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  • centuryseries's Avatar
    Today, 13:54
    Hi Dave, I'm probably talking about stuff you already do, but when I have used MCX I set the material to be 'PBR material', check that 'smoothness source' is metallic alpha, and then I add the metallic texture. I see there is a 'metallic has reflectance' option, I assume you've tried that already? When experimenting it would appear that the metallic alpha if black is not reflective, but if white is insanely reflective. I've not set the reflectance options before, only metallic diffuse and alpha. Oh and forget it they look okay LOL
    1 replies | 29 view(s)
  • mongoose's Avatar
    Today, 13:41
    Lets start with small steps. there are many different kinds of modding, form simple(er) things like missions and even modifying already existing things which would not involve actual modelling. If you really want to build, i.e. model things, buildings would be the easiest. gmax is the model making tool used by CFS3. I will send you some info on modelling if I get time , but you could also even use Google to fine out what things like dds files are. What many people, including me do, is look at all the folders and files in CFS3 and see how they are connected and what they do. I think Daiwilletti basically did that over a course of years to do all the good work he did. Also refer to all the sdk files for a start.
    1 replies | 57 view(s)
  • Victory103's Avatar
    Today, 13:26
    Victory103 replied to a thread Legacy Aircraft in MSFS (FS2020)
    Oh NC you are making MSFS tempting seeing my old favorites in (A-7, A-6) the game. Boca Chica looks real inviting. May re-look when the Iris F-18 drops or HELOS!
    328 replies | 24563 view(s)
  • Victory103's Avatar
    Today, 13:10
    Victory103 replied to a thread CS Herc in Prepar3D
    Beauty of a repaint for a civ Herc. Still a classic, just wish LM would've updated the model and removed some of the old bugs.
    3 replies | 43 view(s)
  • Gordywill's Avatar
    Today, 13:01
    Can anyone tell me how I get in to modding for CFS3? It's been something I have wanted to do for some time as I think there's a lot I can contribute but I need the basics first? For example, what are .dds files etc and others too. Where do I find the different files and what do they do, how do I change them for various reasons etc. What kind of software do I need etc? I've seen some fantastic work on here and I've had the benefit also. Just wondered when time permits.....? If I can make a contribution. It's a new area for me as I've never done it! Cheers!
    1 replies | 57 view(s)
  • Navy Chief's Avatar
    Today, 12:55
    Navy Chief replied to a thread Legacy Aircraft in MSFS (FS2020)
    I am loving the Virtavia Phantom in MSFS. If only the VC had gauges and the option for VR view. That would be awesome. The canopy looks like caca, but I don't know how to use MCX yet. NC Microsoft Flight Simulator Screenshot 2021.01.20 - 14.34.59.75 by retnavycpo, on Flickr Microsoft Flight Simulator Screenshot 2021.01.20 - 14.40.58.08 by retnavycpo, on Flickr Microsoft Flight Simulator Screenshot 2021.01.20 - 14.45.10.94 by retnavycpo, on Flickr
    328 replies | 24563 view(s)
  • TARPSBird's Avatar
    Today, 12:54
    Glad you got the old battlewagon to show up. :encouragement: AICarriers has been smarter than me on several occasions, and it's always because I've screwed up the .cfg file.
    4 replies | 624 view(s)
  • heywooood's Avatar
    Today, 12:41
    heywooood replied to a thread fix for the AP bug in MSFS (FS2020)
    Thank you for taking the time to explore these conditions and follow up here on this topic. I'm pretty sure we all want the new sim to be all that it can be. As my own use for it is fairly pedestrian (all I want to do is fly short, VFR hops in conventional AC with minimal overhead) most of the problems I hear about pertaining to IFR, auto-pilot, VR and peripherals do not apply. But like everyone else I am keenly interested in the success of the sim going forward. Expectations seem higher now than they were for FSX and I don't think I'm alone in thinking those expectations and the vitriol around them are what torpedoed FSX so soon after it was launched. MS Flight suffered the same fate even faster than that. Here's hoping discussions like this one, whether it is completely on target...
    10 replies | 281 view(s)
  • mongoose's Avatar
    Today, 12:26
    mongoose replied to a thread 2 Points! in CFS3 General Discussion
    For me it's single missions.
    4 replies | 1791 view(s)
  • K5083's Avatar
    Today, 12:22
    K5083 replied to a thread Legacy Aircraft in MSFS (FS2020)
    Guys, Just wanted post a heads-up that the new FSX native Junkers Ju 52, posted to the library a few days ago, ports semi-decently into MSFS via Legacy Importer with the usual settings. The exterior and interior models look fine. The converted XML gauges mostly look okay, but pretty much none of them show accurate readings. So you'll have to fly seat-of-the-pants. Not too difficult with this bird. Flight characteristics seem okay on Modern with whatever controller setup you use for most other planes. It will weathervane like crazy into a crosswind when on the ground, like other MSFS planes. Visibility from the cockpit is excellent and it is fun to go sightseeing around Europe with.
    328 replies | 24563 view(s)
  • mercure's Avatar
    Today, 12:12
    Many thanks guys. Knowing there was no issue with Kongo+fsx I checked step by step and actually found I was not writin on the right AICarrier file. I have several instances of FSX to fasten the loading and....gargl :mixed-smiley-027: so I confess some no so smart issue here but... So again thanks for your help!:wavey:
    4 replies | 624 view(s)
  • Manschy's Avatar
    Today, 12:11
    Manschy replied to a thread CS Herc in Prepar3D
    Looking almost real! Great model :applause:
    3 replies | 43 view(s)
  • huub vink's Avatar
    Today, 12:00
    Factory fresh Ju52-3m Cheers, Huub
    2808 replies | 645980 view(s)
  • huub vink's Avatar
    14 replies | 2675 view(s)
  • aspen31's Avatar
    Today, 11:58
    aspen31 replied to a thread CS Herc in Prepar3D
    Hi Do you recall where the repaint came from? Looks great Warren
    3 replies | 43 view(s)
  • giruXX's Avatar
    Today, 11:36
    Thank you Robert! On with this
    22368 replies | 3706191 view(s)
  • Navy Chief's Avatar
    Today, 11:25
    Navy Chief replied to a thread Legacy Aircraft in MSFS (FS2020)
    Microsoft Flight Simulator Screenshot 2021.01.20 - 12.54.30.92 by retnavycpo, on Flickr Microsoft Flight Simulator Screenshot 2021.01.20 - 12.56.10.03 by retnavycpo, on Flickr Microsoft Flight Simulator Screenshot 2021.01.20 - 13.18.31.76 by retnavycpo, on Flickr
    328 replies | 24563 view(s)
  • DC1973's Avatar
    Today, 10:48
    DC1973 replied to a thread Waco YMF-5 in MSFS (FS2020)
    The rudder responses in MSFS are governed by the flightmodel.cfg entry that handles "elasticity", tinkering with that can ease the rudder handling as it governs the control surface response to increasing air pressure with velocity. It's not meant to be used that way but it does help things. The flight model in MSFS leaves very little room for adjustments against airspeed - the rudder is effectively "on" or "off" pretty much, which is why all aircraft are so twitchy on take off and in flight. I'm hoping that will change soon. Regarding a Stearman, all I can say is "watch this space"... :)
    36 replies | 1200 view(s)
  • tgycgijoes's Avatar
    Today, 10:29
    I may have actually downloaded the SOH ones after originally finding them on Simviation. Thank you for the reminder. I haven't used them in quite a while. Originally if I remember I downloaded them to use with Rob's RCN jets he had on his site. Glad I got them when I did and archived them.
    12 replies | 2611 view(s)
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