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  • smilo's Avatar
    Today, 17:15
    hello Stephan, i don't believe i have the capability to edit a thread title. i would suggest just starting a new thread.
    7 replies | 226 view(s)
  • highpockets's Avatar
    Today, 16:37
    Thanks guy. I will go back and check. Hard to dive bomb anyway with dive brakes-- without --WORSE:banghead:
    3 replies | 85 view(s)
  • Ivan's Avatar
    Today, 16:12
    Hello Aleatorylamp, Sorry, I did not understand the diplomacy. You actually don't need the source files to inspect the Airacobra model. DPED does a pretty good job in giving the dimensions of the model though the numbers are Metric. In fact, that is how I am doing it myself. Here is an overlay of the Aircobra's Wire Frame onto a scaled version of Paul Matt's drawing from Historical Aviation Album from 1965. I believe these are pretty good drawings. They appear to have the correct shape and have a few critical dimensions labeled.
    1481 replies | 202714 view(s)
  • joe bob's Avatar
    Today, 15:44
    I think it was a matter of running out of excuses and then running till there was no where else to run.
    4 replies | 82 view(s)
  • LouP's Avatar
    Today, 15:29
    I tested HTR in P3D v4.2 out last night but wasn't happy. My Cera 365 started running away on it's own and there was nothing I could do to stop it from rolling away. The 212 and 412 which I remember working well in fsx with HTR were not good in p3d. Full right on the pedals had practically no effect and couldn't turn right. I would bank right and instead of turning I flew on my side in a straight line. I'm not a rw heli pilot but I don't think that would happen in real life. I'm putting it away and waiting for the new 64 bit dodo being worked on. You can read Mark and Simon's log about the 64 bit dodo over at hovercontrol's forum. I'll be snatching that up as soon as it is released. You may need to be a member to read this. ...
    37 replies | 1036 view(s)
  • RobM's Avatar
    Today, 15:24
    Thank you for the offer Ulric, I would certainly like to add a B-25 to the hangar. However, my flying is so casual, I'm not certain how much help I could be in testing. There's certainly far more knowledgeable people than me here at SOH . But maybe it's best to wait for word from the Simviation poster Philippe Wallaert at least before talking of posting. - RobM
    9 replies | 357 view(s)
  • jrbirdman's Avatar
    Today, 14:55
    I really want this paint. Does anyone have it or can it be done PLEASE? :) Thanks to every modeler and painter that makes our hobby so great! You are all awesome and I have nothing but respect for all of you. Best regards, Jeremy
    7 replies | 2023 view(s)
  • Sascha66's Avatar
    Today, 14:51
    Glad to hear it's worked out!
    7 replies | 168 view(s)
  • Daube's Avatar
    Today, 14:43
    Jumping from the old sim to the new one always had only one reason: what you were looking for as a simmer. The fact that an old sim still has a lot of life is sometimes not sufficient to keep you there. It depends on how a situation compares in both sims. Keeping an old sim alive just because of nostalgia makes no sense to me. What do you do in FS2000 that you cannot do in FS9, FSX or P3D ? And more importantly, what do you do in FS2000 that cannot be done in a better way and in better conditions in FS9, FSX or P3D ? Nowadays, the jumps have not stopped. The next FS is called P3Dv4. And many people jumped over already, because this time, the jump is much easier than jumping from FS9 to FSX. Less pain, less requirements. Less addons as well, because of 64 bits.... but less troubles...
    3 replies | 159 view(s)
  • blanston12's Avatar
    Today, 14:35
    The closest your going to find to FS11 is Lockheed's P3D, they started with the source to FSX/ESP, hired a bunch of developers from Microsoft Aces Studio who worked on it and have been working at it since. You could think of P3d v1,2,3,4 as FS11, FS12, FS13 and FS14. There updates have not been dramatic (except v4 when they jumped to 64 bit) but they have made continuous improvements to it and I think it is a pretty good improvement over FSX while maintaining pretty good backward compatibility. At this point its my go to sim and I only pull out FSX when I need to test something.
