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  • Baragouin's Avatar
    Today, 02:17
    Thanks very much Chris for your mysterious Aircraft . In this connection I found this interesting link (in croatian!). Cheers Carlo
    19411 replies | 2892891 view(s)
  • jankees's Avatar
    Today, 01:42
    jankees replied to a thread Milviz PC-6 Porter in Prepar3D V4
    I was hoping to upload this Australian Porter this weekend, but I am having problems locating one part: that little gizmo on the nose, does anybody know where to find it in the texture files??? and where is the landing gear? Meanwhile, I started on a few more, but every little nut and bolt is modeled separately, so I am slowly going nuts...
    23 replies | 1278 view(s)
  • RayHff's Avatar
    Today, 01:15
    Trucker, You may or may not know this, but I'm curious. Many years ago, was that airstrip owned by Greg Clayton?
    3 replies | 341 view(s)
  • scotth6's Avatar
    Today, 00:34
    I just watched an excellent video by Grim Reapers showing a shutdown procedure for the DCS World F/A-18 Hornet. It was an excellent video, but I got a huge laugh by one of the comments: Rod Schmidt11 months ago This is my revised shut down procedure:1. Taxi to ramp2. Bring aircraft to a stop/engines to idle3. Apply parking brake4. Eject5. Keep engines running until all the fuel is gone :biggrin-new: :loyal:
    0 replies | 43 view(s)
  • hairyspin's Avatar
    Yesterday, 23:27
    Then the Tin Man hasnít left the building. Those poor souls!!:a1089:
    7 replies | 585 view(s)
  • AnKor's Avatar
    Yesterday, 23:07
    Terrain draw distance is the same in DX9 and DX11, it is just usually covered in fog in DX9 while I pushed the fog quite far back in DX11. There's probably a built-in way to adjust fog distance in weather settings, but I don't know it. You can also edit shaders30\Fog.fx and change 7th line from this: return saturate((depth - vFogDistance.x)/vFogDistance.y); to something like this: return saturate((depth - vFogDistance.x * 1.5)/vFogDistance.y); This will increase fog start distance by 50%. Cloud draw distance depends on two factors. First there's hardcoded limit of 32km in stock CFS3, but I found a way to patch it as I do with many other things already. It seems to affect performance and stability so I'm not sure what happens if I include it in DX9 version. There's also...
    16 replies | 1424 view(s)
  • trucker17's Avatar
    Yesterday, 22:24
    B25 Mitchell..."AKA" The Ink squirts.
    12615 replies | 2621013 view(s)
  • trucker17's Avatar
    Yesterday, 22:18
    Easily noticed on the ground and in the air.....:a1310:
    12615 replies | 2621013 view(s)
  • Dutcheeseblend's Avatar
    Yesterday, 22:17
    Bjoern, thanks for your efforts. You've been a very important person in our hobby. Sorry, I can't find the words. I want to thank you personally for your contribution in general, and more specific your constructive comments during the early development of my D.21. They meant a lot if not everything for me. I was very premature then, but I was so humbled that you tolerated, accepted and liked both me and my work. Thanks a lot mate. If you need me, just give a shout. Daan
    7 replies | 585 view(s)
  • trucker17's Avatar
    Yesterday, 22:15
    A Saturday afternoon flight in the B25 and i end up going thru a time warp.....
    12615 replies | 2621013 view(s)
  • trucker17's Avatar
    Yesterday, 22:09
    Dusk landing. just south of Mexico City.......
    12615 replies | 2621013 view(s)
  • trucker17's Avatar
    Yesterday, 21:58
    Seeing that.....Makes me wonder of our young out here even know what SNAFU stands for.....:very_drunk:
    1147 replies | 344266 view(s)
  • ColoKent's Avatar
    Yesterday, 20:35
    ColoKent replied to a thread Milviz PC-6 Porter in Prepar3D V4
    ....And let's not forget the C-130J... Man, if these hit all together, I'll be BANKRUPT (but happy) Kent
    23 replies | 1278 view(s)
  • cthornburg's Avatar
    Yesterday, 20:29
    OK its been 48hrs. I thought we were supposed to find obscure aircraft. Anyway its the Rogozarski ZMAJ Fizir FP1 Chris Open House
    19411 replies | 2892891 view(s)
  • Catboat's Avatar
    Yesterday, 19:23
    Thanks Bjoern, Its people like you who make this hobby and obsession of our so great. As a very average non digital tech person, reading the items that you and others like you have produced, increase my awe and enthusiasm. I am still using FSX Acceleration, but am going to have to take the great leap into the unknown, some time in the future-who knows, perhaps X-Plane. As Sundog indicates, hope to still see you around. Again, Many Thanks
    7 replies | 585 view(s)
  • trucker17's Avatar
    Yesterday, 18:01
    Yeah,,,,I plan on going this year....
    5 replies | 801 view(s)
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