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yeppers
August 24th, 2016, 06:54
Hello

Is anyone aware of any more modern ship types being developed for CFS2? Looking for container ships, rear-superstructure bulkers/tankers and the like.

I recall seeing a straight conversion of some of Ian Thatcher's simple FS2004 container ships a while back in my travels but I can't seem to locate them now.

Thanks!

Allen
August 24th, 2016, 17:40
No one I know of is making any ships right now.

yeppers
August 25th, 2016, 07:29
Thanks - just figured it was worth asking. For the life of me I don't recall where I saw those models but it's got to be years ago and I'm sure whatever site they were on is long since offline.

bearcat241
August 25th, 2016, 13:45
If you're familiar with the converter MDLC, all you need is this:

http://www.fs-shipyards.org/index.php?ind=downloads

https://flyawaysimulation.com/downloads/files/6184/fsx-cargo-ship-sail-fly-versions/

yeppers
August 26th, 2016, 06:27
If you're familiar with the converter MDLC,

Unfortunately I'm not familiar with the model converter. I've had some "success", if you can call it that, in making CFS2-native AI vehicles and ships "driveable" by Frankenstein-ing DP's of existing models, but converting FS04 or even FS02 craft for use in CFS2 by similar means has never worked. I suppose its time to give the MDLC another look!

Allen
August 26th, 2016, 07:38
MDLC won't work on Win 7 or newer by it self. Being a 16bit program it has to be ran though some kind of emulator like DOS Box. I wrote a tut on using MDLC with DOS Box. If you need that tut let me know.

yeppers
August 26th, 2016, 09:45
Sure, if you don't mind. I'm definitely no wiz at DOS work but I'll see what I can do!

Allen
August 26th, 2016, 13:45
Here is the the Install and Tutorial will walk you through installing DOSbox and converting FS2002/FS2004 aircraft to CFS2. CFS2 ship model format is the same as an CFS2 aircraft. With ships you can skip the Animation fix and Collision bubble as ships don't use that.

http://www.sim-outhouse.com/sohforums/local_links.php?catid=49&linkid=20956

If you need help feel free to hit me up.

No Dice
August 26th, 2016, 17:27
Check out a lot of Allens great work Here:
http://thefreeflightsite.com/Allen.htm

And if you really want to follow up on design:
http://thefreeflightsite.com/Design.htm

Plus:
http://thefreeflightsite.com/Tutorials.htm

Good luck and welcome to the fold.

Dave

zswobbie1
August 26th, 2016, 20:34
Sorry to button in here, there are so many great CFS2 addons that I would like in my FS2004.

Is it a matter of just adding the missing entries into the aircraft.cfg, or is there some dark art involved as well.

I installed that amazing B17 with canard's into my FS2004, and it ended up looking as a tail dragged when I loaded it, with its nose in the air.

Any ideas, suggestions or help?

Have a great weekend all,

Cheers,
Robin

Allen
August 26th, 2016, 21:49
First all converting is an dark art of some kind. :encouragement:

Have never gone from CFS2 to FS04 but I have read about it and add missing entries into the aircraft.cfg seem to be what is needed most of the time.

When you converted to FS04 did you use the aircraft.cfg from and FS04 B-17? CFS2 [contact_points] should work in FS04. If you didn't change the [contact_points] from those I made for the canard B-17 make sure that the nose gear is still there by taking off IF you can or landing.

If the gear is still there maybe you can shift the empty_weight_CG_position forward.

No Dice
August 27th, 2016, 12:14
Yeppers, I have tons of static object ships in api format if you are interested in them,

Dave

Allen
August 27th, 2016, 20:47
Is there any one still around that can convert api to MDL?

Blood_Hawk23
August 27th, 2016, 21:39
What do you need done?

No Dice
August 28th, 2016, 07:26
John,

Check your emails, about a hundred or so ships,
that should keep you busy until 2020.

Dave

PS, I can also forward some of my Tugs and Barges I used in my Alaska scenery
http://thefreeflightsite.com/Projects_1.htm

yeppers
August 28th, 2016, 09:25
Here is the the Install and Tutorial will walk you through installing DOSbox and converting FS2002/FS2004 aircraft to CFS2. CFS2 ship model format is the same as an CFS2 aircraft. With ships you can skip the Animation fix and Collision bubble as ships don't use that.

http://www.sim-outhouse.com/sohforums/local_links.php?catid=49&linkid=20956

If you need help feel free to hit me up.

Awesome, thanks. I'll get to fiddling!


Yeppers, I have tons of static object ships in api format if you are interested in them,

Dave

Yeah sure!

No Dice
August 28th, 2016, 10:03
Yeppers,

email me and I will forward, I have already sent Blood Hawk a hundred or so,

dea14u@aol.com

Dave

No Dice
August 31st, 2016, 09:55
John and Rick,
Be sure to let me see what you do with some of those ships, I have some FSDS source files for some,
If you should want them,

Dave

oldwheat
August 31st, 2016, 14:33
Great! They could be made multi-res, if not already so.

No Dice
August 31st, 2016, 14:45
oldwheat,

I have been missing you dude.............

Still have a lot of empty room on your page:
http://thefreeflightsite.com/Oldwheats.htm

How about jumping into the Vietnam project ?

Dave

oldwheat
August 31st, 2016, 17:57
Thanks Dave, I have been around lurking some when I haven't been working but my PC is still not set up for CFS2 stuff. It's been almost 2 years now but I still haven't found the time. Hopefully soon though.

zswobbie1
September 1st, 2016, 02:25
First all converting is an dark art of some kind. :encouragement:

Have never gone from CFS2 to FS04 but I have read about it and add missing entries into the aircraft.cfg seem to be what is needed most of the time.

When you converted to FS04 did you use the aircraft.cfg from and FS04 B-17? CFS2 [contact_points] should work in FS04. If you didn't change the [contact_points] from those I made for the canard B-17 make sure that the nose gear is still there by taking off IF you can or landing.

If the gear is still there maybe you can shift the empty_weight_CG_position forward.

Thanks, I'll give it another try, using the default contact points. I'm not sure what I did to it, I'll try a fresh install. Missing cfg entries done.

Thaks,
Robin