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dasuto247
May 25th, 2016, 20:12
This is the DP for one of the "oil slick with fire" by psullykeys. I am trying to make so the are not able to be destroyed.Basically, it leaves illusion of a target on fire after being attacked.Using this for coral sea missions, definitely needed for upcoming Midway missions.Issue is the fire spawns, then when other units bomb the ships, it destroys the "ship" that allows the fire and oil slick to be there. I select "invincible" in the MB but does not work.DP is different than what am used to.

PSK_OS3

[BOXES]
box.0=%box_name.0%,-33,0,-33,33,0.5,33

[SYSTEMS]
system.0=%system_name.0%,4500,-1

[BOXMAPS.0]
; Box = oilslick
boxmap.0=100,-1

[EFFECTS.0]
; System = oilslick
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=40,LIBRARY,fx_smkpuff_s,
effect.2=60,LIBRARY,fx_smkpuff_s,
effect.3=100,LIBRARY,fx_smkpuff_s,

[GUNSTATIONS]
;
gunstation.0=0,-52,1,0.15,200,0,0.01,100,0,0,1d1*1,3,6.5,-7,-90,0,0,0,0,75,-10,0.6

[guns.0]
gun.0=5,0,0,0,0,0,1,5

[EXTRA.0]
location=15,1,-20
effect=fx_oiltankfire_l

[EXTRA.1]
location=-20,1,-30
effect=fx_oiltankfire_l

[EXTRA.2]
location=5,1,5
effect=fx_oiltankfire_l


[MISC_DATA]
unit_family=5
category=19
min_speed=0
cruise_speed=1
max_speed=70

[STRINGS]
"box_name.0"=oilslick
"system_name.0"=oilslick

bearcat241
May 26th, 2016, 07:23
Invincible...


[SYSTEMS]
system.0=%system_name.0%,1004500,-1

dasuto247
May 26th, 2016, 08:49
Invincible...


[SYSTEMS]
system.0=%system_name.0%,1004500,-1

Thanks:wavey: