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  • jankees's Avatar
    Today, 06:41
    and I have an additional problem. The windows are not transparant on this paint: jk0560 It's really annoying, I'm trying to make my Goose paints drag and drop, so far I tried 4 different ones, all of them have the rego on the rudder, which is not defined anywhere in the aircraft.cfg, texture.cfg or any other file, so where does the sim find it? And two of my paints have opaque windows, the two others have not. Everything is identical, apart from the texture files, so is it a texture thing? But how? I made them in the same way, the same size, the same format. I have no idea.... Weird detail: in my sim, the N121GL (of rudder rego fame) paint that came with the download also has opaque windows. Do you guys see that too, or is it just me? Look, transparant windows on another paint...
    153 replies | 7884 view(s)
  • FlyingsCool's Avatar
    Today, 06:22
    You have to use the panel.cfg trick to get rid of the Registration number decal as far as I know. Maybe OzWookie has some tips on Registration Number removal since he's been delving into the modeling side of it? For this plane, add the panel.cfg and panel.xml to the aircraft.cfg and layout.json, and change these lines in the panel.cfg size_mm = 1024,256 texture = RegistrationNumber_ext location = exterior painting00=Registration/Registration.html?font_color=black, 0, 0, 0, 0
    153 replies | 7884 view(s)
  • Ivan's Avatar
    Today, 05:49
    Attached is a screenshot showing the new two position FW 190 style Fuel Selector. This functionality was already available in the stock P47D Fuel Selector but the appearance wasn't quite right for a FW 190D. There is also a three position version in the same set just for completeness. None of these recent Fuel Selectors that extend beyond the FS98 Fuel Tanks is completely correct but they are good enough to get the projects that need them moving. They will be improved whenever I learn how to do it. - Ivan.
    173 replies | 37823 view(s)
  • Ivan's Avatar
    Today, 05:38
    The Flight Model is now a copy of my FW 190A-8 with edits to suit the different 3D Model and of course changes to address the JuMo 213A Engine in place of the BMW 801D-2. Specifically after copying the AIR file from the A-8, the following Records were replaced: 301 - For Cockpit View and Loading into the Simulator 500 - Engine 505 - CFS Engine 506 - Engine related 507 - Engine related 508 - Engine related
    14 replies | 1763 view(s)
  • jankees's Avatar
    Today, 05:34
    work in progress: jk0563 but where did it find that registration on the rudder, and how do I get rid of it? jk0562
    153 replies | 7884 view(s)
  • dhazelgrove's Avatar
    Today, 04:51
    dhazelgrove replied to a thread Help in FSX General Discussion
    {fx: retires sniggering} There's always P3D..... {/fx} Dave
    6 replies | 1149 view(s)
  • wacopolumbo's Avatar
    Today, 03:27
    wacopolumbo replied to a thread P3D_V5 Screenshots P3D V 5 in Prepar3D
    658 replies | 54142 view(s)
  • wacopolumbo's Avatar
    Today, 03:26
    wacopolumbo replied to a thread P3D_V5 Screenshots P3D V 5 in Prepar3D
    658 replies | 54142 view(s)
  • Ferry_vO's Avatar
    Today, 03:16
    Lovely car!
    1199 replies | 218162 view(s)
  • lefty's Avatar
    Today, 03:11
    Thanks Mike - here's another water baby -
    22338 replies | 3695474 view(s)
  • Javis's Avatar
    Yesterday, 22:55
    Javis replied to a thread Waco YMF-5 in MSFS (FS2020)
    Great shots, John ! :applause: Agreed on the Carenado Stearman. :cool:
    16 replies | 455 view(s)
  • Javis's Avatar
    Yesterday, 22:42
    Javis replied to a thread Waco YMF-5 in MSFS (FS2020)
    Yes, swinging and swaying all over the place like a drunken duck but Take-Off tip from Avsim flyer will help: No wind! 1. Tail wheel locked (assign key for it there is no click spot in waco) 2. Controls all way aft (to your belly) 3. Gradually apply power, slowly dance on rudder
    16 replies | 455 view(s)
  • Naki1's Avatar
    Yesterday, 21:47
    Naki1 replied to a thread Waco YMF-5 in MSFS (FS2020)
    Beautiful! Read some take off issues elsewhere. Do you have these?
    16 replies | 455 view(s)
  • Thomas J Wood's Avatar
    Yesterday, 20:12
    Funny, We were chatting away and gathering all of our planes, Together we both have roughly the same amount of planes each to throw into the cr1 pot... we either have them 75% done or made for other sims or companies. I have around 76 planes, Graham has around 80 or so... So now the thing is ...we will not live long enough to build them all at the level we will be at so its like this, Tom to Graham " Hell man I just want my Do 335 and two others, after that you can call the planes we build...I'm happy with what ever..." Graham replies "Yeah Mate... that will do...." LOL!
    7 replies | 3041 view(s)
  • highpockets's Avatar
    Yesterday, 19:50
    I need some instructions on how to get it to this post! I have the screenshot but cannot get "manage attachments" to work! My emojis don' post either
    5 replies | 1179 view(s)
  • WarHorse47's Avatar
    Yesterday, 19:18
    Are there any repaints for the FFS Rafale now that the paintkit is out??
    19 replies | 4613 view(s)
  • Tom Clayton's Avatar
    Yesterday, 19:11
    If you roll into the water from land with the gear down, you can go back - but it's still rough. If you roll into the water and then raise the gear, you're stuck unless you take off and then set back down on land with the gear.
    153 replies | 7884 view(s)
  • SeanTK's Avatar
    Yesterday, 18:25
    SeanTK replied to a thread Free KLN90B in Prepar3D
    May want to ask on the FSDev forums. No idea, but the current thread only provides support to v4.
    4 replies | 191 view(s)
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