installed models to stop my effects folder bursting at the seams). I'd forgotten to load them having classified this one as a keeper!!! I closed the sim after this shot and loaded em up before continuing on to Bremen!!
ATB
DaveB:-)

SeanTK
February 11th, 2017, 12:41
Cheers Sean:encouragement:

Do we need the update file with this model version or is it already incorporated?

Nice work on the VVS Ian:encouragement:
ATB
DaveB:)

You'll need to install those updates as they aren't incorporated into the zip I included.

DaveB
February 11th, 2017, 12:59
Rgr that:encouragement:

ATB
DaveB:)

Stefano Zibell
February 13th, 2017, 07:15
You are welcome!

Just noticed this went to the third page, so for those looking for the base aircraft version I'm using, as well as the latest flight dynamics updates, check the bottom of the previous (2nd) page.

Thanks for those.

simtech
February 15th, 2017, 09:39
I d/l the An-24 and agree it looks great and I can't wait to really get into this airplane. My biggest problem though is the panel. I have a "Panel" folder with a bunch of sub folders with "systems??" gauges, etc. I get the panel textures, but no instruments or gauges themselves. I put in the updated kln90-fsx mod, but the plane does not load. FSX crashes and restarts. I substituted another entire panel into the aircraft folder, the plane loads, starts and flies for the most part. First I would like to get the plane to load with the "real An-24 panel" and not a sub that I used temporarily to try the plane out. I don't understand exactly how the file structure of the "Panel" folder should be. It's not like the conventional FSX layout I'm familiar with. Do I have to take everything out of subfolders and put into one big panel folder or what?. I agree this airplane looks great, I'd love to get it really in the air to try it and apply some of the performance fixes found in this thread. My favorite other plane is another Antonov, the An-2. Any help and information is appreciated. Thank you very much in advance..

DaveB
February 15th, 2017, 10:08
I'm honestly not sure why its not working for you. The file structure is 'unusual' inside the panel folders because (I presume) that it's still in beta/WIP format so many of the files are not yet compiled into cabs. There's no need to take everything out of the panel subfolders. Everything works 'as is'.

Are you using the files Sean uses or the ones from the links in his first thread?
ATB
DaveB:)

simtech
February 15th, 2017, 10:36
I d/l straight from the site from Avsim.ru. I have not moved anything, but I did add the Kln-90 files. The load crashes and mentions something about simconnect fails to load sc_acc.dll.

Okay, dum dum me finally fingered it out. It finally dawned on me that this particular file along with three others were in a folder called....ready.. wait for it... "Gauges" . I copied these said files in to the FSX main gauge folder and waaah-laaaaah... :applause:. Now I'll get to the fine tuning, but at least it loads and doesn't crash.. I posted this in case others "might" have a similar issue. Hope this helps someone..

DaveB
February 15th, 2017, 11:21
I'm still using the files from Avsim.ru too but Sean posted the files he is using (post#50). These may work better for you.

As for the Simconnect error.. this may or may not be associated with the KLN90. Try commenting out ( // ) the KLN lines in the panel.cfg and if the model loads.. you'll know it's the KLN90 causing the problem. The fix should have sorted this out though. I got the latest version from FSDeveloper though I'm sure Sean posted an up-to-date link in post#1
ATB
DaveB:)

simtech
February 15th, 2017, 11:46
Dave, thank you for the tips and help. I was editing the above post when you replied. It was all MY error..Senility must be creeping in. I failed to copy four files into the main FSX "gauges" folder. Now to address the updates. Thank you again.

DaveB
February 15th, 2017, 12:23
Dave, thank you for the tips and help. I was editing the above post when you replied. It was all MY error..Senility must be creeping in. I failed to copy four files into the main FSX "gauges" folder. Now to address the updates. Thank you again.

You're welcome:encouragement:

I think this model is outstanding and can only imagine just how good it will be when it's finished. I will try the files Sean posted (post#50) at some point in the future as it IS a more up to date version but I'm still having a lot of fun with the version you're running. The FD on this one is an absolute dream. Rarely do you come across something like this. I've yet to work out how to use the AP but that said.. it can be trimmed to fly pretty much hands off.. just a very slight climb or descent (and I mean very slight) so all you need to do is take account of the wind direction to keep it where you want it to go every now and again. Hopefully.. a few more paints will appear in the not too distant:encouragement:
ATB
DaveB:)

SeanTK
February 15th, 2017, 20:00
.. a few more paints will appear in the not too distant:encouragement:

DaveB:)

Well then you may want to try the version I'm using which is linked at the bottom of page 2. More liveries are included!

When you get to it, I recommend installing the HD cockpit textures I posted in my original post here into each livery as for some reason with this updated one, some of the included textures are blurry for some reason (may be a mip maps issue). Also, the engine responsiveness with the updates is much, much better, resulting in an easier time on final.