    3 replies | 159 view(s)
  • MajorMagee's Avatar
    Today, 14:26
    It turns out that I was able to use this trick to go through the ones that needed checking at a reasonable rate using an install on my SSD that would load and start the game in just about 10 seconds. I was typically averaging about 2 effects per minute. The sifting I did was first to eliminate complete duplicates, and then the near duplicates that only differed by the view distance ( always chose the one with the higher value), or the use of a dds versus tga texture (all the tga references should be gone now). I went through checking and selecting the Particle Effects, Track Effects and Shockwave lines first and went through the Group Effects last. The trick of using AvH_GR_Me_262a_1a_U4_JV44 and editing the entry for MuzzleFlash="fx_gunblast_Air_50_75mm" in the xdp worked...
    4 replies | 253 view(s)
  • JoHubb's Avatar
    Today, 14:21
    Ah, yes! Of course. A much better idea than uninstalling. Leaves the textures in place. Thanks!
    7 replies | 168 view(s)
  • henrystreet's Avatar
    Today, 14:20
    That's what I am finding on my work laptop and 2 FS desktops. More responsiveness in the GUI.
    9 replies | 554 view(s)
  • Bjoern's Avatar
    Today, 14:10
    Tried to install the 1803 update on my desktop PC on saturday. First attempt: Failure after the first reboot. Ran a Microsoft FixIt after that which essentially reset Windows Update. Second attempt: Failure after the first reboot. Third attempt: Failure after the first reboot while trying to force the update through the Media Creation Tool. Fourth attempt: Failure after the first reboot. Considered throwing my PC out of the window, especially since the update easily installed on my laptop (W10 Home x64). At least the error code contained a bit more info ("failed to boot into safe mode" or so). Googled it and found something relating to disconnecting other disk drives. Got an idea, booted into the BIOS and selected direct boot from the Windows partition instead from the...
    9 replies | 554 view(s)
  • Shadow Wolf 07's Avatar
    Today, 14:03
    HP: You have the right (CFS2 default) keys, but the setup for that plane may be different. Suggest you re-read the download's attachments or hit the C key once for Checklist data, or twice for Notes. Something may be written in there. :wiggle:
    3 replies | 85 view(s)
  • falcon409's Avatar
    Today, 13:55
    Casey, what matters in the end is that you enjoy whatever you do, no matter what version you happen to fly. We all have opinions on which Sim has the most to offer, and normally I would give the positives for moving on to newer Sims. . .but you are content and it's all about what gives you pleasure. Rock On Casey, Rock On!
    3 replies | 159 view(s)
  • sixstrings5859's Avatar
    Today, 13:51
    Thanks for the heads-up. Can't wait for this one. If it is as good as WOFF we are in for a treat.
    1 replies | 69 view(s)
  • middle's Avatar
    Today, 13:47
    Hi Cees...yeh I see you on FB from time to time too...its been a few years since ive had a sim up and running...ill try out steam with fsx and see how it goes...
    11 replies | 496 view(s)
  • middle's Avatar
    Today, 13:45
    Hi Huub...these days I just want to get fsx set up and enjoy the scenery...plus its good for my head...do get cfs3 right it takes a lot of time...right now I'm downloading fsx from steam...five hour d-load I figured id give it a shot...yeh I heard IL2 was pretty cool...
    11 replies | 496 view(s)
  • triflyman's Avatar
    Today, 13:35
    I’m embarrassed…didn’t even see the word “default” and just misinterpreted the instructions…very sorry to have bothered you. AI works perfectly now…great sound when it starts up and taxies. Still can’t get Avatar to walk up pier from the land…goes about 4 steps and then falls into the water below. Wonder if FTX Vector AEC is putting your scenery in the correct position. When I first ran AEC it left the scenery at the top (#1 position)…then when I ran it a second time it put it way down below FTX Base and I lost the lodge and everything. When I manually moved it back up with the Orbx airports, things were back to normal. Where is the scenery in your setup? Thanks,
    43 replies | 3283 view(s)
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