PDA

View Full Version : [Released] Korean War "Chodo 1952" Scenery



roger-wilco-66
April 29th, 2016, 13:26
Hi all,

I'm pleased to announce the release of my Korean War "Chodo 1952" Scenery for FSX and P3D. Special thanks goes to my good friend Tom Stovall and Chris "Xpelekis" for their support with beta testing, and Cheers to Chris, who pointed me to that remote little island in the Korean Bay, asking if I could make a scenery there. It's been a pleasure and there was much to learn about history as well as refining some scenery and 3d design techniques.

The scenery is in the process of being uploaded and released by our trusty librarian Rami. Shouldn't be long.

Cheers,
Mark

(PS - sorry for the P3D/FSX cross post, but it's for both simulators)

https://www.dropbox.com/s/3z6h747ty5agw19/chodo-1952.jpg?dl=1

Butcherbird17
April 29th, 2016, 13:46
Outstanding Mark. I've been waiting for this to come out since you first showed some pics over in the P3D forum.
Congratulations on another outstanding masterpiece.:ernaehrung004:

Joe

trucker17
April 29th, 2016, 13:46
Awesome Mark

xpelekis
April 29th, 2016, 14:03
Yes... this is a kind of excellent piece of scenery...


https://www.youtube.com/watch?v=O--xOkQ2Fh8

In video is quite different than final version (as you see in photo), since I use the Vietnam low res
textures & a previous version of the scenery (also none of my effects work in P3D v3...).
Anyway. Really great work.

Flyboy208
April 29th, 2016, 14:37
Fantastic ! Time for a sticky ! Mike :ernaehrung004:

huub vink
April 29th, 2016, 14:39
Thanks Mark and team! It looks great and a nice video too :encouragement: :biggrin-new:

Cheers,
Huub

davido53
April 29th, 2016, 17:49
too cool!!!

stovall
April 29th, 2016, 19:44
Now folks can fly their F-86 Sabre's and F9F Panther's with a place to land if you run into trouble. This little base was featured in "The Bridges at Toko Ri". Thorny took off in his S-5 helicopter to save Lt. Brubaker. He took off from the LST you will find in a bay just around the corner from the airfield. Really cool stuff with all the bells and whistles that Mark is so good at. See if you can find the nurse taking a shower. Have fun.

scotth6
April 29th, 2016, 20:10
Awesome! I have also been hanging for this one since I first saw some pics. Outstanding job Mark. Thanks for your efforts.

Now we will all get to learn a bit of history and geography also while using this fantastic scenery.

Cheers,

rdaniell
April 29th, 2016, 22:26
Great job on this scenery.:applause: I took a long look at it from the air in my Bell H-13 and took a ground tour in my drivable Willys Jeep. BTW, Tom, I found the nurse!:wiggle:

RD

nigel richards
April 29th, 2016, 22:27
Awesome looking scenery, Mark. :encouragement:

roger-wilco-66
April 29th, 2016, 23:37
Thanks, guys! I'm glad that I finished it now, so I can turn my attention to "Laos 1968" again. I want to make a Lima Site package in the same quality or better as Chodo, beginning with LS-20a Long Tieng.


Cheers,
Mark

rdaniell
April 29th, 2016, 23:51
Thanks, guys! I'm glad that I finished it now, so I can turn my attention to "Laos 1968" again. I want to make a Lima Site package in the same quality or better as Chodo, beginning with LS-20a Long Tieng. Cheers, Mark

Mark, I'm really glad to hear this. I was afraid that you had given up on Long Tieng. Looking forward to some virtual Air America flying along with the Ravens.

RD

roger-wilco-66
April 30th, 2016, 03:27
Oh no, Long Tieng / Laos is on top of the list. This is my biggest challenge ever since I started scenery design, due to it's complex nature and location. I studied (still do) numerous books and all information on the net I could get my hands on. I want to make the best rendition possible - at least within my capabilities.

Cheers,
Mark

Anneke
April 30th, 2016, 05:04
Thanks very much Mark for this piece of history. Great stuff!

I'm however puzzled by one of the installation instructions:


The shorelines require a modified terrain.cfg (which should be on every system, IMHO). You can get it
here:
https://flyawaysimulation.com/downloads/files/17796/fsx-modified-terraincfg/
Be careful when you install this and follow the instructions, especially about saving your original
terrain.cfg prior to any modifications. Not using the modified terrain.cfg will result in no visible shorelines.

Development was on P3D V3.3, but the scenery should work in FSX because FSX SDK components were
used.

I have FTX Vextor and Global installed. OrbX also modifies the terrain.cfg as far as I know. So how should I proceed? Should I replace, merge?
Could you provide some pointers please.

Thanks very much again for this great looking scenery!

ZsoltB
April 30th, 2016, 05:47
Nice,but when will be available?

roger-wilco-66
April 30th, 2016, 06:10
@ zsolt: it's in the Warbirds Libraray, FSX Scenery. Link: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=113&id=21342


@ Anneke: You have to merge it. If you replace it you'll loose the custom FTX vector, landclass and autogen features, or other third party additions. Of course, you only need that if you don't see the shore lines.

