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  • IanHenry's Avatar
    Today, 05:37 Ian
    0 replies | 2 view(s)
  • Ferry_vO's Avatar
    Today, 05:02
    The flat bottom of today's cars, together with the low ground clearance makes these cars very vulnerable to aquaplaning unfortunately.
    2 replies | 53 view(s)
  • Frosty's Avatar
    Today, 04:42
    Frosty replied to a thread Dan1976 in CFS3 General Discussion
    Nope - no PM nor email. Should we wait with eagerness for his messages or should we be glad that he picked you and not any of us? :biggrin-new:
    1 replies | 74 view(s)
  • Milton Shupe's Avatar
    Today, 04:38
    Just curious; what sim/version? The xml sounds are limited to the VC view per the code, so I need more details about what views you have them, and not have them. EDIT: Oooops! There are heard in these views, just quieter. I'll see about changing volume. 0-External View 1-2D Cockpit View 2-Virtual Cockpit View 4-Map View -->
    527 replies | 38440 view(s)
  • lefty's Avatar
    Today, 04:25
    Spot on with the Bulgarian, Carlo.:very_drunk: I agree with what you say - I abandoned another well-known forum because it became so contentious and ill-mannered - it still is ! (And I have to admit most of the culprits were British....)
    17075 replies | 2350091 view(s)
  • Dangerousdave26's Avatar
    Today, 04:20
    The characters are pretty well drawn
    2 replies | 82 view(s)
  • Rami's Avatar
    Today, 04:17
    Good morning, I'm glad I remembered someone else asked this question, because I had to fix one of the aircraft for the Battle of France. :wiggle:
    8 replies | 918 view(s)
  • expat's Avatar
    Today, 04:16
    Give this a try: FSX - FSX PanelsFSX Realistic HUD For The F/A-18 Hornet Download | View | Video ] Name: Size: 226,182 Date: 11-30-2009 Downloads: 2,684 FSX Realistic HUD For The F/A-18 Hornet. A realistic head-up display (HUD) for the FSX Acceleration F/A-18 Hornet. The HUD is an enhanced version of the original HUD for the F/A-18 by Scott Printz. The original functionality Scott built into it is preserved, and the following new features are added: 1) Precise ILS and TACAN navigation for aircraft carriers (including moving carriers) that allow carrier landings in low visibility and at night. 2) The HUD symbology is conformal to the outside world: the horizon bar stays on the horizon, velocity vector shows actual flight path as read against the...
    48 replies | 7940 view(s)
  • Rami's Avatar
    Today, 03:07
    John, Thank you for your work on this, (and Shessi) another little gem we now have for CFS2. :encouragement:
    5 replies | 137 view(s)
  • dvslats's Avatar
    Today, 02:55
    You're very welcome UncleTgt. Please download the file again though. I made a mistake. At this point. It's corrected now. :redface-new: b4 ad ec 0e 24 17 c6 41 b9 77 d8 7a 4c 95 44 e8 //crash check, Make, 4e 23 1c 86 da cc 37 48 97 0b ea 3c 9d 27 e3 51 //userdefined0 /\ <bh:b4>
    2 replies | 62 view(s)
  • Shessi's Avatar
    Today, 02:53
    Nicely done John! Good choice of texs, like the medic one (naughty germans! ;)). Yes I played a lot with the airfile, to get best compromise, and agreed a little fast for CFS2, but does take off. A good option, and one I never think about, is the wind settings, so ta for that nugget of info. Cheers Shessi
    5 replies | 137 view(s)
  • stansdds's Avatar
    Today, 01:44
    stansdds replied to a thread Chevy.... in Racer's Paddock
    If I recall correctly, when the "Car of Tomorrow" made its debut, the newer drivers did well with it while the well experienced teams struggled.
    4 replies | 116 view(s)
  • zswobbie1's Avatar
    Today, 01:32
    Thanks, I'd forgotten about that. I'll try convert that B-17 with canards again.
    4 replies | 71 view(s)
  • Motormouse's Avatar
    Today, 01:18
    in tips tweaks section above. by zswobbie... Ttfn Pete
    4 replies | 71 view(s)
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