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View Full Version : Ok, this is bugging me in P3D



ejoiner
April 29th, 2016, 06:13
In FSX, when I use shift+z I get a small display of speed/direction/lat lon, etc. As shown below. In P3D the same function shows the same information but in a MUCH LARGER FONT even at same screen resolution. I've asked LM if there is a way to control this font size both in the task bar and in the shift + z displayed data. The answer was NO. However, I know both FSX and P3D use same/similar TTF fonts and file structure. is there a way to manipulate the fonts themselves to control this? It bugs me quite a lot because even at 2560x1440 in P3D it makes the resolution look like 640x480 to me. (I did try to get clever and I copied the font folder over from FSX to P3D as an experiment to see if it was the fonts themselves, but no joy.)

http://imageshack.com/a/img923/9871/D1MOVs.png


http://imageshack.com/a/img924/4299/nwNy1E.png

does anyone else experience this?

Mach3DS
April 29th, 2016, 06:59
I do not experience this when using P3Dv3.2 (or any version). I get something similar with my TacPack AI menu...it gets blown out to full screen (the popup selection box). But nothing like this for text.

ejoiner
April 29th, 2016, 10:55
I do not experience this when using P3Dv3.2 (or any version). I get something similar with my TacPack AI menu...it gets blown out to full screen (the popup selection box). But nothing like this for text.

Use a very high resolution UHD 4K monitor cranked up to 3840x2160 for my normal desktop. I use some text scaling up in Windows 10 to compensate for miniature icons and text. What I found out in some experimentation is that P3D is impacted by this. If I reduce the fonts for the desktop, P3D will scale the fonts and the game interface as well. This is both in windows mode and full screen mode. I would not have expected it to do that. FSX does not. Different sim I know, but close enough.