The global terrain.cfg and the lack of an easy and fail safe administration (e.g. merging, adding) is a horrible concept. The best solution would be that a scenery could come with an own terrain.cfg, that adds custom vector or autogen to the global terrain.cfg in the context of that specific scenery. If I am not mistaken this was possible in FS9. I've suggested that already in the P3D feature request forums, but I think they shy away from that because it would further add to the incompatibility to FSX.

Cheers,
Mark

dc10boy
April 30th, 2016, 07:15
Great stuff Mark!
I can't wait to see these new techniques applied to your Solomons update.
This is really the greatest scenery I've ever seen.

Bookman1960
April 30th, 2016, 08:15
Sir,

Is that amazing model of the walking man available for download? That would make a terrific tool for making videos and simply enjoying touring airfields etc.

Thank you.

Bookman

roger-wilco-66
April 30th, 2016, 08:49
Sir,

Is that amazing model of the walking man available for download? That would make a terrific tool for making videos and simply enjoying touring airfields etc.

Thank you.

Bookman


If you refer to the guy with the jeans and the white shirt: this is a feature of Prepar3D, called Avatar. One can spawn him anytime in the sim. Unfortunately, there is no such thing in FSX.


Best,
Mark

flaviossa
April 30th, 2016, 09:01
Mark, congratulations on the beautiful job! Thanks for this :encouragement:

Dimus
April 30th, 2016, 09:22
This is obviously a product of superfluous amount of research, work and creativity! You have my sincere congratulations Mark!

I simply had to try flying the Milviz F-86 in and out of there. Yes, it can be done. This is the TP version with just the guns loaded and 50% of fuel. By holding the breaks on engine spool up and full flaps, one can jump off at the end of the runway, just miss the high ground and trees and then flatten out to avoid stalling, raise gear, increase speed and raise flaps:

http://i264.photobucket.com/albums/ii181/VDimus/VDimus065/2016-4-30_19-10-2-830_zpshoe2o2g3.jpg~original (http://s264.photobucket.com/user/VDimus/media/VDimus065/2016-4-30_19-10-2-830_zpshoe2o2g3.jpg.html)

http://i264.photobucket.com/albums/ii181/VDimus/VDimus065/2016-4-30_19-11-11-652_zpsd3iemffv.jpg~original (http://s264.photobucket.com/user/VDimus/media/VDimus065/2016-4-30_19-11-11-652_zpsd3iemffv.jpg.html)

http://i264.photobucket.com/albums/ii181/VDimus/VDimus065/2016-4-30_19-12-30-681_zpst2bbydml.jpg~original (http://s264.photobucket.com/user/VDimus/media/VDimus065/2016-4-30_19-12-30-681_zpst2bbydml.jpg.html)

oldmsgt
April 30th, 2016, 09:32
Mark,
Thank you for this outstanding scenery. Being a lifetime M.A.S.H. fan and having spent 3 1/2 years in Korea, I'm really enjoying this. Thanks again!
Cheers
:ernaehrung004:

The Old MSgt

Dimus
April 30th, 2016, 09:32
I flew around the whole island in the dusk and made a rough video. Please excuse the silly notifications that I had forgotten to turn off in P3D. The landing is also rough but proves it is possible.


<iframe width="560" height="315" src="https://www.youtube.com/embed/t5Jbs-4tjV0" frameborder="0" allowfullscreen=""></iframe>

Again, Mark, amazing work!

flaviossa
April 30th, 2016, 10:05
I tried some touch and go in the field, but i found it a little too short for F9F´s (The plane i tried). This plane and the f86 really used this base in the real thing that time? (Just asking for information purpose)

http://imagizer.imageshack.us/v2/1024x768q90/922/kQ0HVV.jpg (https://imageshack.com/i/pmkQ0HVVj)

Roger
April 30th, 2016, 10:30
Great work Mark:applause::engel016:

Dimus
April 30th, 2016, 10:49
One more:

http://i264.photobucket.com/albums/ii181/VDimus/VDimus066/2016-4-30_21-45-37-667_zpsfimbtfhd.jpg~original (http://s264.photobucket.com/user/VDimus/media/VDimus066/2016-4-30_21-45-37-667_zpsfimbtfhd.jpg.html)

Just wish to add that I get extremely fluid performance in P3D v3.2 with high settings.:encouragement:

Also, having been to Korea for work, I have to say that the landclass used for the island outside the photoreal parts gives a very authentic look.

mikewmac
April 30th, 2016, 11:25
I flew around the whole island in the dusk and made a rough video. Please excuse the silly notifications that I had forgotten to turn off in P3D. The landing is also rough but proves it is possible.

Again, Mark, amazing work!
Fantastic scenery, superb flying and great video! :ernaehrung004:

roger-wilco-66
April 30th, 2016, 11:28
@Flaviossa:

There's no record known to me that F-86 or other jets ever used that airfield, even in an emergency. They ditched near the island and were picked up by the rescue helos.
Prop driven aircraft like the C-47 did though, and the helicopters of the rescue unit of course!

