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  • rotorhub's Avatar
    Today, 07:53
    Just to clear this up. The 20D had basicly the same engine. General Electric CF700-2D VS. General Electric CF700-2D-2. Later models of the Falcon 20 had Garret engines, and some thrust reversers available. The original version 1.1 that I made, has the Cobham model included. VC is the same for all models. The reason for the HU-25 engine update is that the "shape" is very different. TiAr has done some great work, and upgrading the HU-25 with more correct engines would look nice. I will share my upgrade and models with him as soon as I have the package ready. Regards Rotorhub
    151 replies | 8823 view(s)
  • jmbiii's Avatar
    Today, 07:36
    Thanks for the info, Rob. I sort of figured that it may be possible. After all some of Henrik's ships have rotating radars and AI aircraft have many moving parts. Now whether the AI Boat Traffic Engine can make use of speed or time based animations would be another story. (no, Milton, I'm not asking for a new AI Bounty :smile-new:) And for anyone who's interested or asked, here's a zip with two traffic routes in the Bahamas for the HMS Bounty and the Black Pearl. Bounty Black Pearl
    79 replies | 2910 view(s)
  • downwind's Avatar
    Today, 07:12
    Gotta go get those! Thank you Milton and contributors.:running:
    32 replies | 2779 view(s)
  • stovall's Avatar
    Today, 07:03
    Check the SOH Warbird's library. Do a search.
    151 replies | 8823 view(s)
  • expat's Avatar
    Today, 07:02
    "Been there, tried that . ." LOL !! It is IMHO the purdyest, coolest looking Lockheed Twin around.
    121 replies | 11752 view(s)
  • Dietmar's Avatar
    Today, 06:32
    TRUE ! I have done it also. Works great with no problems. However, there is one draw back. If you use Jivco's special HUD with the ILS function, you have no longer the range of about 400 nm in order to find the carrier. You are now limited with the standard FSX boats traffic range of about just 50 nm. Greater of 50 nm the ILS display disappears as well as any radar display. The boats Ai are just gone. The next trouble is to find your carrier again, even if you are back in a position close to the carrier let's say 20 nm. The boat traffic will not show up until you use the FSX CMD bar, click on World/Time Season . Now the traffic is back. I tested it back and forth when I did my MECOPS scenery, so I decided for a static carrier approach. However, with the AIcarrier2 tool the problem...
    5 replies | 456 view(s)
  • Montie's Avatar
    Today, 06:21
    Where do I find this with all the models?
    151 replies | 8823 view(s)
  • fabulousfour's Avatar
    Today, 06:17
    Not British, Carlo. The manufacturer is very well known and has built aircraft already before WW1.
    18532 replies | 2663365 view(s)
  • Mick's Avatar
    Today, 06:12
    I don't know of any post-war skins for that model. A few years ago I painted a bunch of post-war TB-25 skins for John Young's AI B-25, which includes two versions without the turrets. There is no totally accurate model that depicts a completely unarmed fifties-vintage TB-25, but two come close. Model 3 has no turrets but has tail guns. Model 7 has no turrets or guns, but has a little pod, apparently a modern civilian weather radar, under the left wing. They are AI models but you can add any B-25 panel and sounds, change the aircraft type to 0 in the Air file and make it flyable. It you were ambitious you could also adapt the flight files from a flyable B-25. With a simple tweak with a hex editor you can even make a sort of non-dynamic VC by making the external model visible in...
    1 replies | 198 view(s)
  • Baragouin's Avatar
    Today, 06:11
    Could she be british (i.e. Vickers)? Carlo
    18532 replies | 2663365 view(s)
  • DaleRFU's Avatar
    Today, 06:08
    The cobham model with crew would be excellent.
    151 replies | 8823 view(s)
  • Bushi's Avatar
    Today, 05:40
    I deleted the reply with my screenshots.. time enough later to post pics of future airplanes.. with floats..LOL.. . I just got reall excited!!! LOL so nice to see this airplane 'hit the runway'... after all the work.
    38 replies | 1489 view(s)
  • Blackbird686's Avatar
    Today, 05:34
    Beautiful work, Dave.:applause: And I agree... the 621 does look exceptional on floats.:encouragement: Nigel is a true artist with a real knack for attention to detail. BB686:US-flag:
    38 replies | 1489 view(s)
  • Bushi's Avatar
    Today, 05:31
    I agree!!! the liveries and OMG.. the insane amount of work Nigel has put into the exterior and VC cockpit is utterly astounding!!! The detail.. mind boggling.. a true artist!!! Cheers
    38 replies | 1489 view(s)
  • johnwillimas2's Avatar
    Today, 05:17
    Always ready for egg sucking lessons as too often I find I have hard boiled them first which doesn't help. The "battery off" thing was an initial thought but in the Avro it appears to be mapped to the starting magneto so it wasn't that. HOWEVER, I did try starting another aircraft (the AH Bulldog), shutting that down and then switching to the Avro. Then it works! Many thanks for the thought. I'll shut the Avro down and save it in a flight as a starting point; that should fix it. Thanks again for the assist.:applause::applause:
    111 replies | 6160 view(s)
  • Ferry_vO's Avatar
    Today, 05:16
    I'm really beginning to like it, it is as much a sim as AC is, and the racing is really close. It does require a slight change in driving style compared to the high downforce cars I'm used to. Racing at night really is scary and very tricky with all new reference points for braking zones. The downside of the current state of the game for me are the tracks; The Hungaroring and the Nurburgring are OK, Zolder is average and I really don't like Paul Ricard and Misano. At least Spa, Barcelona, Brands Hatch, Silverstone and Monza will be added later. And Zandvoort is on the 2019 calendar! Maybe I'll go see these cars in real life there. The 2019 season will be released as a free update in the summer of 2019. Hopefully it will include Zandvoort and the new Bentley and Mclaren GT3 cars.
    28 replies | 1725 view(s)
  • erican2's Avatar
    Today, 05:14
    You have to keep the left mouse button pressed on the starting handle until the engine fires it takes a few turns before the engine catches.
    111 replies | 6160 view(s)
  • sixstrings5859's Avatar
    Today, 04:58
    Thanks for the advise. Didn't know it was so complicated. Will give it a try on one B-17 and test it. Don't want it too easy but at least fair. Thanks,Scott
    2 replies | 127 view(s)
  • skipph's Avatar
    Today, 04:52
    skipph replied to a thread Update 11.30? in X-Plane
    When you say delete shadercache, what folder is this file located in? Skip
    12 replies | 402 view(s)
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