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  • MustangL2W's Avatar
    Today, 17:54
    Oooooh..... Looks really nice inside the Blue Scheme as well!
    24 replies | 2827 view(s)
  • Allen's Avatar
    Today, 17:46
    Thanks for the ships!!!! Had to Wiki MFP....
    5 replies | 67 view(s)
  • Daveroo's Avatar
    Today, 17:46
    Hey Gman,first off,i stole yer pic for my desktop,thank you very much,and i had no idea that the socal water theft that far north in that area.after they drained the Owens Valley they had to go farther north i guess.starts at Oroville (Thermolito after bay)in the north valley,i had a friend who was born and raised in socal,she believed that there water came only from the Colorado river and natural springs throughout the valley..said i was a liar,she came north to see some of her family,during the middle of the last drought and her family were complaining to her that she was stealing all of our water and they were waisting it washing cars when we couldnt wash a car or water our lawns..she got so md at them she refused to ever speak to them just found it amusing.
    9 replies | 289 view(s)
  • Worthless's Avatar
    Today, 17:27
    Outstanding as always Stuart277. SOH gets better and better. On my way to snap them up.
    5 replies | 67 view(s)
  • firerx's Avatar
    Today, 17:16
    Hi Milton, is there a key combo for the drop doors I can assign to buttons on my controller? Much appreciation for the aircraft. :applause:
    10 replies | 1276 view(s)
  • Sascha66's Avatar
    Today, 16:51
    The wild geese are flying north again.
    2145 replies | 441122 view(s)
  • mongoose's Avatar
    Today, 16:46
    I think I have asked about this before but let's see if anyone has any ideas. I want to have airfield lights only to work when a friendly aircraft is approaching an airfield. My idea was to have a facility file with the lights separate from the airfield, but I think it's not that simple and a spawn file will require other or different files. So far I can do aircraft spawns and one or 2 other types but this seems a whole new ball game.
    0 replies | 11 view(s)
  • MajorMagee's Avatar
    Today, 16:19
    Set <DualPassRender val="n"/> <HighResolutionZBuffer val="y"/> in the ConfigOverrides.xml to eliminate that line.
    5 replies | 153 view(s)
  • Jafo's Avatar
    Today, 15:27
    Only change is the image resolution .... I'm running them as extended Bitmaps which are huge ...they'll be uploaded as DDS DXT5 compacted images which are 16meg. That's all. Here's number 5 of the 6.
    10 replies | 509 view(s)
  • Sascha66's Avatar
    Today, 15:16
    Bjoern, the texture improvements should work as is, as they are in a 2048 format. I recently discovered that this works for FS2004. Mapping is the same. There is one classic Delta livery available in your package, but what is the Budlite? I'm doing some real world liveries now, will upload two Air Inuit 737-200 next! All the best from Berlin! And thank you for allowing me to mess with your model! Sascha
    8 replies | 324 view(s)
  • AussieMan's Avatar
    Today, 14:58
    AussieMan replied to a thread Nikon Z 7 in Photography
    You know what they say mate …….. you really can't ride a horse until you have fallen off a couple of times.
    7 replies | 1242 view(s)
  • Phantom88's Avatar
    Today, 14:34
    Phantom88 replied to a thread Dcs f/a-18c in DCS Combat Simulator
    ***mini update*** "I’ll be talking about this much more in the next week or two, but basic JDAM is coming along well. Here is an image of the JDAM in Target Of Opportunity (TOO) mode. This will be in addition to the Pre-Planned (PP) mode. Once the the basic modes are in, we will add the dynamic launch zone indications on the HUD and HSI.In the meantime, we are shooting for (not a promise) D/L SA page and HARM TOO mode for 27 February. In parallel, LTWS, Aircraft/Mission Card, and wake turbulence are all progressing well. I will be away for the next week, so there will be no new updates until next week. Wags 2560×1440 537 KB
    245 replies | 30089 view(s)
  • msfossey's Avatar
    Today, 13:24
    Thank you Stuart. I always injoy your ships, especially when I am dropping bombs on them! msfossey
    5 replies | 67 view(s)
  • wout's Avatar
    Today, 12:59
    This is the Sorrell-Robinson HS-1 Wenoso. Registration N1041 and built in the mid-1960s. Aircraft in 1971 involved in accident which may be reason for the strange prop. Sadly N1041 was in Dec.1990 lost when involved in a fatal crash. The bipe I referred to was of course the SNS-7 Hiperbipe. Time for OPEN HOUSE:icon37:
    18708 replies | 2716887 view(s)
  • Ferry_vO's Avatar
    Today, 12:55
    351 replies | 34860 view(s)
  • stuart277's Avatar
    Today, 12:06
    A new entry has been added to Add-Ons Library, category CFS 2 Ships Add-Ons Description: GMax models of the Kreigsmarine R Boats for CFS2 These GMax models represents the Kreigsmarine R Boats R41–R129, R130–150 and R301–312. There are three ships in this download. KM_RBoat_1940
    5 replies | 67 view(s)
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