By the way.
If you fly towards the north over the islands off the North Korean coast, and follow the Yalu river (Mig Alley) you'll know why the rescue unit was stationed on Ch'odo.

Nice video, Dimus!


Cheers,
Mark

klnowak
April 30th, 2016, 12:20
Fantastic scenery and well done job.

Just a look from FSX

http://www.caribican.de/TEN/cho4.jpg
Greetings
Klaus

DaveB
April 30th, 2016, 12:34
Klaus..

Is that with default FSX or do you have FTX and the other couple of bits mentioned in the readme? I downloaded it this afternoon but after reading it may have problems if FTX wasn't installed.. I stopped there.
ATB
DaveB:)

klnowak
April 30th, 2016, 12:45
Klaus..

Is that with default FSX or do you have FTX and the other couple of bits mentioned in the readme? I downloaded it this afternoon but after reading it may have problems if FTX wasn't installed.. I stopped there.
ATB
DaveB:)

It is default on my side. works very well with no problems. :applause:


Just beside....nice effects on the "Mig Alley"

Greetings
Klaus

roger-wilco-66
April 30th, 2016, 13:08
Klaus..

Is that with default FSX or do you have FTX and the other couple of bits mentioned in the readme? I downloaded it this afternoon but after reading it may have problems if FTX wasn't installed.. I stopped there.
ATB
DaveB:)


It's no problem at all without FTX, the landclass just looks different! The other bits mentioned also only might affect the look in a way which was not intended. The scenery is still functional with or without these bits. You can install the scenery and sort things out later, if necessary.

Maybe I should change the wording in the readme.


Cheers,
Mark

DaveB
April 30th, 2016, 13:19
Cheers Mark. I know I don't have to change some things because I already have your Solomons installed. I'll drop it in and see what I can get away with:encouragement:

ATB
DaveB:)

roger-wilco-66
April 30th, 2016, 13:39
You'll be fine, Dave :-)

stovall
April 30th, 2016, 14:44
The S-5 Helicopter takes off from the LST on Cho-Do to rescue a downed pilot. Great scenery.

http://i572.photobucket.com/albums/ss169/tlstovall/Cho-Do%20Helo_zpsd5ikeaim.jpg (http://s572.photobucket.com/user/tlstovall/media/Cho-Do%20Helo_zpsd5ikeaim.jpg.html)

DaveB
May 1st, 2016, 00:09
You'll be fine, Dave :-)

It's not bad at all Mark:encouragement: Topographically.. I'm probably not seeing it as you do but with the exception of a set of floating trees near the base (which are only noticeable very close to).. it all sits very nicely:ernaehrung004:

ATB
DaveB:)

roger-wilco-66
May 1st, 2016, 03:26
It's not bad at all Mark:encouragement: Topographically.. I'm probably not seeing it as you do but with the exception of a set of floating trees near the base (which are only noticeable very close to).. it all sits very nicely:ernaehrung004:

ATB
DaveB:)

Do you use FreemeshX http://ninetwopro.com/ ?
The scenery and the absolute height used on many objects or polys is based on that terrain model.


Cheers,
Mark

DaveB
May 1st, 2016, 03:43
Hiya Mark:wavey:

No.. I didn't use that which is why I'm surprised the scenery looks as good as it does. I took a look but was worried that it may have an impact on my UK GenX scenery plus.. at 42Gb, it would take me a hell of a long time to download on my coal-powered broadband (5mb at best). If specific areas can be downloaded.. that would be a more attractive option but I didn't notice that on their site.
The base itself works well without the modified terrain. The only thing that needs looking at (for me) are the shorelines. They're defined (smoothly cut and without angles) but there are no beaches as such.

ATB
DaveB:)

roger-wilco-66
May 1st, 2016, 04:09
Dave,

FreemeshX comes in 9 parts that cover different parts of the world.

Check

http://ninetwopro.com/freemeshx/download-links-direct/


Cheers,
Mark

DaveB
May 1st, 2016, 04:22
Ahhhh.. cheers Mark:encouragement:

Are there any specific areas I should look for in this area or use all the Asia areas?
ATB
DaveB;)

stovall
May 1st, 2016, 05:52
Dave, during the testing Mark mentioned some differences in the pictures I sent back to him. That ended up being caused by the difference in the mesh. I used all of the FreeMesh Asia with great results. Made a big difference for me.

DaveB
May 1st, 2016, 06:08
Cheers Tom:encouragement:

To be honest.. the base on my setup looks exactly as it does in the shots posted here. What is lost by NOT having the same mesh is the work he went to over the rest of the scenery. I'll take a look at the Asia mesh though I'm starting to get twitchy about disc space. Will see what the Asia downloads amount to;)
EDIT: Yikes.. it's 14.3gig:O
ATB
DaveB:)

stovall
May 1st, 2016, 06:43
Fortunately I have a very large dedicated SSD for P3D with plenty of room. I looked at the size of the Asia alone and gasped. After downloading and installing I am glad I bit the bullet. This is especially because Mark has more Asia scenery in development. Now I am ready for and the goodies he will produce.