Also, someone posted new cockpit textures at the top of this page in the following link. I think they modify the cockpit surroundings and add weathering to the main panel. I have not tried them yet. Install at your own risk. http://www.avsim.su/forum/topic/142313-%D0%B0%D0%BD-24-fsx/page-35
This same person also posted green cockpit textures on the previous page about halfway down.

DaveB
February 16th, 2017, 09:46
Hiya Sean:wavey:

I'd already downloaded it.. just not installed it. Have done so this afternoon. While it's cruise speed is higher, I find the takeoff roll is increased and by some degree when compared to the original release. Have you noticed this?
ATB
DaveB:)

SeanTK
February 16th, 2017, 19:30
Hiya Sean:wavey:

I'd already downloaded it.. just not installed it. Have done so this afternoon. While it's cruise speed is higher, I find the takeoff roll is increased and by some degree when compared to the original release. Have you noticed this?
ATB
DaveB:)


Noticed the increased takeoff roll too, but this is also impacted by the amount of nose-up trim that you apply prior to rolling, as well as a notch of flaps. Applying the initial flaps setting around roughly 3 degrees nose-up trim should get you off the ground fairly quickly. Also be sure to check your weight and balance as that was modified in this edition as well.

Obie311
February 17th, 2017, 06:56
Yes the takeoff roll is pretty long. Did you check the weight and balance? The weight station categories are in cyrillic so I don't know what I'm actually looking at. Very Forward CG as well so that's probably the reason for so much nose up trim. With the default load it's way overweight as well.

BTW what's the drill on the load manager? I put everything in the download that did not pertain to the a/c itself into a folder in the FSX-SE directory. I open the load manager but I can't make entries. Oh has anybody found the flap indicator? It's not where it was on the FS9 version.

Otherwise fantastic aircraft. It flies very well. The English panel is a great help. The turbine engines don't seem too fussy.

Obie

DaveB
February 17th, 2017, 13:24
Agree.. there's much better throttle control on this version but the very long takeoff roll had me stumped the first time I tried it. Ran off the end of the runway at Culdrose:biggrin-new: The 'original' version (that is, the first one we were all made aware of) was much easier to get off the deck (no trim required.. just one notch of flaps) but it was slow in the cruise.

I downloaded the FS9 version to get at the manual which has helped finding what (and where) a lot of the switches are. Many don't work but I'm sure they will in good time.

I've not tried the load manager yet.. not in anger. Will give it a go tomorrow.

I've not found a flap gauge either. I was hoping the flap lever would give a clue but last time I looked.. I don't think it's animated.
ATB
DaveB:)

mgchrist5
May 5th, 2017, 03:39
There appears to be another updated version of the An-24 up on Avsim.su now, released a few days ago. The rough English translation of the changes is listed below:

http://www.avsimrus.com/f/fsx-aircrafts-79/

http://www.avsimrus.com/f/fsx-aircrafts-79/an-24rv-dlya-fsx-60784/download



The package includes two models, both with salon, but one without KLN.
In the model are added:
Enabling the video
STC
VOR-ARC switch
A scaffold in the salon
Distance Measurers
PSP choice between Course-MP
Illumination lamp UVID
Fuel rail now from the battery
Voice acting
Sound of removal from the stop
Transponder
Brake Light Bulbs
Fluxing
Control Chassis and flaps in the VC
Corrected AP from the forum
Not everything turned out as desired, but the work will continue.

Have a nice flight!

paul day
May 6th, 2017, 00:13
Has anybody managed to install pilot and co-pilot to this aircraft?

Regards Paul Day.

Naismith
May 6th, 2017, 12:23
No this (both aircraft) just caused a lock up and crash of FSXSE for me. Deleted now.

blanston12
May 6th, 2017, 13:56
The one with the title 'Antonov An-24RV AFL_salon' causes my copy of P3d to Crash, the other works fairly well but I did not install the co-pilot sounds.

Carmilo
August 29th, 2017, 23:53
Hello!
We also fly from AIR Euronen this aircraft.
For training we need a description. Is there a description for this fantastic work?
We can not find a description in the installation.
With the many switches, the trouble is preprogrammed by a non-functioning machine.
If you have a description, I ask for help!
Greeting AIR Euronen CEO C.F.

alpha charlie
August 30th, 2017, 05:40
those crazy russians

Not so crazy. The RU-19A300 turbojet installed in right nacelle of the RV variant not only serves as an APU, but also adds 800 kgf of thrust on takeoff. Hence the fully-fledged controls.

53421

ustio
October 21st, 2017, 07:54
Hello guys.

i dont know how to set the HSI to my desire radial of a VOR. i tried to change the course on the HSI knob and the ones on the radio panel but it doesn't seems to have an effect. can anyone help?

thanks
regards