View Full Version : Multi LOD Question
Hooky722
September 25th, 2016, 07:33
I posted this in the Melbourne Deck park thread Before deciding it probably warranted one of its own.
Does anybody know how to get multiple LOD's to show up at once. I have duplicated some Static A-4's in Gmax and have exported it into MCX but I can only get one LOD to show up at once, same thing happens once exported into sim. what am I missing. How do I get them all to show up at once.
Thanks
Hooky
Lane Street
September 25th, 2016, 10:23
The concept of having multiple LODs is that only one will show at a time.
That way, the further you get from an object a more simple LOD will be displayed.
Maybe a more in-depth explanation of what you are trying to do will get you a better answer.
cheers,
Lane
hairyspin
September 25th, 2016, 11:00
Each LOD will show in the same place, so evaluating them all together needs another approach. Either export each LOD individually from Gmax as a unique .MDL, or space them out before exporting. I use the spacing method with aircraft models, but they cannot be tagged as LODs for evaluation in-sim or they'll not display all together. Oh, and label each LOD with a visual tag of some sort: I use a coloured sphere.
http://www.sim-outhouse.com/sohforums/showthread.php?87598-GMax-and-LOD-s&p=886931&viewfull=1#post886931
Hooky722
September 25th, 2016, 16:40
I'm afraid to say I've given up. I got them to show up in the end but with no textures or completely invisible depending on how I exported it and if I can make a separate model moved forward in MCX the sim just blacks out and crashes so I'm calling it a day I'm afraid. I'll make do with just one. Thanks everyone for the help much appreciated
Kindest Regards
Hooky
Hooky722
September 26th, 2016, 12:13
Here's an example of what I'm on about the textures are in the right place as far as I can tell.
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=43312&stc=1
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